These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
12Next page
 

Null-sec. Do's and Don'ts

Author
Speedkermit Damo
Republic University
Minmatar Republic
#1 - 2012-11-12 11:05:41 UTC
So I have just moved to Null-sec. I have been playing EVE for 6 weeks.

Do any vets have any tips/advise for living/earning in Nullsec? How strong are the Rats in Null? Is there any point to mining in Null? Exploration? etc.

I have moved to Providence region.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

J'Poll
School of Applied Knowledge
Caldari State
#2 - 2012-11-12 12:16:22 UTC  |  Edited by: J'Poll
Speedkermit Damo wrote:
So I have just moved to Null-sec. I have been playing EVE for 6 weeks.

Do any vets have any tips/advise for living/earning in Nullsec? How strong are the Rats in Null? Is there any point to mining in Null? Exploration? etc.

I have moved to Providence region.


Yes plenty.

1.) Expect anybody around you that you don't know to be there to shoot you...99% of the times it's true.
2.) Null-sec rats are good paying but also a lot harder to fight then the high-sec rats. They come up to battleship size + elite rats. The positive site about it, there is only one type of rat in there (Providence only has Sansha rats) so you can tank accordingly and do their specific damage.
3.) Mining. Null-sec (specially the low true-sec) has better belts, so more profitable rocks in there. The point is that you need the ability to get it out.
4.) In SOV null-sec there is also the upgrades that a system can get in the I-hub that could make it a good place of ratting and/or mining.
5.) Be VERY careful with player owned stations. Some might deny the ability to dock or use station services. ALWAYS scout ahead in something cheap to see if you can use the station.

Might missed stuff that others will add (or I might do it in future posts).

EDIT:

I love the attitude of jumping into null-sec this early, more new players should do it. However most of your questions could be answered by a simple research by yourself and how to live, thrive and survive in null-sec.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Mike Adoulin
Happys Happy Hamster Hunting Club
#3 - 2012-11-12 12:17:22 UTC
Welcome to the null box.

I assume you are in a system where the locals (if there are any) have accepted you as a new resident; if they haven't, your time in null is going to be interesting to say the least.

I also assume you know how to use your directional scanner. If not, you had better learn very, very quickly.


Ratting: Very profitable, as the rats in null are fat and juicy, bounty-wise. Other players ambushing you is the major threat.

Missioning: Can be extremely profitable, as null-sec missions pay the most. Again, other players hunting you down and trying to pop you is the major threat.

Mining: Big money here; where do you think zydrine and megacyte comes from? Once again, while certain rats may cause you to warp out of a belt once in a while, other players may take exception to you mining in 'their' belt.

See a pattern here?

While many null systems are basically empty, you can't count on being the only person insystem forever; your first step should be to find a nearby corp and join up. This way you have corpies to help watch your back, as well as a support network and help with training questions.

Oh, and welcome to null. I think any corp CEO with a brain will hire you, given you have done after 6 weeks what many players are still afraid to do after 6 YEARS.



Everything in EVE is a trap.

And if it isn't, it's your job to make it a trap...:)

You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.

Chribba is the Chuck Norris of EVE.

Speedkermit Damo
Republic University
Minmatar Republic
#4 - 2012-11-12 13:08:58 UTC
Thanks for the advice and encouragement. I just found high-sec a bit boring.

D-scanner is something I never used or needed to use in high-sec. I guess I need to learn to use this pretty quickly. I was surprised to see rats at jump-gates. Is this normal for low/high-sec?

Can you get missions in Null-sec? I didn't think there were NPC stations in Null.

Not that I'll be doing much if any mining, but I presume a procurer would be preferred over a retriever for the extra tank? given the stronger rats to be found?

I have been invited to a CVA alliance corp so that's taken care of, and I'll be avoiding the HED system in future, as my last scouting run from high-sec to Providence via HED didn't end very well.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Jan Deltord
Science and Trade Institute
Caldari State
#5 - 2012-11-12 13:29:45 UTC
Good call on Providence - and remember, you dont need to stay there. Nullsec is full of people who cut their teeth in NRDS Providence.

