These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Nerf Moaning Null Bears PLS

Author
Lord Zim
Gallente Federation
#321 - 2012-11-07 20:51:19 UTC
This, coming from the "OH HOLY **** YOU'RE TALKING ABOUT MAKING A NEGATIVE CHANGE TO HISEC EVERYONE'LL QUIT OVER IT AND THE GAME WILL DIE!!!" crowd.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Jenn aSide
Soul Machines
The Initiative.
#322 - 2012-11-07 20:56:02 UTC  |  Edited by: Jenn aSide
Anslo wrote:
Jenn aSide wrote:
In other words, why or some of you so pitiful?


Honestly the same could be said about you...why does it bother you so much that people voice different opinions than you on this matter?


Stupidity unchallenged is stupidity accepted. I don't accept stupidity. Thankfully EVE General Discussion exists, so I can not accept stupidity in almost every thread lol, because there is a lot of stupid stuff said for me to not accept...


Quote:

Why is it so bad that people play differently than you and have fun doing it?


Why are you so dense? Why can people like you not understand simple English? Do you care that I am right now shooting Blood Raiders? No?

Well, neither do I are almost anyone else care about what your doing. But if you log into the game and I or someone else in the same sandbox feel like screwing with you, well, yo consented to that when you 1. downloaded and installed EVE 2. logged in to EVE and 3. undocked.

Don't like it, fight back or leave. I don't choose to screw with people in high sec, or scam or gank freighters (not because of E-honor, but because I don't like doing that stuff), i'm simply saying that some people choose to, and if people playing rough in video game ABOUT PLAYING ROUGH (I can like you any number of DEVs telling you what EVE is), then you and only you are the problem here.

But then, it's easier to blame others for your problems, right?
Jenn aSide
Soul Machines
The Initiative.
#323 - 2012-11-07 20:57:45 UTC
Lord Zim wrote:
This, coming from the "OH HOLY **** YOU'RE TALKING ABOUT MAKING A NEGATIVE CHANGE TO HISEC EVERYONE'LL QUIT OVER IT AND THE GAME WILL DIE!!!" crowd.


Yea, some people's morality is limited to "what's best for me". The thing that I find irritating about them is that they always think it's someone else who has the problem.
Bigpimping
Pimp Inc.
#324 - 2012-11-07 20:57:51 UTC
By the op's name still existing we can tell you don't urban dictionary enough CCP



Solstice Project
Sebiestor Tribe
Minmatar Republic
#325 - 2012-11-07 21:27:27 UTC
F'elch wrote:
Why all the hate for high sec? You know how I use high sec? I run missions there and I sell my stuff there so I can spend the ISK on ships and then go PVP with them in low sec and sometimes in null if I feel like I definitely want to lose my ship instead of just maybe. Then, when I run out of ISK I go back to high sec to get some more dosh.

Also at the moment I am farming FW for more money but we all know that little gravy train will soon reach its last stop.

If high sec got nerfed, it would be a lot harder for me to get the green I need to fund the PVP we love and that this game is really about. Making it take longer to earn that dolla will only mean I have to grind more for less, and lose ships less often. We need taergets right? And targets require ISK to buy ships so you can blow them up.

OK, I know there are those who just stay in high sec and horde their stuff and faction fit their mission tengus and what have you but no matter how much you nerf high sec the risk adverse will still remain there. No amount of stick will get them into low but maybe the right type of carrot.

Anyway, I'm a casual player. No time for null and the logistics of living there so ISK grinding there is not an option. And to be honest I CBA with CTA, killboard etc so it is not for me.

All I want to do is PVP and grind as little as possible to make that happen. High sec ISK sources are important to help me and others like me fund that lifestyle so please don't nerf them.

What a sad way to play this game ...
Natasha Liao
Native Freshfood
Minmatar Republic
#326 - 2012-11-08 02:22:35 UTC
Arkon Olacar wrote:
Simply buffing null sec income from ratting would simply make inflation even worse than it currently is, the only way to achieve a proper balance between null and high sec (which does not currently exist) is to lower high sec income. A 20% drop in mission income is not crippling, but coupled with a 10/20% buff to null sec ratting income, it makes null attractive enough to entice people from high sec in search of isk.

