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EVE New Citizens Q&A

 
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New here

First post
Author
Tealeaf Duncan
Native Freshfood
Minmatar Republic
#1 - 2011-10-16 21:19:46 UTC
Hello, all.

I downloaded the client and began playing on a trial account a couple of days ago. I've played other MMO games before, but this is the first game I've played in which I've not felt "led by the hand." I must say, that is refreshing. Incredibly so.

At the end of my trial period, I'll be subscribing. I know that many of you will be blowing up my ship and some of you will certainly be podding me, and I can accept that: even embrace it as a learning experience. All I can promise is that when the time comes for battle, I will bring my best game, as woefully inadequate as it might be.

I am excited to be here, and am looking forward to all EVE has to offer. I prefer to learn on my own, but if anyone has helpful suggestions, I'm open to those as well.

I look forward to meeting you in game.

Tealeaf Duncan
Keno Skir
#2 - 2011-10-16 22:14:14 UTC
Train your base skills before you train into bigger and bigger ships. Just because you can sit in it doesn't mean you can fly it.

Also download Evemon and EFT.

Evemon helps you plan skill queues and shows all attributes that effect learning times, also it will remind you when your clone is out of date and a bunch of other stuff.

EFT lets you plan and experiment with fittings for your ships and gives a much more detailed overview of effected stats than EvE does.

Talk to anybody you can so long as you have time, most of my EvE friendships and most fun enemy's have been the result of random conversations in space.

Reduce your communications charge in the EvE mail settings menu to 1isk, this makes it far less irritating to contact you whilst still preventing spam mailers.

Lastly from me, find a trade you can easily do with semi-decent pay and build a job specific ship for it. Leave this ship in a station close to the work site and start again from scratch with a new ship for anything else you may want to do. The first ship is to fall back on WHEN you lose everything in a fireball of shame. I'v lost count of how many times i have and will in the future go from riches to rags due to a momentary lapse of judgement (usually involving a full indy and a tight schedule through lowsec).

Fly safe dude, hope to see ya out there.
Xercodo
Cruor Angelicus
#3 - 2011-10-16 22:35:16 UTC
To make it easier to figure out what those core skills are looking into the core competency certificates

You can also subscribe right now and it'll just add on to the trial period

Always shop on the market by viewing all the buy and sell orders for the region and always double check that things arent in low sec and that contract arent a scam

if it's too good to be true then it probably is

The Drake is a Lie

Mara Rinn
Cosmic Goo Convertor
#4 - 2011-10-16 23:22:20 UTC
Make sure you have a look at the New Pilot's Guide in the EVElopedia!
Tealeaf Duncan
Native Freshfood
Minmatar Republic
#5 - 2011-10-17 03:14:20 UTC
Thanks, everyone, for your suggestions. I'm looking forward to learning all I can.

See you out there between the stars.
CCP Phantom
C C P
C C P Alliance
#6 - 2011-10-17 10:52:51 UTC
Hello Tealeaf Duncan,

Welcome to the vast New Eden universe, to thrilling battles and the awesome community. Maybe you already noticed that the community gives out lots of help and advice. Most of the experienced folks enjoy sharing their knowledge. So, don't be afraid to ask!

It looks like you are not afraid of challenges or losses and with that approach you will end up having lots of fun in EVE. Even as new player you can be very helpful in PVP and sometimes you can be even the decisive part in a battle. Don't think that you are useless in PVP just because you began and veterans have years ahead of you - that is not true in EVE! Which makes it such a great experience for new players.

Some words of advice too: Bigger doesn't mean automatically better. Tackling (pinning down hostile ships and holding them in place that they can't easily escape) for example is best done with fast and agile ships, big and slow ships usually aren't of much use there. Team work is not only effective but lots of fun too, so you maybe want to look at that. Focusing your skills and experience might be a good idea too, spreading your training time over lots of different skills (some combat skills, some industry, some science and so on) might be fun, but you will achieve results faster if you focus.

