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Nerf Moaning Null Bears PLS

Author
Rordan D'Kherr
Imperial Academy
Amarr Empire
#341 - 2012-11-08 12:21:38 UTC
Bounty payouts aren't the problem.

What can and should vary between 1.0 and -1.0 (in limitation, opportunities, benefits, payouts, profit) is industry: PI, ship & mod production, invention etc. - this way you also encourage nullsec players not only to grind bounties but to start a 2nd profession... Atm there is no nullsec industry except for CSAA things.

Don't be scared, because being afk is not a crime.

Shingorash
Stellar Defense Services
#342 - 2012-11-08 12:58:28 UTC
Not that many changes need doing to be fair, income in high sec needs to be reduced a little, make some rocks as well as concentrated / dense type moons only spawn in low / null sec. Increase the amount of high end minerals required in BP's. Also making some of the lower end moons a bit more useful so the top ones don't dominate would help.

You could tweak just a few small things without completely screwing everything up.

Yes a few people might get annoyed and stop playing but that is going to happen no matter what you do.

Its better to fix a problem straight away then choke yourself over time which is what has happened and is why the situation is how it is at the moment.

Someone needs to grow a pair and sort it out.
Vaerah Vahrokha
Vahrokh Consulting
#343 - 2012-11-08 13:10:58 UTC  |  Edited by: Vaerah Vahrokha
Lord Zim wrote:
Vaerah Vahrokha wrote:
Lord Zim wrote:
In other words...

http://i2.photobucket.com/albums/y13/BassistOfTheFall/Sahhaf.jpg
Hisec and nullsec are fine, no changes can be made or the game dies.


In other words, in order to solve the evils of null sec, you have to solve the evils of null sec FIRST. Only then, clean up what's still imbalanced.

We can't increase nullsec ratting payouts, because then the inflation gets worse. We can't even talk about nerfing hisec ratting payouts, because then people like you whine about how this'll kill the game.


Yeah it's so bad that people want EvE not to die after you crush the only place that attracts loads of subscriptions, eh?

So, you have more or less 3 quarters of EvE playing just fine and 1 quarter wanting those to have a substantially worse gaming experience. Sounds quite wise for CCP to sock their profits to make happy a minority of angry rabbits.

You can't do like in WoW, where you are limited to copper ore near the starting capital town and make it better as you go farter away, because in EvE there is no "level up out of lower tier" concept, so everywhere has to be viable to all the players.

What CCP should do is to freeze hi sec as is and start adding loads and loads of new features and content only to null sec.
Hi seccers will finally see an "El Dorado" and will see their utter inability to get those things and will eventually be moved to there.

Of course those features have to be "physical" things that cannot be taken back to hi sec. It could be new forms of special space, new minigames like PI but only available in null sec and so on. If they produce materials, those should have to be banned in hi sec as well so it's only possible to have and use them outside of hi sec.
Lord Zim
Gallente Federation
#344 - 2012-11-08 13:19:11 UTC  |  Edited by: Lord Zim
Vaerah Vahrokha wrote:
Yeah it's so bad that people want EvE not to die after you crush the only place that attracts loads of subscriptions, eh?

"The only place that attracts loads of subscriptions"? You mean nullsec? Because surely people don't flock to EVE to mine or shoot red crosses. I mean, if they wanted a singleplayer game where they just increase a number in their wallet, they could just play X3, get a better gaming experience and pay less while doing so.

Vaerah Vahrokha wrote:
So, you have more or less 3 quarters of EvE playing just fine and 1 quarter wanting those to have a substantially worse gaming experience. Sounds quite wise for CCP to sock their profits to make happy a minority of angry rabbits.

Ah yes, the vaunted 70% of characters which live in hisec. The same 70% which consists of 75% chars making money for nullsec people.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Ghazu
#345 - 2012-11-08 14:05:14 UTC
hey we survived the first sanctum nerf, so just bend over it will be just the tip come on.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

TheGunslinger42
All Web Investigations
#346 - 2012-11-08 14:10:27 UTC
I think buffing the industry in nullsec a lot (and balancing the industry in highsec, the pittance costs + huge number of lines is ridiculous at the moment) would do wonders imo.

Right now, the reason people go to nullsec is solely for pew. Whether they're in small roaming gangs or big alliances, their goal is to kill something. That's fine, but wouldn't it be great if nullsec offered other types of players something too? Gave them a few more options (with a few different pros and cons to weigh) for their playstyle?

