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Nerf Moaning Null Bears PLS

Author
Lord Zim
Gallente Federation
#361 - 2012-11-08 16:41:32 UTC
Vaerah Vahrokha wrote:
So, if you say people are either of the "might shoot me" how do you plan to coherce them in null sec? Do you seriously believe people who pay a sub would just accept your moods like that?

I couldn't give less of a flying **** about the "oh god they might shoot me" people, I want the people who are already in nullsec to have a desire to live in nullsec. Currently, there's no point other than PVP and making supercaps.

Vaerah Vahrokha wrote:
First there'd be a vast game re-design. Oh wait, it's what I was saying above, apparently in some ancient tongue.

Oh, I have no problems with re-designing, in fact it's probably pretty much needed at this point.

First, let's tackle the industry shortcomings:
1) Vastly increase nullsec industrial capacity
2) Nerf compressed ore reprocessing
3) Increase manufacturing costs in hisec so a maelstrom can't cost 2k isk to manufacture anymore
4) Make reprocessing either cost money or reduce its efficiency
Tune until desired results happen.

Then, let's take care of the monetary inflation and lack of differentiation between nullsec and hisec
1) Increase sales taxes slightly to act as bigger isk sinks
2) Reduce L4 payouts slightly
3) Increase anom payouts slightly
Tune until desired results happen.

Sales taxes and ore reprocessing being better in nullsec would help with letting alliances do bottom up financing through player activity, instead of today's top down financing through moons, which should mean there should be incentives to get people to do things in the space they've fought for.

Vaerah Vahrokha wrote:
Yeah 0.0 has NO way to make ISK. You said it.

Hisec isk generation good enough to compete easily with nullsec isk generation. The numbers do not lie. I have 9 characters on my accounts, only 2 of them are in nullsec, and if I'd trained properly I could've had 8 of my chars in hisec and 1 in nullsec instead, and do exactly the same amount of offensive PVP.

Vaerah Vahrokha wrote:
Blah blah, you can't even read that I stated materials that are banned to enter hi sec. Last time I checked Megacyte etc. are not.

No, but they're resources which aren't generally available in hisec. I don't see fucktonnes of people flocking to low, null etc to mine them with the ferocity they mine ice or scordite.

So, pray tell, what sort of "physical items" are you talking about, and how would getting these things translate into "isk"?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lord Zim
Gallente Federation
#362 - 2012-11-08 16:43:25 UTC
Skydell wrote:
Rordan D'Kherr wrote:
Bounty payouts aren't the problem.

What can and should vary between 1.0 and -1.0 (in limitation, opportunities, benefits, payouts, profit) is industry: PI, ship & mod production, invention etc. - this way you also encourage nullsec players not only to grind bounties but to start a 2nd profession... Atm there is no nullsec industry except for CSAA things.


Done any HS PI lately?

It wasn't nerfed. They took a chainsaw to that one. It's all being done in Null.

I make tons of isk doing hisec PI factory planets, and nullsec extraction planets aren't exactly a supersized wealth magnet either.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shingorash
Stellar Defense Services
#363 - 2012-11-08 16:47:04 UTC
Whoever said you cant tier as they do in wow your wrong, you can and they should. The only difference being the low ends shoukd be in null as well.

High sec should be home to newer players not vets. I know plenty of people who have started playing and quit after getting stuffed in high sec ganks etc.

You cant please everyone, however a certain set of rules need writing down and following, such is the way of things. Sadly at the moment this isnt happening.

I am a business marketing analyst by trade so I can see and forsee in some ways how changes will affect the game. The game is too easymode in high sec at the moment, there is no way null sec people should make more isk in high sec than null or even low sec, its a false economy.
Natasha Liao
Native Freshfood
Minmatar Republic
#364 - 2012-11-08 17:21:51 UTC
Lord Zim wrote:
Then, let's take care of the monetary inflation and lack of differentiation between nullsec and hisec
1) Increase sales taxes slightly to act as bigger isk sinks
2) Reduce L4 payouts slightly
3) Increase anom payouts slightly
Tune until desired results happen.