While a 20% nerf to mission income ( on top of all the other mission nerfs that have happened ) won't be crippling - it'll sure as hell make a boring, tedious ISK grind that much more so. All so I can send ISK to this 'Toon to make go *BOOM* and hopefully die gloriously. Yeah ... make an already unfun activity that much more unfun. Comparatively speaking grinding is grinding no matter what game you play. The basic activity of 'kill x for y amount of currency/rep/loot pinata' doesn't really matter whether I'm playing a Night Elf/Blood Elf or I'm a Rifter/Punisher. You still have to spend time grinding. So then it boils down to which game sucks less.

And ... it won't make null any more 'attractive' to me. Some of the Null folks I've run across over the years have shown me how 'attractive' it truly is. My efforts in game and out to get into a Null corp have been a major waste of time and effort. I doubt I'd bother again. Making it so I 'have' to go only gives me more reason to take my money elsewhere. Or just play some F2P game. It's not as irritating when you walk away from those in disgust.

You're using logic on an internet discussion forum. A rookie mistake, but one you'll soon learn to avoid. -Destiny Corrupted

Alavaria Fera
GoonWaffe
#327 - 2012-11-08 04:21:39 UTC
Jenn aSide wrote:
Lord Zim wrote:
This, coming from the "OH HOLY **** YOU'RE TALKING ABOUT MAKING A NEGATIVE CHANGE TO HISEC EVERYONE'LL QUIT OVER IT AND THE GAME WILL DIE!!!" crowd.

Yea, some people's morality is limited to "what's best for me". The thing that I find irritating about them is that they always think it's someone else who has the problem.

It is, because they aren't them.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

TheGunslinger42
All Web Investigations
#328 - 2012-11-08 08:45:21 UTC  |  Edited by: TheGunslinger42
I honestly can't comprehend the pages and pages of highsec bears claiming that highsec having infinitely better industry capabilities with infinitely less risk is somehow ok. It completely shatters the risk v reward thing. Industry in null is abysmal, absolutely no one does it because it's so broken. The capabilities in null should exceed that of highsec as a payoff to the chance of all your stuff blowing up and losing all your outposts, pos and systems.

CCP could just buff the hell out of null to where it exceeds current highsec industry capabilities, but that would be rather ridiculous - there needs to be a meet in the middle type approach - I'll not use that one word because I know highsec bears fly into a tearfest the second they see it, but along with buffing null industry the capabilities of highsec need to be reduced a little or have some extra costs.
Lord Zim
Gallente Federation
#329 - 2012-11-08 08:47:29 UTC
aaaaaaaaaaaaa WE'LL JUST QUIT THEN aaaaaaaaaaaaaaaa

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shingorash
School of Applied Knowledge
Caldari State
#330 - 2012-11-08 09:48:59 UTC
There isnt anything wrong with bearing in high sec.

You should however just make 3x less than you do in null sec. Which isn't happening at the moment...
Vaerah Vahrokha
Vahrokh Consulting
#331 - 2012-11-08 10:00:08 UTC
F'elch wrote:
And please stop trying to derail the thread with this bear crap. I am putting forward a decent argument for NOT nerfing high sec as it funds putting me, a rather poor combat pilot, gladly in the sights of pirates, PVPers and general griefers. I play this game for PVP and I want the ISK grind to be as painless and quick as possible so I can spend more time doing that.


I am sorry, you won't convince any of the big nullsec alliance beholders.

They WANT warm blob meat to use for their ends not self sufficient, thinking independent pilots.
Vaerah Vahrokha
Vahrokh Consulting
#332 - 2012-11-08 10:15:48 UTC
Andski wrote:
F'elch wrote:
If I tried to make all my ISK in low sec it would take a VERY long time to get the same money I would in high sec as you are constantly trying to avoid other players.


You realize that the solution involves making it worthwhile to go through all that trouble, right?

But it doesn't involve buffing null/low income - it involves nerfing hisec income because uninterrupted ISK printing is bad for the game.


You should look at a bigger game design picture.

In PvP there are a minority of organized (i.e. in competitive PvP corps / big alliances) and just better players who win 5:1.

All the others consequently lose more than 1:1, let's say 1:2.

On the long run this means that a majority of worse / less organized players have to grind more and more just to see their efforts anyway wasted by the others.

