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Help me CCP Soundwave, you're my only hope (or Post ALL your Little Things improvements wishes!)

First post First post
Author
Mara Rinn
Cosmic Goo Convertor
#61 - 2012-10-30 10:53:18 UTC
Move login to launcher.

Allow returning to character selection without quitting the game or logging out.

Allow skill training queue to be shared by all (three) characters on an account.
Lipbite
Express Hauler
#62 - 2012-10-30 11:05:21 UTC  |  Edited by: Lipbite
Let drones auto-attack targets while in "aggressive" mode upon releasing or switching to aggressive mode in the middle of combat without player pointing them whom to attack.

Because right now if ship is jammed and player cannot target anything - released drones just flying around doing nothing.
Stegas Tyrano
The Scope
Gallente Federation
#63 - 2012-10-30 11:16:40 UTC
Make the tabs on the Unified Inventory bigger so it is easier to drag and drop items into the correct bay.

Herping your derp since 19Potato - [url=https://forums.eveonline.com/default.aspx?g=posts&m=2403364][Proposal] - Ingame Visual Adverts[/url]

Greygal
Redemption Road
Affirmative.
#64 - 2012-10-30 11:23:49 UTC

  • I can now highlight my own messages in chat. Sure would be nice to be able to highlight someone else in chat (for example, would be awesome if I could highlight the FC's chat messages in Fleet Chat)
  • Would like to stack chat channel tabs vertically, so the tabs are on the left hand side of the (stacked) chat windows, instead of across the top
  • Would LOVE the ability to define a shortcut for the following fleet broadcasts: align, warp, jump
  • Date back above the clock on lower left corner (ya, I know, date shows when we hover over the time....which is great but I really miss the big old date)

What you do for yourself dies with you, what you do for others is immortal.

Free weekly public roams & monthly NewBro new player roams!

Visit Redemption Road or join mailing list REDEMPTION ROAMS for information

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#65 - 2012-10-30 11:32:07 UTC
The customizable mouse over ID line needs to be built into the client instead of a hach that only experianced players can change.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

BrutalButFair
Fleet of the Damned
#66 - 2012-10-30 11:36:49 UTC
Bulk purchases in lp store
Pinky Denmark
The Cursed Navy
#67 - 2012-10-30 11:48:16 UTC
1/ NPC corporations are fine, but they should be heavily taxed (20% for being antisocial) and this includes refining with NPC's

2/ Apart from this I really like what CCP is doing - Regarding fleets though I would love to have a look at restrictions and ways to make the interaction more fluid and helpfull... Like free move only works on a squad level, people having to denote themself from positions to move around, the boss, commander and booster roles and how they must be retracted from someone to be given to someone else.
Also it should be possible to drag players around in the fleet tree instead of the right-click horror

3/ Drone window sometimes dissapear when launching all drones at once and a short delay occurs before they appear again... Why not let an empty drone window stay for 3 seconds before closing?

4/ When changing your avatar (my corp started a cool thing with everybody wearing sunglasses in october) the profile picture "might" change for you but everybody else has toclear cache or wait for image to update - would it crash the server to make a button to make it refresh either immediately, within the hour or at next DT?

5/ Plz fix eve mails written through Eve Gate

6/ Plz add jump bridges, titans and black ops to the "select item" menu for jumping through - just like stargates and acceleration gates have a button to "activate"

7/ Plz make it possible to retrieve shares from inactive accounts - just have them automatically return if accounts are inactive for a period of time.

8/ ???