#'s 1 and 2 they've already been doing. They increased Noob corp taxes to drive players into Player owned corps. IIRC that was a NULL SEC QQ that us lousy pubbie scrubs didn't have to join a Player corp. They increased those export taxes on PI goods. That was on top of the extractor 'improvement' that I had to remove a couple extractors because I suddenly didn't have enough CPU with the 'improvement'. Those are just two that I'm familiar with. I'm sure other people could chime in with more examples. As someone who has run L4's for a few years now: that loot drop nerf that the miners QQ'd about ( reprocessed lutz ) was a hit. Whether you take it as less RNG chances for some what decent/usefull mods dropping or take it as less minerals out of the reprocessor: nerf is nerf in my book. As for the 'fail if that's why you would quit ->
Dar Manic wrote:
I for one haven't made that claim. I'll attempt to adapt. If Eve isn't fun, I would leave. (strange I guess that I would want to have fun playing a computer game...)

I'm in the LITFA group. Leave It The F*ck Alone. Why screw up others because they don't play the way you do... Not complaining about what Eve is right now but rather complaining about certain groups of people hell bent on destroying the game AS IT IS RIGHT NOW. LITFA.
This ^^ right here! it's not a matter of being nerfed or buffed. It's a matter of how much I'm getting out of a product for the money and the perceived effort I'm putting into it. Heaven forbid some of us might want to have some sort of FUN doing this.

If you're 'married' to this game until death do you part that's fine Zim. I'm not! I've quit on and off since 2008. I may or may not be leaving on the 20th. Crappy customer service ( IMO anyway ) gets CCP this time ( RvB does give me good reasons to stay though. ). I guess I'm 'funny', but I evaluate what I'm getting for my money. If it doesn't meet those expectations I stop handing it over. It's called 'disposable income'. Gaming companies - that money they want. Eve isn't a job or a second profession to me. It's something I do to pass some time and maybe have some fun. I'm a casual player. And I can casually play or leave this game.

You're using logic on an internet discussion forum. A rookie mistake, but one you'll soon learn to avoid. -Destiny Corrupted

Dar Manic
Dirt Road Services
#365 - 2012-11-08 17:32:21 UTC
Natasha Liao wrote:
Lord Zim wrote:
Then, let's take care of the monetary inflation and lack of differentiation between nullsec and hisec
1) Increase sales taxes slightly to act as bigger isk sinks
2) Reduce L4 payouts slightly
3) Increase anom payouts slightly
Tune until desired results happen.

#'s 1 and 2 they've already been doing. They increased Noob corp taxes to drive players into Player owned corps. IIRC that was a NULL SEC QQ that us lousy pubbie scrubs didn't have to join a Player corp. They increased those export taxes on PI goods. That was on top of the extractor 'improvement' that I had to remove a couple extractors because I suddenly didn't have enough CPU with the 'improvement'. Those are just two that I'm familiar with. I'm sure other people could chime in with more examples. As someone who has run L4's for a few years now: that loot drop nerf that the miners QQ'd about ( reprocessed lutz ) was a hit. Whether you take it as less RNG chances for some what decent/usefull mods dropping or take it as less minerals out of the reprocessor: nerf is nerf in my book. As for the 'fail if that's why you would quit ->
Dar Manic wrote:
I for one haven't made that claim. I'll attempt to adapt. If Eve isn't fun, I would leave. (strange I guess that I would want to have fun playing a computer game...)

I'm in the LITFA group. Leave It The F*ck Alone. Why screw up others because they don't play the way you do... Not complaining about what Eve is right now but rather complaining about certain groups of people hell bent on destroying the game AS IT IS RIGHT NOW. LITFA.
This ^^ right here! it's not a matter of being nerfed or buffed. It's a matter of how much I'm getting out of a product for the money and the perceived effort I'm putting into it. Heaven forbid some of us might want to have some sort of FUN doing this.

If you're 'married' to this game until death do you part that's fine Zim. I'm not! I've quit on and off since 2008. I may or may not be leaving on the 20th. Crappy customer service ( IMO anyway ) gets CCP this time ( RvB does give me good reasons to stay though. ). I guess I'm 'funny', but I evaluate what I'm getting for my money. If it doesn't meet those expectations I stop handing it over. It's called 'disposable income'. Gaming companies - that money they want. Eve isn't a job or a second profession to me. It's something I do to pass some time and maybe have some fun. I'm a casual player. And I can casually play or leave this game.


