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Will the new bounty system save EvE?

Author
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#161 - 2012-11-01 21:34:24 UTC
Natsett Amuinn wrote:
If you can't make billions of isk in high sec with little risk, you're doing something wrong.

Little risk already exists, as does the ability to make billions. You can even make billions of isk really fast in high sec, without ever leaving a station.

Not everyone is flying around shooting red crosses in high sec to make isk guys.

Those that do so can do it in a way that makes the security status of a system irrelevant so long a trade volume and variety are high enough. They never need to undock and as such it's irrelevant what the system security is assuming we ever get conditions that allow non-higsec trade hubs to rival the current hubs.
Bodega Cat
Expedition Spartica
#162 - 2012-11-01 21:40:57 UTC
"After the break; Eve needs saving?

More compelling news, at 11."
Gogela
Epic Ganking Time
CODE.
#163 - 2012-11-01 21:41:51 UTC
Tyberius Franklin wrote:
Natsett Amuinn wrote:
If you can't make billions of isk in high sec with little risk, you're doing something wrong.

Little risk already exists, as does the ability to make billions. You can even make billions of isk really fast in high sec, without ever leaving a station.

Not everyone is flying around shooting red crosses in high sec to make isk guys.

Those that do so can do it in a way that makes the security status of a system irrelevant so long a trade volume and variety are high enough. They never need to undock and as such it's irrelevant what the system security is assuming we ever get conditions that allow non-higsec trade hubs to rival the current hubs.

There are a lot of ways to make hundreds of billions in highsec. The first rule of making ISK is you go where the money is. Virtually all of the money is in empire. I don't think anyone would dispute that. Once you establish that fact, it's just a matter of finding your angle. I know of many, I'm good at few. Really, you only need one.

Signatures should be used responsibly...

Natsett Amuinn
Caldari Provisions
Caldari State
#164 - 2012-11-01 21:44:03 UTC  |  Edited by: Natsett Amuinn
Dar Manic wrote:
Natsett Amuinn wrote:
If you can't make billions of isk in high sec with little risk, you're doing something wrong.

Little risk already exists, as does the ability to make billions. You can even make billions of isk really fast in high sec, without ever leaving a station.

Not everyone is flying around shooting red crosses in high sec to make isk guys.


OK, I'll bite. How many are doing this? I need stats from CCP.

They aren't doing it shooting stuff, but if you can't make more on the market in high sec than I am in a null market you're not doing it right.

Keep in mind, you have hundreds of thousands of potential customers in null, I have only a few thousand. And while it's pretty safe where I am, I still have to undock to gather things, and it's far riskier when I undock in a badger than it is for someone in high sec.

I can't slowboat from one gate towards another for an hour and then drop a warp buble in high, I've had the displeasure of that WTF moment when I get pulled out of warp halfway to a gate by one though.

How much you can make is first and foremost entirely up to the amount of effort you're willing to put into it.
If I can do a billion isk on a saturday in a null station, selling the same stuff you can sell in high and at much lower volumes, you shouldn't have any trouble doing it in high sec. Granted you'll need to watch your orders a LOT more than I do. And you shouldn't need 200+ market order to do it like I do.


Edit: You can do it shooting stuff in high sec, you'll just have to be a little more patient, or be willing to grind lvl 4's repeatedly. As long as you're not constantly losing ships everyone can obiously make a billion, even rating in high; it'll just take you the next couple years doing it.
Calden De'Altos
Gladiators of Rage
Fraternity.
#165 - 2012-11-01 21:46:32 UTC
Riot Girl wrote:
I think it's possible that the new bounty system could be the saviour of EvE.

The two main complaints about high-sec right now are;
1. Suicide ganking isn't profitable enough for the effort.
2. High-sec players get too much isk for too little reward.

A further complaint is that the game has too few ISK sinks.

