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conventional travel between systems

First post
Author
Vincent Athena
Photosynth
#21 - 2012-11-12 13:54:12 UTC  |  Edited by: Vincent Athena
In a past version of eve the star map and the solar system map were one map, and you got to one from the other by zooming. You could also warp to a signal found by a scan probe, even if it was less than 100% (you just went to the erroneous location). This made it all look like it would be possible to warp from one solar system to another. So someone tried it.

http://www.youtube.com/watch?v=iUl3zNiW648

According to the map they got there. But the view from their ship did not show the new solar system. No "session change", no change of solar systems.

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Frozen fanfiction

blake fallout
Center for Advanced Studies
Gallente Federation
#22 - 2012-11-12 14:02:25 UTC
Vincent Athena wrote:
In a past version of eve the star map and the solar system map were one map, and you got to one from the other by zooming. You could also warp to a signal found be a scan probe, even if it was less than 100% (you just went to the erroneous location). This made it all look like it would be possible to warp from one solar system to another. So someone tried it.

http://www.youtube.com/watch?v=iUl3zNiW648

According to the map they got there. But the view from their ship did not show the new solar system. No "session change", no change of solar systems.


Beat me to it Lol
Chribba
Otherworld Enterprises
Otherworld Empire
#23 - 2012-11-12 14:14:35 UTC
MrWhitei God wrote:
Chribba wrote:
You can be put "You are here" on the map on top of another system by flying, however you will still be located in the space of the system you began in.

/c


This might not even be possible anymore due to the removal of deep safes. The systems have in effect been given a max size of the distance from the sun to the most far away celestial + some AU.

afaik there is still no border, the outer limit is where you can save things, but you can still mwd past that border, maybe even warp if someone finds a method to warp in a direction beyond the bm.

I remember the 1000AU TCU, I lol'ed.

/c

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Aliastra
Gallente Federation
#24 - 2012-11-12 14:18:54 UTC
KrakizBad wrote:
No

theoretically there can be wormhole connecting 2 consecutive systems. Dunno if it is possible

The Mittani: "the inappropriate drunked joke"

DarthNefarius
Minmatar Heavy Industries
#25 - 2012-11-12 18:29:38 UTC
Alua Oresson wrote:
Shaishi Otichoda wrote:
Mealka wrote:
Yes.
1. Must be in a capital ship.
2. Must be in 0.4 or less.
3. You need CYNO Big smile


or blackops and covert cyno. Still need cannot be done in hisec, though.


Jump Freighters (only from high sec though)


Actually any CAP ship that was grandfathered or accidentally put in HI SEC say by a ship reimbursment can CYNO out.
An' then Chicken@little.com, he come scramblin outta the    Terminal room screaming "The system's crashing! The system's    crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
Commander Spurty
#26 - 2012-11-12 18:37:36 UTC
Worm holes

So yes very much possible

Gates are for noobs

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Anslo
Scope Works
#27 - 2012-11-12 18:49:00 UTC
Like others have stated, there used to be ways to...sort of, but not anymore. I don't even know why that kind of mechanic would be implemented What?

I suppose I could understand the utility of a monstrously huge unarmed ship that was, in a sense, like a Titan only used for massive cargo hauling that used conventional FTL to travel around. It could be used to avoid enemy fleets, or simply work between stars as an untouchable manufactory...but the ramifications would be highly unbalanced and well, just adding something to the game for adding's sake is no bueno Sad

However, I personally would LOVE to have a light hugger to explore space between stars!

[center]-_For the Proveldtariat_/-[/center]

Aramatheia
Tiffany and Co.
#28 - 2012-11-12 19:10:09 UTC
Galaxy Pig wrote:
I know if you run the numbers it would take an impossibly long time to fly between any two systems even with the fastest of ships, but is it theoretically possible? Probably not, but idk... (yells) DEVS?!?!


it would probably be impossible because theres no way to align to the next system, you dont know where it is and if we're talking even 10 lightyears then just 1 degree of heading will be like possibly dozens of au off course or more, yet another factor on top of the already mentioned impossibly slow travel time
Sunglasses At Midnight
Brutor Tribe
Minmatar Republic
#29 - 2012-11-12 21:22:21 UTC
This is why:

Let's take a real- world example, say, from Sol to Proxima Centauri. That's approximately 4.243 light years.
One Astronomical Unit is equal to about 5 light seconds, or around 149,597,871 kilometers.
One light year is about 9,460,528,400,000, or just under 9.5 trillion kilometers.
That being said, 1 LY is equal to about 63,240 AU. Ergo, 4.24 LY= 268,136.5 AU.