You totally disgust me. How DARE you come into Eve and want to have fun!!!?? Not a job? You MUST pay CCP regardless of your enjoyment level!!! Away with you immediately you scum. ;)




(note to sarcasm challenged readers: ;) denotes sarcasm)

I just don't understand null sec players.

**Please note: **Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up. Thank you.

Ghazu
#366 - 2012-11-08 17:35:39 UTC
Lord Zim wrote:
Skydell wrote:
Rordan D'Kherr wrote:
Bounty payouts aren't the problem.

What can and should vary between 1.0 and -1.0 (in limitation, opportunities, benefits, payouts, profit) is industry: PI, ship & mod production, invention etc. - this way you also encourage nullsec players not only to grind bounties but to start a 2nd profession... Atm there is no nullsec industry except for CSAA things.


Done any HS PI lately?

It wasn't nerfed. They took a chainsaw to that one. It's all being done in Null.

I make tons of isk doing hisec PI factory planets, and nullsec extraction planets aren't exactly a supersized wealth magnet either.

lol PI factory planets.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Natasha Liao
Native Freshfood
Minmatar Republic
#367 - 2012-11-08 17:40:21 UTC
Dar Manic wrote:
You totally disgust me. How DARE you come into Eve and want to have fun!!!?? Not a job? You MUST pay CCP regardless of your enjoyment level!!! Away with you immediately you scum. ;)
*hangs head in shame* I know - I'm such a bad Eve player/customer. How dare I! Big smile

You're using logic on an internet discussion forum. A rookie mistake, but one you'll soon learn to avoid. -Destiny Corrupted

Lord Zim
Gallente Federation
#368 - 2012-11-08 17:49:44 UTC
Natasha Liao wrote:
#'s 1 and 2 they've already been doing. They increased Noob corp taxes to drive players into Player owned corps. IIRC that was a NULL SEC QQ that us lousy pubbie scrubs didn't have to join a Player corp.

Um. The NPC corp tax isn't a "sales tax", and it's so easy to circumvent it's laughable. oh dear I have to make my very own personal corp, woe is me. The second and third has obviously not been enough, since nullsec people are still keeping more of their alts in hisec than they are in nullsec.

Natasha Liao wrote:
They increased those export taxes on PI goods.

To 10%, yes. We're operating with 15%, and I'm still making 20%+ margins on factory planets in hisec. vOv

Natasha Liao wrote:
nerf is nerf in my book

So if CCP thought like you did, we would have 1+ million HP BSes which dish out 100k of damage pr second, dreads which have 10+ million HP and dish out 500k/s damage, titans which have hundreds of millions of HP and dish out several million hp in damage pr second etc etc etc, because reducing a number means someone loses, and in this new age everyone must be a winner!

Natasha Liao wrote:
I'This ^^ right here! it's not a matter of being nerfed or buffed. It's a matter of how much I'm getting out of a product for the money and the perceived effort I'm putting into it. Heaven forbid some of us might want to have some sort of FUN doing this.

Sounds to me like it is a matter of being nerfed or buffed, no matter how much it might be needed. Now, if you want nullsec anoms to increase in payout to the point where people actually move their isk-making alts back into nullsec, then you'd better be prepared to have an isk sink added or increased to match. In fact, they'll have to increase it twice, once just to curb the already existing monetary inflation due to excess bounties, and then a second time to curb the increased monetary inflation due to the even higher isk faucet of the now buffed anoms.

Natasha Liao wrote:
I'm a casual player. And I can casually play or leave this game.

You should give X3 a try.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Dar Manic
Dirt Road Services
#369 - 2012-11-08 18:14:12 UTC  |  Edited by: Dar Manic
Natasha Liao:

Lord Zim wrote:
You should give X3 a try.


You got Zim'd!!!! Since you don't play or think the way LZ does, you really should consider leaving Eve. ;)

Don't worry about it. LZ has.. um... issues.

I just don't understand null sec players.

