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[Winter] Attack Cruisers

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Author
Alara IonStorm
#881 - 2012-11-07 16:33:18 UTC  |  Edited by: Alara IonStorm
Jason Sirober wrote:

Nice fit. You skimped a bit on your tank though. Aslo please tell me how you envisage kiting a much faster ship than yourself?

Well the Stabber is no faster then current and everyone flies the Rupture as a kiter which is much, much slower so I am going to say I won't be fighting any Stabber because no one will be using Stabbers. If I do I am okay to watch them all run away simply enough.

The Thorax is a short range Cruiser with no range bonuses like the Stabber has out dmging the Stabber inside WD range with shorter range guns. It is faster then most current used Kiters in the game and it is better at both kiting and brawling in one fit.

Dato Koppla wrote:

Yeah but it is pretty low on EHP, I'd say close to my proposed Stabber fit which admittedly has less dps at 18km, but it starts to even out more at 24km, and with the TD in the mix it's no challenge. Also speed advantage and drone dps can be easily taken out.

So fit the Thorax with a TD. Launch more Drones or pull back the Warriors that are being Dmg'd. I have had people try to off my drones a lot and I am not worried at all.

Outside of magical 1v1 the pathetic Dmg is a magic bullet that will pull this ship from use. Simply put the Stabber even at max skill does terrible Dmg and few people at max skill are even going to bother with the Stabber. So tell me as a new PvP'er that just got Cruisers what chance do you think you will have to find yourself in a Stabber that will do almost no DPS.

Stabber is terrible. It should be good. They should make it good. I don't care if they have to nerf some of that useless speed that hasn't helped it so far.
Jason Sirober
Native Freshfood
Minmatar Republic
#882 - 2012-11-07 16:50:27 UTC
Since you put it like that I have to agree with you.
Gangname Style
Doomheim
#883 - 2012-11-07 16:59:52 UTC
Alara IonStorm wrote:

Stabber is terrible.

+200
Deena Amaj
Native Freshfood
Minmatar Republic
#884 - 2012-11-07 17:40:29 UTC  |  Edited by: Deena Amaj
Randy Wray wrote:
Deena Amaj wrote:
There are so many ships that apply drones that it makes me wonder what makes Gallente "Gallente". I'd not want to see drones on the Stabber with these new bonuses.

UNLESS

If drones/bandwith are to be on just about every ship of eve , then apply more of the rare drone specific bonuses than the typical ones that had been around for ages.

Rough example:
Stabber, Falloff and Drone Speed bonus.

And just lower overall HP (or not, as it is already a DPS-reduction for not having the Rate of Fire bonus).

Whatever way around, that falloff bonus is quite a big change - at least making the ship really efficient in hit and run. I wouldn't want to see the Stabber with too many features, but that has to apply to other similar "attack cruisers".


How did you even come to think off this? The only case where I can see this being beneficial is if it got a 50 m3 drone bay, which wouldn't make any sense! The ship would be even more useless than it is right now on TQ! (Ive gotten kills in a stabber, but believe me its hard.)
As mentioned earlier in the thread the stabber build currently on duality suffers from some very basic problems like having so great speed it spoils its own tracking (425mms with barrage really suck at tracking) and simply not living up to the capabilities of the other cruisers,


I forgot to add additional drone bay capacity to the bandwidth. With the slight reduction in EHP to compensate the Speed/Utility features, the idea was to have a Stabber that has the Falloff Range and medium drones that are fast enough to keep up with the Stabber. Granted, Valkyries have a base speed of some 2km/s.

But just a reminder, my post was related to the discussion above regarding "More drones for ships/stabber".

Yes, 425mm + Barrage punishes tracking, but that is the point of balance. The thing is that Stabber shouldn't be that much of a brawler as the Rupture is clearly the one for such a task.

A lot of ships have more than enough drones and I just find if somebody considers adding drones to Stabber, then also apply a drone specific buff. Yes, Drone Speed does not mean damage, but things go on like how people are complaining about, every ship will end up being the same - minus the hull-chassis porn.

Not to forget that that 5m³ drone is not quite much of a help. There may be heroic warstories of that single drone back then, but if it can be dropped for something else cool, I'd say go for it. Same for the RoF ship bonus. I know it is for raising Base DPS, but it would be cool to see a different bonus. Again, that Drone Speed bonus of course only makes sense if there is something like a 40m³ drone bay - as a no-brainer wills it.


