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Highsec or Low or 0 Sec?

Author
Ronha Ottrit
War Prophets
#21 - 2012-11-05 12:25:13 UTC
The idea of gate camping is to control who goes in and out of your space. Seeing as that is the most effective spot to bottleneck people and catch them, I don't see what else you could really do besides what has already been suggested in the past ie more dynamic encounter areas ect.

Even pirates "control" areas of lo-sec via gate camping and patrols, its the way of EvE.
Tawnia Baker
Deep Space Mining and Construction
#22 - 2012-11-05 12:26:09 UTC
So just to clarify this, i dont moved around in low and 0 just for the fun of moving around, i was moving around in low and 0 to find a place where my corp and me can try to life in 0 sec , that was the reason, oh and no we dont stop cause my ship was destroyed, and no i dont have any problems with pirates in low ,0 or highsec.

I only say if pirates block gates so no one can enter low or 0 then uhm nobody would really come to 0 sec .

Also someone asked how capture ships if not at the gates, good question, so what about targetting and scrambling or webbing them without mobile warp disruptors or something like that? What about scanning down people who could enter the system if theres no gate camp?
Sentamon
Imperial Academy
Amarr Empire
#23 - 2012-11-05 12:28:03 UTC
Rordan D'Kherr wrote:
So you "visited" nullsec out of curiosity.

That is the problem. Nobody needs to go to nullsec, because you have everything you need in highsec.


So when are all the Nullsec alliances abandoning Nullsec for High? This week?

~ Professional Forum Alt  ~

Ravnik
Infinate Horizon
#24 - 2012-11-05 12:34:00 UTC
Akiyo Mayaki wrote:
Ravnik wrote:
Akiyo Mayaki wrote:
Robert Caldera wrote:
there are no "pirates" in eve. Just people shooty shooty other people, the original intention of this game.


A thief believes everyone steals.


You have no idea really, do you..


I know everything about this game. I've played it for four days, meet me in nullsec and talk again.


You cant get to nullsec apparently because all the gates are camped by Pirates Roll

The light that burns twice as bright burns half as long - and you have burned so very, very brightly..........

Rordan D'Kherr
Imperial Academy
Amarr Empire
#25 - 2012-11-05 12:35:30 UTC
Sentamon wrote:
Rordan D'Kherr wrote:
So you "visited" nullsec out of curiosity.

That is the problem. Nobody needs to go to nullsec, because you have everything you need in highsec.


So when are all the Nullsec alliances abandoning Nullsec for High? This week?


Because of Jita there is no need to do so.

Don't be scared, because being afk is not a crime.

Akiyo Mayaki
Perkone
Caldari State
#26 - 2012-11-05 13:14:27 UTC
Ravnik wrote:
Akiyo Mayaki wrote:
Ravnik wrote:
Akiyo Mayaki wrote:
Robert Caldera wrote:
there are no "pirates" in eve. Just people shooty shooty other people, the original intention of this game.


A thief believes everyone steals.


You have no idea really, do you..


I know everything about this game. I've played it for four days, meet me in nullsec and talk again.


You cant get to nullsec apparently because all the gates are camped by Pirates Roll


Really? I guess that's both good and bad.

No

Keen Fallsword
Skyway Patrol
#27 - 2012-11-05 13:22:13 UTC
There is no piracy in 0.0. There is no piracy in eve. There are just low-sec gankers they are not pirates
Dasola
New Edens Freeports
#28 - 2012-11-05 13:32:33 UTC
Well 0.0 players sure like to complain fopr lack of targets... but then again everyone complain for something.... Even lowsec players and highsec players...

But then again those 0.0 powerblocks think they own 0.0 space, so they place guards on gates where they feel guards are needed. And what would power block be if it would let just anyone fly throw their space? Ex-powerblock soon enough.

And knowing how super slow freighters are, i would newer ever fly on throw losec/0.0 without proper fleet suport. Theres just too many people that will happily take freighter killmail... :P I would too btw. Freighter is just slow, huge target in there...

Personally i would like see more people in 0.0, but i believe that current what 0.0 is, dosent provide reasons to get more people in there. Too easy for industrialist to loose access to that outpost where your small carriers are building, etc... No room for peasants in 0.0.

Sometimes when i fly throw 0.0 systems on my way somewhere, i keep thinking, all these systems are owned by some alliance, but theres none there to use these systems... Local is often clear, except me...

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Keen Fallsword
Skyway Patrol
#29 - 2012-11-05 13:37:43 UTC
The best "Solution" for 0.0 is : MORE NPC 0.0 ! NPC 0.0 FTW
Silver Plated
School of Applied Knowledge
Caldari State
#30 - 2012-11-05 16:09:41 UTC
Robert Caldera wrote:
there are no "pirates" in eve. Just people shooty shooty other people, the original intention of this game.



I thought the original intention of Eve was to give people a scifi sandbox MMO where they could build their own empires in 0.0.

Huh...

Jenn aSide
Worthless Carebears
The Initiative.
#31 - 2012-11-05 16:34:05 UTC
Tawnia Baker wrote:


Why people who life in Low and 0 Sec complain that nobody move into this area of the game? you dont let them pass the gate so how should they come to 0 sec or low sec and try to stay there?