Here's a fit of a Crusader Interceptor, made for proficiency in warp. We're not even going to consider feeding the crew, or any logistical means, just distance and time spent.

[Crusader, Warp]
'Cartel' Power Diagnostic System I
'Cartel' Power Diagnostic System I
'Cartel' Power Diagnostic System I
'Cartel' Power Diagnostic System I

Small Capacitor Battery II
Small Capacitor Battery II

[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

Small Warp Core Optimizer II
Small Warp Core Optimizer II

This ship can go 9 AU/s for a total distance of 4,055.2 AU at a time. Of course, the capacitor will recharge by the time it comes out of warp, so let's just assume you instantly go back into warp and there's no period of slowing down and accelerating again.

At 9 AU/s, traveling from Sol to Proxima Centauri would take about 29,793 seconds. That's equal to about 8 hours and 20 minutes, WITHOUT COUNTING STOPPING EVERY FOUR THOUSAND AU TO START AGAIN.

Now, I don't know about you, but I far prefer taking 5 seconds to use a gate, thank you very much.
MasterEnt
The Scope
Gallente Federation
#30 - 2012-11-12 21:50:53 UTC
Mealka wrote:
Yes.
1. Must be in a capital ship.
2. Must be in 0.4 or less.
3. You need CYNO Big smile


Yes, but you still need a ship to light the cyno or a POS with a beacon.
Both of which, require a gate to get to

Lol
Mars Theran
Foreign Interloper
#31 - 2012-11-12 22:13:59 UTC
Sunglasses At Midnight wrote:
This is why:

Let's take a real- world example, say, from Sol to Proxima Centauri. That's approximately 4.243 light years.
One Astronomical Unit is equal to about 5 light seconds, or around 149,597,871 kilometers.
One light year is about 9,460,528,400,000, or just under 9.5 trillion kilometers.
That being said, 1 LY is equal to about 63,240 AU. Ergo, 4.24 LY= 268,136.5 AU.

Here's a fit of a Crusader Interceptor, made for proficiency in warp. We're not even going to consider feeding the crew, or any logistical means, just distance and time spent.

[Crusader, Warp]
'Cartel' Power Diagnostic System I
'Cartel' Power Diagnostic System I
'Cartel' Power Diagnostic System I
'Cartel' Power Diagnostic System I

Small Capacitor Battery II
Small Capacitor Battery II

[empty high slot]
[empty high slot]
[empty high slot]
[empty high slot]

Small Warp Core Optimizer II
Small Warp Core Optimizer II

This ship can go 9 AU/s for a total distance of 4,055.2 AU at a time. Of course, the capacitor will recharge by the time it comes out of warp, so let's just assume you instantly go back into warp and there's no period of slowing down and accelerating again.

At 9 AU/s, traveling from Sol to Proxima Centauri would take about 29,793 seconds. That's equal to about 8 hours and 20 minutes, WITHOUT COUNTING STOPPING EVERY FOUR THOUSAND AU TO START AGAIN.

Now, I don't know about you, but I far prefer taking 5 seconds to use a gate, thank you very much.


It might be prudent to point out that the other Interceptor does 13.5 AU/s base. Blink
zubzubzubzubzubzubzubzub
Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#32 - 2012-11-12 22:25:27 UTC
Sunglasses At Midnight wrote:
One Astronomical Unit is equal to about 5 light seconds, or around 149,597,871 kilometers.
That's 500 light seconds btw.

Who put the goat in there?

Jack Miton
School of Applied Knowledge
Caldari State
#33 - 2012-11-12 22:37:15 UTC
Yes, in many ways.
Most already listed, I'll add WHs to the list.
There are HS > HS holes, as well as HS > LS/NS ect.

There is no Bob.

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Rache Bartmoss
The Perfect Harvesting Experience
#34 - 2012-11-13 08:57:43 UTC
Shederov Blood wrote:
Sunglasses At Midnight wrote:
One Astronomical Unit is equal to about 5 light seconds, or around 149,597,871 kilometers.
That's 500 light seconds btw.


480 light seconds.