With the new bounty system, we will be able to place bounties of any amount on anyone, for any reason. We can force people to participate in PvP even if they pretend they don't want to. We can make ganking profitable. Even if the profits will be small (20m bounty from a Mackinaw according to Petrus Blackshell in this thread https://forums.eveonline.com/default.aspx?g=posts&m=2067812#post2067812 ), it might be worth it just for the tears, plus loot and salvage.

Essentially, for every 20m ISK bounty you place on a miner, that miner will lose 200m isk when he is ganked. This makes it seem like high-sec mining is going to become quite a risky business and result in a lot of carebears losing a lot of ISK to gankers who just want to see them QQ.

So where does the ISK sink part come in? Well, the bounty system itself is an ISK sink. As people keep piling bounties on the miners, the bounties get higher and higher. A miner with a 200m bounty is good for 10 ganks, and what happens when a carebear miner is ganked too many times? He quits EvE, taking his bounty with him.

Every time a carebear quits EvE, they are removing ISK from the economy, thus creating the ISK sink the game needs.

It seems to me that with the new bounty system, we can save EvE by forcing players to quit with relentless ganking. The higher the bounties, the more likely they are to quit and remove those high bounties from the economy when they do.

This is why I think the new bounty system, with the proper player initiative, could save EvE. Alternatively, it could also lead to the fiery death of EvE.


I love these people who keep trying to fit their square peg in CCP's circle hole.

Natsett Amuinn
Caldari Provisions
Caldari State
#166 - 2012-11-01 21:48:54 UTC
Calden De'Altos wrote:


I love these people who keep trying to fit their square peg in CCP's circle hole.


Fact, you can fit a square peg into a round hole.

I won't tell you how though. I will say that some people on the forums have figured out how to though.
Ranger 1
Ranger Corp
Vae. Victis.
#167 - 2012-11-01 21:48:55 UTC  |  Edited by: Ranger 1
Dar Manic wrote:
Natsett Amuinn wrote:
If you can't make billions of isk in high sec with little risk, you're doing something wrong.

Little risk already exists, as does the ability to make billions. You can even make billions of isk really fast in high sec, without ever leaving a station.

Not everyone is flying around shooting red crosses in high sec to make isk guys.


OK, I'll bite. How many are doing this? I need stats from CCP.

I'm sure they can easily produce such stats if there is need, but all of my industry based alts do as well as most of the people I regularly do business with (which is a lot of people).
Making money in EvE in any security sec area is not particularly hard, it's just in high sec there is less chance of taking financial losses along the way.
People joke about how secure Null sec is, which is very true in times of peace. However for those not infrequent times when either you are being invaded or vice versa a player can easily go through billions of ISK worth of ships and equipment in a very short period of time.... or lose access to a large percentage of your assets... or not be able to pursue any money making activity what-so-ever for the duration of the conflict.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#168 - 2012-11-01 21:50:36 UTC
Bodega Cat wrote:
"After the break; Eve needs saving?

More compelling news, at 11."


Originally the thread was going to be called 'Will the new bounty system save high-sec?' but then I decided it affected a wider area so I changed high-sec to EvE.

Calden De'Altos wrote:
I love these people who keep trying to fit their square peg in CCP's circle hole.

What is that supposed to mean? Are you implying the new bounty system isn't designed to encourage ganking?
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#169 - 2012-11-01 21:51:39 UTC
Gogela wrote:
Tyberius Franklin wrote:
Natsett Amuinn wrote:
If you can't make billions of isk in high sec with little risk, you're doing something wrong.

Little risk already exists, as does the ability to make billions. You can even make billions of isk really fast in high sec, without ever leaving a station.

Not everyone is flying around shooting red crosses in high sec to make isk guys.

Those that do so can do it in a way that makes the security status of a system irrelevant so long a trade volume and variety are high enough. They never need to undock and as such it's irrelevant what the system security is assuming we ever get conditions that allow non-higsec trade hubs to rival the current hubs.

There are a lot of ways to make hundreds of billions in highsec. The first rule of making ISK is you go where the money is. Virtually all of the money is in empire. I don't think anyone would dispute that. Once you establish that fact, it's just a matter of finding your angle. I know of many, I'm good at few. Really, you only need one.