**Please note: **Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up. Thank you.

Lord Zim
Gallente Federation
#370 - 2012-11-08 18:20:03 UTC
Dar Manic wrote:
You got Zim'd!!!! Since you don't play or think the way LZ does, you really should consider leaving Eve. ;)

It's almost like you can't read, since that wasn't what I said.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Dar Manic
Dirt Road Services
#371 - 2012-11-08 18:30:11 UTC
Lord Zim wrote:
Dar Manic wrote:
You got Zim'd!!!! Since you don't play or think the way LZ does, you really should consider leaving Eve. ;)

It's almost like you can't read, since that wasn't what I said.


lol... great comeback. :)

I just don't understand null sec players.

**Please note: **Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up. Thank you.

Natasha Liao
Native Freshfood
Minmatar Republic
#372 - 2012-11-08 18:32:45 UTC
Lord Zim wrote:
Um. The NPC corp tax isn't a "sales tax", and it's so easy to circumvent it's laughable. oh dear I have to make my very own personal corp, woe is me. The second and third has obviously not been enough, since nullsec people are still keeping more of their alts in hisec than they are in nullsec.

True it's not a sales tax, but it is an ISK sink ( however large or small ) which you were wanting.

Lord Zim wrote:
To 10%, yes. We're operating with 15%, and I'm still making 20%+ margins on factory planets in hisec. vOv
I'm sorry ... who is it again who sets the tax rate in Null Sec? Last i read it was who holds sov. That high tax is a HS players fault how?

Lord Zim wrote:
So if CCP thought like you did, we would have 1+ million HP BSes which dish out 100k of damage pr second, dreads which have 10+ million HP and dish out 500k/s damage, titans which have hundreds of millions of HP and dish out several million hp in damage pr second etc etc etc, because reducing a number means someone loses, and in this new age everyone must be a winner!

I already mentioned ridiculous ship balancing numbers and slot machine type rewards grind doesn't apply to fixing or nerfing any certain region. I guess I need to say yet again: making one region suck in an effort to fix another isn't fixing the problem. It's lazy and simply makes 2 regions or 2 play styles suck.

Try again and try harder...

Lord Zim wrote:
Sounds to me like it is a matter of being nerfed or buffed, no matter how much it might be needed. Now, if you want nullsec anoms to increase in payout to the point where people actually move their isk-making alts back into nullsec, then you'd better be prepared to have an isk sink added or increased to match. In fact, they'll have to increase it twice, once just to curb the already existing monetary inflation due to excess bounties, and then a second time to curb the increased monetary inflation due to the even higher isk faucet of the now buffed anoms.

Ok - fair enough. While it boils down to nerfing or buffing - I'm coming from the point of a 'little here' and a 'little there'. Sooner or later you look at the effect over the years and realize you've lost ground. As you continuously loose ground you start to question if something is worth it. Case in point: Warlocks in WoW during Cata. PITA for the amount of effort involved and also to play so players stopped playing 'em. Does that mean Eve players have a higher tolerance for self inflicted pain doing something? Perhaps. Perhaps not. 'Specially when I have to *pay* to do so...

Lord Zim wrote:
You should give X3 a try.

I didn't find it all that engaging. Made it about 1/2 way around the map in X:BtF and said 'meh'. Lol

You're using logic on an internet discussion forum. A rookie mistake, but one you'll soon learn to avoid. -Destiny Corrupted

Natasha Liao
Native Freshfood
Minmatar Republic
#373 - 2012-11-08 18:38:35 UTC
Dar Manic wrote:
Natasha Liao:

Lord Zim wrote:
You should give X3 a try.


You got Zim'd!!!! Since you don't play or think the way LZ does, you really should consider leaving Eve. ;)

Don't worry about it. LZ has.. um... issues.

*chuckle* No worries. Zim thinks I have to drink his koolaid and think exactly how he does. He seems to ignore the fact I'm one of the HS people who seem to be advocating for fixes to make Low and Null better. I'm the 'bad guy' just because i don't believe making HS suck even more is the answer. Blink

You're using logic on an internet discussion forum. A rookie mistake, but one you'll soon learn to avoid. -Destiny Corrupted

Lord Zim
Gallente Federation
#374 - 2012-11-08 18:50:48 UTC  |  Edited by: Lord Zim
Natasha Liao wrote:
True it's not a sales tax, but it is an ISK sink ( however large or small ) which you were wanting.

