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Vagabond Perma-MWD

First post
Author
Complex Potential
Caldari Provisions
Caldari State
#1 - 2012-11-08 14:02:23 UTC
Any comments on this fit for solo/small group hunting?

Vagabond Perma-MWD

I figure I'll orbit at about 25-27km. If I can get within about 24km I can use RF EMP which increases the DPS from 400 to 490 ish (although with poorer falloff).

Constructive comments welcome.

Thanks
Maeltstome
Ten Thousand Days
#2 - 2012-11-08 14:06:58 UTC
Constructive comment number 1: Your guns wont track with the MWD on.
Constructive comment number 2: Every battleship will track you perfectly due to your sig and vomit on your face.
Constructive comment number 3: No, it wont ever work. Use a 100mn AB and a missile boat to achieve what you think that vagabond can do.
Complex Potential
Caldari Provisions
Caldari State
#3 - 2012-11-08 14:14:40 UTC
Maeltstome wrote:
Constructive comment number 1: Your guns wont track with the MWD on.
Constructive comment number 2: Every battleship will track you perfectly due to your sig and vomit on your face.
Constructive comment number 3: No, it wont ever work. Use a 100mn AB and a missile boat to achieve what you think that vagabond can do.


Ok... thanks, I think.

I guess I'll have to go onto the test server and give it a shot but I'm sure I've seen perma-MWD setups on Vagas working well enough for others.

If what you say is true there's a guy I know who shouldn't ever get any kills, but he does, frequently.

So, second opinion then anyone? Are perma-MWD Vagabonds an extremely rubbish idea?
Lady Spank
Get Out Nasty Face
#4 - 2012-11-08 14:30:45 UTC
I don't know why you would want to perma mwd. If there is a guy doing this successfully then it would make sense to ask him.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Complex Potential
Caldari Provisions
Caldari State
#5 - 2012-11-08 14:34:47 UTC
Indeed it would and I shall ask him when I see him next.
Maeltstome
Ten Thousand Days
#6 - 2012-11-08 14:37:50 UTC
You can see the stats yourself, you have the sig radius of a small moon and the EHP of an un-buffered t1 cruiser...
zuranus
Gamma Rising Sun
#7 - 2012-11-08 14:43:42 UTC  |  Edited by: zuranus
Ahh common "Maeltstome" are you telling the OP he can't put a MWD on a vagabond for profit.

Then all those pilots are wrong...... I don't think so, just have a look at battleclinic they can't be all worthless.

http://eve.battleclinic.com/browse_loadouts.php
Nex apparatu5
Blackwood Co.
#8 - 2012-11-08 15:04:39 UTC
Hint: linking battleclinic fits doesnt help your argument
Itala D'Uhmri
Doomheim
#9 - 2012-11-08 15:05:25 UTC
Hahhaaha.

10/10 would be trolled again.

I actually thought you were serious 'bout battleclinic for a second.

Anyways, OP - nice idea, won't work as others have said. Get a missile boat for it.
Metal Icarus
Wraithguard.
The Wraithguard.
#10 - 2012-11-08 15:13:48 UTC
Go out and try it OP.

As for everyone else, the way you ppl talk is like the answer to life is a 100mn AB HML ship.
Complex Potential
Caldari Provisions
Caldari State
#11 - 2012-11-08 15:22:32 UTC
That's what I will do, thanks.

tbh, if I am at 25km then a 0.1rad/s or higher should be plenty for my gun tracking (mathematically speaking), that like 6deg per second.

But let's assume the perma-mwd is bad m'kay? In that case I could trade speed for dps and simply pulse it to maintain distance when needed?
Gibbo5771
AQUILA INC
Verge of Collapse
#12 - 2012-11-08 15:32:35 UTC
Complex Potential wrote:
That's what I will do, thanks.

tbh, if I am at 25km then a 0.1rad/s or higher should be plenty for my gun tracking (mathematically speaking), that like 6deg per second.

But let's assume the perma-mwd is bad m'kay? In that case I could trade speed for dps and simply pulse it to maintain distance when needed?


Then you may as well go with 2 lse and 220's.
Complex Potential
Caldari Provisions
Caldari State
#13 - 2012-11-08 15:41:22 UTC
Gibbo5771 wrote:
Complex Potential wrote:
That's what I will do, thanks.

tbh, if I am at 25km then a 0.1rad/s or higher should be plenty for my gun tracking (mathematically speaking), that like 6deg per second.

But let's assume the perma-mwd is bad m'kay? In that case I could trade speed for dps and simply pulse it to maintain distance when needed?


Then you may as well go with 2 lse and 220's.


My thoughts exactly.
Maeltstome
Ten Thousand Days
#14 - 2012-11-08 15:54:12 UTC
Metal Icarus wrote:
Go out and try it OP.