Not denying this, but CCP can, if desired, entice the goods, which entice that isk, to migrate to a new location.
Bodega Cat
Expedition Spartica
#170 - 2012-11-01 21:53:33 UTC  |  Edited by: Bodega Cat
NARDAC wrote:
Riot Girl wrote:
We can force people to participate in PvP even if they pretend they don't want to.



1) They are not pretending.

2) Since you can't force them to play the game, you can't force them to PVP. Attempt to force them to PVP, and they quit playing. How does that "save" EVE to have fewer players?



They consent to PVP every time they sell their minerals, or the goods it produces at a station to a playing character.
Natsett Amuinn
Caldari Provisions
Caldari State
#171 - 2012-11-01 22:07:24 UTC  |  Edited by: Natsett Amuinn
Bodega Cat wrote:
NARDAC wrote:
Riot Girl wrote:
We can force people to participate in PvP even if they pretend they don't want to.



1) They are not pretending.

2) Since you can't force them to play the game, you can't force them to PVP. Attempt to force them to PVP, and they quit playing. How does that "save" EVE to have fewer players?



They consent to PVP every time they sell their minerals, or the goods it produces at a station to a playing character.

I would say they consent the moment they press the login button.

Don't understand why anyone who dislikes pvp, and doesn't want to ever get involved in pvp, would start playing EVE in the first place. No one starts playing EVE under the impression that they never have to experience pvp.

And if it was a problem the game woudn't have lasted 9 years.

People that rage quit EVE because they got blown up are no different then the guys that rage quit other MMO's because someone got a drop they wanted.

If you're quitting EVE over pvp, you shouldn't have started playing it in the first place. UO and SWG both demonstrated exactly what happens when you drastically change a game from it's original vision to cater to either the most vocal group, or the all mighty dollar.

EVE has lasted longer than many triple A developed MMO's, and had more success than a lot of them, there's no reason for CCP to make it into something it was never intended to be.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#172 - 2012-11-01 22:15:54 UTC
Natsett Amuinn wrote:
Don't understand why anyone who dislikes pvp, and doesn't want to ever get involved in pvp, would start playing EVE in the first place. No one starts playing EVE under the impression that they never have to experience pvp.

Actually, I personally started playing at the insistence of a personal friend who told me little more than that it was a space game. I literally managed to be generally unaware of and unaffected by ship to ship PvP for most of the first year of play.
Bodega Cat
Expedition Spartica
#173 - 2012-11-01 22:22:44 UTC  |  Edited by: Bodega Cat
Tyberius Franklin wrote:
Natsett Amuinn wrote:
Don't understand why anyone who dislikes pvp, and doesn't want to ever get involved in pvp, would start playing EVE in the first place. No one starts playing EVE under the impression that they never have to experience pvp.

Actually, I personally started playing at the insistence of a personal friend who told me little more than that it was a space game. I literally managed to be generally unaware of and unaffected by ship to ship PvP for most of the first year of play.


The beariest carebeariest care bear of all bears is at best, a shady, selfish, dirty arms dealer.

No one that plays this game is innocent. People that profit off of things that in turn get used to blow up others cannot claim ignorance as a defense for their playstyle.

Everything in eve is Verse. Other. Players on some level. We are all actively participating in the grand dance.
Natsett Amuinn
Caldari Provisions
Caldari State
#174 - 2012-11-01 22:24:56 UTC
Tyberius Franklin wrote:
Natsett Amuinn wrote:
Don't understand why anyone who dislikes pvp, and doesn't want to ever get involved in pvp, would start playing EVE in the first place. No one starts playing EVE under the impression that they never have to experience pvp.

Actually, I personally started playing at the insistence of a personal friend who told me little more than that it was a space game. I literally managed to be generally unaware of and unaffected by ship to ship PvP for most of the first year of play.

Always exceptions to the rule.

My brother got me into EVE in '05, he thought I would like it because I'm a space and sci-fi nut who can't stand non pvp games.

