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CCP, Give null everything they want

Author
Sentamon
Imperial Academy
Amarr Empire
#21 - 2012-10-31 06:51:24 UTC
Nullbears want PvP? I thought Nullbears want to make nice and safe 50,000 man alliances and cry about Highsec all day.

~ Professional Forum Alt  ~

Touval Lysander
Zero Wine
#22 - 2012-10-31 07:21:42 UTC
Sentamon wrote:
Nullbears want PvP? I thought Nullbears want to make nice and safe 50,000 man alliances and cry about Highsec all day.

This, so this.

Highsec is the place to be for ganks fights.

Even Mittani said so.

Mittens> My peons. There are no targets in 0.0, go kill miners and freighters...
Sheep> Yes master. PvP at it's FINEST......
Mittens> To war brave men of the CFC. To war!!!
Sheep> Wait. Guys. Concord? Forums? Carebears? CCP? You remember what happened last time!
Mittens> Have no fear. Gank the forums! Gank CCP! Gank carebears! Gank everythiiingg......
Sheep> Yes master......
Mittens> Ok guys, you go ahead, I'll catch up.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

Dasola
New Edens Freeports
#23 - 2012-10-31 07:34:24 UTC  |  Edited by: Dasola
Some Rando wrote:
Quote:
CCP, Give null everything they want

tbh it would result in a far better game than giving high-sec everything they want.


I think it would ruin game for everyone. Reason EvE is game we all play for enjoyment is its diversity. CCP´s hanging in balance of things so far. It offers something for many different type of players.

If nullsec carebears get what they want, highsec would turn in wasteland. Result: 0.0 people time to go mining those minerals if they want build another supercap themselfs... And we all know 0.0 players dont do that. 0.0 is just too unstable are of game for sustainable long term industry. In few days you can loose sov in system, get locked out of outpost and get screwed all arround by new owner of system...

If highsec carebears would get all they want, eve would be turned into fluffy handholding carebear heaven where no evil happens ever...

Personally im guite happy on balance things have now. 0.0 playerw get to wage those newer ending wars over ownership of system. Highsec miners get to sell minerals for those 0.0 supercap builders. And money flows in economy.

And just for records, im carebear mostly. Sometimes i spend time in 0.0, sometimes in highsec. Lowsec just not worth the trouble. Better ratting in 0.0, better ores in highsec.

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

Hrothgar Nilsson
#24 - 2012-10-31 07:50:19 UTC  |  Edited by: Hrothgar Nilsson
Mr Epeen wrote:
1) Move to Empire
2) Stop bitching and make the nice things for themselves. That's why 0.0 is there.

Mr Epeen Cool

One problem I've noticed at least is that there's a hard limit of one outpost per null-sec system.

Whereas a region like The Forge has 93 systems with 358 outposts. Something seen throughout Empire - around 4 stations on average per system.

We in null get just one maximum. That's not exactly balanced in terms of manufacturing, research, etc. capabilities.

Which kind of segues into:
Dasola wrote:
If nullsec carebears get what they want, highsec would turn in wasteland. Result: 0.0 people time to go mining those minerals if they want build another supercap themselfs... And we all know 0.0 players dont do that. 0.0 is just too unstable are of game for sustainable long term industry. In few days you can loose sov in system, get locked out of outpost and get screwed all arround by new owner of system...

If we could put down 10 or 12 outposts in a single null-sec system like there are in many high-sec systems, there'd be more stability as well as major trade hubs in null. More defensible, and much greater capacity for manufacturing.
Tikera Tissant
#25 - 2012-10-31 08:07:23 UTC  |  Edited by: Tikera Tissant
Dinsdale Pirannha wrote:
Of course, there is that risk that you could wipe out your cash flow for quite a few months, but hey, I am sure all the null sec players would gladly reactivate a ton of accounts, or start new ones, and CCP, well, you then you don't take that hit in subs.


That assumption is what can actually kill the game.

What is the reason for null sec players to suddenly activate tons of new accounts instead of the ones lost to high-sec "suggestions"?