I swear one day I'm going to uncatalogued all the high sec thinking failures that keep popping up all the time lol.

How should people come to low sec or null sec if we keep shooting them when they try to come in. Why, the exact same ways WE did, of course. By bringing a whole bunch of friends with guns, or though sneakiness and stealth, or using one of EVE's incredible jump capable ships like a carrier, or flat out when no one is looking.

I can see why these things would be unpopular with some corners of the high sec crowd, as they would involved either effort, making friends, risking loss or being creative.........

I'm not one of the people calling for more folks in low/null (I do point out that more killing is good for the game though). If people don't have the low hanging male reproductive organs enough to figure out a way to conquer stuff in a video game about conquest, no amount of forum advice is gonna help.
Tawnia Baker
Deep Space Mining and Construction
#32 - 2012-11-05 22:55:08 UTC
@jenn aSide :
I think you missed the point.

Sure in 0 sec many people wanna do PVP and thats ok, but more then a few only are looking for some easy free house delivered lunch.
Thats a difference, and the funny thing is the people who most of the time complain are those gankers, that only wanna have this easy free house service.

So there is nothing wrong with low sec beeing hard alos there is nothing wrong that its not easy or sometimes impossibnel to move around in low or 0 sec alone.

But the truth is low sec is same as a kindergarde, many wanna be PVP players who are to scared and to stupid to have a good fight against someone who shoot back, those people camp the gates and if 1 or 2 days no freighter pilot move in and thesy can have a easy kill they start complaingn that high sec must be harder. So tell me what would be the problem

so i have some friends in 0 sec and many of them think exactly the same if they read the forums with alle ht complains about high sec beeing too easy .

Stealth is a nice thing but if you come to a good gate camp you lost, and thats ok sure, if the gate camp is really good its ok to loose a ship if you are alone or unprepared.

So tell me, why (if people in low and 0 all are good players with skills and something elese) why many of them run away coward if they see something bigger or some more ships inside their gate camps or their system?

As i said its ok that 0 sec is dangerous and its ok that youi are in danger in 0 sec , but why so many wannabe pvp players are crying that highsec need be harder, not so rewarding and scuh things?

why not simply make low sec and 0 sec more challening also for other players, so that a freigher pilot can decide if he wanna fly through 0 sec with higher risk or stay safe, currently the pilot dont need to think about that cause he know he will be killed cause somewhere sits anotehr wananbe pvpler in his gate camp
SmilingVagrant
Doomheim
#33 - 2012-11-05 22:59:06 UTC
Sentamon wrote:
Rordan D'Kherr wrote:
So you "visited" nullsec out of curiosity.

That is the problem. Nobody needs to go to nullsec, because you have everything you need in highsec.


So when are all the Nullsec alliances abandoning Nullsec for High? This week?


Fair number of them live in highsec and only jumpclone out to null when pvp rears it's ugly head.
Keen Fallsword
Skyway Patrol
#34 - 2012-11-06 00:29:27 UTC
Silver Plated wrote:
Robert Caldera wrote:
there are no "pirates" in eve. Just people shooty shooty other people, the original intention of this game.



I thought the original intention of Eve was to give people a scifi sandbox MMO where they could build their own empires in 0.0.

Huh...



You playing wrong game... Sorry
Karrl Tian
Doomheim
#35 - 2012-11-06 01:51:49 UTC
Tawnia Baker wrote:
@jenn aSide :
I think you missed the point.

Sure in 0 sec many people wanna do PVP and thats ok, but more then a few only are looking for some easy free house delivered lunch.
Thats a difference, and the funny thing is the people who most of the time complain are those gankers, that only wanna have this easy free house service.

So there is nothing wrong with low sec beeing hard alos there is nothing wrong that its not easy or sometimes impossibnel to move around in low or 0 sec alone.

But the truth is low sec is same as a kindergarde, many wanna be PVP players who are to scared and to stupid to have a good fight against someone who shoot back, those people camp the gates and if 1 or 2 days no freighter pilot move in and thesy can have a easy kill they start complaingn that high sec must be harder. So tell me what would be the problem

so i have some friends in 0 sec and many of them think exactly the same if they read the forums with alle ht complains about high sec beeing too easy .

Stealth is a nice thing but if you come to a good gate camp you lost, and thats ok sure, if the gate camp is really good its ok to loose a ship if you are alone or unprepared.

So tell me, why (if people in low and 0 all are good players with skills and something elese) why many of them run away coward if they see something bigger or some more ships inside their gate camps or their system?

As i said its ok that 0 sec is dangerous and its ok that youi are in danger in 0 sec , but why so many wannabe pvp players are crying that highsec need be harder, not so rewarding and scuh things?

why not simply make low sec and 0 sec more challening also for other players, so that a freigher pilot can decide if he wanna fly through 0 sec with higher risk or stay safe, currently the pilot dont need to think about that cause he know he will be killed cause somewhere sits anotehr wananbe pvpler in his gate camp


Gawd, if you people would just go somewhere in lowsec besides Amamake or Rancer you'd realize how wrong you are about lowsec.
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