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Creating a new system for mining.

Author
Steven Fonulique
SF Incorporated
#21 - 2011-10-12 17:53:31 UTC
Gah forum ate my post. In a nutshell the above is exactly what I was trying to say. Allowing players to increase their yield through action instead of having the top end you are able to mine per ship requiring you to perform 1-2 actions per ship per minute would be a good thing.

This way using 4 accounts you would mine say 2-3 times as much as a single account player rather than 4 times more thus dropping the price of minerals making it a complete waste of time for anyone who doesn't multibox.
Beckett Firesnake
Viziam
Amarr Empire
#22 - 2011-10-19 10:37:43 UTC
Here is The modified SYSTEM

At first the Asteroid would not contain only one type of ORE. It is a bit strange if you think about it that each Asteroid could contain only one type of ORE and not piece of another.

A 1,0 system Asteroid could contain for example 60% of Veldspar, 20% of Scordite, 10% of Kernite, 5% of Omber and 5% of Jaspet. Another could contain 70% of Scordite, 10% of Veldspar, 10% of Pyroxeres and 10% of Omber.
A 0,5 system asteroid could contain 50% of Veldspar, 30% of Kernite, 10% of Scordite 5% of Hedbergite, and 5% of Spodumaine for example....

The aspect of the asteroid could give you an idea of the ORE that is more present in the Asteroid.

When a player mine the Asteroid, he will have a part of the ORE contain in the it more or less important depending of its skill and the quality of its strips.
For example Your Modulated Strip Miner II 1400m3 each cycle.
Your with your skills you have 10% of waste Factor.
The Asteroid lose 1540m3 of mass and the 140m3 of lost ORE is randomly dispatched between the ORE contained in the Asteroid.
Even with the best skills and tools there will always have some lost.

The Mining Crystal will allow the miner to choose what ORE he want to have in priority. So he will have less of this ORE lost while mining.

When he scan the belt, the player will have to choose an ORE and will obtain informations about the quantity this ORE present in each asteroid. A second scan of a particular asteroid will give him the excat quantity of each ORE contained in the Asteroid.

So with this system. A player could choose to mine without scanning and will have more or less of each ORE contained in the asteroid. Or he will scan it to have more of the ore that he want.
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