Did I mention the fact the isk faucets in eve are massive compared to the isk sinks? Hint: The NPC corp taxes are pitiful in comparison. More are needed.

Natasha Liao wrote:
I'm sorry ... who is it again who sets the tax rate in Null Sec? Last i read it was who holds sov. That high tax is a HS players fault how?

Did I say it was anyone's fault? I did not, and I'd prefer it if you stopped inferring incorrectly.

I support the PI tax, for one simple reason: it lets alliances in nullsec do things like run 15% tax on their planets, it'll still make sense to do the extraction there because nullsec can do more of it. And the reason this is important is, it lets nullsec alliances do bottom up funding, where they get more money the more people they have active in their space, just like they do for ratting, and this should be extended even further where they actually can do things like run refining taxes (hence the reduced refinery efficiency of compressed ore in hisec, to dissuade the transportation of compressed ore to hisec instead of refining it and shipping it to hisec or whereever), and if they could set their own sales tax and the like they would be encouraged to set up a proper market, etc etc etc.

Edit: Oh, and I fail to see what the great whinefest about that tax is all about. As I said, I make 20% ROI easily doing factory planets in hisec. vOv
Natasha Liao wrote:
I already mentioned ridiculous ship balancing numbers and slot machine type rewards grind doesn't apply to fixing or nerfing any certain region. I guess I need to say yet again: making one region suck in an effort to fix another isn't fixing the problem. It's lazy and simply makes 2 regions or 2 play styles suck.

Try again and try harder...

Since you seem to think I'm advocating making "one region suck", just how drastic do you think these changes I'm talking about would have to be? Sounds to me like you think I'm advocating 50% reduction in refinery efficiency, 50% sales tax etc.

Natasha Liao wrote:
Ok - fair enough. While it boils down to nerfing or buffing - I'm coming from the point of a 'little here' and a 'little there'.

Odd, seems like I'm talking about a little here and a little there, yet you seem to want to inflate that into "YOU JUST WANT TO KILL HISEC!!!!!!!!".

Natasha Liao wrote:
Sooner or later you look at the effect over the years and realize you've lost ground.

That sounds kind of like hisec has become where literally all of nullsec's manufacturing is being done, and a vast, vast majority of the line members of nullsec go there to make isk on a day to day basis as well. It's almost as if CCP have made changes to nullsec and hisec and not making sure the changes are in proportion to eachother, and meanwhile they've removed NPC sales orders so there's even less isk flowing out of the game than ever before, etc etc etc etc. And now we're looking at plexes which are touching 600m+ regularly.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Vaerah Vahrokha
Vahrokh Consulting
#375 - 2012-11-08 18:53:48 UTC
TheGunslinger42 wrote:
Vaerah Vahrokha wrote:
Blah blah, you can't even read that I stated materials that are banned to enter hi sec. Last time I checked Megacyte etc. are not.


I read it and it was just a really really stupid idea. For a start, the idea of just banning raw construction materials from highsec is a silly, it's a clunky way to deal with the issue and feels very artificial and arbitrary - it doesn't fit well with the eve universe imo.


This stupid idea is why:

- You have PI tax in hi sec and are free to set it to zero outside of hi sec.
- You can't have reactions in hi sec but you can outside of hi sec.
- You can't build caps in hi sec and you can't build supercaps in low sec.
- You can't moon mine in hi sec and the best is in null sec
- You can't do L5 in hi sec (any more) but you can in low sec.
- You can't fly certain ships in hi sec and others behave different depending on sec (bombers, dictors...).
- You can't cyno in hi sec.

Quite sure there are a lot more.

So, "it doesn't fit well the eve universe" is something that is actually done a lot and apparently players accepted it.
Lord Zim
Gallente Federation
#376 - 2012-11-08 19:15:02 UTC
Vaerah Vahrokha wrote:
- You have PI tax in hi sec and are free to set it to zero outside of hi sec.

Yes, and this is a good thing, since it allows bottom up funding of an alliance based on how active its players are.

So since PI is working excellently with this disparaty between hisec and low/nullsec, what'd stop us from increasing the sales tax in hisec and letting the controlling alliances set salex taxes in their own stations in nullsec, to further expand the bottom up funding in nullsec and acts as a variable isk sink which CCP can vary to control/curb the monetary inflation problem?