The fact low sec and null sec easily allow complete ISK grind destruction put those worse / less organized players in large disadvantage and distress.

This makes them to get back to hi sec or ultimately quit the game.

Then the process repeats again: once the "old worse" are gone, the worse tier of the better players becomes the new "worse" and they start losing more than winning.
The process of the poor getting poorer repeats again and they end up unable to compete and ultimately return to hi sec / quit the game.
Then the process repeats again.


As of today, the "worse" and "former good but now worse" players will grind hi sec till they are ready to try again.

After you delicious idea is enforced, less and less of the consistent losers will be able to "try again" and the percentage of those just quitting will increase.

This leaves the "good players" sitting idle with little to do, expecially with the huge blue balling going on since a while. This bores them.
At first they "invent content" and go i.e. kill miners in hi sec.
But after a while this loses taste and they get just bored and some of them start quitting as well.

- Having seen this vicious process in multiple other PvP games and how it ends (game becomes a wasteland),

- having seen low sec follow a similar pattern (leave bad players the ability to farm quicker than they lose and they just leave low sec) and make low sec a wasteland,

your cure is about still wanting to do more of the same?


You are asking something not possible: a game where you can liberally destroy other worse player's means of income as a means to promote more PvP. It can't work.

You have to make possible to earn more ISK than you lose in nullsec in a *safe way* enough that the lost ISK < incoming ISK.
But this would make nullsec a place with safe zones.

Now, you have already your self protected safe zones but you cannot pretend everybody will toss their real life in the trash can and join organized corps, CTAs, politics and whatever ugly is out there.

Sure Goons are different, better blah blah blah no 2.40am CTAs no moronic leaders blah blah, too bad the other corps are not them.

Conquer the whole game then you can put what you say in practice.
Lord Zim
Gallente Federation
#333 - 2012-11-08 10:36:03 UTC
So let's recap the situation:

We can't buff nullsec income, because that'll just make inflation worse. We can't even mention the words "nerf" and "hisec" in the same sentence, or even talk about any sort of "reduction" in conjunction with "hisec", because that'll just make people who only live in hisec whine about how they'll have to quit because they'll have to grind so much more (even though they don't have any particular expenses which needs to be met, apart from maybe plexes to save a whole $15/month vOv). Nullsec has caught on to the fact it's much less work and almost just as much reward to just keep their income generation in hisec, which has caused nullsec to become an utter wasteland outside of fleet fights, which has turned roaming gangs into more of a novelty than anything else, and instead of ganking people in expensive ships in nullsec, some people in nullsec have gone to hisec to gank people in expensive ships. As a result, CCP are now implementing trammel lite to curb hisec ganking, instead of making it worthwhile to live and roam and catch expensive ships in nullsec.

Yup. EVE is truly in a healthy state.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

TheGunslinger42
All Web Investigations
#334 - 2012-11-08 11:14:19 UTC
Vaerah Vahrokha wrote:
F'elch wrote:
And please stop trying to derail the thread with this bear crap. I am putting forward a decent argument for NOT nerfing high sec as it funds putting me, a rather poor combat pilot, gladly in the sights of pirates, PVPers and general griefers. I play this game for PVP and I want the ISK grind to be as painless and quick as possible so I can spend more time doing that.


I am sorry, you won't convince any of the big nullsec alliance beholders.

They WANT warm blob meat to use for their ends not self sufficient, thinking independent pilots.


Oh please, it isn't some grudge against the highsec baddies, it's a simple matter of balance. Highsec shouldn't, on top of being much safer, also be infinitely better than nullsec at things such as industry.

A point that people seem to miss - like f'elch - is that the fact he uses highsec to fund his 0.0 shenanigans is a good indication of it being broken. Why shouldn't he also be able to fund himself and make a living while in nullsec? Wasn't the point to allow big empires to grow and support themselves out in the lawless lands? That idea is thrown out the window when the industrial side of maintaining an empire is pretty much impossible in 0.0 and the people who do that side of it have to do it in highsec
Vaerah Vahrokha
Vahrokh Consulting
#335 - 2012-11-08 11:30:09 UTC  |  Edited by: Vaerah Vahrokha
TheGunslinger42 wrote:
Vaerah Vahrokha wrote:
F'elch wrote:
And please stop trying to derail the thread with this bear crap. I am putting forward a decent argument for NOT nerfing high sec as it funds putting me, a rather poor combat pilot, gladly in the sights of pirates, PVPers and general griefers. I play this game for PVP and I want the ISK grind to be as painless and quick as possible so I can spend more time doing that.