Not everyone want 2-3 accounts. And a lot of null sec players already have more accounts. So why even more? What is the reason behind it?

Add to the fact that plex-to-plex for new accounts is about to go out the window, people will be less interested to make more accounts as they will need to pay for them.

Prices will just go high, plex will go high, renting space prices will go high as mineral needs of alliances will cost more, null sec mining won't go that high as even PvPers don't venture enough to big alliances space.
So the reason for more accounts is?

Most likely there will be a big reduction in active accounts, and if today you see 40-45 thousand active players online, you will see 30-35 at best.


CCP has the need to balance things. Else your suggestion will mean suicide ganking themselves.


Beside, with all that null vs high, I would prefer CCP to add twice as many WH systems as there are now.
Or make null like WH space and remove local.
baltec1
Bat Country
Pandemic Horde
#26 - 2012-10-31 08:12:32 UTC
Its amazing that the same high sec mouthpeices still have no idea what they are arguing against.
Ghazu
#27 - 2012-10-31 08:26:46 UTC
Bottom line is we make our own safety in null while highsec whines to devs.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Aruken Marr
The Scope
Gallente Federation
#28 - 2012-10-31 08:27:06 UTC  |  Edited by: Aruken Marr
Something, something, nullsec propaganda, something, something, bad.
Lord Zim
Gallente Federation
#29 - 2012-10-31 08:36:35 UTC  |  Edited by: Lord Zim
Dinsdale Pirannha wrote:
Please, take the most current 3 pages of forum threads, and consolidate all the things null wants done to high sec, and build an image and load it on Tranquility.

Dear god no, there are tons of absolutely harebrained ideas which would be Bad if they were implemented.

The two main problems which are facing EVE right now is
1) Nullsec isn't worth living in. PVP, sure, but not actually try to make a living in it. Mainly because it doesn't pay out nearly well enough compared to hisec L4s and the fact industrialists can't keep up with hisec.
2) Hisec is so safe and lucrative that it's directly depopulating null.

Dinsdale Pirannha wrote:
If the sub rate is up, well, I guess the null sec propagandists were right all along since a higher sub rate would also infer that this new image was a better game, and EVE and CCP are both in a better place.

On the flip side, if the sub rate has fallen off a cliff, well then, you would have empirical evidence that maybe null sec is not as all-knowing as they think, and maybe, just maybe, high sec should be protected.

If you were to activate literally every "nerf hisec" suggestion, then it would be better for CCP to just shut off the servers, and you know this. A ton of suggestions are pants on head ********, even more ******** than "hurr jumpbridges are a major force projection tool".

The suggestions which CCP should consider for this type of experiment would be something which fixes the problem of nullsec not being worth living in, probably combined with a few minor nerfs to hisec just to cement the changes in nullsec.

And the major nullsec changes I can think of would be to massively increase the number of slots available to industrialists in nullsec, along with bringing the refinery/BP research/copy/etc convenience etc up on par with (or exceed) hisec's, and the main hisec changes I would consider if the nullsec changes aren't enough would be changes to dissuade nullsec from exporting compressed ore to hisec (to facilitate refining of ore in nullsec even when there's a minor tax on it), combined with an increased manufacturing slot installation cost (when I can build a maelstrom for less than 2k, something's wrong) and possibly a minor decrease in ME efficiency to dissuade export of guns/ammo to nullsec. None of this would stop risk-averse people from doing their thing in hisec, they'd just have a monetary incentive to put themselves more at risk, and yes, that does include me and my hisec alts.

As for L4s, I honestly don't care about that beyond the fact they've set a dangerously high precedent for isk/hour rewards which everyone expects as a bare minimum these days. It's CCP's headache when it comes to the fact they've removed tons of isk sinks from the game without replacing them with their equivalent, and as a result we've got a hilarious monetary inflation going on. vOv

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Inquisitor Kitchner
The Executives
#30 - 2012-10-31 10:31:03 UTC
Iam a Spy2 wrote:
Some Rando wrote:
Quote:
CCP, Give null everything they want

tbh it would result in a far better game than giving high-sec everything they want.



no just would hand goons everything.

Tell ya right now do this and iam done thats 3 accounts out.


It took a whole 16 posts before it got to GRRR GOONS. That's quite impressive, usually it's only 4.

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

Devon Krah'tor
Native Freshfood
Minmatar Republic
#31 - 2012-10-31 11:29:37 UTC
Once made, its not so easily unmade.

what if hisec started as just a handful of systems, a place for rookies to learn the basics, maybe get recruited. and the rest of new eden was low/nullsec.

We would all adapt to the situation, no one would cry. No one would threaten to unsub because they can't handle to the thought of a challenge.


CCP please take the time to create a vision for the future of eve-o for us to see. It would end a whole lot of this bickering, and would turn a lot of discussion to constructive topics.

Nerf Hi or buff null/low I don't care. But CCP you need to figure out how to get the massive majority of the playerbase out of mom's basement. She's got to stop cooking and cleaning and taking care us, while we hold down $80k a year jobs. Time to move out.
Greater.Insight.Skill.Knowledge
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#32 - 2012-10-31 11:32:26 UTC
Thor Kerrigan wrote:
CCP, Give highsecers everything they want, put it on the test server and see how many people are pl- wait... it's already on it.

I live in highsec and I'm pretty sure it would be completely impossible to give me exactly what I want at the same time as giving the OP what he wants.
Brooks Puuntai
Solar Nexus.
#33 - 2012-10-31 11:47:28 UTC  |  Edited by: Brooks Puuntai
Live testing isn't always the best route. It would be interesting though. I still say CCP should turn off local in NPC 0.0 for 1 week/month, to test the no local vs local argument.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Vertisce Soritenshi
The Scope
Gallente Federation
#34 - 2012-10-31 12:14:45 UTC
I don't see my Sanctums and Havens back the way they were before the nerf...

I still see a large nerf coming to missiles...

I still see Jump Bridges in the game...

It's safe to say that nullsec does not always get what we want.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Jenn aSide
Worthless Carebears
The Initiative.
#35 - 2012-10-31 12:40:41 UTC
Dinsdale Pirannha wrote:
Please, take the most current 3 pages of forum threads, and consolidate all the things null wants done to high sec, and build an image and load it on Tranquility.

Just do one thing.
Give us a precise statement of how many active accounts there are (non Dust related), just before you do it.
Then keep the image up for 6 months, and then give us another snapshot of the sub base size.

I am not sure you can afford to do it, but from what all the null sec posters are inferring, your sub rate would soar.

If the sub rate is up, well, I guess the null sec propagandists were right all along since a higher sub rate would also infer that this new image was a better game, and EVE and CCP are both in a better place.

On the flip side, if the sub rate has fallen off a cliff, well then, you would have empirical evidence that maybe null sec is not as all-knowing as they think, and maybe, just maybe, high sec should be protected.

Of course, there is that risk that you could wipe out your cash flow for quite a few months, but hey, I am sure all the null sec players would gladly reactivate a ton of accounts, or start new ones, and CCP, well, you then you don't take that hit in subs.


You display paranoia and a serious persecution complex in almost every post. If you're like that in real life, I urge you to seek professional mental health help.

I'm serious dude, in my RL job I respond to lots of EDP (emotionally disturbed person) calls and the main things most of them have in common is the idea that "someone is out to get them" or take their stuff or whatever. And every time you vere off into some tirade or accuzation about "null sec zealots" ( a phrase i've seen you use over and over again) like you've been doing in the NPC AI discussions, I think "this guy is an EDP call waiting to happen".

I imagine one day there will be a man in a straight jacket sitting in the corner or a padded room rocking back and forth muttering "null-sec" over and over again......And it will be you.


Anslo
Scope Works
#36 - 2012-10-31 13:51:44 UTC
Quote:
You display paranoia and a serious persecution complex in almost every post. If you're like that in real life, I urge you to seek professional mental health help.