But being blunt about drones, the Thorax, Vexor and Celestis should clearly be drone kings. I'd almost dare say a seperate, third bonus for the drones alone, to really show that Gallente have the overhand when it comes to drones.
This would require the other 3 factions to have something as well - but that is wishful thinking and off topic.

Against all that I said though, it is true that there will still be an issue.
Unless there is some sort of "permanent damage model" or other viable stuff in that direction, it won't be easy for the stabber to leave a scratch on opponents.

I for one welcome the Falloff bonus, but many do use the Stabber as a "heavy tackler" or a mini-Vagabond. That said, it is hard to actually figure a decent way so that one does not say "it does terrible dmg, won't kill a fly" without somebody else screaming on the other side.

I see it as a Light Cruiser. It is the backbone of the minmatar fleet. Your obvious stormtrooper/imperial guardsman/zergl-- well, hydralisk maybe; whatever it may seem, it is not supposed to be a "fast Rupture", so it should not just be able to fly fast and blow things up easily easier. After all, it has been mostly used as a heavy tackler.

confirthisposmed

I'm probably typing on a Tablet too, which means the auto-correct is silly and fixing typos is a pain. I ain't fixing them.

Sheynan
Lighting the blight
#885 - 2012-11-07 20:32:12 UTC
I will repeat the most glorious way to fix the Stabber: Splitweapon glory !


Everything else will just be molding the Stabber either into a kind of Thorax or a kind of Rupture...
Bouh Revetoile
In Wreck we thrust
#886 - 2012-11-07 21:41:14 UTC  |  Edited by: Bouh Revetoile
I made some calculation for the stabber :
First, the important numbers :

0,25*falloff = dps*0,95
0,5*falloff = dps*0,8
0,75*falloff = dps*0,6
falloff = dps*0,4
2HML = 50dps
5 valkyries = 125dps@3000m/s
5 hammerheads = 155dps@2100/s
5 hobgobelins = 100dps@4200m/s

Fit are Alara's Thorax vs 220mm+2HML stabber (2gyro/1TE and 1gyro/2TE) vs 425mm stabber (2gyro/1TE and 1gyro/2TE).

Now, the numbers :
stab220+2HML = 218@17km (EMP)
= 226@18km (barrage)
2TE = 236@15km (EMP)
= 200@21km (barrage)
stab425 = 175@18km (EMP)
= 186@19km (barrage)
2TE = 195@16km (EMP)
= 195@14km (barrage)
= 155@24km (barrage)
kitythorax = 219@18km (null sans drones)
= 292@15km (null sans drones)
= 146@22km (null sans drones)

Best stabber fit in this matchup is 220mm+HML/2TE. The Thorax is saved by its drones. Without them, it's pretty even and if the stabber stay at 20km, he can win. With lower damage drones (light drones/valkyries) the ammo damage type and ehp could make the difference.

Notice however that the stabber have its speed advantage : he can decide whether to take the fight or not and can disengage at will unless he is fully tackled (not by this thorax).

Thoug, such performances from a Thorax are a bit disturbing.

Anyway, if the Stabber lack something, it's very not by a lot IMO. Engagement choice is still a powerful ability.
Bouh Revetoile
In Wreck we thrust
#887 - 2012-11-07 22:02:07 UTC
Looking again at my numbers, a 425mm stabber with 2HML and 1gyro/2TE could take on this thorax IMO. It's very close fight, and the farther you are, the better, and you have the ammo type advantage, though you are deep in falloff and in border of point range and your tank is the same or worse than the thorax (2ACR rigs). You may want to try to fool the Thorax's tracking while you kill the drones, because you have the tracking advantage.

Very tough fight though.
Krell Kroenen
The Devil's Shadow
#888 - 2012-11-07 22:20:34 UTC  |  Edited by: Krell Kroenen
Bouh Revetoile wrote:
Looking again at my numbers, a 425mm stabber with 2HML and 1gyro/2TE could take on this thorax IMO. It's very close fight, and the farther you are, the better, and you have the ammo type advantage, though you are deep in falloff and in border of point range and your tank is the same or worse than the thorax (2ACR rigs). You may want to try to fool the Thorax's tracking while you kill the drones, because you have the tracking advantage.

