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[Suggestion] Science and Industry Window - Planetary Interface Tab

Author
Kassasis Dakkstromri
State War Academy
Caldari State
#1 - 2011-09-15 08:01:44 UTC
Adding statistical information to the listings of planets colonized under the planetary interface tab would greatly assist pilots by allowing a quick overview of important detailed information regarding the installations on the particular planet listed.

The CSM could request feedback regarding which particular overview information would be most relevant, such as remaining extractor program times, current storage capacities, and installations idle, etc.

With CCP's (as I understand) philosophy of helping players cut through processes in order to get on with what they want to do, the current iteration requires a pilot to double click the Planetary Interface entry in the Science and Industry window; enter the planetary interface in order to assess the status of their colony even when no maintenance is required. As such this is a very inefficient method for this user interface, and it really should be improved upon.

This sums up my suggestion, and I hope it is minor enough that it can move to the top of the 'to do' list for CCP.

Regards,

Kass

CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

z Flint
z Mining Corp
#2 - 2011-09-15 16:31:48 UTC
This is a good idea. It would be nice to check the PI just like you do your manufacturing jobs.
Lokiish
Martyr's Vengence
#3 - 2011-09-16 21:11:25 UTC
I agree Kassasis, we need a lot of improvements in PI. It seems to be the bastard step child of EVE right now imo.

I have read CSM's saying that it is irrelevant and tedious. Well I would also suggest that if CCP wanted to make it more than just a sideline waiting for some kind of Dust interaction why not make PI a real profession?

Give us some more complex interactions many more long term skills that if trained would give the "PI player" a lot more to do and a lot more to profit from.

The point I supposes is that right now everyone can do a little PI and make something, actually just enough to screw the real PI player out of a good profit. Make it a real profession is my point I think.

Also, make the Primae actually useful? Just a thought.

~Loki
Kassasis Dakkstromri
State War Academy
Caldari State
#4 - 2011-09-17 02:33:19 UTC
The more efficient and refined the PI interface the more likely wider participation...

Ulimately those who actually know and use PI - particularly those like myself that produce Tier 4 product(s) know that PI is not just a DUST 514 sideshow.

CCP made a great decission moving the old trade goods to being player made commodities... And unless or until these commodities become obsolete, then PI is an important fledgling industry in New Eden that Devs nor the CSM should ignore.

CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

Naga Tokiba
Tokiba Industries
#5 - 2011-09-17 17:36:49 UTC  |  Edited by: Naga Tokiba
Supported.

On the PI tab I would like to see:
  • Whats being extracted,
  • whats being produced
  • [*] Weather extractors are running or not.
    Muekos
    Synergy.
    #6 - 2011-09-23 09:54:11 UTC
    Also, for the love of God, please make the "Science and Industry" window resizeable to a decent minimum size.

    At the moment it won't shrink past approx 1/6th of the total screen space (on 1080p), and even set at its smallest it's only got useful data on 1/6 of itself when in PI mode.
    Kato Matsu
    Ministry of War
    #7 - 2011-09-26 19:34:17 UTC
    Supported. Displaying how much is in storage would be very nice.
    Hawkwar
    M.I.M.M.S
    #8 - 2011-09-27 03:32:20 UTC
    I like the ideas in this thread. PI needs more work defiantly to turn it into a full profession.
    Kassasis Dakkstromri
    State War Academy
    Caldari State
    #9 - 2011-09-27 07:38:47 UTC
    While CCP has a priorty list that may or may not (most likely, and sadly, not) include PI feature enhancements, a feature update that provides a 'time to completion' of the installed program(s) on the extractor(s), as well as current storage capacity would be very handy.

    It's very similar to everything else we currently have from Industry activities via the S&I window, to the market to our Character skill sheet.

    All of which converge to meet the goal of getting PI done quickly so you can buy more spaceships!

    CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

    Xearal
    Dead's Prostitutes
    The Initiative.
    #10 - 2011-09-27 08:38:27 UTC
    Supported!