You'll be relying on the four S's for income with low skill points in nullsec - scavenging, salvaging, shipping and scouting.

Look for abandoned wrecks, and snarf the loot and salvage them. Generally, 0.0 residents are so fat and lazy they cant be bothered to loot rats. Ship small amounts of faction ammo, implants, and skillbooks to and from your home in a frigate when the gate isnt camped by reds (intel channels intel channels intel channels).

When other people in your corp or alliance want to move in and out, scout for them - they may well be willing to sling you some money for you to hit the gate camp, rather than them in their shinty new battleship.

Enjoy 0.0, and have fun out there.
Malcanis
Vanishing Point.
The Initiative.
#6 - 2012-11-12 13:31:51 UTC
Don't warp directly from gate to gate (or from station to gate) if there is a hostile in local

Bookmark the hell out of space that you regularly use - 200Km pingspots off gates and stations, safespots, etc. Especially do this for those gates that are over 14AU away from any celestial. Get in an MWD/cloak fitted Frigate and spend a couple of hours doing this. Use a consistent bookmark naming system.

If you can't easily move your stuff (ie: you don't have a carrier or jumpfreighter), then don't accumulate more stuff into a player owned station than you can afford to write off.

Watch local.

Watch local.

Learn how bubbles work.

Learn how aggro rules work.

Stay aligned and at 2/3 speed unless you have a compelling reason not to

Don't give away information that you don't need people to know, even in corp chat and certainly not in alliance chat. Spies are a thing. Eg: Doing an escalation in hostile space with your blinged Machariel? Don't brag about it until your Mach and the X-type drop are both safely docked up.

All neutrals are just hostile alts. Or just hostile.

No rat is worth losing a ship for.

Neither are your drones; don't hang around waiting for them to saunter back to your drone bay when local spikes.

If you think something is wrong then it's a trap.

Have intel channel open all the time.

Keep a stash of consumables; cap booster charges, ammo, nanite paste

Keep a jump clone in hi-sec, or at the very least in NPC 0.0

If you're asked to join a fleet and you aren't clear on who the FC is, STAY DOCKED until you're confident that you and the rest of the fleet are sure who is. No matter what's going on outside, it's pointless to join an undirected mob; all you'll do is add to the size of the welp.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#7 - 2012-11-12 13:33:37 UTC
And one final thing:

It's not paranoia when they really are out to get you.


"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

J'Poll
School of Applied Knowledge
Caldari State
#8 - 2012-11-12 14:34:04 UTC  |  Edited by: J'Poll
Speedkermit Damo wrote:
Thanks for the advice and encouragement. I just found high-sec a bit boring.

D-scanner is something I never used or needed to use in high-sec. I guess I need to learn to use this pretty quickly. I was surprised to see rats at jump-gates. Is this normal for low/high-sec?

Can you get missions in Null-sec? I didn't think there were NPC stations in Null.

Not that I'll be doing much if any mining, but I presume a procurer would be preferred over a retriever for the extra tank? given the stronger rats to be found?

I have been invited to a CVA alliance corp so that's taken care of, and I'll be avoiding the HED system in future, as my last scouting run from high-sec to Providence via HED didn't end very well.


Yes in null-sec rats can appear anywhere, I've even seen them on stations.

Yes null-sec does have NPC stations, basically there 2 types of null-sec.

SOV null-sec. Space is controlled by player alliances, stations are players controlled.

NPC null-sec. Space is controlled by a minor NPC faction (Sansha Nation, Guristas, Thukker Tribe). Stations are normal NPC stations.

As for mining. Procurer isn't really much better then the retriever. What you more likely will see is MacKinaws and Hulks cause these are still kings of tanking vs yield.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Schmata Bastanold
In Boobiez We Trust
#9 - 2012-11-12 14:36:06 UTC
Just FYI, this newbie asked about d-scan in null and maybe you will find my answer useful.

