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EVE New Citizens Q&A

 
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What Implants do I need?

Author
Bam Oumis
Imperial Academy
Amarr Empire
#1 - 2012-10-28 11:03:51 UTC
Howdy,

I am wanting to speed up my skill progression. Currently I am skilling up Electronics V.

I currently have Cybernetics IV skilled out & 13 million isk. Which specific implants should I buy to make this happen?
Mary Jane Moonbeam
Descendant Command
#2 - 2012-10-28 11:21:23 UTC
Bam Oumis
Imperial Academy
Amarr Empire
#3 - 2012-10-28 11:26:24 UTC  |  Edited by: Bam Oumis
Not sure what to do when I get there. I don't think that site is for me just yet. The search parameters are annoying also
Frank Millar
The Scope
Gallente Federation
#4 - 2012-10-28 11:34:36 UTC
Electronics have Intelligence as a Primary Attribute and Memory as a Secondary, so with +4 Implants to boost Int and Mem you'd speed up that particular field of training. I'm not sure on the prices of those at the moment, though.
Bam Oumis
Imperial Academy
Amarr Empire
#5 - 2012-10-28 11:40:26 UTC
Frank Millar wrote:
Electronics have Intelligence as a Primary Attribute and Memory as a Secondary, so with +4 Implants to boost Int and Mem you'd speed up that particular field of training. I'm not sure on the prices of those at the moment, though.


http://wiki.eveonline.com/en/wiki/Implants

So can I have up to 5 slots? how does this work?
Kehro Urgus
University of Caille
Gallente Federation
#6 - 2012-10-28 11:46:52 UTC
Bam Oumis wrote:
Frank Millar wrote:
Electronics have Intelligence as a Primary Attribute and Memory as a Secondary, so with +4 Implants to boost Int and Mem you'd speed up that particular field of training. I'm not sure on the prices of those at the moment, though.


http://wiki.eveonline.com/en/wiki/Implants

So can I have up to 5 slots? how does this work?


Attribute enhancing implants, depending on what they enhance fit in a particular slot. You can't have two implants that enhance memory for example.

Yeeee! 

Roime
Mea Culpa.
Shadow Cartel
#7 - 2012-10-28 12:03:15 UTC
Bam Oumis wrote:
Not sure what to do when I get there. I don't think that site is for me just yet. The search parameters are annoying also


You download Evemon, and use that to make skillplans and evaluate the effects of learning implants and attribute remaps. It's an extremely useful tool, like EFT or pyfa (ship fitting tools.

.

Frank Millar
The Scope
Gallente Federation
#8 - 2012-10-28 12:05:27 UTC  |  Edited by: Frank Millar
I should have added that +4 means that that particular Implant will add 4 points to the particular Attribute.

So, if your base Intelligence is 20, a +4 will make it 24.

There's 5 slots for 5 Attributes, being Intelligence, Memory, Perception, Willpower and Charisma.

From that wiki, you'd be looking out for "Standard" Implants if you want to add +4 to your Attributes; Standard Memory Augmentation in slot 2 for Memory and Standard Cybernetic Subprocessor in slot 4 for Intelligence.

Edit: Also, what Roime ^^ said. Evemon is an extremely useful 3rd party program.
Katran Luftschreck
Royal Ammatar Engineering Corps
#9 - 2012-10-29 07:23:33 UTC  |  Edited by: Katran Luftschreck
IMHO, you're better off skipping the event numbered implants for the odd. Meaning take the +1s as soon a your make a character. Switch up to +3 next if you're not in a hurry and then aim for +5s as soon as you can afford them.

For most people, the normal order is: Intelligence, Memory, Perception, Willpower and the Charisma. This is because most of your core skills are based around intelligence & memory, as well as all of your science skills. Perception & willpower come into play mostly for gunnery and, to a lesser extent, drones. As in all MMOs, charisma is the dump stat, as it only applies to the skills most people think of as being the least important.

That being said, I don't believe in templates as a religion and so you should go with whatever you want. If you've decided to be a dedicated corporate CEO then charisma should actually be your highest stat, because management, trade, accounting and diplomacy are going to be your main responsibilities. If you're going to be nothing but pew pew all the time then intelligence isn't really that important (feel free to read more into that statement), rather you'll be more focused on perception & willpower to get your gunnery maxed out faster. Any hardcore miner/industry pilot, though, will always going for the intelligence & memory at max, because of the sheer amount of science skills needed if nothing else.

http://youtu.be/t0q2F8NsYQ0