Why is it that every time a PvE/high sec player complains about being bullied and cries out against it in a passionate way that they need "mental help?"

[center]-_For the Proveldtariat_/-[/center]

Jenn aSide
Worthless Carebears
The Initiative.
#37 - 2012-10-31 14:03:30 UTC
Anslo wrote:
Quote:
You display paranoia and a serious persecution complex in almost every post. If you're like that in real life, I urge you to seek professional mental health help.


Why is it that every time a PvE/high sec player complains about being bullied and cries out against it in a passionate way that they need "mental help?"


Underlined the answer to your own question. If someone can "bully" you in a video game you need more help that CCP could ever provide lol.

And who is bullying the OP? If you follow the NPC AI discussions you'll simply see a paranoid person who is hurting the cause (i'm against the way the NPC AI change is being handled, but by god I wish Dinsdale was not on my "side", he's just making things worse).


Anslo
Scope Works
#38 - 2012-10-31 14:06:17 UTC
Jenn aSide wrote:

Underlined the answer to your own question. If someone can "bully" you in a video game you need more help that CCP could ever provide lol.

And who is bullying the OP? If you follow the NPC AI discussions you'll simply see a paranoid person who is hurting the cause (i'm against the way the NPC AI change is being handled, but by god I wish Dinsdale was not on my "side", he's just making things worse).




I'll agree with you on the AI changes (all of my wat [TM JIM ERA] on that), but I don't think someone is "mentally ill" because they don't like how they're treated in a game. Like it or not, people are living more and more on the net. How many studies have been done on mmo psychology and internet behavior? Saying that they're simply "mentally ill" is very regressive thinking imo. But you're entitled to it.

[center]-_For the Proveldtariat_/-[/center]

Jenn aSide
Worthless Carebears
The Initiative.
#39 - 2012-10-31 14:15:25 UTC
Anslo wrote:
Jenn aSide wrote:

Underlined the answer to your own question. If someone can "bully" you in a video game you need more help that CCP could ever provide lol.

And who is bullying the OP? If you follow the NPC AI discussions you'll simply see a paranoid person who is hurting the cause (i'm against the way the NPC AI change is being handled, but by god I wish Dinsdale was not on my "side", he's just making things worse).




I'll agree with you on the AI changes (all of my wat [TM JIM ERA] on that), but I don't think someone is "mentally ill" because they don't like how they're treated in a game. Like it or not, people are living more and more on the net. How many studies have been done on mmo psychology and internet behavior? Saying that they're simply "mentally ill" is very regressive thinking imo. But you're entitled to it.


I'm talking about Dinsdale specifically. Go read his posts critically, and you'll see how he (almost out of nowhere) flies off into an anti-null rant even if the subject is about something else (which you probably don't notice given your own anti-null slant). I'd be willing to bet that if you told him the sky was blue he'd tell you Null sec had something to do with changing the colors around to suit them.......

I don't know if he's really mentally ill or not, just saying that if I observed the same kind of behavior in a real life person during a call for service, I'd stuff that person in my patrol vehicle and run him on down to the nearest Mental health facility lol.
Inquisitor Kitchner
The Executives
#40 - 2012-10-31 14:18:18 UTC
Jenn aSide wrote:


I'm talking about Dinsdale specifically. Go read his posts critically, and you'll see how he (almost out of nowhere) flies off into an anti-null rant even if the subject is about something else (which you probably don't notice given your own anti-null slant). I'd be willing to bet that if you told him the sky was blue he'd tell you Null sec had something to do with changing the colors around to suit them.......

I don't know if he's really mentally ill or not, just saying that if I observed the same kind of behavior in a real life person during a call for service, I'd stuff that person in my patrol vehicle and run him on down to the nearest Mental health facility lol.



Confirming Dinsdale is more crazy than crazy golf.

FYI for all in this thread I'm still putting a bounty on him as soon as Retribution comes out.

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

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