    What I'd like to see on that tab.

    you open the tab, same as now, with a list of every planet.
    Single click a planet, and underneath it will list every installation there is on the planet.
    Installations will list the followig:
    - Extractor heads: number of heads, what it's extracting, extractor time, and current total amount.
    - Storage Facilities/spaceports: Amount of space left in them, possibly add the ability to click on these and get another expanded overview of what's in there.
    - Industrial Facilities: What they are manufacturing, time till next batch is complated. Optionally, add the stores of the products needed for the manufacture and howmuch of what is available in them.
    - Command Center: Level, CPU/Grid in use/left, howmuch m3 storage is left, expandable with a list of whata is in there like a storage facility.

    Does railgun ammunition come in Hollow Point?

    Kassasis Dakkstromri
    State War Academy
    Caldari State
    #11 - 2011-09-27 09:19:56 UTC  |  Edited by: Kassasis Dakkstromri
    While not trying to change the topic, I see no need to post a completely new thread either - a thought comes to mind:

    Some featurettes that are associated with this topic should also be considered.


    Linking PI to the Contract system: (such as)


    - The ability to buy and sell colonies (this idea should be vetted in light of DUST 514)

    - The ability to contract (ie Courier and item exchange) items directly from the Customs Office Hangar



    And lastly the ability to operate Corporate PI Colonies which would be linked to the corporate roles system in the same way as they are with POS's.

    In my opinion this would go a long way to fully integrating Planetary Interface into EVE Online, and place it on par with the other Industry professions,

    CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

    Divinitie
    The Planetary Baron Society
    #12 - 2011-09-27 23:19:12 UTC
    Naga Tokiba wrote:
    Supported.

    On the PI tab I would like to see:
  • Whats being extracted,
  • whats being produced
  • Weather extractors are running or not.

  • Additionally, there should be an option to re-initiate an already set cycle time (program) from the S&I window. Once a planet site is set, there should be no reason to be forced into to "Planet View" unless the site itself needs to be modified. I have Five accounts and all have alts dedicated to PI. ALL accounts are paid for by my production. There is no reason for a "simple" restart to take nearly 2 hours when a single button can "Restart Current Program" and have all five accounts done in 15 minutes.
    Divinitie
    The Planetary Baron Society
    #13 - 2011-09-27 23:44:34 UTC
    Kassasis Dakkstromri wrote:
    While not trying to change the topic, I see no need to post a completely new thread either - a thought comes to mind:

    Some featurettes that are associated with this topic should also be considered.


    Linking PI to the Contract system: (such as)


    - The ability to buy and sell colonies (this idea should be vetted in light of DUST 514)

    - The ability to contract (ie Courier and item exchange) items directly from the Customs Office Hangar



    And lastly the ability to operate Corporate PI Colonies which would be linked to the corporate roles system in the same way as they are with POS's.

    In my opinion this would go a long way to fully integrating Planetary Interface into EVE Online, and place it on par with the other Industry professions,


    With the corporate involvement in PI, the customs office needs to have at least 2 tabs for storage, one for me and one for the Corp. I can then keep a portion and also give a portion to my corp which will give access to any approved individual to make a pickup.

    Corporate access and interaction to PI is a must, especially with the coming Dust 514. As it stands now, PI is a one person project, meaning that if I create a site, nobody in the eve universe can touch it. Once Dust 514 comes in, these sites with then be under fire, which will ultimately mean me against the universe. The Corp/Alliance will need to know when it comes under fire as a POS does and be able to defend it accordingly.

    The last potential connection is to allow corp-mates access to your site(s) for any reason (i.e. on vacation, waiting on bail hearing, etc.)

    the last two points will take a lot of consideration for the mechanics, but with the oncoming DUST 514, they will be necessary.
    Divinitie
    The Planetary Baron Society
    #14 - 2011-09-28 15:53:58 UTC  |  Edited by: Divinitie
    And even more is possible. How about a template system for site creation. Eventually, It will be required to relocate a site on a planet. That is if you are a serious in your PI entrepreneurship. Site setup involves far too many clicks just to arrange my intentions.

    These "Templates" are to be of our own design as to permit our own philosophy on "what is the correct way of doing things". There can only be so many structures as permitted by Command Center limitations.

    Perfect placement to minimize resource usage can be quite a hassle. The template constructor would provide an intuitive grid placement system. Blanket assignments for product choices alone would take 1/2 of the time off site setup. The template can do this as it is, in most situations, unlikely a single site will produce multiple products.