Invalid signature format

J'Poll
School of Applied Knowledge
Caldari State
#10 - 2012-11-12 14:36:54 UTC
Malcanis wrote:
Don't warp directly from gate to gate (or from station to gate) if there is a hostile in local

Bookmark the hell out of space that you regularly use - 200Km pingspots off gates and stations, safespots, etc. Especially do this for those gates that are over 14AU away from any celestial. Get in an MWD/cloak fitted Frigate and spend a couple of hours doing this. Use a consistent bookmark naming system.

If you can't easily move your stuff (ie: you don't have a carrier or jumpfreighter), then don't accumulate more stuff into a player owned station than you can afford to write off.

Watch local.

Watch local.

Learn how bubbles work.

Learn how aggro rules work.

Stay aligned and at 2/3 speed unless you have a compelling reason not to

Don't give away information that you don't need people to know, even in corp chat and certainly not in alliance chat. Spies are a thing. Eg: Doing an escalation in hostile space with your blinged Machariel? Don't brag about it until your Mach and the X-type drop are both safely docked up.

All neutrals are just hostile alts. Or just hostile.

No rat is worth losing a ship for.

Neither are your drones; don't hang around waiting for them to saunter back to your drone bay when local spikes.

If you think something is wrong then it's a trap.

Have intel channel open all the time.

Keep a stash of consumables; cap booster charges, ammo, nanite paste

Keep a jump clone in hi-sec, or at the very least in NPC 0.0

If you're asked to join a fleet and you aren't clear on who the FC is, STAY DOCKED until you're confident that you and the rest of the fleet are sure who is. No matter what's going on outside, it's pointless to join an undirected mob; all you'll do is add to the size of the welp.



^this + his next post. All completely true...

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Eternal Montage
Myriad Sequence
#11 - 2012-11-12 14:57:02 UTC
Lots of good suggestions in here. I have a friend that did what you did, moved out to null in his sixth week. He did very well for himself. He did lower level anoms in a drake. He got around in an Atron. Used the alliance jump freighter service to send things too and from high sec. He trained some exploration skills and I used him as my exploration donky (and he made tons of isk doing this)

Most things we're already covered but here are some additional suggestions that seemed to reallly work for him:

-get a Noctis. They are quick to train and worth the isk.
-get a covert cloaky. Really helps with getting from a to b and also scanning
-train a t3. You can not only mission and do anoms in one but you can also explore and even use an interdiction nullifier/covert cloak configuration to use it as a bubble-proof mini cloaky hauler for getting to and from highsec. The versatility of them is off the charts.
-keep a pvp battlecruiser at the ready and stay on coms (even if youre just in the afk channel) be ready to defend your home system at any moment
-learn the mechanics of warp bubbles and gates and aggression and the d scan. avoid falling for traps

good luck!
Klymer
Hedion University
Amarr Empire
#12 - 2012-11-12 19:34:09 UTC
don't rat or mine in systems that belong to other people, your taking money away from them and they won't like it
**exception to above is if you get an escalation in your system that takes you to theirs, this is generally ok but be aware you are in someone elses back yard

avoid talking in local, if a blue waves or says hi the polite thing is to acknowledge them, but don't get chatty, a simple o/ will do.

use http://evemaps.dotlan.net/ to become familiar with your surroundings. printing out your region map as well as the surrounding regions is a good idea, make notes of the intersecting systems and all choke points.
Create an account and bookmark it in the in game browser, it has lots of very valuable features.

make undock and warp to zero bookmarks for all friendly stations

if you think you have enough safe spots, make more

If you think your bookmark locations are far enough away, add another 100km to them

if you have corp bookmarks available for gates and structures, make your own and avoid putting them close to or inline with the provided ones when possible. Use a safe spot that approaches from a different angle to make yours.

put your med clone in the station you will be living out of if at all possible and use the next closest station for your jump clone. A second jump clone in another station along with a scout ship and a combat ship ready to go is a good idea also.

make sure your clones are up to date
Jesuis Cache-Cache
#13 - 2012-11-13 15:59:14 UTC
Threads like this one are very inspiring for other new players. It is threads like this that really help others, not just the OP, get motivated and tooled into going to 0.0 space.