In fact, it's a perfect example of the right step in the right direction, and it's a damn shame CCP hasn't continued on down this path before they decided to go back to sucking off hisec for the wrong reasons.

Vaerah Vahrokha wrote:
- You can't build caps in hi sec and you can't build supercaps in low sec.

This is a good thing, there are more than enough supercaps as it is. They don't depend on any resource which is impossible to source in hisec, however, so

Vaerah Vahrokha wrote:
- You can't moon mine in hi sec and the best is in null sec

Pretty sure you'll see more than a little tech, neo and dyspro etc in lowsec as well.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Natasha Liao
Native Freshfood
Minmatar Republic
#377 - 2012-11-08 19:41:38 UTC
Lord Zim wrote:
To 10%, yes. We're operating with 15%, and I'm still making 20%+ margins on factory planets in hisec. vOv

While it's basically flogging a useless point: If I infer 'You only have to pay a measly 10% while I'm screwed at 15%' then you should probably present it differently. Especially since most of this thread is arguing back and forth about who has it easier or harder.

And I'm knowledgable enough to know who sets the tax rates in a Null system and where it goes.

Lord Zim wrote:
Natasha Liao wrote:
Ok - fair enough. While it boils down to nerfing or buffing - I'm coming from the point of a 'little here' and a 'little there'.

Odd, seems like I'm talking about a little here and a little there, yet you seem to want to inflate that into "YOU JUST WANT TO KILL HISEC!!!!!!!!".

Natasha Liao wrote:
Sooner or later you look at the effect over the years and realize you've lost ground.

Splitting 2 sentences which makes the point of 'a little here and there slowly but surely adds up' just to throw in some inflamed assessment of what I'm supposedly claiming would happen doesn't really work either. Pot meet kettle Zim and don't try to hold me to some standard of posting or interpretation that you yourself won't follow.

Just like all your 50% this and 50% that claims. Look back through this thread and see all the different 'ideas' about what HS needs to out-an-out loose to make it 'better'. Just like your manufacturing line and quantity comment: I seem to be one of the few HS dwellers that's actually advocating to get some of the failings of Null addressed and fixed to levels the people in Null want to see happen. I understand Null people wanna work and play where they live and it's a PITA having to make ISK or manufacture in HS just to make it worth their effort. It's a pain to transport goods from a HS hub down to Null because it's cheaper, quicker and easier.

While I'm sure it's enjoyable to paint me as same carebear who doesn't know or care about anything beyond my huge risk free ISK making, you should probably look back over what I'm peddling. You keep putting me in the supposed opposition camp and sooner or later defending the Null play style will loose what little fun it has. Blink

You're using logic on an internet discussion forum. A rookie mistake, but one you'll soon learn to avoid. -Destiny Corrupted

Lord Zim
Gallente Federation
#378 - 2012-11-08 19:51:33 UTC
So if you're supposedly so reasonable, what's with the whole "you just want to make hisec suck" rhetoric?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Vaerah Vahrokha
Vahrokh Consulting
#379 - 2012-11-08 19:57:50 UTC
Lord Zim wrote:
So if you're supposedly so reasonable, what's with the whole "you just want to make hisec suck" rhetoric?


Because it's what you want.

The concept is fairly simple and I repeated it like 10 times in the last 2 years: making hi sec a terribly sucking place like low sec or null, won't magically make people love low sec and null sec.

Once everything in EvE will suck, then people will just spend their money in some other game where the developers were smarter than bringing everything down to the minimum denominator.
Lord Zim
Gallente Federation
#380 - 2012-11-08 20:04:37 UTC
Vaerah Vahrokha wrote:
Lord Zim wrote:
So if you're supposedly so reasonable, what's with the whole "you just want to make hisec suck" rhetoric?


Because it's what you want.

Nope, it's not.

Vaerah Vahrokha wrote:
The concept is fairly simple and I repeated it like 10 times in the last 2 years: making hi sec a terribly sucking place like low sec or null, won't magically make people love low sec and null sec.

I'm not looking to make hisec a terribly sucking place, no matter how many times you repeat this fallacy.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat