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So...nerfs and laz0rz

First post
Author
TriadSte
The Scope
Gallente Federation
#1 - 2012-11-05 12:55:10 UTC
I dont know why.....maybe too much eve :P but last night it suddenly dawned on me...

Lasers have no reload time, and the ability to instantly swap crystals.

Hybrid reload time is down to 5 seconds now so better than 10 seconds, but I think in order to balance lasers should have a much longer ROF. Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type.

During PVP the difference between being victorious and going home on the pod express can be just that 1 last second....the last volley.

Missile, Hybrid and AC users all have reload times so in essence they already miss out on alot of DPS whilst reloading to the laser users.

Make laser ROF longer.
Vera Algaert
Republic University
Minmatar Republic
#2 - 2012-11-05 12:57:14 UTC
TriadSte wrote:
Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type. .

Yeah, right... you can swap to any damage type you want - as long as it's EM, Thermic or a combination of the two.

.

madpsychc0killer
Solutis in Sanguis
#3 - 2012-11-05 12:57:58 UTC
Tell me more about changing the damage type of lazer crystals
Ravnik
Infinate Horizon
#4 - 2012-11-05 12:59:03 UTC
Vera Algaert wrote:
TriadSte wrote:
Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type. .

Yeah, right... you can swap to any damage type you want - as long as it's EM, Thermic or a combination of the two.


This

The light that burns twice as bright burns half as long - and you have burned so very, very brightly..........

Remiel Pollard
Aliastra
Gallente Federation
#5 - 2012-11-05 13:00:34 UTC
TriadSte wrote:

Hybrid reload time is down to 5 seconds now so better than 10 seconds, but I think in order to balance lasers should have a much longer ROF. Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type.


They are balanced. Lasers use an f-tonne of cap, hybrids come about mid-way, while projectiles use none. Reload times balance cap usage.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Colonel Xaven
Perkone
Caldari State
#6 - 2012-11-05 13:03:59 UTC
TriadSte wrote:
I dont know why.....maybe too much eve :P but last night it suddenly dawned on me...

Lasers have no reload time, and the ability to instantly swap crystals.

Hybrid reload time is down to 5 seconds now so better than 10 seconds, but I think in order to balance lasers should have a much longer ROF. Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type.

During PVP the difference between being victorious and going home on the pod express can be just that 1 last second....the last volley.

Missile, Hybrid and AC users all have reload times so in essence they already miss out on alot of DPS whilst reloading to the laser users.

Make laser ROF longer.


Maybe you should have asked a question before demanding something. Roll

www.facebook.com/RazorAlliance

ITTigerClawIK
Galactic Rangers
#7 - 2012-11-05 13:08:29 UTC
...im sorry did you actually just say lasers have the advantage of instantly swapping damage types????

i think you need to have a good long look at lasers again because i think you will find that just like hybrids, they only have TWO damage types.except that lasers have EM as its Primary and Thermal as its secondary damage type where as hybrids have Thermal as primary and Kinetic as secondary....

Lasers - http://wiki.eveonline.com/en/wiki/Lasers



Remiel Pollard
Aliastra
Gallente Federation
#8 - 2012-11-05 13:10:09 UTC
ITTigerClawIK wrote:
...im sorry did you actually just say lasers have the advantage of instantly swapping damage types????

i think you need to have a good long look at lasers again because i think you will find that just like hybrids, they only have TWO damage types.except that lasers have EM as its Primary and Thermal as its secondary damage type where as hybrids have Thermal as primary and Kinetic as secondary....

Lasers - http://wiki.eveonline.com/en/wiki/Lasers





Just a quick correction there - hybrids are kinetic primary, thermal secondary.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Cannibal Kane
Viziam
Amarr Empire
#9 - 2012-11-05 13:18:50 UTC  |  Edited by: Cannibal Kane
TriadSte wrote:
I dont know why.....maybe too much eve :P but last night it suddenly dawned on me...

Lasers have no reload time, and the ability to instantly swap crystals.

Hybrid reload time is down to 5 seconds now so better than 10 seconds, but I think in order to balance lasers should have a much longer ROF. Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type.

During PVP the difference between being victorious and going home on the pod express can be just that 1 last second....the last volley.

Missile, Hybrid and AC users all have reload times so in essence they already miss out on alot of DPS whilst reloading to the laser users.

Make laser ROF longer.


I chuckled at the Damage Type. Crystals and Hybrit are the only weapons systems that has a fixed damage type. You can only do EM/Therm for Crystals or KIN/Therm for Hybrits.

Leave them be. If they actually had ammo for different damage types then yes increase reload times or somethings since they are the Highest DPS weapons systems in the game. They are also the heaviest weapons system on CAP in the game.

"Kane is the End Boss of Highsec." -Psychotic Monk

Jake Warbird
Republic Military School
Minmatar Republic
#10 - 2012-11-05 13:20:27 UTC
Grimpak
Aliastra
Gallente Federation
#11 - 2012-11-05 13:20:59 UTC
Remiel Pollard wrote:
TriadSte wrote:

Hybrid reload time is down to 5 seconds now so better than 10 seconds, but I think in order to balance lasers should have a much longer ROF. Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type.