As for the idiots who'll scream that any rebalancing of highsec will kill the game, I'm just ignoring them. They're stupid and their statements are wrong. That's just a fact. The same people said fixing vanguards in highsec would kill EVE. It didn't. It's not as if these suggestions take away options or undermine highsec activities, it's just minor tweaking. No one - except truly stupid - would quit because the rate at which the number in their wallet increases fluctuates by some small percentage
Lord Zim
Gallente Federation
#347 - 2012-11-08 14:14:16 UTC  |  Edited by: Lord Zim
Vaerah Vahrokha wrote:
What CCP should do is to freeze hi sec as is and start adding loads and loads of new features and content only to null sec.
Hi seccers will finally see an "El Dorado" and will see their utter inability to get those things and will eventually be moved to there.

Such as? What do you think would make the people in hisec, who are either of the "oh god people might shoot me!" persuasion, or are in hisec because L4s etc and industry are so easy and profitable compared to doing the same thing in nullsec it makes no sense to bother staying in nullsec with their moneymaking alts, actually move to nullsec? Unique items doesn't sound very economically enticing to me.

Vaerah Vahrokha wrote:
Of course those features have to be "physical" things that cannot be taken back to hi sec. It could be new forms of special space, new minigames like PI but only available in null sec and so on. If they produce materials, those should have to be banned in hi sec as well so it's only possible to have and use them outside of hi sec.

And how will that be translated from "physical things" into "isk", and where will these people get this "isk" with which to pay for these "physical things"? Hisec, as usual?

Edit: Also:
Vaerah Vahrokha wrote:
You can't do like in WoW, where you are limited to copper ore near the starting capital town and make it better as you go farter away, because in EvE there is no "level up out of lower tier" concept, so everywhere has to be viable to all the players.

Oh, you mean like megacyte, moongoo, supercaps etc?

Man, they sure do make hisec people desire to go out into nullsec. Yessirreebob.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Rordan D'Kherr
Imperial Academy
Amarr Empire
#348 - 2012-11-08 14:25:24 UTC
TheGunslinger42 wrote:
I think buffing the industry in nullsec a lot (and balancing the industry in highsec, the pittance costs + huge number of lines is ridiculous at the moment) would do wonders imo.

Right now, the reason people go to nullsec is solely for pew. Whether they're in small roaming gangs or big alliances, their goal is to kill something. That's fine, but wouldn't it be great if nullsec offered other types of players something too? Gave them a few more options (with a few different pros and cons to weigh) for their playstyle?

As for the idiots who'll scream that any rebalancing of highsec will kill the game, I'm just ignoring them. They're stupid and their statements are wrong. That's just a fact. The same people said fixing vanguards in highsec would kill EVE. It didn't. It's not as if these suggestions take away options or undermine highsec activities, it's just minor tweaking. No one - except truly stupid - would quit because the rate at which the number in their wallet increases fluctuates by some small percentage


+1 this.

Don't be scared, because being afk is not a crime.

Dar Manic
Dirt Road Services
#349 - 2012-11-08 14:38:35 UTC
"In other words, why are some of you so pitiful?"

Jenna, I keep asking that as well. Waiting on an answer from you. (corrected it for you as well)

I just don't understand null sec players.

**Please note: **Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up. Thank you.

Lord Zim
Gallente Federation
#350 - 2012-11-08 14:50:57 UTC
Dar Manic wrote:
"In other words, why are some of you so pitiful?"

Jenna, I keep asking that as well. Waiting on an answer from you. (corrected it for you as well)

I dunno, I'd love to hear the real reason why some people are utterly set on going "oh god if you make any changes which'll negatively impact hisec we'll all quit".

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Natasha Liao
Native Freshfood
Minmatar Republic
#351 - 2012-11-08 15:06:43 UTC
Lord Zim wrote:
We can't increase nullsec ratting payouts, because then the inflation gets worse. We can't even talk about nerfing hisec ratting payouts, because then people like you whine about how this'll kill the game. We can increase the industrial capacity of nullsec, but unless we do something about hisec here as well, hisec'll still be the preferred place to either source the minerals or build the modules/ships/etc, but if we even talk about increasing manufacturing costs, increasing sales taxes, decreasing the number of manufacturing lines or just basically anything which has the words "nerf" or "reduce" in it alongside the word "hisec", people like you whine about how this'll kill the game.

So, uh, yeah.