He rage quit a few years ago after someone blew up his ship; never came back.

"Dude, don't quit, why are you quitting?"

"**** that **** man, it's bullshit."

"But you told me that could happen, why are mad?"

"Whatever dude, **** that ****, it's bullshit."

Fast forward a couple years and I'm still trying to get him to come back and he finally says to me "You know, I thought I wouldn't mind the pvp, but I realized it's not for me."

Not enough people will admit that. Many feel they've made an investment, and instead of just admitting that it's really not for them, it's easier for them to just demand it be removed or be made difficult enough that no one wants to do it.

It's not the games fault, it's entirely their own.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#175 - 2012-11-01 22:27:38 UTC  |  Edited by: Tyberius Franklin
Bodega Cat wrote:
Tyberius Franklin wrote:
Natsett Amuinn wrote:
Don't understand why anyone who dislikes pvp, and doesn't want to ever get involved in pvp, would start playing EVE in the first place. No one starts playing EVE under the impression that they never have to experience pvp.

Actually, I personally started playing at the insistence of a personal friend who told me little more than that it was a space game. I literally managed to be generally unaware of and unaffected by ship to ship PvP for most of the first year of play.


The beariest carebeariest care bear of all bears is at best, a shady, selfish, dirty arms dealer.

No one that plays this game is innocent. People that profit off of things that in turn get used to blow up others cannot claim ignorance as a defense for their playstyle.

Everything in eve is Verse. Other. Players on some level.

To be technical I said I was "unaware of and unaffected by ship to ship PvP," which is true in a direct fashion. I may have unwittingly facilitated it for others in some way but I neither engaged nor was engaged by another player ship.
Bodega Cat
Expedition Spartica
#176 - 2012-11-01 22:32:26 UTC  |  Edited by: Bodega Cat
Tyberius Franklin wrote:
Bodega Cat wrote:
Tyberius Franklin wrote:
Natsett Amuinn wrote:
Don't understand why anyone who dislikes pvp, and doesn't want to ever get involved in pvp, would start playing EVE in the first place. No one starts playing EVE under the impression that they never have to experience pvp.

Actually, I personally started playing at the insistence of a personal friend who told me little more than that it was a space game. I literally managed to be generally unaware of and unaffected by ship to ship PvP for most of the first year of play.


The beariest carebeariest care bear of all bears is at best, a shady, selfish, dirty arms dealer.

No one that plays this game is innocent. People that profit off of things that in turn get used to blow up others cannot claim ignorance as a defense for their playstyle.

Everything in eve is Verse. Other. Players on some level.

To be technical I said I was "unaware of and unaffected by ship to ship PvP," which is true in a direct fashion. I may have facilitated it for others in some way but i neither engaged nor was engaged by another player ship.


I understand, and you're right. Their are still people completely unaware that when they just sell their junk at a station at whatever the buy order there may be, they are effectively getting PVP'ed by some industrialist. Some may be entirely okay with this because that arena isn't there "game", and they accept that they're out matched in that respect.

We all get caught outside of our own "milieu" on occasion, and thats what makes people rage. Others, well, they just laugh about it and respect thats what makes this game so brilliant as well.

A shark out of water isn't exactly an apex predator anymore, and nobody can stay completely in their element forever in this game.
Tarvos Telesto
Blood Fanatics
#177 - 2012-11-01 22:48:19 UTC  |  Edited by: Tarvos Telesto
"Will the new bounty system save EvE?"

EvE was fine pass 9 years even without bounty system or with broken bounty system, no need new things to save EvE because EvE wont die, bounty system never exist in EvE, i dont care about new bounty system because i can play without it like before, for me it bring nothing fresh to EvE, incoming bouty system is still mystery thing.

After x years with broken bounty system and milion of post about it I DONT CARE.

It may offer new options etc, but im pesimist probably people with bounty on head move to station for forever afk mode like before, kiling somone with bounty on head probaby happens ocasionaly or with big luck like before.

EvE isn't game, its style of living.