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Nullsec mining and retribution

Author
Kenshi Hanshin
Pator Tech School
Minmatar Republic
#41 - 2012-11-13 02:13:33 UTC  |  Edited by: Kenshi Hanshin
Bugsy VanHalen wrote:
Very true, with the new mining ship buffs null sec mining is far from impossible. In fact in its current state it is fairly easy to mine safely in sov null.

But it is no longer just a matter of killing or tanking the rats. When the new A.I. goes live it will all change. This is not an issue with null sec mining as it is now. The issue is with the changes to the A.I. making the current methods used for null sec mining no longer work. There are only a few methods that are effective for running a mining op in null sec. If they new A.I. makes those methods ineffective we will need to come up with new methods most likely needing to use the new skiffs just to survive the rats, with no regard for invading players. But that is all workable.

The problem however is that these changes will make null sec mining not only more dangerous as rats will actually be a threat, but will also make it far less efficient as we will be mining with skiffs instead of hulks. This will throw the risk/reward balance way out of whack for null sec mining. All minerals derived from null sec ores will go way up in price. What this means for you PVPers is that you ships will become much more expensive, AGAIN.

Why would I mine null sec ores in a skiff for 20 mil/hr when I can mine high sec ores for 25 mil/hr. I won't, and neither will most other miners. But null sec minerals will still be needed. This will drive the price of those minerals way up.

CCP See this!

I agree with his premise. Ships are supposed to reasonably affordable. Last I checked the idea was to bait in new players. Mostly from DUST-514, which we can discuss elsewhere, to join and play EVE. I and alot of presently newer pilots (less than 1 yr) can't afford ships that would be a problem. Yea, we could all run missions till our eyes bleed but that isn't as much fun. PvP is the goal of a lot of people.

Therefore, we need to have a balance between risk-reward. The rats in Null-sec should be harder. Ratting is too easy as is in Null. I managed to do it after barely 2 months. That said, the rewards for mining in null-sec need to be higher. The easiest way to do that is reduce the "amount to refine". That way the flow of materials can remain consistent with the demand of the expanding EVE universe. Which will keep the miner's happy with the rewards. Everyone else will be happier with the increased difficulty with null-sec rats. PvPers can still get their ships without forking out a leg and an arm for them. So, unless I am mistaken that compromise works.

Anyone with more experience in-game than me have any thoughts on that?
Kenshi Hanshin
Pator Tech School
Minmatar Republic
#42 - 2012-11-13 02:19:18 UTC  |  Edited by: Kenshi Hanshin
Ignore, computer error.
Luscius Uta
#43 - 2012-11-13 14:20:09 UTC
Well, you can warp a Rorqual to a belt and have it repair your Hulk and kill the rats, as it can do both things very effectively.

Of course, having a Rorqual in a belt might not be the brightest idea...but it's probably what most CCP employees would think of if you ask them about nullsec mining.

Workarounds are not bugfixes.

Grombutz
The Scope
Gallente Federation
#44 - 2012-11-15 17:13:00 UTC
Bugsy VanHalen wrote:
Jerick Ludhowe wrote:
How about you just kill the rats and stop being ********...

Spoken like a true pirate. In high sec mining ships can kill rats. in NULL sec they can not.
.


A wise man once said "STFU if you have no clue" - miners can kill rats easily - not the toughest officer spawns, that might be, but standard belt-rats are a piece of cake. Oh, and this is coming from 0.0 with the toughest normal belt-rats in EvE = Drones with varying dmg types.

But I hope that this change will force some tards out of Nullsec, will help my income after all.
Grombutz
The Scope
Gallente Federation
#45 - 2012-11-15 17:39:48 UTC
Kenshi Hanshin wrote:


Therefore, we need to have a balance between risk-reward. The rats in Null-sec should be harder. Ratting is too easy as is in Null. I managed to do it after barely 2 months. That said, the rewards for mining in null-sec need to be higher. The easiest way to do that is reduce the "amount to refine". That way the flow of materials can remain consistent with the demand of the expanding EVE universe. Which will keep the miner's happy with the rewards. Everyone else will be happier with the increased difficulty with null-sec rats. PvPers can still get their ships without forking out a leg and an arm for them. So, unless I am mistaken that compromise works.

Anyone with more experience in-game than me have any thoughts on that?


Yes, ofcourse - Miners income won't rise if you reduce the ammounts needed to refine, just because there is a certain demand for minerals - if you increase the mineral supply (which this change would do), this will reduce prices so miners will have more minerals after such a change, but price will reflect this and mins will drop in price.

More demand is needed to rise miners income - for Null, it is demand for high-ends. This could be reached through adjusting BP - costs (which will increase the price for ships etc..) or through an increase in playerbase, more wars, more ships blown up etc.
De'Veldrin
Republic University
Minmatar Republic
#46 - 2012-11-15 21:14:59 UTC
I will offer you a solution to your woes:

Being in a corp that mines a lot, this is the kind of problem that is near and dear to my heart. Fortunately, we already have a solution.

Put a double rep myrmidon in the belt with autocannons on it. Have All your mining barges fit combat drones, and set them to assist the Myrm pilot. Watch the battleships melt in seconds when the myrmidon unloads 30+ T2 medium drones on it. Use the autocannons and a webber to kill the little rats.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Keko Khaan
Center for Advanced Studies
Gallente Federation
#47 - 2012-11-16 15:14:52 UTC
Scozzy wrote:
Stumbled across the thread, thought I'd suggest a constructive solution to the OP's problem.

OP, you mention the use of BS-class cap-stable ships to tank rats; and now, it won't work as rats change targets. If the BS is not the rat's constant primary anymore, why not switch it to a full ECM boat? A Scorpion with 6-8 jammers should take care of the rats quite nicely. Or a similar heavy-midslot boat running multiple tracking disruptors or remote sensor dampeners (I know rats have been said to lock at insane ranges, I never tested these two but you could still try their effectiveness). IMO, your worst-case scenario is having to use an ECM Scorpion. Maybe the rats won't all be perma-jammed, but even a T1-tanking Hulk or Covie should have no trouble tanking intermittent hits. Especially if that Scorpion is fit with medium repair drones.

Hope this helps.


~ Scozz


But why medium repair drones? If its minnie space rats are angels making explosive damage where shield repair drones would be better. Anyways if you gonna have some tank its going to be shield tank. Atleast in my barges...
Keko Khaan
Center for Advanced Studies
Gallente Federation
#48 - 2012-11-16 15:16:24 UTC
Dread Pirate Pete wrote:
Rats kill afk&bot miners = less being mined = lowsec minerals profitable again!


Rejoice ye non-bots, fer gold and booty be in yer future!


Theres no bots here.. Move along you pathetic forum troll...
Keko Khaan
Center for Advanced Studies
Gallente Federation
#49 - 2012-11-16 15:27:02 UTC
Zyella Stormborn wrote:
Zetaomega333 wrote:
Quote:
...And as a side note, this 'hardened' nullsec miner, and many others that I know kill every rat that comes along with my escort alt, and salvages as well. Makes a ton more money and salvage on top of the minerals. Its really only the AFK mining nullbears that don't., which seems to be the angle you are taking.


For someone thats a hardned nullsec miner you dont seem to own any nullsec to mine in.

And i highly doubt killing under 6 rats every once in a while earns you a TON more money and considering the salvage is **** unless its t2 i doubt you make a TON on that as well.



Wait, earlier it was every 10 minutes. Now its every once in a while? Play semantics on definitions for amounts somewhere else, stay on topic. Killing 5-7ish rats every 10ish min = bounty, loot, salvage, which comes out to quite a bit over the time you spend mining. In particular armor plates add up. But you may be missing that if you just attempt to afk mine out there in nullsec, which is the thing that seems to be what is really bothering you. Active mining, you can tank it long enough for drones to do the job if you have a couple of ships with drones out (if you are Hulking, I assume you have other ships out, maybe an orca. If not, you are in the wrong ship anyway).

I don't 'own' any nullsec. But I do mine in it. Pros of being helpful at times, you get to play in some alliances back yard.

The argument stands. Don't like the change? Use a ship that can tank. The exhumer tierecide was put out specifically for that reason. Plenty of choices. ;)

But by all means, hold out and see if / what CCP has to say on it. I am guessing they don't even respond, but hey, you may get lucky.

~Z


Why dont you guys stop that stupid arguing. Fact is you cant AFK mine in null because neutral will jump in system and kill your mining ship. And even in SOV space. Null miner might not have to push buttons all the time but he deffo needs to be on keyboard and display or hes dead null miner.. We call them noobminers...
Keko Khaan
Center for Advanced Studies
Gallente Federation
#50 - 2012-11-16 15:47:10 UTC
Dave stark wrote:
Salena Ashera wrote:
Quit Pissing and moaning, don't want to get killed then buy a damn tier one barge and tank it for the local rats, don't like that? Then go to highsec where you don't have to worry about anything but being bumped in your hulk.

I agree with the premise, nullsec mining is broken, it needs to be allot harder then it is, everything in nullsec needs to be, it's meant to be end game remember. and before you blather on about "pubbie scum not knowing what they're on about" or what ever the hell pours from your mouth, I've spent 2 years in Null, a year in wormhole and 2 years in low sec, I know what the hell I'm talking about.

Don't like that? Quit, seriously just god damned quit.
Play bloody StarWars or something, EvE is meant to be a game of vicious competition, your obviously not up for that.


considering how **** poor income null sec mining is, it really shouldn't be harder. once you've picked the arkonor out of a site there's no reason to mine in null sec over high sec, at all.


I do agree.. Null miners has all the risks but really no rewards. Lets take ice mining for example. All extra you get in null is smooth ice instead that normal ice. Gives you bit more in refine but really not much compared to risks. Hostile players, bubbles, bigger rats etc.
Bugsy VanHalen
Society of lost Souls
#51 - 2012-11-16 16:21:48 UTC
Grombutz wrote:
Bugsy VanHalen wrote:
Jerick Ludhowe wrote:
How about you just kill the rats and stop being ********...

Spoken like a true pirate. In high sec mining ships can kill rats. in NULL sec they can not.
.


A wise man once said "STFU if you have no clue" - miners can kill rats easily - not the toughest officer spawns, that might be, but standard belt-rats are a piece of cake. Oh, and this is coming from 0.0 with the toughest normal belt-rats in EvE = Drones with varying dmg types.

But I hope that this change will force some tards out of Nullsec, will help my income after all.

Ok bright eyes. Show me a mining ship fit that will kill the belt rats in null while still pulling in +20 mil per hour of ore. And make it a fit that does not include billion dollar dead space modules. Anyone who fits billion dollar mods on a mining ship is a total idiot.

The most common null sec mining ops are currently run with max yield hulks and a Battleship in belt to tank the rats. killing them is stupid as they will respawn in 10 minutes. Perma tanking them makes the op go much smoother. With the coming A.I. change the rats will primary the mining ships. And if you do not have a BS belt tanking but rely on drones to kill the rats, the new A.I. will primary the drones insta popping them.

If this is not how Solar Citizens do things then so be it. But we can not all be mining so deep inside blue space that we are safer than when in high sec. My point is that the current methods used for dealing with belt rats in null will not work once the new A.I. goes live.

If you think you will be unaffected by this, then it is you who does not have a clue.
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