    The need and process of the the extractor head relocation does make sense and i am not sure how to improve that, but the setup of everything else is far to tedious and time consuming. The click-fest of PI has the potential to be a mouse killer all by itself. A template system would make PI a more appealing activity in the eve universe. A benefit for all both on the individual and corporate scale.

    Then there is the potential involvement of Dust 514 that will..................
    Kassasis Dakkstromri
    State War Academy
    Caldari State
    #15 - 2011-09-29 01:17:20 UTC
    Divinitie wrote:
    And even more is possible. How about a template system for site creation. Eventually, It will be required to relocate a site on a planet. That is if you are a serious in your PI entrepreneurship. Site setup involves far too many clicks just to arrange my intentions.

    These "Templates" are to be of our own design as to permit our own philosophy on "what is the correct way of doing things". There can only be so many structures as permitted by Command Center limitations.

    Perfect placement to minimize resource usage can be quite a hassle. The template constructor would provide an intuitive grid placement system. Blanket assignments for product choices alone would take 1/2 of the time off site setup. The template can do this as it is, in most situations, unlikely a single site will produce multiple products.

    The need and process of the the extractor head relocation does make sense and i am not sure how to improve that, but the setup of everything else is far to tedious and time consuming. The click-fest of PI has the potential to be a mouse killer all by itself. A template system would make PI a more appealing activity in the eve universe. A benefit for all both on the individual and corporate scale.

    Then there is the potential involvement of Dust 514 that will..................



    ... Add skillz in Science, Mechanics, and Industry - and then some use of 'Reports' and a few other material to then produce a blue print that will create a self deploying command center and installation template - just a cool thought to compliment your idea!

    CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

    Kassasis Dakkstromri
    State War Academy
    Caldari State
    #16 - 2011-09-29 01:23:00 UTC
    Again not trying to get off topic but even within the PI viewer there needs to be an update to the HUD...

    Case in point: The HOME Button and CLOSE button in the current iteration...

    There should be a button for each installation type or at the very least the Extractors!

    Take for example a gas planet - if you have Command Center Upgrades to LVL V, and your not just doing PI for Base or Tier I or II production, then you might be forced to be creative with your extractor placement which will inevitably be AWAY from your command center... so why should any pilot have to hunt for ones extractor simply because its not next to their Command Center?

    Or when the supply line is stretched half way across the planet and you have to repeatedly drag the cursor to get to the extractor?


    This is a sorely needed PI HUD update!

    CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf

    Lokiish
    Martyr's Vengence
    #17 - 2011-10-02 06:08:00 UTC
    Kassasis Dakkstromri wrote:
    Ulimately those who actually know and use PI - particularly those like myself that produce Tier 4 product(s) know that PI is not just a DUST 514 sideshow.


    I agree that it is not a sideshow. My point on the matter of PI becoming an actual profession is that like mining you really need to love doing it. Any yutz with a POS can make is own Fuel. I would rather like to see PI professionals doing that and making the money there. In real life how many people who own cars make their own gas? Not a great example but there it is.

    ~Loki
    Lokiish
    Martyr's Vengence
    #18 - 2011-10-19 22:49:12 UTC
    I really like the new ideas that CCP is coming out with for PI. Private CO's is going to revolutionize PI and for the better. Just like I said, now we will have PI professionals doing the PI work and our products are going to be worth a lot more. +1 for CCP IMO

    ~Lokiish
    Endovior
    PFU Consortium
    #19 - 2011-10-19 23:04:52 UTC
    Basically, what I most need on the Science and Industry window is an indication of the resource capacity of my planets; it's that capacity that tells me when I need to visit my planets to restock supplies and haul away finished goods. That'd be a fairly easy indicator to add in... except that the capacity in question always winds up being the capacity of my launchpads, since anyone who does PI seriously runs through the launchpad instead of the command center. Since you might wind up having multiple launchpads on a given planet, depending on your setup, that complicates things.
    Kassasis Dakkstromri
    State War Academy
    Caldari State
    #20 - 2011-10-25 18:05:30 UTC
    I'm wondering if there are any additional thoughts on this given the announcement regarding Player Owned Customs Offices (PCO's), as it relates to PI and this thread topic?

    CCP you are bad at EVE... Stop potential silliness ~ Solo Wulf