I am sorry, you won't convince any of the big nullsec alliance beholders.

They WANT warm blob meat to use for their ends not self sufficient, thinking independent pilots.


Oh please, it isn't some grudge against the highsec baddies, it's a simple matter of balance. Highsec shouldn't, on top of being much safer, also be infinitely better than nullsec at things such as industry.

A point that people seem to miss - like f'elch - is that the fact he uses highsec to fund his 0.0 shenanigans is a good indication of it being broken. Why shouldn't he also be able to fund himself and make a living while in nullsec? Wasn't the point to allow big empires to grow and support themselves out in the lawless lands? That idea is thrown out the window when the industrial side of maintaining an empire is pretty much impossible in 0.0 and the people who do that side of it have to do it in highsec


It's not balance.
It's game design.

Null sec sucks at game design, since you either die forever till you are penny-less or:

- join a "proper" corp.
- thus obey to their needs
- thus you have to PVP even if you don't want to or cannot in those hours they decide to do it
- need to be in voice chat or /kick. Watching TV, listening to music etc in your only 2 hours of relax a day while you play EvE becomes impossible.
- in any case, there's no nullsec good industry facilities
- in any case if you are not a PvPer you are classed as "alt status" and frowned upon.

or

- join a third party, out of EvE community and become accepted
- then one day become a Goon and make yourself like their mentality

The majority of players SAYS NO to these choices.

Null sec is the crap it is because:

- the above game design, forcing everybody in a perennial status of war which is highly hostile to letting people grind their losses.

- the nullsec denizens themselves, too often stuck at their single sided views about who is worth taking and who is not and about imposing their high standards on the members.


All of this has nothing to do with hi sec.

People stay in hi sec because it's casual friendly, there's no moron dictating your life, you can log in 5 minutes, flip two orders and put two BPOs in research and then log out for 2 weeks. And no one will get cramps due to that!

This cannot *ever* be matched by any riches you'll put in nullsec.

The only way to change this, is to make hi sec as bad or worse than nullsec: remove the labs, remove the belts, remove the markets, remove the missions.

But then, why would EvE be a game worth playing?

In most other PvP games, individuals can:

- easily farm their losses, if they even get any.
- have much more fun content for doing the above
- can play when and how long they want
- choose not to stand below some moronic leader imposing their politics and hours and standards on everybody else.

EvE would become some pro-elite territory, back to 5,000 players in prime time. I still recall when I had to install IRC (on top of voice comms) just to be able to play EvE "because the brass decided so".
Lord Zim
Gallente Federation
#336 - 2012-11-08 11:35:45 UTC
In other words...

http://i2.photobucket.com/albums/y13/BassistOfTheFall/Sahhaf.jpg
Hisec and nullsec are fine, no changes can be made or the game dies.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

TheGunslinger42
All Web Investigations
#337 - 2012-11-08 11:54:23 UTC
Vaerah Vahrokha wrote:
TheGunslinger42 wrote:
Vaerah Vahrokha wrote:
F'elch wrote:
And please stop trying to derail the thread with this bear crap. I am putting forward a decent argument for NOT nerfing high sec as it funds putting me, a rather poor combat pilot, gladly in the sights of pirates, PVPers and general griefers. I play this game for PVP and I want the ISK grind to be as painless and quick as possible so I can spend more time doing that.


I am sorry, you won't convince any of the big nullsec alliance beholders.

They WANT warm blob meat to use for their ends not self sufficient, thinking independent pilots.


Oh please, it isn't some grudge against the highsec baddies, it's a simple matter of balance. Highsec shouldn't, on top of being much safer, also be infinitely better than nullsec at things such as industry.

A point that people seem to miss - like f'elch - is that the fact he uses highsec to fund his 0.0 shenanigans is a good indication of it being broken. Why shouldn't he also be able to fund himself and make a living while in nullsec? Wasn't the point to allow big empires to grow and support themselves out in the lawless lands? That idea is thrown out the window when the industrial side of maintaining an empire is pretty much impossible in 0.0 and the people who do that side of it have to do it in highsec


It's not balance.
It's game design.