1 AU is 8 lightminutes last time I checked.
Herr Hammer Draken
#35 - 2012-11-13 11:17:43 UTC
Each system in eve is on its own node. In order to change from system "A" to system "B" you need some way to load the new node which contains all the system info and local.

All the methods already mentioned allow for a node change mechanic to happen.

Just flying from system A to system B on your own navigation will only put your ship in the proper location for system B but not load the node for that location. Thus you will be there but not there at the same time. You will not see any of the stuff in that system because you have not loaded the new node. You still are in the old node. Your local chat will still have all the pilots in it from the previous node system "A".

Herr Hammer Draken "The Amarr Prophet"

Val'Dore
PlanetCorp InterStellar
#36 - 2012-11-13 11:53:08 UTC
I had an idea awhile back of adding an interstellar warp drive to the game. Take your ship's current top Warp Speed and that would be your ship's Transwarp Speed when multiplied by 1000. Session Change would be initiated by initiating Transwarp and successfully entering the Transwarp Conduit.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

CCP Eterne
C C P
C C P Alliance
#37 - 2012-11-13 11:58:18 UTC
Sunglasses At Midnight wrote:

At 9 AU/s, traveling from Sol to Proxima Centauri would take about 29,793 seconds. That's equal to about 8 hours and 20 minutes, WITHOUT COUNTING STOPPING EVERY FOUR THOUSAND AU TO START AGAIN.

Now, I don't know about you, but I far prefer taking 5 seconds to use a gate, thank you very much.


New Eden is 106 light years long, 90 light years wide, and 25 light years thick. So stars are actually much closer than 1 light year apart in general.

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Shederov Blood
Deadly Viper Kitten Mitten Sewing Company
#38 - 2012-11-13 12:08:50 UTC
Rache Bartmoss wrote:
Shederov Blood wrote:
Sunglasses At Midnight wrote:
One Astronomical Unit is equal to about 5 light seconds, or around 149,597,871 kilometers.
That's 500 light seconds btw.


480 light seconds.

1 AU is 8 lightminutes last time I checked.
If you want to be nitpicky, 1 AU = 149,597,870.700 km ≈ 92,955,807.273 mi ≈ 8.317 light minutes ≈ 499 light-seconds

Who put the goat in there?

Lors Dornick
Kallisti Industries
#39 - 2012-11-13 12:30:11 UTC
Sunglasses At Midnight wrote:
This is why:

This ship can go 9 AU/s for a total distance of 4,055.2 AU at a time. Of course, the capacitor will recharge by the time it comes out of warp, so let's just assume you instantly go back into warp and there's no period of slowing down and accelerating again.

At 9 AU/s, traveling from Sol to Proxima Centauri would take about 29,793 seconds. That's equal to about 8 hours and 20 minutes, WITHOUT COUNTING STOPPING EVERY FOUR THOUSAND AU TO START AGAIN.

Now, I don't know about you, but I far prefer taking 5 seconds to use a gate, thank you very much.


You messed up just a little, bit, 1 AU = 8 light minutes (the time it takes light from to sun to reach the earth).

But your figure of 1 lightyear = 63 239.7263 Astronomical Units is (approximately) correct.

The second miss what that you chose the wrong Interceptor, the speedy ones do (as stated 13.5).

So ignoring serious amounts of canon lore about how warp drives work in EvE and ignoring stops to recharge.

It would take about 5.5 hours in a speedy inty from earth to proxima centauri.

But then as stated, it would break canon and the hamsters would ignore you.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Lors Dornick
Kallisti Industries
#40 - 2012-11-13 12:36:27 UTC  |  Edited by: Lors Dornick
CCP Eterne wrote:
Sunglasses At Midnight wrote:

At 9 AU/s, traveling from Sol to Proxima Centauri would take about 29,793 seconds. That's equal to about 8 hours and 20 minutes, WITHOUT COUNTING STOPPING EVERY FOUR THOUSAND AU TO START AGAIN.

Now, I don't know about you, but I far prefer taking 5 seconds to use a gate, thank you very much.


New Eden is 106 light years long, 90 light years wide, and 25 light years thick. So stars are actually much closer than 1 light year apart in general.

We seems to have lost CCP_Diagoras issuing random but canon facts about EvE data.

But at least we have gained CCP_Eterne issuing equally random but even more canon facts about EvE lore ;)

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

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