CCP Phantom - Senior Community Developer

Aston Bradley
Aliastra
Gallente Federation
#7 - 2011-10-17 11:46:50 UTC  |  Edited by: Aston Bradley
From what i am reading, it seems you want to go on the pvp route. If so, it's a good idea for you to set a goal on what role you want to play as a fighter pilot. As you may already know, unlike other MMO's, bigger dosn't mean better.

Here are a few guide lines that might help you choose your ship class :

1) Frigates


Agile and fast, these are the perfect ships for crowd control. Despite having a weaker hull, Battleship are very unlikely to hit you provided that you orbit them at close range. They can only fit small guns, and one drone at best, so you won't be the best damage dealer in them. Regardless, these are very fun to fly and every fleet needs them. Tech II versions of these ships will also give you the possiblity to either fly a Cov op ship (Either a stealth bomber or cloaked scout) or an interdictor to tackle. These are very cheap ships, and their speed give them a greater chance to escape from ennemie fleets. This is an ideal ship for both solo and fleet pvp. Even if you plan to fly bigger ships ASAP, you should train well enough to fly a frigate, as it will allow you to get some action while you train for the other ships. Again, every fleet needs them, and it's good for solo, training in them is not a waste.

2) Cruiser

Bigger than frigates, these are still very fast ships. They can fit Medium sized guns, meaning that you can dps bigger targets like battlecruiser and battleships well. Some of them can still make very good tacklers, but frigates are still best in that role ( Mainly because they cost less, and being a tackler will make you a primary target). You have more mod slots and you can carry more drones. It's a good balance between speed and firepower. Specializing in cruisers will open the way to Tech III ships, which are by far the most versatile and powerfull ships in the game (But they are also super expensive, do not fly one untill you are financially prepared and have enough pvp experience). These are still very good ships to fly in both solo and fleet pvp.

3) Battlecruisers

A larger version of cruisers. They use the same medium sized gun mods but since they get more slots than cruisers they deal more dps. A small fleet of those are very effective against battleships, and can still shoot smaller targets. They aren't very fast though, so they will not be able to catch faster ships. You can solo pvp in them, but they much more expensive and they agility and speed don't give you as much chances to make an escape than a frigate or a fast cruiser. It's best to be used in group pvp, and only solo in them when you know what you are doing.

4) Battleships

This is the ship you will see most of the time in a fleet. Against other battleships or carriers, these are the ships that will deal the most damage. However, they are very slow and the large guns they carry makes them rather useless against targets smaller than a battlecruiser. This is not the ship you should use for solo PvP as they can cost over a 100 million isks and a frigate alone can wrap scramble you untill big guns arrive to finish you off. These are ships you should use of incursions, level 4 missions and fleet pvp.

These are the basic combat ships you should start sepcialize into. You also have capital and super capital ships, but you shouldn't even think about those right now. You will know when to look into them when you are ready, but for now don't make any plans for those.

You can either try to fly well all of the 4 ship sizes or focus on one ship type to fly it perfectly as soon as you can. That's up to you.

[i]FiS should be the priority, but WiS should not be burried!

Don't encourage CCP to make empty promises or Incarna will happen again![/i]

gfldex
#8 - 2011-10-17 14:48:59 UTC
Join a player corp quickly. Ask them for their killboard and have a close look at the times of explosions. If those times don't match your little clock in the bottom left corner, go somewhere else. If they let you in just like that, go somewhere else. If they don't remove rude pricks from their ranks real quick, go somewhere else.

Your first corp will most likely not be your best corp.

If you take all the sand out of the box, only the cat poo will remain.

Satav
Aliastra
Gallente Federation
#9 - 2011-10-18 16:07:45 UTC
Tealeaf Duncan wrote:
Hello, all.

I downloaded the client and began playing on a trial account a couple of days ago. I've played other MMO games before, but this is the first game I've played in which I've not felt "led by the hand." I must say, that is refreshing. Incredibly so.

At the end of my trial period, I'll be subscribing. I know that many of you will be blowing up my ship and some of you will certainly be podding me, and I can accept that: even embrace it as a learning experience. All I can promise is that when the time comes for battle, I will bring my best game, as woefully inadequate as it might be.

I am excited to be here, and am looking forward to all EVE has to offer. I prefer to learn on my own, but if anyone has helpful suggestions, I'm open to those as well.

I look forward to meeting you in game.

Tealeaf Duncan


Sounds like you have it all under control already dude. :)

My suggestions: Keep an open mind, be willing to research and work hard to achieve in-game goals, don't be afraid to ask quesitons( no one knows all the answers no matter how experienced they are.) don't pay attention to ego trips, they come and go but eve's base is made up of mature players, finally after doing your best just have fun and learn from your mistakes.

good luck sir and hope to see you out in the stars.Smile

_________________________________________________________________________________________________

"Your Erebus is docked? How did that happen?" "It took a lot of grease and pushing....."




NightCrawler 85
Phoibe Enterprises
#10 - 2011-10-19 04:06:51 UTC
Welcome to Eve and i hope we will meet,on friendly terms that is Smile
Louis deGuerre
The Dark Tribe
#11 - 2011-10-19 08:36:44 UTC
Welcome to Eve and i hope we will meet,on opposite sides of a battlefield that is Twisted
Anshio Tamark
Caldari Provisions
Caldari State
#12 - 2011-10-19 09:27:07 UTC
gfldex wrote:
Join a player corp quickly. Ask them for their killboard and have a close look at the times of explosions. If those times don't match your little clock in the bottom left corner, go somewhere else. If they let you in just like that, go somewhere else. If they don't remove rude pricks from their ranks real quick, go somewhere else.

Your first corp will most likely not be your best corp.

This. Really, your best bet will be to look for a corp who fits your playstyle and play-time. It's no use to be in a corp who aren't online when you are. They can't help you that way. Your best bet is to find someone whom you would fit with, even if it takes 5-10 interviews with their recruiters or CEOs.

And in some cases, your first corp might actually be a great one, even if it's small. In our corp, we have 15 accounts (technically 16, but one guy hasn't been online since applying, so I don't know why our CEO let him join...), and I have yet to see any signs of lack of satisfaction, even despite it being most members' first corp.

However, if players request to see our killboard, we are kinda unable to do that. What we have on eve-kill.net is more of a lossboard, really...
DeBingJos
Sebiestor Tribe
Minmatar Republic
#13 - 2011-10-19 10:17:26 UTC
Anshio Tamark wrote:
gfldex wrote:
Join a player corp quickly. Ask them for their killboard and have a close look at the times of explosions. If those times don't match your little clock in the bottom left corner, go somewhere else. If they let you in just like that, go somewhere else. If they don't remove rude pricks from their ranks real quick, go somewhere else.

Your first corp will most likely not be your best corp.

This. Really, your best bet will be to look for a corp who fits your playstyle and play-time. It's no use to be in a corp who aren't online when you are. They can't help you that way. Your best bet is to find someone whom you would fit with, even if it takes 5-10 interviews with their recruiters or CEOs.

And in some cases, your first corp might actually be a great one, even if it's small. In our corp, we have 15 accounts (technically 16, but one guy hasn't been online since applying, so I don't know why our CEO let him join...), and I have yet to see any signs of lack of satisfaction, even despite it being most members' first corp.

However, if players request to see our killboard, we are kinda unable to do that. What we have on eve-kill.net is more of a lossboard, really...


Confirming you don't need a good killboard in order to have fun. Join a relaxed corp and even if you are losing ships, you are gaining valuable experience.

Look at me, I started the game in august 2009, my killboard sucks, but I'm having fun! In the end 'having fun' is all that matters.

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

Apollo Gabriel
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#14 - 2011-10-20 04:23:47 UTC
That guy Phantom who answered you was likely fired today, good luck
Always ... Never ... Forget to check your references.   Peace out Zulu! Hope you land well!