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Reasons why people wont PvP and why its a waste of time for most people

Author
Tah'ris Khlador
Space Ghosts.
Break-A-Wish Foundation
#21 - 2012-10-30 19:55:08 UTC  |  Edited by: Tah'ris Khlador
Karn Dulake wrote:
...Highsec corps who live for battle and just want targets. Im a big fan of the Orphanage as they fit this mold...


Who? I thought they died a while ago.

Member of the Pink Pony Killboard Padding Alliance

Roll Sizzle Beef
Space Mutiny
#22 - 2012-10-30 19:55:30 UTC
Its not all problems, nor sides, yet its pretty valid when only low and high are concerned.
As mentioned by:
Geligdio Khan wrote:

all the juicy industrials you want to shoot are merrily mining and trading in High Sec.

The only worthwhile targets are those with isk. So you don't like to pvp in a standard "I shoot you, you shoot me", you are hunting the alts of pvpers and cutting off the wealth as its too much trouble to deal with them when they use their wealth for weapons.
Karn Dulake
Doomheim
#23 - 2012-10-30 20:05:55 UTC
Tah'ris Khlador wrote:
Karn Dulake wrote:
...Highsec corps who live for battle and just want targets. Im a big fan of the Orphanage as they fit this mold...


Who? I thought they died a while ago.




They may have done. But when they decked an alliance i was in we fought them to a standstill and they were always good guys and there CEO thanked us for the fight afterwards
I dont normally troll, but when i do i do it on General Discussion.
Gogela
Epic Ganking Time
CODE.
#24 - 2012-10-30 20:15:07 UTC
I think it has to do with a sense of ownership. Nobody really cares about this or that space because space is coated in a conformal grey goo of sameness. Your captains quarters are the same from one station to the next, and you can't even leave your room. Why fight? You can just move for a little while... it's easier. I try to pop haulers for the loot sometimes... but even that is tedious anymore. A big hit gets more and more rare because jump freighters are invulnerable if you do logistics right. Alliances fighting each other are the only ones who get a good fight, otherwise it's just you and some blob of crap fit crap ships.

A few things need to happen, and some of it CCP, knowingly or not, is already working on. First, you need to have something worth defending. The modular POS's (and man if we get a jump drive on those at some point that would really be sweet) would be such a thing if they do it right and you really feel like it's 'uniquely yours'. That's a good target. People would defend it, and others attack it. Next, empire space has to stop being the place you go to get rich. Nullsec should be the richest space... it should be better than wormholes or anything. 50% tax on all empire market transactions. Run up taxes on highsec manufacturing too... hell get rid of highsec manufacturing and research slots. level 4 missions go to lowsec. FW is fine. Incursions in highsec should be stupid and worthless. Finally, fix caps. Add a T2 'supercap killer' dread, a cyno jamming ship that can also fit a warp bubble generator like a HIC, some capital class cap jamming ships, etc... broaden out the capital offerings to balance them against one another, and for frak's sake reduce jump range significantly. It's like everyone is running around w/ infinite range portal guns out here.

That, I think, would light low and null sec on fire and get people back into the bid-ness of killing spaceships. Otherwise we just continue to trudge along with the same damn complaints in the forums and meh combat in space.

DUST is looking better... welp, off to play Halo. Get it?

Signatures should be used responsibly...

Adeleda Adoudel
Federal Navy Academy
Gallente Federation
#25 - 2012-10-30 20:16:48 UTC
Some of that applies to most people. But there are people who just enjoy the adrenaline rush. Many times I've fitted an average nado and gone looking for fights just cause I can. No hours of planning. Just oppertunity.

The killboard stats on corporation recruitment isn't always about kills. Sometimes corps just need to see you are actively engaging stuff. Whether winning or losing.

The whole taking hours of planning part... sure there are those engagements. But there's also, like I did last night, the odd roam that's just grab a few drakes and head to enemy space.
We expected to die. We ended up owning a fleet larger in size and firepower.

Sometimes its not all strategy. Sometimes its just a 'why the hell not' moment.
Dar Manic
Dirt Road Services
#26 - 2012-10-30 20:17:16 UTC
"DUST is looking better... welp, off to play Halo. Get it? "

Can I have your stuff?

I just don't understand null sec players.

**Please note: **Anytime I use the phrase PvP in a post, I'm talking about shooting/combat/killing things/blowing things up. Thank you.

Gogela
Epic Ganking Time
CODE.
#27 - 2012-10-30 20:22:17 UTC  |  Edited by: Gogela
Dar Manic wrote:
"DUST is looking better... welp, off to play Halo. Get it? "

Can I have your stuff?

Why would I ever have to unsub? Honestly? I will never unsub. The game can burn to the ground, I could be the only one logging in, and I'd still sub because I'm rich, b****! (in internet spaceships anyway)

If I ever did rage quit, I would just detonate omgwtf expensive ship after omgwtf expensive ship in front of jita 4-4 until I was broke to spite you anyway, and than recycle. ...because I care about the environment. P

Edit: I'm not a one game guy anymore. I play the hell out of Halo and am looking forward to 4 coming out. DUST has potential... sure... CCP likes to talk about potential but until recently didn't seem to be making much of an effort to actually achieve it. I got a PS3 JUST for DUST. Played it a bit... downloaded Wipeout HD and now I'm doing that instead on the PS3. Halo 4 is just so far out there... I'll play that 'till I'm sick of it or DUST gets better than Halo 4. Will it happen? Who cares? I'm just playing video games. You know... for fun. I'm vested in EvE, and I want it to be fun, so I'm making suggestions. That said... I WILL have fun. Either in new eden or somewhere else.

Signatures should be used responsibly...

Serf of Hurlbat
Duckfleet
#28 - 2012-10-30 20:24:42 UTC
Gogela wrote:
Dar Manic wrote:
"DUST is looking better... welp, off to play Halo. Get it? "

Can I have your stuff?

Why would I ever have to unsub? Honestly? I will never unsub. The game can burn to the ground, I could be the only one logging in, and I'd still sub because I'm rich, b****! (in internet spaceships anyway)

If I ever did rage quit, I would just detonate omgwtf expensive ship after omgwtf expensive ship in front of jita 4-4 until I was broke to spite you anyway, and than recycle. ...because I care about the environment. P


I'll be with EVE until EVE shuts down, and then I'll follow CCP to their next game. It is very rare that you find talented and passionate people like the CCP, and it is important the community sticks with them.

Waddle on in.

Inxentas Ultramar
Ultramar Independent Contracting
#29 - 2012-10-30 20:36:19 UTC  |  Edited by: Inxentas Ultramar
I kind of agree with the OP. I do enjoy PvP but it serves no other purpose then my own enjoyment for 90% of the time.

I might even go as far as to classify myself as one of these 'predatory' type of players, although I'd like to add another archetype on your list. If you'd be OK with it, I'll roleplay the "mad scientist" who was shunned in Empire and arranged for a secret lab in lowsec. You can consider me to be "mostly harmless", I'm far to busy chatting and derping and generally wringing my hands in order to pvp much. But once I'm bored / done / alone, yeah, why not... let's try this new fit on some hapless ratting citizens muhahaha!

Oh, and all the while I need to be on my toes because some mercs live next door who are generally friendly but have no standings with us or whatever. Well, what do you know. Both pvp and pvp avoidance (cloaky cloaky) are seemingly relevant for me. Who would have thought? The main thing is that I have chosen for pvp to be relevant by positioning myself in a place it simply is, by investing in less secure ventures in places others avoid.

Granted, some RP and social aspect is thrown in to make matters more interesting, but that's good enough for me. Others prefer sov to make it all look big and official, but in essence it's the same thing - establishing dominance. Dominance in itself, in whatever form, can be a powerfull motivator for pvp oriented players (myself included) whether it is officially endorsed by sovereignity or not.

Off course, you are 100% correct in your statement that pvp in and of itself, yields little gameplay benefit. While I personally think that's fine in a pvp game with permaloss, I can see why some gamers would disagree. This benefit can be achieved through player action though, as players can reward one another where the game cannot, for example for keeping a system safe by gatecamping or lighting a cyno. I think this is more of a people issue then a mechanics issue, but the OP raises some valid points.
Jenn aSide
Worthless Carebears
The Initiative.
#30 - 2012-10-30 20:40:17 UTC
Ocih wrote:
And yet try to make EVE something more, it gets shot down.

'Blow stuff up' has exclusive rights in EVE and the rage monsters come out in force when someone tries to shake that foundation.



If you don't like EVE as it is, why play it.

I'm all for progess, but if I weren't happy NOW I'd do something else.
Serf of Hurlbat
Duckfleet
#31 - 2012-10-30 20:43:29 UTC
Jenn aSide wrote:
Ocih wrote:
And yet try to make EVE something more, it gets shot down.

'Blow stuff up' has exclusive rights in EVE and the rage monsters come out in force when someone tries to shake that foundation.



If you don't like EVE as it is, why play it.

I'm all for progess, but if I weren't happy NOW I'd do something else.


I play EVE because it is fun to play right now, but I continue to play EVE because I know it'll still be here 10 years down the line - and at the point, it'll probably be more fun.

Waddle on in.

Casirio
Aliastra
Gallente Federation
#32 - 2012-10-30 20:44:54 UTC  |  Edited by: Casirio
some people go balls deep even though they know they will probably lose, but do it to learn, to experience, to have fun, and most importantly to bring the fight. last weekend: http://exhale.eve-kill.net/?a=kill_related&kll_id=15014639
yeah we knew it was suicide, but we're more concerned with having fun and refining our tactics/strategies.

sounds like you need to find something, or someone (a good group of friends) to fight for.
Karn Dulake
Doomheim
#33 - 2012-10-30 20:50:17 UTC
Casirio wrote:
some people go balls deep even though they know they will probably lose, but to learn, to experience, to have fun, and most importantly to bring the fight. last weekend: http://exhale.eve-kill.net/?a=kill_related&kll_id=15014639
yeah we knew it was suicide, but we're more concerned with having fun and refining our tactics/strategies.

sounds like you need to find something, or someone (a good group of friends) to fight for.



Im loving that killboard. You all just charged straight into the breach. I hope it was a lot of fun.
I dont normally troll, but when i do i do it on General Discussion.
Jack Miton
School of Applied Knowledge
Caldari State
#34 - 2012-10-30 20:51:09 UTC
You REALLY don't get EVE buddy...

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Casirio
Aliastra
Gallente Federation
#35 - 2012-10-30 20:51:36 UTC  |  Edited by: Casirio
Karn Dulake wrote:
Casirio wrote:
some people go balls deep even though they know they will probably lose, but to learn, to experience, to have fun, and most importantly to bring the fight. last weekend: http://exhale.eve-kill.net/?a=kill_related&kll_id=15014639
yeah we knew it was suicide, but we're more concerned with having fun and refining our tactics/strategies.

sounds like you need to find something, or someone (a good group of friends) to fight for.



Im loving that killboard. You all just charged straight into the breach. I hope it was a lot of fun.


it really was.. we had their archon (not on BR for some reason,) to 1/2 structure as he got out of triage and got reps :P was an awesome fight with some good guys
Eugene Kerner
TunDraGon
Goonswarm Federation
#36 - 2012-10-30 20:53:12 UTC
obvious troll is obvious...cookie?

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Karn Dulake
Doomheim
#37 - 2012-10-30 20:55:05 UTC
Jack Miton wrote:
You REALLY don't get EVE buddy...



So why dont you tell us
I dont normally troll, but when i do i do it on General Discussion.
Galaxy Pig
New Order Logistics
CODE.
#38 - 2012-10-30 21:03:50 UTC
What the... This is... What kinda carebear nonsense...

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

usrevenge
Viziam
Amarr Empire
#39 - 2012-10-30 21:08:19 UTC
Probably the biggest reason people don't PVP is because in the end it is a waste of time and resources, the only thing there is to gain is fun, if you don't have fun pvping then there is 100% no reason to do it for the majority of players.

on the other side of things, if you don't like mining, you might still do it for income, same with missions, and incursions and who knows what else.
SmilingVagrant
Doomheim
#40 - 2012-10-30 22:14:40 UTC
Karn Dulake wrote:
Christopher AET wrote:
TLDR......You don't pvp because you are bad at it.



No the problem is that im extremely good at PvP (this is my pve alt)

but its mainly predatory PvP against people who dont want it. Look at the Human nature section of the post


I have so much wild sex that if you touch my sweat you orgasm.