Actually - I fail to follow the can't increase null payouts train of thought. Null folks complain they have to come to HS to farm/grind ISK. That also suggests a LOT of null people are doing it. If payouts are increased in null wouldn't it stand to reason null sec folks will rat/mission in null? All of you hate going up to that dirty, disease ridden cesspool of pubbie scrubs known as HS. If a portion of people making ISK in HS start doing it in Low or Null - that just changes the location where the ISK faucet is turn on, not necessarily the amount.

So again: fix YOUR part of the game, but not at the expense of the perceived unfairness of another. Nerfing is the lazy way of fixing things, remember?

You're using logic on an internet discussion forum. A rookie mistake, but one you'll soon learn to avoid. -Destiny Corrupted

Lord Zim
Gallente Federation
#352 - 2012-11-08 15:24:24 UTC  |  Edited by: Lord Zim
Natasha Liao wrote:
Actually - I fail to follow the can't increase null payouts train of thought.

It's very easy. CCP has a monetary inflation problem, and every time CCP has buffed f.ex nullsec ratting through the anoms, they've followed that up with a fairly heavy-handed nerf within a few months of release. I don't have the exact numbers of how exactly how much isk is put into the economy pr day through bounties etc, but it vastly outstrip the isk sinks.

I guess I should've added that if CCP does buff nullsec ratting to actually be worth doing over hisec, then there's going to have to be a fairly hefty increase in isk sinks somewhere as well, both to cover up the existing monetary inflation problem and cover the increased monetary inflation which an even further increased isk faucet would induce. I don't think hisec is going to like that one either.

Natasha Liao wrote:
Null folks complain they have to come to HS to farm/grind ISK.

They don't have to, but hisec ISK is so easy to get, so plentiful, so little effort and so little risk that it makes absolutely no sense to go to nullsec to do it.

Natasha Liao wrote:
All of you hate going up to that dirty, disease ridden cesspool of pubbie scrubs known as HS.

Actually, with how lucrative it is, I find it a relaxing way of making isk. Especially since I don't have to pay any attention to the game itself whatsoever while doing so.

Natasha Liao wrote:
If a portion of people making ISK in HS start doing it in Low or Null - that just changes the location where the ISK faucet is turn on, not necessarily the amount.

Yes, we know. But by moving the people making in hisec into low or null, that means there's more population there, there'll be more activity, and low/nullsec won't be such a wasteland it is outside of fleet fights, which means there's more point in running roaming gangs, which means there'd be less reason to go to hisec to grief risk averse pubbies who pee their pants every time someone yellowboxes them.

Natasha Liao wrote:
So again: fix YOUR part of the game, but not at the expense of the perceived unfairness of another. Nerfing is the lazy way of fixing things, remember?

So what you want is an ever-increasing moneysupply, because nerfing is the lazy way of fixing? Dreads should have tens of millions of EHP, battleships should have millions of EHP, battlecruisers should have 100k DPS etc etc etc, because heaven forbid we decrease a number somewhere. Numbers should always go upwards, because that makes everyone a winner! Roll

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Natasha Liao
Native Freshfood
Minmatar Republic
#353 - 2012-11-08 15:58:15 UTC
Lord Zim wrote:
... if CCP does buff nullsec ratting to actually be worth doing over hisec, then there's going to have to be a fairly hefty increase in isk sinks somewhere as well, both to cover up the existing monetary inflation problem and cover the increased monetary inflation which an even further increased isk faucet would induce. I don't think hisec is going to like that one either.

And yet I see Null folks claiming to make ISK in HS to fund their PvP. Your sink is there. It already exists. I personally am down about 60mil on the mission running 'Toon I make ISK on because this one is blowing it up ( and I can't really bring myself to grinding missions ATM ). So if players can make their ISK in Null, they should be spending it there. If that isn't happening then it still seems like there's a problem w/Null that should be 'fixed'.

Lord Zim wrote:
They don't have to, but hisec ISK is so easy to get, so plentiful, so little effort and so little risk that it makes absolutely no sense to go to nullsec to do it.
<---->
Actually, with how lucrative it is, I find it a relaxing way of making isk. Especially since I don't have to pay any attention to the game itself whatsoever while doing so.

You realize these two statements only serve to illustrate reasons why EVERYONE does it. Same reason some people AFK mine. If the only way to make ISK was to loose the ISK value in ship loss in say a 1:1 ratio to the amount of ISK gained nobody would do it.