I'd like to thank the OP, as well as all the truly informative posts in here by learned members.

I read through this not quite 24 hrs ago and have since started a third account. I have been putting it off and this thread inspired me to do it now.

My buyer / hauler has skilled her way into becoming what should be a very solid Cov Ops Recon - Scout / Scanner. I had initially planned on her going in and out of null. I started a new account to take her place and created an even better buyer / hauler. The new character must train for two weeks before she can be left on her own.

But after that, my recon scout will live in 0.0 space. Only making a return to hi-sec every few days to deliver a new set of well placed bookmarks and escort my main into exploration ventures....and to get a new ship from time to time. She has 10, fully fitted Buzzards, in waiting when those times arrive.

I also committed to figuring out EVEMon and I am glad I did. It truly help me in the initial development of my new character as well as my current main and second account.

All of this new gameplan implemented by the OP, the members of the forum and this thread.

Thanks again to all of you from all of me / us.Blink

"I know a man who gave up smoking, drinking, sex, and rich food. He was healthy right up to the time he killed himself." - Johnny Carson 

Speedkermit Damo
Republic University
Minmatar Republic
#14 - 2012-11-13 16:28:36 UTC  |  Edited by: Speedkermit Damo
Jesuis Cache-Cache wrote:
Threads like this one are very inspiring for other new players. It is threads like this that really help others, not just the OP, get motivated and tooled into going to 0.0 space.

I'd like to thank the OP, as well as all the truly informative posts in here by learned members.

I read through this not quite 24 hrs ago and have since started a third account. I have been putting it off and this thread inspired me to do it now.

My buyer / hauler has skilled her way into becoming what should be a very solid Cov Ops Recon - Scout / Scanner. I had initially planned on her going in and out of null. I started a new account to take her place and created an even better buyer / hauler. The new character must train for two weeks before she can be left on her own.

But after that, my recon scout will live in 0.0 space. Only making a return to hi-sec every few days to deliver a new set of well placed bookmarks and escort my main into exploration ventures....and to get a new ship from time to time. She has 10, fully fitted Buzzards, in waiting when those times arrive.

I also committed to figuring out EVEMon and I am glad I did. It truly help me in the initial development of my new character as well as my current main and second account.

All of this new gameplan implemented by the OP, the members of the forum and this thread.

Thanks again to all of you from all of me / us.Blink


I totally agree, and I strongly urge more new players to make the leap. Low/Null isn't actually as scary it's made out to be. Yes, I got blown up and podded by a gatecamp on my first trip out to null-sec. But I learnt the lesson, and took a different route the next time.

It's a hell of a thrill when you do outwit a gatecamp.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Jesuis Cache-Cache
#15 - 2012-11-13 16:36:20 UTC
I had planes to do it, but in a more gradual approach. There are new videos on this subject coming out semi weekly. Along with a little research, planning and some common freakin' sense, one can do it.

Granted I am speaking from a "haven't been there yet" standpoint but I feel I have a well laid foundation before I ever go in.

"I know a man who gave up smoking, drinking, sex, and rich food. He was healthy right up to the time he killed himself." - Johnny Carson 

J'Poll
School of Applied Knowledge
Caldari State
#16 - 2012-11-13 16:38:06 UTC
Speedkermit Damo wrote:
Jesuis Cache-Cache wrote:
Threads like this one are very inspiring for other new players. It is threads like this that really help others, not just the OP, get motivated and tooled into going to 0.0 space.

I'd like to thank the OP, as well as all the truly informative posts in here by learned members.

I read through this not quite 24 hrs ago and have since started a third account. I have been putting it off and this thread inspired me to do it now.

My buyer / hauler has skilled her way into becoming what should be a very solid Cov Ops Recon - Scout / Scanner. I had initially planned on her going in and out of null. I started a new account to take her place and created an even better buyer / hauler. The new character must train for two weeks before she can be left on her own.