They are balanced. Lasers use an f-tonne of cap, hybrids come about mid-way, while projectiles use none. Reload times balance cap usage.

also the other reason that lasers have insta-swap on crystals is because of their range. Hybrids are extreme long range, projectiles have huge falloffs, lasers have the middle in range but extremely poor falloff, so the need of having to change optimal range gave birth to the insta-swap.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Cannibal Kane
Viziam
Amarr Empire
#12 - 2012-11-05 13:22:30 UTC  |  Edited by: Cannibal Kane
Grimpak wrote:
Remiel Pollard wrote:
TriadSte wrote:

Hybrid reload time is down to 5 seconds now so better than 10 seconds, but I think in order to balance lasers should have a much longer ROF. Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type.


They are balanced. Lasers use an f-tonne of cap, hybrids come about mid-way, while projectiles use none. Reload times balance cap usage.

also the other reason that lasers have insta-swap on crystals is because of their range. Hybrids are extreme long range, projectiles have huge falloffs, lasers have the middle in range but extremely poor falloff, so the need of having to change optimal range gave birth to the insta-swap.


Just a Correction.. Hybrids are extreme short range.

"Kane is the End Boss of Highsec." -Psychotic Monk

Keen Fallsword
Skyway Patrol
#13 - 2012-11-05 13:25:14 UTC
TriadSte wrote:
I dont know why.....maybe too much eve :P but last night it suddenly dawned on me...

Lasers have no reload time, and the ability to instantly swap crystals.

Hybrid reload time is down to 5 seconds now so better than 10 seconds, but I think in order to balance lasers should have a much longer ROF. Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type.

During PVP the difference between being victorious and going home on the pod express can be just that 1 last second....the last volley.

Missile, Hybrid and AC users all have reload times so in essence they already miss out on alot of DPS whilst reloading to the laser users.

Make laser ROF longer.


I think that you should play this game little bit longer and then come back here and read your post.. They are just different systems and at the end you must skill and max all of them.. Welcome to eve
Cannibal Kane
Viziam
Amarr Empire
#14 - 2012-11-05 13:25:35 UTC
Also...

I can't help but notice alot of post in GD of people asking for changes on things they don't know anything about or have the faintest idea how it works.

I can;t be the only one that is seeing this.

"Kane is the End Boss of Highsec." -Psychotic Monk

Grimpak
Aliastra
Gallente Federation
#15 - 2012-11-05 13:28:01 UTC
Cannibal Kane wrote:
Grimpak wrote:
Remiel Pollard wrote:
TriadSte wrote:

Hybrid reload time is down to 5 seconds now so better than 10 seconds, but I think in order to balance lasers should have a much longer ROF. Its quite fair to suggest that laser users have quite an advantage during PVP because of no reloads and instantly swap damage type.


They are balanced. Lasers use an f-tonne of cap, hybrids come about mid-way, while projectiles use none. Reload times balance cap usage.

also the other reason that lasers have insta-swap on crystals is because of their range. Hybrids are extreme long range, projectiles have huge falloffs, lasers have the middle in range but extremely poor falloff, so the need of having to change optimal range gave birth to the insta-swap.


Just a Correction.. Hybrids are extreme short range.



was talking more about rails than blasters, but that's ok tooP

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Kyra Yaken
Doomheim
#16 - 2012-11-05 14:16:24 UTC
While you changing lasers ammo stats, please include change that we got carrots in space background. you see, i want more space bunnies online!

True story Bro.

Aralieus
Shadowbane Syndicate
#17 - 2012-11-05 14:22:29 UTC  |  Edited by: Aralieus
Come back in a few years after you have used lazors during that period and tell us your opinion about them then

Edit: Seriously, do it. This is not a troll

Oderint Dum Metuant

Astroniomix
School of Applied Knowledge
Caldari State
#18 - 2012-11-05 14:23:19 UTC
Remiel Pollard wrote:
ITTigerClawIK wrote:
...im sorry did you actually just say lasers have the advantage of instantly swapping damage types????

i think you need to have a good long look at lasers again because i think you will find that just like hybrids, they only have TWO damage types.except that lasers have EM as its Primary and Thermal as its secondary damage type where as hybrids have Thermal as primary and Kinetic as secondary....

Lasers - http://wiki.eveonline.com/en/wiki/Lasers





Just a quick correction there - hybrids are kinetic primary, thermal secondary.

Seeing as antimatter is the most commonly used ammo for hybrids, he is technically correct. (antimatter does more thermal than kinetic)
Malcanis
Vanishing Point.
The Initiative.
#19 - 2012-11-05 14:28:33 UTC
As someone who loves laz0rs and wishes he could use them more, I strongly approve of the OP's suggestion to increase the alpha of energy weapons.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Aralieus
Shadowbane Syndicate
#20 - 2012-11-05 14:36:15 UTC
Malcanis wrote:
As someone who loves laz0rs and wishes he could use them more, I strongly approve of the OP's suggestion to increase the alpha of energy weapons.


+1

Also increase tracking a tad bit...my zealot likes to rain down the pain but misses a lot even with maxed skills and decent implants

Oderint Dum Metuant

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