As for everyone else, the way you ppl talk is like the answer to life is a 100mn AB HML ship.


I take it you've never ran across a tengu with an off-grid loki in that case. Once you've met one piloted by someone with and IQ higher than a cabbage you will jump on the nerf train.
Maeltstome
Ten Thousand Days
#15 - 2012-11-08 15:55:17 UTC
Complex Potential wrote:
Gibbo5771 wrote:
Complex Potential wrote:
That's what I will do, thanks.

tbh, if I am at 25km then a 0.1rad/s or higher should be plenty for my gun tracking (mathematically speaking), that like 6deg per second.

But let's assume the perma-mwd is bad m'kay? In that case I could trade speed for dps and simply pulse it to maintain distance when needed?


Then you may as well go with 2 lse and 220's.


My thoughts exactly.


And suddenly we are back in 2007 :) The downside being that the vaga is outshined by the tornado in a huge way these days. It has some advantages, but none that make it worth the money.

Look at the cynabal or Loki.
Complex Potential
Caldari Provisions
Caldari State
#16 - 2012-11-08 16:12:13 UTC
Well, that was the the last time I was playing properly :)

Isn't a cynabal a bit on the pricy side...?
Metal Icarus
Wraithguard.
The Wraithguard.
#17 - 2012-11-08 16:21:05 UTC
Maeltstome wrote:
Metal Icarus wrote:
Go out and try it OP.

As for everyone else, the way you ppl talk is like the answer to life is a 100mn AB HML ship.


I take it you've never ran across a tengu with an off-grid loki in that case. Once you've met one piloted by someone with and IQ higher than a cabbage you will jump on the nerf train.


I have once, they even had two tengu's. What they didnt know was that we had two rapiers waiting for them to engage. One got away by the skin of his teeth.... just one....
Maeltstome
Ten Thousand Days
#18 - 2012-11-08 16:33:39 UTC
Metal Icarus wrote:
Maeltstome wrote:
Metal Icarus wrote:
Go out and try it OP.

As for everyone else, the way you ppl talk is like the answer to life is a 100mn AB HML ship.


I take it you've never ran across a tengu with an off-grid loki in that case. Once you've met one piloted by someone with and IQ higher than a cabbage you will jump on the nerf train.


I have once, they even had two tengu's. What they didnt know was that we had two rapiers waiting for them to engage. One got away by the skin of his teeth.... just one....


The fact you brought 2 rapiers and still could only kill 1 (with, im guessing, a significant ammount of DPS backing you up) speaks volumes about how effective they are.
ISD LackOfFaith
ISD Community Communications Liaisons
#19 - 2012-11-08 22:05:47 UTC
Whether the fit works in practice or not (it really might, I don't know), I'd like to remind the OP (and others) of a few things:


  1. That Vagabond will only be doing about 60% of its damage at the range you intend to use it at, even if you track perfectly. That is how falloff works. Suggestion: Up the guns to 220mm.
  2. Cap stability is not that important in PvP, particularly if you are counting your MWD being on. While it may appear that you only get 1.5 minutes or so of cap without fitting for cap stability, in reality you should be...
  3. "Pulsing" the MWD in combat -- turning it on now and then to keep distance, and just cruising without it on the rest of the time. That gives you much more cap run time. This also makes your signature not be bloated all the time, which improves your tank.
  4. If, based on the advice above, you decide to dump the cap battery, consider replacing it with another LSE. Speed and range enhance your tank, but they're no good if you don't have any tank in the first place.


I have seen kiting Vagabonds work, and have flown one myself. They are difficult to fly right, but when you do, it is incredibly fun. Good luck!

ISD LackOfFaith

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

I do not respond to Eve Mail or anything other than the forums.

Metal Icarus
Wraithguard.
The Wraithguard.
#20 - 2012-11-08 22:07:04 UTC
Maeltstome wrote:
Metal Icarus wrote:
Maeltstome wrote:
Metal Icarus wrote:
Go out and try it OP.

As for everyone else, the way you ppl talk is like the answer to life is a 100mn AB HML ship.


I take it you've never ran across a tengu with an off-grid loki in that case. Once you've met one piloted by someone with and IQ higher than a cabbage you will jump on the nerf train.


I have once, they even had two tengu's. What they didnt know was that we had two rapiers waiting for them to engage. One got away by the skin of his teeth.... just one....


The fact you brought 2 rapiers and still could only kill 1 (with, im guessing, a significant ammount of DPS backing you up) speaks volumes about how effective they are.


He was t2 fit. yeah they are effective, and yes, they are expensive.

Does that mean they are the answer to all problems....

maybe... guess we will find out after the hml nerf.
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