But after that, my recon scout will live in 0.0 space. Only making a return to hi-sec every few days to deliver a new set of well placed bookmarks and escort my main into exploration ventures....and to get a new ship from time to time. She has 10, fully fitted Buzzards, in waiting when those times arrive.

I also committed to figuring out EVEMon and I am glad I did. It truly help me in the initial development of my new character as well as my current main and second account.

All of this new gameplan implemented by the OP, the members of the forum and this thread.

Thanks again to all of you from all of me / us.Blink


I totally agree, and I urge would strongly urge more new players to make the leap. Low/Null isn't actually as scary it's made out to be. Yes, I got blown up and podded by a gatecamp on my first trip out to null-sec. But I learnt the lesson, and took a different route the next time.

It's a hell of a thrill when you do outwit a gatecamp.


I came back from a time in multiple SOV alliances (SOV is boring grinding + blob warfare mixed in with a lot of CTAs).
Let's just say, if you've been in null-sec/low-sec for a while, high-sec is really relaxing (you don't have to use your eagle eyes on intel+local+alliance+fleet+corp chat).

Like to go back in null-sec but under other circumstances and when RL is going more quiet. Both of these things won't happen soon™ so till that time, some relax time in high-sec.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Jesuis Cache-Cache
#17 - 2012-11-13 17:30:39 UTC
I tend to play a relaxed and somewhat...passive type of game. No matter what it is..well providing the game provides that. So, I am rather at home in a "Sniper" type of character. One that is based around tactic and stealth.

I can play for days on end, never fire a shot and have a blast. Well, i guess there is not much blasting but you get the point. I get a rush with being right under the enemies nose and them not know it.

I don't have any plans to join a Corp, Fleet or anything else. I am building my own small army to piddle around with.

I also keep that damn chat and local shout down. Other than knowing the number of enemies in the system, there is nothing about that thing interests me at all. It stays minned and pinned at the top of my screen.

"I know a man who gave up smoking, drinking, sex, and rich food. He was healthy right up to the time he killed himself." - Johnny Carson 

J'Poll
School of Applied Knowledge
Caldari State
#18 - 2012-11-13 17:47:51 UTC
Jesuis Cache-Cache wrote:
I tend to play a relaxed and somewhat...passive type of game. No matter what it is..well providing the game provides that. So, I am rather at home in a "Sniper" type of character. One that is based around tactic and stealth.

I can play for days on end, never fire a shot and have a blast. Well, i guess there is not much blasting but you get the point. I get a rush with being right under the enemies nose and them not know it.

I don't have any plans to join a Corp, Fleet or anything else. I am building my own small army to piddle around with.

I also keep that damn chat and local shout down. Other than knowing the number of enemies in the system, there is nothing about that thing interests me at all. It stays minned and pinned at the top of my screen.


On the bolded part: They will know, as soon as you jump into null-sec, expect your name to be linked in at least 2 or 3 different intel channels if there is someone else with you in system.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Jesuis Cache-Cache
#19 - 2012-11-13 18:54:57 UTC
J'Poll wrote:
On the bolded part: They will know, as soon as you jump into null-sec, expect your name to be linked in at least 2 or 3 different intel channels if there is someone else with you in system.


Ha! Fair enough and duly noted.

o7

"I know a man who gave up smoking, drinking, sex, and rich food. He was healthy right up to the time he killed himself." - Johnny Carson 

Jesuis Cache-Cache
#20 - 2012-11-14 17:19:46 UTC  |  Edited by: Jesuis Cache-Cache
This is a very elementary question, but they say you will revert back to your childhood when you get elderly.

While setting up bookmarks and looking at a current system, it shows the orbit of celestial objects.

Do the planets, moons and gates actually "orbit" or do they just remain stationary for all eternity?

For if they did orbit, your bookmarks would eventually get better (ie, even more isolated) or worse (ie end up at a POS).

"I know a man who gave up smoking, drinking, sex, and rich food. He was healthy right up to the time he killed himself." - Johnny Carson 

12Next page