Lord Zim wrote:
So what you want is an ever-increasing moneysupply, because nerfing is the lazy way of fixing? Dreads should have tens of millions of EHP, battleships should have millions of EHP, battlecruisers should have 100k DPS etc etc etc, because heaven forbid we decrease a number somewhere. Numbers should always go upwards, because that makes everyone a winner! Roll

*chuckle* Now you're just trying to use my habit of ridiculous exaggeration against me. Blink

The money supply will increase on it's own anyway. Some people will horde their money and some will spend it. 'Haves' and 'have nots'. Ship balance also is a bit far from fixing either the money supply or from fixing Low and Null to make them more enjoyable for the people who live there. If you want 'Win' interweb space ships perhaps you should try Big Points BattleStar Galactica Online. Nice little F2P/P2W game that fits your guidelines above. Lol

You're using logic on an internet discussion forum. A rookie mistake, but one you'll soon learn to avoid. -Destiny Corrupted

Dar Manic
Dirt Road Services
#354 - 2012-11-08 16:06:43 UTC
Lord Zim wrote:
Dar Manic wrote:
"In other words, why are some of you so pitiful?"

Jenna, I keep asking that as well. Waiting on an answer from you. (corrected it for you as well)

I dunno, I'd love to hear the real reason why some people are utterly set on going "oh god if you make any changes which'll negatively impact hisec we'll all quit".


I for one haven't made that claim. I'll attempt to adapt. If Eve isn't fun, I would leave. (strange I guess that I would want to have fun playing a computer game...)

I'm in the LITFA group. Leave It The F*ck Alone. Why screw up others because they don't play the way you do... Not complaining about what Eve is right now but rather complaining about certain groups of people hell bent on destroying the game AS IT IS RIGHT NOW. LITFA.

I just don't understand null sec players.

**Please note: **Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up. Thank you.

Dar Manic
Dirt Road Services
#355 - 2012-11-08 16:09:03 UTC
"Yes, we know. But by moving the people making in hisec into low or null, that means there's more population there, there'll be more activity, and low/nullsec won't be such a wasteland it is outside of fleet fights, which means there's more point in running roaming gangs, which means there'd be less reason to go to hisec to grief risk averse pubbies who pee their pants every time someone yellowboxes them."

What if players don't want to move there? Perhaps they see Eve in a different way? Perhaps they play Eve a different way? Perhaps... god forbid.. they enjoy playing Eve the way they are playing it now. Why do players HAVE to go to those areas? LITFA

I just don't understand null sec players.

**Please note: **Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up. Thank you.

Vaerah Vahrokha
Vahrokh Consulting
#356 - 2012-11-08 16:11:20 UTC  |  Edited by: Vaerah Vahrokha
Lord Zim wrote:
Vaerah Vahrokha wrote:
Yeah it's so bad that people want EvE not to die after you crush the only place that attracts loads of subscriptions, eh?


"The only place that attracts loads of subscriptions"? You mean nullsec? Because surely people don't flock to EVE to mine or shoot red crosses. I mean, if they wanted a singleplayer game where they just increase a number in their wallet, they could just play X3, get a better gaming experience and pay less while doing so.


You seem to know a lot about somebody else's minds, are you a zerg overlord?

Nope, there's frackloads of people who can't care the less about shooting red brackets and play EvE for the industry and markets or exploration. I myself came to EvE only to PvP (I always played PvP games) but life changed and now my playtimes are erratic, could never return playing in an active 0.0 corp.
So I trade, do tons and tons of meta game, manufacture, explore and everything else.
The other players?

I and many others don't need to kill everything that moves to feel in a community. Don't project on others what you believe is the one way to see things. I have loads of fun setting up trades, loans, organizing logistic routes and similar and the other players are either allies or obstacles... and both are live and breathing, not some X3 NPCs.


Lord Zim wrote:

Vaerah Vahrokha wrote:
So, you have more or less 3 quarters of EvE playing just fine and 1 quarter wanting those to have a substantially worse gaming experience. Sounds quite wise for CCP to sock their profits to make happy a minority of angry rabbits.

Ah yes, the vaunted 70% of characters which live in hisec. The same 70% which consists of 75% chars making money for nullsec people.


So, they spit on their own platter, go in hi sec like lemmings with not a single ounce of pride about the territory they conquered and farm like muppets.