9/ profit !!
Barrogh Habalu
Imperial Shipment
Amarr Empire
#68 - 2012-10-30 11:59:02 UTC
Enable remote personal assets management, including personal containers. It was a bit frustrating when I wanted to contract stuff in station container to someone to haul it, but somehow a potential contraband ended up there and I had to derp dozens of jumps to sort all that personally.
Aethlyn
Brutor Tribe
Minmatar Republic
#69 - 2012-10-30 12:03:59 UTC  |  Edited by: Aethlyn

  • New option when right clicking systems in map or autopilot list: "Avoid for this Route" This would work exactly like the current "Avoid solar system" with the exception of the exclusion being removed once you arrive on your goal and/or set another destination.
  • Add a third "circle animation" state to the module hud in space: cooldown/reloading - these would be shown in white or orange.
  • Contact list entries shouldn't just list the character name. If there's space, the corporation name should be listed as well (probably in a darker color).
  • With the recent targeting/bracket changes for Retribution also consider updating the small ship icons: NSCs lack some clear indicators for destroyers, battlecruisers and industrial ships (they appear as frigates, cruisers and battleships).
  • Fitting stats/info window: Move Calibration for Rigs to the Fitting tab rather than showing it under Attributes.
  • Don't remove fleet adverts if the boss of the fleet adds or removes some player to/from the watchlist (if there's no status change).
  • If there's a fleet advert, show the set fleet name instead of "Fleet" in the hierarchy view (FC position) of the Fleet window (people get invited and ask "is this the right fleet?").
  • Allow us to define a default squad in open fleets people joining on their own will fill first.
  • Allow leadership roles within fleets to tag their subordinates similar to targets in space. Letters are shown aligned to the right border of the window.
  • Allow leadership roles to clear broadcast icons from subordinates (i.e. to "reset" things like the watchlist).
  • Add the copy functionality to the Fleet Composition window.
  • Allow fleet members to disable "Warp to Fleet Member at 0km" so others can only warp to them at 10+ km (if at all).
  • Show an ingame popup once a event you set to "Accepted" starts.

Looking for more thoughts? Follow me on Twitter.

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#70 - 2012-10-30 12:10:54 UTC
Keyboard shortcut for "open corporation hangar" (open the last viewed division).

Repackage items inside containers, in ships' cargohold, in a CHA.

List all characters giving you leadership bonuses in fleet, and these bonuses.

Allow the fleet boss to warp the entire fleet (not just the fleet commander/booster). Alternatively add a new role in fleet that allows the holder to warp the fleet.

Bookmarks on grid visible as brackets in space.

Right-click in space > click a bookmark > popup menu is missing an "edit bookmark" option.

Pre-configured "low" - "medium" - "high" graphics settings. Now, before going into heavy combat, I have to adjust all 10 or w/e sliders separately every time.

Prompt before repackaging a container which has items inside.

Allow changing ownership of chat channels and mailing lists. (Owner should be able to pass ownership on to somebody else.) (Important because of security reasons - the channel owner is forever allowed in and operator of the channel. If the owner say leaves their alliance, the channel has to be recreated so that they lose access.)

Fix formatting and links in EVEmails read through EVEGate.

Automatically pause and resume skill training when jumping to a jump clone.

Color available market orders by security status (high - low - null). Or add a security status column to the market window.
Buhhdust Princess
Mind Games.
Suddenly Spaceships.
#71 - 2012-10-30 12:20:52 UTC
instead of screwing solo(ish) pvp for everyone.

Make Warfare links increase Signature Radius when activated (making t3s easier to probe, and CS' easier to hit)
Aghira
Systech Astromantics Shipyard Inc.
#72 - 2012-10-30 12:21:06 UTC
Unlock/lock vote for multiple Blueprints at once.

Unlocking 300+ Blueprints one by one is a real pita.

Es wird niemals so viel gelogen wie vor der Wahl, während des Krieges und nach der Jagd. (Otto von Bismarck)

english is not my native language.

Iam a Spy2
solo and loveing it
#73 - 2012-10-30 12:38:41 UTC
SELL ALL BUTTON!
Pinky Denmark
The Cursed Navy
#74 - 2012-10-30 12:40:04 UTC
And as someone said somewhere else: Plz let us accept convos when pressing enter and have a log with convo requests so we can convo them back whenever it's convenient if we miss some of them!!
Johnson Johnson
Science and Trade Institute
Caldari State
#75 - 2012-10-30 12:43:51 UTC
pretty much everything Marlona Sky has said in this thread
okst666
Federal Navy Academy
Gallente Federation
#76 - 2012-10-30 12:57:50 UTC  |  Edited by: okst666
* We need Alliance bookmarks or a way to share sets of bookmaks between multiple corps.

* repackage / stack stuff in POS-Modules / Cargobay

[X] < Nail here for new monitor

Warde Guildencrantz
Caldari Provisions
Caldari State
#77 - 2012-10-30 13:16:24 UTC  |  Edited by: Warde Guildencrantz
Iam a Spy2 wrote:
SELL ALL BUTTON!


do itttt

Or at least take off that really really annoying "you can't do that so fast" remark when you are selling stuff as fast as possible. If I am ABLE to do it that fast, it shouldn't cause issues by me continuously doing it that fast until I am done selling.

Ok some of these are less than serious but:

-Mark systems your route travels through as yellow (or just a different color) on your assets window.
-Fix plex prices
-Fix the moa's appearance
-When I select ships and items both and make a contract, include both in the contract, not so i have to select either the ships or the items from the create contract window in addition to the items or the ships that got chosen to be "the ones that actually got picked"
-make a trade window appear ABOVE ALL OTHER WINDOWS IN MY HANGAR, can't stand opening a trade with my alt and having to close 50 inventory windows to get to it at the bottom.
-more visual/aural feedback for ship spinning counter milestones (new station light turns on at 100, making for shinier ship, black light turns on at 1000, station window option appears at 10000, rave starts at 25000, CCP soundwave sings a congratulatory song at 100000, a plex appears in your hangar at 1000000 etc.)
make stuff happen while we are spinning (based on the counter) so we can go 'well look at that!'
-Update freighter/JF graphics
-BOOKMARKS AS BRACKETS IN SPACEEEEEEEEEEEEEE
-Bookmarks can be cloned, not so i have to make 1000 bookmarks at that spot, instead make 1 and copy and paste it many times to give to people if necessary. Corporation bookmarks only go so far. (think of it this way, people could sell multiple bookmarks to people and they would end up going there and fighting over the plex it leads to Twisted)
-Implant scanner module for use on pods that gives sec hits for using it - for ransoming

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Casirio
Aliastra
Gallente Federation
#78 - 2012-10-30 13:17:04 UTC
Remove SP loss when losing a T3 cruiser. Makes no sense lore-wise whatsoever to lose skill points when losing a ship, and no where else in Eve do any ships have the penalty. They have a high price tag already. Thanks.
Warde Guildencrantz
Caldari Provisions
Caldari State
#79 - 2012-10-30 13:33:05 UTC
Casirio wrote:
Remove SP loss when losing a T3 cruiser. Makes no sense lore-wise whatsoever to lose skill points when losing a ship, and no where else in Eve do any ships have the penalty. They have a high price tag already. Thanks.


Or make us able to eject when dying, unlike crimewatch updates say we can't do. How does it make any sense in any form of anything that after shooting someone your ship won't let you eject until a timer goes? That's stupid, emergency operations are emergency operations, they have higher priority than anything the ship can do and should be possible at any point in time, in any circumstance.

As well, WHO CARES if ejecting voids the penalty for losing a T3, that penalty is a stupid idea in the first place when they already cost a ridiculous amount! The training time isnt "extremely low and thus penalties need to be implemented for losing them", training all subsystems and the strategic cruiser skill to 5 takes longer than any other cruiser's skills to 5.

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

RubyPorto
RubysRhymes
#80 - 2012-10-30 14:01:01 UTC  |  Edited by: RubyPorto
Hangar Folders (Think corp hangar organization, but in a personal hangar).


A button to plastic wrap a group of items. Doesn't have to be (in fact, probably shouldn't be) a proper container, just something to hold a bunch of items together without having to make and fail dozens of courier contracts.
(If you've ever seeded corp contracts with ships you couldn't fly...)


I'll second Mara's suggestion:
Shared Skillqueue. Let us make queues like:
Ruby Gallente Titan 5, Blah Blah Gallente Battleship 1, Blee Bloo Gallente Frigate 2, Ruby Cyno 1, etc.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon