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super T3

Author
trylik banilise
Tarili of Charkras
#1 - 2012-11-03 01:29:27 UTC  |  Edited by: trylik banilise
I was just going to state an idea of mine, involving custom ships.

the idea was that there would be a number of... chasis's for the base ships. like, hulls. (all existing ones, plus some new ones. and all existing includes NPC ones!) when you started this process- dont know what it should be called, some industrial thing- then you could modify the texture, color, and even size of the ship to some extent. instead of just modifing the hull though, you are making a new ship- you could change the hull by placing items- wings, engines, ship extensions (which would be the main customizing option) and other things like that. this would make it possible to make your own ship- imagine making a corporation vessel to replace the usual amarr ships you fly! each item you place on it would have an effect on the strengths and weaknesses of the ship. for instance, wings might increase armor a bit, or mayby provide fitting slots. but, also, bad sides: the wings might increase signature radius, skill needs, and other things like that. it would work similar to the T3 cruisers, but to a much larger extent.

also, these would be COMPLETELY new ships. they arent just hulls with different configs. these are completely new ships, with the hull just providing a base which you would then modify to suit you.

balancing: the ships would need alot fo skills to use and build, everything would have just as many bad sides as good sides. that way, everything would be balanced and counterbalanced. also, the costs would be extreme, and the ships would be unbuyable in the market. since all sorts of things would be in the customization, the objects would increase costs very quickly, and these modifications would have powergrid and CPU costs, except mayby some which would increase that.

please tell me any comments, or opinions, you may have about my idea. I will explain anything you may not understand, and will modify my idea accordingly.

and please, PLEASE comment. I mean, if you view this and dont comment, I will spend the rest of my life in revenge.
well, not really... but please?
serras bang
Caldari Provisions
Caldari State
#2 - 2012-11-03 01:38:59 UTC
i dont get it
trylik banilise
Tarili of Charkras
#3 - 2012-11-03 01:43:03 UTC
serras bang wrote:
i dont get it

uh... do you get ANY of it?
serras bang
Caldari Provisions
Caldari State
#4 - 2012-11-03 01:45:26 UTC  |  Edited by: serras bang
essentialy build a ship up different designs give different ships and capabilities i still dont get it and if your thinking of big assed isk sink for a better than avg ship that will set me back 5 bill pluss all im gonna say is NO
trylik banilise
Tarili of Charkras
#5 - 2012-11-03 01:47:21 UTC
serras bang wrote:
essentialy build a ship up different designs give different ships and capabilities i still dont get it and if your thinking of big assed isk sink for a better than avg sink that will set me back 5 bill pluss all im gonna say is NO


I did not understand that... but yeah. I think so. and you woudnt HAVE to buy it. I mean, that would only be if you wanted to have a custom ship.
trylik banilise
Tarili of Charkras
#6 - 2012-11-03 01:50:20 UTC
serras bang wrote:
essentialy build a ship up different designs give different ships and capabilities i still dont get it and if your thinking of big assed isk sink for a better than avg ship that will set me back 5 bill pluss all im gonna say is NO

no, actually, nothing of the sort.
Furry Commander
Furry Armada
#7 - 2012-11-03 02:57:19 UTC
sounds like a lot of complex crap to me honestly. i wouldn't mind being able to custom build ships with precise specifications, but i just don't see it happening, and a "LEGO" type system that you seem to be proposing is probably a bit much
trylik banilise
Tarili of Charkras
#8 - 2012-11-03 03:52:23 UTC
Furry Commander wrote:
sounds like a lot of complex crap to me honestly. i wouldn't mind being able to custom build ships with precise specifications, but i just don't see it happening, and a "LEGO" type system that you seem to be proposing is probably a bit much

I dont actually expect it to happen, I am just saying it would be awesome if it did. I know that they (the eve people) will prolly never even read this, so I was mostly just fantasizing. but if it happened, I would just love it. I love the idea of T3, but there simply is not enough.
trylik banilise
Tarili of Charkras
#9 - 2012-11-03 04:33:19 UTC
soo.... anyone else going to reply? please reply before I go to sleep? SmileBig smileShockedWhat?CoolLolXPRollBlinkIdeaArrowStraightPirateBear
trylik banilise
Tarili of Charkras
#10 - 2012-11-03 06:35:39 UTC
ah, cmon. doesnt ANYONE like my ideas?
Danika Princip
GoonWaffe
Goonswarm Federation
#11 - 2012-11-03 09:47:46 UTC
So, could I use this to make an even more phallic looking proteus?
Azrael Dinn
Imperial Mechanics
#12 - 2012-11-03 12:52:19 UTC
trylik banilise wrote:
Furry Commander wrote:
sounds like a lot of complex crap to me honestly. i wouldn't mind being able to custom build ships with precise specifications, but i just don't see it happening, and a "LEGO" type system that you seem to be proposing is probably a bit much

I dont actually expect it to happen, I am just saying it would be awesome if it did. I know that they (the eve people) will prolly never even read this, so I was mostly just fantasizing. but if it happened, I would just love it. I love the idea of T3, but there simply is not enough.


When I started to read the post I had a revelation and I saw a image of SPORE's (by EA) vehicle building in my head. Waaaay too complex for Eve so no thank you. Tough I would like to make myself a wh40k emperor class battleship and go out kill everything with it but still no.

After centuries of debating and justifying... Break Cloaks tm

Celeste Aserad
Carbon Edge Inc
#13 - 2012-11-03 19:25:38 UTC
While it would be fun to customize ships more, I think taking it to this level would ruin the balanced gameplay that CCP is working so hard to maintain.

Having the ability to build new ships would make the old one useless IMHO

People have for a long time asked CCP to be able to paint their hulls though.
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#14 - 2012-11-03 20:05:16 UTC
I propose a mandatory spelling and grammar examination before one is permitted to create an EVE Online account.
JP Nakamura
Union of Intergalactic Miners and Nano Assemblers
#15 - 2012-11-03 20:14:03 UTC
Abdiel Kavash wrote:
I propose a mandatory spelling and grammar examination before one is permitted to create an EVE Online account.


Provided it was marked on a Pass/Fail basis, to allow for some slippage due to sleep depravation or intoxication, I would give this idea a +1.

CCP: 10+ years of Harvesting players Tears  (latest efforts being Source Limited Edition, and Alliance Logo Revised Policies)

Tippia
Sunshine and Lollipops
#16 - 2012-11-03 20:49:06 UTC
Define “super”.

Also, rip out any mention of skills or costs from your idea, especially form the balancing section, and see if it still holds water — neither works as balancing factors.
trylik banilise
Tarili of Charkras
#17 - 2012-11-03 21:03:05 UTC
Azrael Dinn wrote:
trylik banilise wrote:
Furry Commander wrote:
sounds like a lot of complex crap to me honestly. i wouldn't mind being able to custom build ships with precise specifications, but i just don't see it happening, and a "LEGO" type system that you seem to be proposing is probably a bit much

I dont actually expect it to happen, I am just saying it would be awesome if it did. I know that they (the eve people) will prolly never even read this, so I was mostly just fantasizing. but if it happened, I would just love it. I love the idea of T3, but there simply is not enough.


When I started to read the post I had a revelation and I saw a image of SPORE's (by EA) vehicle building in my head. Waaaay too complex for Eve so no thank you. Tough I would like to make myself a wh40k emperor class battleship and go out kill everything with it but still no.

eve IS complex, in case you havent noticed. its one of the most... heck, it IS the most complex thing I have seen. anyways, its not like it would be manditory. if it was in the game, it wouldnt require anything of you. anyways, there would be limits, as I said. everything would be balanced, counterbalanced, and rebalanced. remember- powergrid and CPU req's
trylik banilise
Tarili of Charkras
#18 - 2012-11-03 21:05:01 UTC
Tippia wrote:
Define “super”.

Also, rip out any mention of skills or costs from your idea, especially form the balancing section, and see if it still holds water — neither works as balancing factors.

it would. there are also the powergrid and CPU limits- even if you were to make a titan (which would be virtually impossible.) it prolly couldnt even shoot the big titan weapon things. also, you would lose role bonuses. there are plenty of balancing factors, most of them based on the present ones. also, each item would have equal good and bad sides.
trylik banilise
Tarili of Charkras
#19 - 2012-11-03 22:31:31 UTC
Tippia wrote:
Define “super”.

Also, rip out any mention of skills or costs from your idea, especially form the balancing section, and see if it still holds water — neither works as balancing factors.

and also, by that logic, frigates should have the firepower of battleships, because apparently the skills and costs dont work as a balancing factor (because the reason frigates are weak is because they are so easy to get.)
serras bang
Caldari Provisions
Caldari State
#20 - 2012-11-03 22:42:05 UTC
trylik banilise wrote:
Tippia wrote:
Define “super”.

Also, rip out any mention of skills or costs from your idea, especially form the balancing section, and see if it still holds water — neither works as balancing factors.

and also, by that logic, frigates should have the firepower of battleships, because apparently the skills and costs dont work as a balancing factor (because the reason frigates are weak is because they are so easy to get.)



actualy asualt frigs can do lvl 4's
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