And then come cry on the forums. You certainly picture some grand vista about null sec players.
Vaerah Vahrokha
Vahrokh Consulting
#357 - 2012-11-08 16:18:01 UTC
Lord Zim wrote:
Vaerah Vahrokha wrote:
What CCP should do is to freeze hi sec as is and start adding loads and loads of new features and content only to null sec.
Hi seccers will finally see an "El Dorado" and will see their utter inability to get those things and will eventually be moved to there.

Such as? What do you think would make the people in hisec, who are either of the "oh god people might shoot me!" persuasion, or are in hisec because L4s etc and industry are so easy and profitable compared to doing the same thing in nullsec it makes no sense to bother staying in nullsec with their moneymaking alts, actually move to nullsec? Unique items doesn't sound very economically enticing to me.


So, if you say people are either of the "might shoot me" how do you plan to coherce them in null sec? Do you seriously believe people who pay a sub would just accept your moods like that?

As for hi sec industry etc, do you have a slight idea about what'd happen if they immediately closed the hi sec production lines etc? There'd not be any way to upkeep the day by day ships / mods desctruction, the game would crush on itself.

First there'd be a vast game re-design. Oh wait, it's what I was saying above, apparently in some ancient tongue.


Lord Zim wrote:

And how will that be translated from "physical things" into "isk", and where will these people get this "isk" with which to pay for these "physical things"? Hisec, as usual?


Yeah 0.0 has NO way to make ISK. You said it.

Lord Zim wrote:

Oh, you mean like megacyte, moongoo, supercaps etc?

Man, they sure do make hisec people desire to go out into nullsec. Yessirreebob.


Blah blah, you can't even read that I stated materials that are banned to enter hi sec. Last time I checked Megacyte etc. are not.
Skydell
Bad Girl Posse
#358 - 2012-11-08 16:30:24 UTC
Rordan D'Kherr wrote:
Bounty payouts aren't the problem.

What can and should vary between 1.0 and -1.0 (in limitation, opportunities, benefits, payouts, profit) is industry: PI, ship & mod production, invention etc. - this way you also encourage nullsec players not only to grind bounties but to start a 2nd profession... Atm there is no nullsec industry except for CSAA things.


Done any HS PI lately?

It wasn't nerfed. They took a chainsaw to that one. It's all being done in Null.
TheGunslinger42
All Web Investigations
#359 - 2012-11-08 16:31:28 UTC
Vaerah Vahrokha wrote:
Blah blah, you can't even read that I stated materials that are banned to enter hi sec. Last time I checked Megacyte etc. are not.


I read it and it was just a really really stupid idea. For a start, the idea of just banning raw construction materials from highsec is a silly, it's a clunky way to deal with the issue and feels very artificial and arbitrary - it doesn't fit well with the eve universe imo.

Also, what kind of bizarro world are you living in in which slightly increasing the costs / reducing the availability of highsec industry will "kill eve" because the industrialists will revolt and rage quit, but in which saying to those industrialists "you're entirely banned from using or making certain things unless you join in null shenanigans" would be acceptable?

If ANYTHING would "kill eve" it'd be slapping that kind of limitation on players
Lord Zim
Gallente Federation
#360 - 2012-11-08 16:31:38 UTC
Vaerah Vahrokha wrote:
Nope, there's frackloads of people who can't care the less about shooting red brackets and play EvE for the industry and markets or exploration.

So they could play X3 and have a better game experience, without ganks, but they choose to play a game where ganks are valid and legal, and ***** and whine about every gank. vOv

Vaerah Vahrokha wrote:
I and many others don't need to kill everything that moves to feel in a community. Don't project on others what you believe is the one way to see things. I have loads of fun setting up trades, loans, organizing logistic routes and similar and the other players are either allies or obstacles... and both are live and breathing, not some X3 NPCs.

And I would love nothing more than to have an actual community out in nullsec, but its industrial capacity means there's no point in trying to manufacture, which means there's no point in trying to mine, especially not when you can make more while mining scordite in hisec while not paying any attention to the game in any way, shape or form for huge periods of time. And there's no point in ratting in nullsec, since L4s pay out almost as much, for much much less effort and risk.

So I build in hisec and ship to nullsec instead. vOv

Vaerah Vahrokha wrote:
So, they spit on their own platter, go in hi sec like lemmings with not a single ounce of pride about the territory they conquered and farm like muppets.

And then come cry on the forums. You certainly picture some grand vista about null sec players.

It's almost as if you're pretending large portions of my posts don't exist. I've told you, multiple times, why this is.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat