These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

High sec cargo gank... Whats the hate? Solutions?

First post
Author
Piugattuk
Litla Sundlaugin
#81 - 2012-11-04 05:43:10 UTC  |  Edited by: Piugattuk
This is why I don't buy a freighter, too fat and slow not enough HP and hell I'd never move too much valuables in one move, I break it into 1/10 pieces cause as the old saying goes "all your eggs in one basket" I'm not that lazy I will move it slowly and with planning.
Jack Miton
School of Applied Knowledge
Caldari State
#82 - 2012-11-04 05:48:37 UTC
My loot hauling proteus has never once been ganked so i dont see an issue.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Bobo Cindekela
Doomheim
#83 - 2012-11-04 06:44:16 UTC
the solution is to put it in a courier contract and get collateral

let someone else lose their freighter, couriers work for peanuts

You are about to engage in an arguement with a forum alt,  this is your final warning.

funrollloops
Sebiestor Tribe
Minmatar Republic
#84 - 2012-11-04 08:22:32 UTC
I'm sure gankers would play along if y'all just set up a system where you could type "uncle" in local and drop off 3/4 of your loot to save your ship. Get on it.
Sentamon
Imperial Academy
Amarr Empire
#85 - 2012-11-04 09:21:09 UTC
Hauling should have never been made as safe and boring as it is by adding Warp to 0.

End result, you've got complacent people losing 8 Billion in Cargo.

Karma.

~ Professional Forum Alt  ~

Dave stark
#86 - 2012-11-04 09:23:36 UTC
Sentamon wrote:
Hauling should have never been made as safe and boring as it is by adding Warp to 0.

End result, you've got complacent people losing 8 Billion in Cargo.

Karma.


that's not really a problem.

the problem is them feeling entitled to 0 risk hauling.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#87 - 2012-11-04 10:16:15 UTC
Tippia wrote:
... un-create ...

o_O

That hurts.
ctx2007
Republic Military School
Minmatar Republic
#88 - 2012-11-04 10:26:53 UTC
Well the goons are still ganking freighters http://eve.battleclinic.com/killboard/killmail.php?id=17862115

You only realise you life has been a waste of time, when you wake up dead.

Dave stark
#89 - 2012-11-04 10:31:36 UTC
ctx2007 wrote:
Well the goons are still ganking freighters http://eve.battleclinic.com/killboard/killmail.php?id=17862115


1.7bn of fullerides alone, 1bn of something else, and that's just 2 of the stacks of items with other stuff.

so really it's "stupid freighter pilots are still getting ganked"
ctx2007
Republic Military School
Minmatar Republic
#90 - 2012-11-04 10:38:34 UTC
He only wanted to build a nomad so hes gutted now

You only realise you life has been a waste of time, when you wake up dead.

Lin-Young Borovskova
Doomheim
#91 - 2012-11-04 10:39:18 UTC
Piugattuk wrote:
This is why I don't buy a freighter, too fat and slow not enough HP and hell I'd never move too much valuables in one move, I break it into 1/10 pieces cause as the old saying goes "all your eggs in one basket" I'm not that lazy I will move it slowly and with planning.


Sell everything and move to your new place, buy new stuff from idiots. Easier, no stupid tedious hauling game play, no ganking.

Profit.

brb

Dave stark
#92 - 2012-11-04 10:59:59 UTC  |  Edited by: Dave Stark
ctx2007 wrote:
He only wanted to build a nomad so hes gutted now


would have been cheaper for him to pay RF or push.... hope he's learned his lesson.
Tippia
Sunshine and Lollipops
#93 - 2012-11-04 12:04:14 UTC  |  Edited by: Tippia
Fieriy wrote:
You're somewhat ignorant of what the word risk means.
Yes, if by “ignorant” you mean “using the exact definition”, otherwise no. It means exactly that: cost × probability. I think you're confusing me with all those people who think that there risk is equivalent to uncertainty. They're not. That's part of the point of having the risk concept.

Something with 100% probability is still a risk. The value of that risk is the same as the cost.

Quote:
Again, risk assumes a possibility, but not a guarantee.
…and 100% probability is still a probability — just a trivial one. Probabilities don't end at 99.9r% (especially since .99r = 1 anyway Twisted).

Solstice Project wrote:
o_O

That hurts.
Yes. It's still the best way of describing it. They baked the death-cake. They can un-bake it. Blink

Nevyn Auscent wrote:
What you say is EXACTLY what people are asking for with freighters. They are asking for the cargo to be nerfed, so that they can choose between cargo & EHP. At which point people who fly an all cargo fit have made a CHOICE to be vulnerable. Even if they then whine afterwards. Currently there is no choice.
There's choice. People are not making them. Instead, they stuff their freighters full of the most expensive cargo they can find and don't consider what options there are. They can choose to make their cargo match their value capacity.

The freighters themselves offer a continuum of cargo-vs-speed-vs-strength. Then there are the JFs. Then there's the Orca. Then there are the T2 indies. The current freighters are a perfect blend of cargo and hull. I certainly don't want to see my freighter(s) nerfed just because some boneheads refuse to fly them intelligently.

Quote:
As for 'escorts'. Thats a laughable suggestion. If it was low/null and they could engage any potential threat, you (being those suggesting them, not Tippia) might have a point, but if the Rook/etc tries to ECM anyone before they actually fire, the Rook gets blown up by concord.
And yet they work. Ganks operate on a tight time schedule and DPS allotment. Make it take longer and/or make them lose DPS and suddenly it doesn't work so well any more. In addition, those escorts can web-sling the freighter and give the gankers zero time to attack. Oh, and then they can operate as scouts. The only problem with escorts is that people laugh at them rather than try them.
baltec1
Bat Country
Pandemic Horde
#94 - 2012-11-04 12:07:21 UTC
Nevyn Auscent wrote:



What you say is EXACTLY what people are asking for with freighters. They are asking for the cargo to be nerfed, so that they can choose between cargo & EHP. At which point people who fly an all cargo fit have made a CHOICE to be vulnerable. Even if they then whine afterwards. Currently there is no choice.

As for 'escorts'. Thats a laughable suggestion. If it was low/null and they could engage any potential threat, you (being those suggesting them, not Tippia) might have a point, but if the Rook/etc tries to ECM anyone before they actually fire, the Rook gets blown up by concord. A gank takes 10-15 seconds, any longer and they have failed because Concord has gotten them, so the escorts have to pull off their defensive locks, and disrupt the targets inside that window. While the attackers since they are using the infinite time 'bump the freighter so it can never warp to anywhere so it doesn't matter how many safe spots the freighter has bookmarked' method typically, can pick their engagement whenever they want.


As a freighter pilot I do not want to have my cargo massivly reduced or my EHP gimped just so the daft ones out there can be lazy and stuff billions into their holds rather than making more than one trip. CCP should not alter perfectly fine ships to try and cure stupid.

The end result would only end up being the same bads flying around with just as much stuff in the hold but with much less tank.
Dar Manic
Dirt Road Services
#95 - 2012-11-04 16:21:03 UTC  |  Edited by: Dar Manic
Dave stark wrote:
Sentamon wrote:
Hauling should have never been made as safe and boring as it is by adding Warp to 0.

End result, you've got complacent people losing 8 Billion in Cargo.

Karma.


that's not really a problem.

the problem is them feeling entitled to 0 risk hauling.


This

Quote:

As a freighter pilot I do not want to have my cargo massivly reduced or my EHP gimped just so the daft ones out there can be lazy and stuff billions into their holds rather than making more than one trip. CCP should not alter perfectly fine ships to try and cure stupid.

The end result would only end up being the same bads flying around with just as much stuff in the hold but with much less tank.


And this.

Stop with all the solutions. There isn't a problem which needs your solutions.

I just don't understand null sec players.

**Please note: **Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up. Thank you.

Anosha de'Cavemann
Perkone
#96 - 2012-11-04 18:21:32 UTC
I've been playing for about 2 months, and thanks to reading the forums and *repeated* posts by the following:

baltec1
Natsett Amuinn
Tippia

Plus a lot of others, even nooby me knows to fly with WAY under 1 bil.. I've flown right past them 1 or 2 times, carrying 5-20 mil of hard earned loot, crapping my pants and …. wait for it …. no problems….

What is so hard to figure out? Right now, these are the 'rules' of the sandbox. Figure out how to change it in-game or don't complain.

Nooby-1, out.

EvE, it's all about tear managment.

Taraxon Taranogas
Doomheim
#97 - 2012-11-04 18:24:14 UTC
ctx2007 wrote:
Well the goons are still ganking freighters http://eve.battleclinic.com/killboard/killmail.php?id=17862115


MOTHER OF GOD!!!......
Dave stark
#98 - 2012-11-04 18:29:11 UTC
Anosha de'Cavemann wrote:
I've been playing for about 2 months, and thanks to reading the forums and *repeated* posts by the following:

baltec1
Natsett Amuinn
Tippia

Plus a lot of others, even nooby me knows to fly with WAY under 1 bil.. I've flown right past them 1 or 2 times, carrying 5-20 mil of hard earned loot, crapping my pants and …. wait for it …. no problems….

What is so hard to figure out? Right now, these are the 'rules' of the sandbox. Figure out how to change it in-game or don't complain.

Nooby-1, out.


see, this guy gets it.

don't fill your cargo full of expensive shiny stuff and the magpies will leave you alone.
Corvus Idolon
Idolon Industries
#99 - 2012-11-04 18:31:35 UTC
Easy don't carry so much cargo that it makes it profitable to blow you up.
Tippia
Sunshine and Lollipops
#100 - 2012-11-04 20:12:21 UTC
Dave stark wrote:
Anosha de'Cavemann wrote:
I've been playing for about 2 months, and thanks to reading the forums and *repeated* posts by the following:

baltec1
Natsett Amuinn
Tippia

Plus a lot of others, even nooby me knows to fly with WAY under 1 bil.. I've flown right past them 1 or 2 times, carrying 5-20 mil of hard earned loot, crapping my pants and …. wait for it …. no problems….

What is so hard to figure out? Right now, these are the 'rules' of the sandbox. Figure out how to change it in-game or don't complain.

Nooby-1, out.
see, this guy gets it.

don't fill your cargo full of expensive shiny stuff and the magpies will leave you alone.
…to be fair, flying past me is thoroughly risk-free, since I don't gank. I just impart the sensible approach I've picked up, which strangely enough puts me on the same side of the argument as those who do blow people up. P