Null sec sucks at game design, since you either die forever till you are penny-less or:

- join a "proper" corp.
- thus obey to their needs
- thus you have to PVP even if you don't want to or cannot in those hours they decide to do it
- need to be in voice chat or /kick. Watching TV, listening to music etc in your only 2 hours of relax a day while you play EvE becomes impossible.
- in any case, there's no nullsec good industry facilities
- in any case if you are not a PvPer you are classed as "alt status" and frowned upon.

or

- join a third party, out of EvE community and become accepted
- then one day become a Goon and make yourself like their mentality

The majority of players SAYS NO to these choices.

Null sec is the crap it is because:

- the above game design, forcing everybody in a perennial status of war which is highly hostile to letting people grind their losses.

- the nullsec denizens themselves, too often stuck at their single sided views about who is worth taking and who is not and about imposing their high standards on the members.


All of this has nothing to do with hi sec.

People stay in hi sec because it's casual friendly, there's no moron dictating your life, you can log in 5 minutes, flip two orders and put two BPOs in research and then log out for 2 weeks. And no one will get cramps due to that!

This cannot *ever* be matched by any riches you'll put in nullsec.

The only way to change this, is to make hi sec as bad or worse than nullsec: remove the labs, remove the belts, remove the markets, remove the missions.

But then, why would EvE be a game worth playing?

In most other PvP games, individuals can:

- easily farm their losses, if they even get any.
- have much more fun content for doing the above
- can play when and how long they want
- choose not to stand below some moronic leader imposing their politics and hours and standards on everybody else.

EvE would become some pro-elite territory, back to 5,000 players in prime time. I still recall when I had to install IRC (on top of voice comms) just to be able to play EvE "because the brass decided so".


What a load of absolute drivel. Combined with the earlier statement that you have to have a "safe" way to make more isk than you could ever lose in nullsec... I think I'm just going to ignore you.
Vaerah Vahrokha
Vahrokh Consulting
#338 - 2012-11-08 12:06:49 UTC
Lord Zim wrote:
In other words...

http://i2.photobucket.com/albums/y13/BassistOfTheFall/Sahhaf.jpg
Hisec and nullsec are fine, no changes can be made or the game dies.


In other words, in order to solve the evils of null sec, you have to solve the evils of null sec FIRST. Only then, clean up what's still imbalanced.
Vaerah Vahrokha
Vahrokh Consulting
#339 - 2012-11-08 12:07:52 UTC  |  Edited by: Vaerah Vahrokha
TheGunslinger42 wrote:
What a load of absolute drivel. Combined with the earlier statement that you have to have a "safe" way to make more isk than you could ever lose in nullsec... I think I'm just going to ignore you.


Sure, with such cogent and reasoned conclusions, I am going to seriously hurt at being ignored by you.

Are you even real? Without a way to make more money than you lose, you just can't stand in a PvP environment.
You get just poor and regurgitated back to hi sec. Oh wait, those intelligent and completely unbiased Sunday game designers just made it pointless to even go there!
Lord Zim
Gallente Federation
#340 - 2012-11-08 12:14:02 UTC
Vaerah Vahrokha wrote:
Lord Zim wrote:
In other words...

http://i2.photobucket.com/albums/y13/BassistOfTheFall/Sahhaf.jpg
Hisec and nullsec are fine, no changes can be made or the game dies.


In other words, in order to solve the evils of null sec, you have to solve the evils of null sec FIRST. Only then, clean up what's still imbalanced.

We can't increase nullsec ratting payouts, because then the inflation gets worse. We can't even talk about nerfing hisec ratting payouts, because then people like you whine about how this'll kill the game. We can increase the industrial capacity of nullsec, but unless we do something about hisec here as well, hisec'll still be the preferred place to either source the minerals or build the modules/ships/etc, but if we even talk about increasing manufacturing costs, increasing sales taxes, decreasing the number of manufacturing lines or just basically anything which has the words "nerf" or "reduce" in it alongside the word "hisec", people like you whine about how this'll kill the game.

So, uh, yeah.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat