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Null sec trade hubs? Do they even exsist?

Author
Gogela
Epic Ganking Time
CODE.
#21 - 2012-11-02 03:18:10 UTC
Akirei Scytale wrote:
Skydell wrote:
All Null sec 'hubs' are regulated by Jita.
If a module sells for 600K in Jita it sells for slightly higher in the outpost hub.

The reason being simple. Even with NBSI and public access locked out they know their own members will harvest the markets for profit in Jita.

Null alliances are dog eat dog with no sense of duty or a mechanic to prevent contamination by meta gaming.


Tell that to TEST, you lose ISK on most modules when importing. Many TEST prices are below Jita. The reason for this is because TEST has been well stocked for ages, and there are huge stockpiles of goods competing with each other on their own market. Also, Nullsec PI results in PI goods going for nearly 25-30% below Jita prices. The reason you don't see tons of people abusing this and just shipping everything to highsec is because A) not everyone has a JF and B) hiring a JF cuts into profit margins.

That was informative. I always wondered how the markets worked in those null stations where they have like 10,000 med shield boosters at just below Jita prices (I check many fairly regularly). They don't work. Lol But I totally understand why they do it... keeps PvPing for members cheap and easy. I just wondered how members could get into the local market around their stations and build/sell stuff. I guess they can't. 20-35% though??? I'd JF that in a heartbeat... but you would need an alt to go to that null sec station and remote buy all that stuff, then the guy who can dock would have to JF it out, give it back to the alt for sale, and then jump back so no one noticed his JF just happened to go missing when the market got cleared. That's a lot of hoops to jump through, and if you get caught it would probably be frowned upon since it's against the organizational interest, so it may not be worth it. I guess it just depends on what kind of volume you're talking about.

Signatures should be used responsibly...

Hrothgar Nilsson
#22 - 2012-11-02 04:16:17 UTC  |  Edited by: Hrothgar Nilsson
Tiberius StarGazer wrote:
I was watching Sir Livingstones latest installment of his null sec tour and he mentions a station in nullsec which is classed as a null sec trade hub and that people should ship there and make bundles of profit...

At first this revelation was music to my ears, I do a lot of low sec running as it is for my current corp and trade activities... but then I started thinking more and more about it about how can a trade hub even exsist in null sec?

And while this one is on the over side of the galaxy to where I normally operate it got me wondering, are there any other trade hubs? and even if there was, how profitable can such a place be when, with no doubt there is probably little to no trade possible.

I would like to be proven wrong, and I have no qualms about running a bit of risk to make the extra ISK, but somehow I can't help but feel that nullsec trading is like walking into the worst part of town with your rolex watch on and your wallet stuffed with money sticking out of your back pocket while waving a 50 at the teller of the local macdonalds when there is probably little reason for you to be buying a meal from there in the first place.

You won't really be able to do any importing into player-owned outposts, they almost always have docking rights restricted to corps/alliances with +5 standings, and in some cases, even +10.

As a neutral flying into null in a freighter, jump freighter, or hauler, you can be guaranteed you'll light up the intel channels and a gang will come after you. Never mind "waving a 50" at the cashier at the "local macdonalds"... even if you make it to a player owned outpost in null, the door will be locked per say on account of you not having the standings to dock.

Your best bet really is to join an industrial corp in a null-sec alliance (or a corp that just has decent industrial policy). Alternatively you can join a renter corp who usually have wide access to other outposts where you can sell your product. Solar Citizens for example can freely access nearly all outposts in the Drone Regions.

One of the most utterly crappy downsides for null-sec manufacturing is the hard limit one outpost per system, unlike high-sec where there are 4-5 per system. So, null-sec is hugely and in my opinion unfairly disadvantaged in this regard. Yeah, you can put manufacturing arrays on moons, but then there's the whole issue of keeping the POSes fueled.
Alavaria Fera
GoonWaffe
#23 - 2012-11-02 06:35:32 UTC
We already know to avoid manufacturing things besides supercapitals and the like in nullsec.

Jump Freighter services are really a wonderful thing.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Turelus
Utassi Security
#24 - 2012-11-02 07:45:14 UTC
You could make NPC space trade hubs for people living close by.
There is also Providence which is NRDS NullSec where you could choose a station and stock it as a hub, there is a lot of money to be made in Provi for people willing to stock the stations there. 3KB has a nice selection of stuff but is far from being a hub.

Turelus CEO Utassi Security

Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#25 - 2012-11-02 08:15:19 UTC
Yea, to some extend.

CEO of Lanate Industries

Citizen of Solitude

Oaiso
#26 - 2012-11-02 08:22:38 UTC
The best and most interesting thing when it comes to trade in 0.0 is to go to alliance hubs in a cloaky (you can't dock but with trade skill you don't have to) you buy up all the cheap goods which they often stock for their members. Then you resell them at huge mark-ups.

You can make a huge amount of profit.

It makes them incredibly buttmad, it's great. I've been on Jabber in their industry rooms, all they seem to talk about is how buttmad they are at people who do this. It is honestly, maximum market griefing.

Warning:

They'll continue to try to restock, so you just have to buy those up to. Luckily you'll have help in taking the cheap stuff off the market by other people doing the same as you.
Oaiso
#27 - 2012-11-02 08:24:34 UTC
VFK it would be harder to do it at, 6VDT slightly easier

It depends on the size of the alliance. Small ones you can cripple by doing this. Just explore around in your cloaky until you find the right one
Kaylyis
The Scope
Gallente Federation
#28 - 2012-11-02 08:25:02 UTC
Hrothgar Nilsson wrote:


Alternatively you can join a renter corp


I think I threw up in my mouth a little.
Hrothgar Nilsson
#29 - 2012-11-02 09:34:29 UTC
Kaylyis wrote:
Hrothgar Nilsson wrote:


Alternatively you can join a renter corp


I think I threw up in my mouth a little.

If the guy's an industrialist, it could accommodate his playstyle. No demands for CTAs, or day-to-day drama and political bullsh-t.
Vera Algaert
Republic University
Minmatar Republic
#30 - 2012-11-02 09:39:41 UTC
Null-sec trade hubs don't exist, null-sec retail outlets do.

.

Terminal Insanity
KarmaFleet
Goonswarm Federation
#31 - 2012-11-02 09:40:29 UTC
Each alliance usually has a 0.0 system they 'base' out of. Some corps have their own mini-hubs as well.

Usually these are not open to the general public.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Lord Zim
Gallente Federation
#32 - 2012-11-02 09:55:19 UTC
Skydell wrote:
Andski wrote:
Skydell wrote:
All Null sec 'hubs' are regulated by Jita.
If a module sells for 600K in Jita it sells for slightly higher in the outpost hub.

The reason being simple. Even with NBSI and public access locked out they know their own members will harvest the markets for profit in Jita.

Null alliances are dog eat dog with no sense of duty or a mechanic to prevent contamination by meta gaming.


you're really showing your market acumen here, thanks for pointing out that moving things via jump freighter is free


Twist it some more.

Twist it how ever you want.

"Telling the truth" is "twisting it"?

I'll never understand the logic of some people.

Skydell wrote:
Now do us all a favor and go choke on your own vomit

Now, now, I know you see the word "goon" and your eyes glaze over in a fit of rage, but that's no reason to demand that someone kill themselves with their own vomit. For shame.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Kaylyis
The Scope
Gallente Federation
#33 - 2012-11-02 17:56:13 UTC
Hrothgar Nilsson wrote:
[
If the guy's an industrialist, it could accommodate his playstyle. No demands for CTAs, or day-to-day drama and political bullsh-t.


True. I was just having a knee-jerk reaction to the whole "renting" thing. I have a powerful aversion to turning my internet spaceships I do for fun into a farming, grinding job to pay for the privilege of playing the game

Its why I've decided to actually pay for my accounts rather than grinding ISK for PLEX
Kaylyis
The Scope
Gallente Federation
#34 - 2012-11-02 17:57:59 UTC
Lord Zim wrote:

Now, now, I know you see the word "goon" and your eyes glaze over in a fit of rage, but that's no reason to demand that someone kill themselves with their own vomit. For shame.


Quit making me agree with the goon. we're supposed to hate these guys with all the venom and bile we can muster, remember?

Part of the forum social contract or something like that. Roll
Gilbaron
The Scope
Gallente Federation
#35 - 2012-11-02 18:03:47 UTC  |  Edited by: Gilbaron
all the staging systems in 00 are in great demand of:

- ships of all relevant doctrines the alliance uses
- modules to fit said ships
- ammunition for said ships
- all kinds of ammunition for ratting ships
- fuel
- cynoships
- popular solo/smallscale ships
- popular modules


all other systems in 00 are in demand of (notice the missing "great")
- all kinds of ammunition for popular ratting ships
- cynoships
- fuel

you need a man inside to stock the market though.

90%+ of this stuff is produced and/or bought in highsec and then shipped there via JFs. sad but true
KrakizBad
Section 8.
#36 - 2012-11-02 18:07:51 UTC
Oaiso wrote:
The best and most interesting thing when it comes to trade in 0.0 is to go to alliance hubs in a cloaky (you can't dock but with trade skill you don't have to) you buy up all the cheap goods which they often stock for their members. Then you resell them at huge mark-ups.

You can make a huge amount of profit.

It makes them incredibly buttmad, it's great. I've been on Jabber in their industry rooms, all they seem to talk about is how buttmad they are at people who do this. It is honestly, maximum market griefing.

Warning:

They'll continue to try to restock, so you just have to buy those up to. Luckily you'll have help in taking the cheap stuff off the market by other people doing the same as you.

FYI, only the line members get mad at this. Those of us who actually stock the market count our profits and reseed. So, thanks I guess.
Kaylyis
The Scope
Gallente Federation
#37 - 2012-11-02 18:21:54 UTC  |  Edited by: Kaylyis
KrakizBad wrote:

FYI, only the line members get mad at this. Those of us who actually stock the market count our profits and reseed. So, thanks I guess.


Thats freaking hilarious. has it ever occurred to the line members to send an EVEmail to their favorite indy with specific requests for items they want at the good prices that said indy makes?

I mean yeah it takes a little more effort to set up a contract, but guaranteed customers is guaranteed customers.

Edit: And it leaves the would-be market-warriors holding a bag of junk they probably only wanted for tear harvesting.
KrakizBad
Section 8.
#38 - 2012-11-02 18:27:20 UTC
Kaylyis wrote:
KrakizBad wrote:

FYI, only the line members get mad at this. Those of us who actually stock the market count our profits and reseed. So, thanks I guess.


Thats freaking hilarious. has it ever occurred to the line members to send an EVEmail to their favorite indy with specific requests for items they want at the good prices that said indy makes?

I mean yeah it takes a little more effort to set up a contract, but guaranteed customers is guaranteed customers.

Edit: And it leaves the would-be market-warriors holding a bag of junk they probably only wanted for tear harvesting.

Yeah, it's done. Usually at corp level though, not alliance or coalition wide.
Kaylyis
The Scope
Gallente Federation
#39 - 2012-11-02 18:29:32 UTC
KrakizBad wrote:

Yeah, it's done. Usually at corp level though, not alliance or coalition wide.


sucks if you're in a corp that doesn't accept Indys then, innit?
Anslo
Scope Works
#40 - 2012-11-02 18:30:26 UTC
KrakizBad wrote:
Yeah, it's done. Usually at corp level though, not alliance or coalition wide.


This. Alliance/Coalition wide indys are kind of rare for the purpose proposed. Corps will usually have someone who does a Jita run once in a while for stuff. Alliances, if well enough established and trusting, will do that as well. I had an indy in my nul alliance who got ridiculously good prices on command ships.

[center]-_For the Proveldtariat_/-[/center]

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