Very tough fight though.


So in this perfect storm of a fight with room to kite and wherein you have an experienced pilot with proper fitting skills. He might do okay against this thorax fit that has no friends in range to help it as the stabber slowly whittle it down all the while staying in point range and fending off drones. I won't argue that it can't be done. But unless CCP want stabbers to be flown only by vets that are too poor to buy a proper vagabond they may want to make some changes to it.
Bouh Revetoile
In Wreck we thrust
#889 - 2012-11-07 23:03:06 UTC
Krell Kroenen wrote:
So in this perfect storm of a fight with room to kite and wherein you have an experienced pilot with proper fitting skills. He might do okay against this thorax fit that has no friends in range to help it as the stabber slowly whittle it down all the while staying in point range and fending off drones. I won't argue that it can't be done. But unless CCP want stabbers to be flown only by vets that are too poor to buy a proper vagabond they may want to make some changes to it.

We are speaking here about a kiting ship trying to kite a kiting ship.

Why should the stabber be the fastest cruiser (by a very large margin) and also be the best kiter ? What will become the other cruisers if the stabber finaly get it's damage buff and end having the most damage at range ? What will be able to kill such a stabber ?
Alara IonStorm
#890 - 2012-11-07 23:19:52 UTC  |  Edited by: Alara IonStorm
Bouh Revetoile wrote:

We are speaking here about a kiting ship trying to kite a kiting ship.

No we are speaking about a close range armor blaster boat being better at shield kiting then a purpose build shield kiter while still retaining the ability to project firepower at close range.

Bouh Revetoile wrote:

Why should the stabber be the fastest cruiser (by a very large margin) and also be the best kiter ? What will become the other cruisers if the stabber finaly get it's damage buff and end having the most damage at range ?

Perhaps because kiting is its main play style while the other Cruisers have other play styles. Now if the speed margin becomes too large they should lessen it a bit.

Bouh Revetoile wrote:

What will be able to kill such a stabber ?

Same things that kill Vagabond's which even with the buffs people have been proposing the Stabber won't be near as good as the Vagabond. Vagabond's has 5 Turrets, 2 DPS bonuses, 5 Drones, fitting for a Medium Neut, 12.5% longer falloff bonus, it's resist holes are naturally plugged, it moves slightly faster and has an extra slot / better fitting. The reactionary response to the Stabber being buffed has been just silly.

Giving the Stabber 5 Drones will not break EVE Online. Alternative to Drone neither would a slight buff in its gun bonus break EVE Online. It will however leave the game with a good usable ship.
Koujjo Dian
24th Imperial Crusade
Amarr Empire
#891 - 2012-11-08 00:59:52 UTC
Anyone tried the new Omen on the test server? I just can't see this thing being any less useless than it currently is.
Kai'rae Saarkus
Sebiestor Tribe
Minmatar Republic
#892 - 2012-11-08 08:10:16 UTC  |  Edited by: Kai'rae Saarkus
That Kiting Rax fit will run into Cap issues faster than the Stabber.

Against a target going 2400 M/s Hammers won't do any damage, and Valks will do barely any. Max DPS will be achieved by Hobos.

You're also comparing it against a bad Stabber fit: it is the most cap intensive non-neuting fit, least able to do DPS against high-speed targets. This fit is a more realistic comparison: 25.4K EHP vs 20Kish for the 425 Stabber and 19Kish for the posted Neutron Shield Rax. (Aside, personnaly I'd fit a CDFE instead of the Poly. The Shield Rax is fast enough, and 1K+ EHP is nothing to sneeze at).

[Stabber, Kiter]
Damage Control II
Gyrostabilizer II
Tracking Enhancer II
Gyrostabilizer II

Experimental 10MN MicroWarpdrive I
Large Shield Extender II
Large F-S9 Regolith Shield Induction
Warp Disruptor II

220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
220mm Vulcan AutoCannon II, Barrage M
Rapid Light Missile Launcher II, Mjolnir Fury Light Missile
Rapid Light Missile Launcher II, Mjolnir Fury Light Missile

Medium Anti-EM Screen Reinforcer I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Using EFT @20Km I got 209 DPS for my Stabber, 235 for a 425/HAM Stabber and 293 for a Neutron/Hobo Rax. It's cap will also run for 1:58 (29 Seconds longer than the 425/HAM fit, and 32 Secs longer than that Rax).

With the extra EHP vs the extra DPS it'll be a close fight; and the extra cap stability and capless weapons of the Stabber may make it come out in their favour. (Against the 425/HAM fit - all other things being equal - you pretty well always win).

But that doesn't change the essential facts: in deep falloff a Shield Rax competes with a Stabber and can project decent DPS. Which means against targets which are not Stabbers, that Rax is probably better.

The reason the Rax does so well at that range is it's drones: they account for all of the Rax's DPS advantage. Give the Stabber 3-4 Drones and it will out-DPS a Shield-kiting Rax at about 18-20Km. It can afford to lose about 20m/s base speed (it's about 170m/s under MWD). Almost everybody will happily lose this speed for a Done-bay that at least competes with a Moa (or better yet 20m3). Alternatively you could add a 5th Turret slot: but this only solves the DPS problem at the expense of the Stabber's character.

Importantly, it sill leaves it as the fastest T1 Cruiser with only the Shield-Rax, Bellicose and the Scythe anywhere close. (Technically the Exequror is as well... but Shield Exeq seems unlikely).

BTW - I'm christening this change 20m/s for 20m3.
Takeshi Yamato
Ministry of War
Amarr Empire
#893 - 2012-11-08 08:21:58 UTC  |  Edited by: Takeshi Yamato
Koujjo Dian wrote:
Anyone tried the new Omen on the test server? I just can't see this thing being any less useless than it currently is.


I did. I expect it to be considered very good, possibly overpowered in cruiser vs cruiser scenarios. Judging by the numbers the Caracal is going to be just as good and certainly better when cap endurance is needed.
Kai'rae Saarkus
Sebiestor Tribe
Minmatar Republic
#894 - 2012-11-08 08:23:07 UTC
What, an Amarr ship can work with only 3 mids.. who knew?
Krell Kroenen
The Devil's Shadow
#895 - 2012-11-08 14:47:54 UTC  |  Edited by: Krell Kroenen
Well, given the back to the future dev blog it seems that CCP is happy with the current cruiser changes and have moved on to other projects, so I am not expecting them to change any of the stats at this point. If that is the case I wish they would officially tell us to bugger off. Instead of having us chase our own tails for their amusement when they have already made up their minds.
Diesel47
Deep Core Mining Inc.
Caldari State
#896 - 2012-11-09 01:30:59 UTC
Krell Kroenen wrote:
Well, given the back to the future dev blog it seems that CCP is happy with the current cruiser changes and have moved on to other projects, so I am not expecting them to change any of the stats at this point. If that is the case I wish they would officially tell us to bugger off. Instead of having us chase our own tails for their amusement when they have already made up their minds.


Wow, why change the crusiers at all if half of them are going to be not worth flying like before?
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#897 - 2012-11-09 02:14:45 UTC
I wish CCP would stop making laserboats work without four mids..




They need to completely rethink the design philosophy for those ships... Uncap bonused a set of lasers take up more cap then an MWD

what fozzie really needs to do is to find a way to make up for that. I actually tried a 1600/heavy pulse maller vs shield rupture on the test server starting at 0 with cap at 100%

Maller capped out completely at half armor even though i overheated everything from the start. So a brawly maller, can't outbrawl a kiter.. Its pathetic.

BYDI recruitment closed-ish

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#898 - 2012-11-09 02:35:42 UTC
I am bad and pressed quote instead of edit

BYDI recruitment closed-ish

Meldorn Vaash
State War Academy
Caldari State
#899 - 2012-11-09 16:42:12 UTC
What if there was a role bonus attached to each ship class?

Since attack cruisers are about speed, maybe a cap bonus to MWD like what the thorax has now. Except the full 25% from the start instead of 5% per level?


Would that make them overpowered?

Would that help the laser and hybrid guns cap usage?
"Irony can be pretty ironic sometimes."
Kai'rae Saarkus
Sebiestor Tribe
Minmatar Republic
#900 - 2012-11-09 22:39:09 UTC  |  Edited by: Kai'rae Saarkus
You make it so that an AB Attack Cruiser is never considered.

Buffing the base Cap by 10% or so would have much the same effect (better Cap stability / mitigate fitting an MWD) but would benefit AB fit ships as much as MWD fit ones.