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Question on sleeper dps

Author
King Rothgar
Deadly Solutions
#1 - 2012-10-27 22:51:01 UTC
I need to know the actual amount of dps an individual sleeper BS in a class 4/5/6 capital escalation does. I do not need to know how well your *insertshiphere* tanks it, that's irrelevant to me.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Derath Ellecon
University of Caille
Gallente Federation
#2 - 2012-10-27 22:55:27 UTC
King Rothgar wrote:
I need to know the actual amount of dps an individual sleeper BS in a class 4/5/6 capital escalation does. I do not need to know how well your *insertshiphere* tanks it, that's irrelevant to me.



C4's don't have cap escalations

http://games.chruker.dk/eve_online/inventory.php?category_id=11

You can look up the stats on each sleeper there.
King Rothgar
Deadly Solutions
#3 - 2012-10-27 23:29:12 UTC
Many thanks, exactly what I was looking for. And the answer is a rather pathetic 320 dps each which matches my guesstimation from using an archon previously.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

VegasMirage
Blank-Space
Northern Coalition.
#4 - 2012-10-27 23:47:35 UTC
King Rothgar wrote:
Many thanks, exactly what I was looking for. And the answer is a rather pathetic 320 dps each which matches my guesstimation from using an archon previously.


my tengu can tank like 2600 dps so it does well in a c4

no more games... it's real this time!!!

Kalel Nimrott
Caldari Provisions
#5 - 2012-10-28 00:36:38 UTC
Not so pathetic after they neut you to death

Bob Artis, you will be missed.

O7

King Rothgar
Deadly Solutions
#6 - 2012-10-28 00:44:07 UTC
I'm not so easy to killBlink.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Jack Miton
School of Applied Knowledge
Caldari State
#7 - 2012-10-28 01:36:49 UTC
If you feel you need to know the specific numbers, you're probably not ready for escalations.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

VegasMirage
Blank-Space
Northern Coalition.
#8 - 2012-10-28 01:39:32 UTC
Jack Miton wrote:
If you feel you need to know the specific numbers, you're probably not ready for escalations.


this ^^

no more games... it's real this time!!!

Utsen Dari
Sebiestor Tribe
Minmatar Republic
#9 - 2012-10-28 02:00:14 UTC
320 turret dps
also 300 missile dps
Rroff
Antagonistic Tendencies
#10 - 2012-10-28 02:57:42 UTC  |  Edited by: Rroff
^^ Yeah Sleepless Guardians do something in the region of 617dps each or there abouts tho how well they apply that depends on a number of factors - out of web range a T3 can sig tank them fairly well but inside web range they can apply that very well to shield tanked T3s and quite a large amount of it to armor tanked ones.

C5s are relatively straight forward in that none of the regular waves really have anything to threaten a carrier backed group - C6s are another matter as you can get 6x sleepless guardians as part of a normal wave - I know of a few times where people have through a combination of errors accidentally pulled the wrong trigger spawning a BS heavy normal wave, then spawned the 2nd carrier wave trying to bail out the ships on site and ended up with 20+ elite BS on grid and losing multiple caps.


EDIT: This is the info I gathered for sleepless guardians when we started doing C5 escalations (some of this might be out-dated or inaccurate):

"40km neut range doing -36 cap/s drain (-360 cap every 10 seconds) this is slightly less than 2x t1 heavy neuts per Guardian"
"60km scram range with a 2 point scram"
"40km web range, -60% speed"
"Total dps: 616.8 - their damage profile has a slight bias towards em/thermal but by such a small amount its insignificant. Their damage is split almost equally (but not quite) between cruise missiles and a turret based attack."
"They can effectively apply full damage to 168.65Km and can hit out to 330Km max."

"They do 5400 missile volley damage and 1584 turret volley a fully escalated wave with a timed volley can do a max 55872 alpha (for comfortable logistics you should aim to have 70-80K or more EHP on the buffer your tanking on (not overall EHP))."
"Their turrets track similiar to 650mm AutoCannons or slightly better than pulse lasers. The missiles have approx 225 sig radius and 104m/s explosion velocity."

"They have a total of approx. 260K EHP - their main armor buffer has 55000 HP with average of ~76% resists (thermal resist is actually slightly higher than the others but not by any significant amount). Structure is 27500 HP with no resists. They have a local active tank of ~250dps however due to the length of time between rep cycles this is mostly irrelevant."

"They will attempt to orbit at 35Km from target at 175m/s and have a MWD velocity of 1576m/s."

"(Unconfirmed) It appears they can not recieve remote reps from other sleeper NPCs."

"They have a 400m sig radius and 30 sensor strength to each sensor type (relevant to jamming)."

"They are capable of secondary targeting so they can split focus for ewar and damage between different hostiles."

"They use preferred sig radius when selecting targets so a capital ship will generally be their main focus, ewar also appears to be a factor for selecting targets. (unconfirmed) hostile DPS and current health status do not seem to affect their target selection"
King Rothgar
Deadly Solutions
#11 - 2012-10-28 14:44:09 UTC
VegasMirage wrote:
Jack Miton wrote:
If you feel you need to know the specific numbers, you're probably not ready for escalations.


this ^^


I've done tons of them, I'm theory crafting a different way.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

VegasMirage
Blank-Space
Northern Coalition.
#12 - 2012-10-28 17:46:51 UTC
King Rothgar wrote:
VegasMirage wrote:
Jack Miton wrote:
If you feel you need to know the specific numbers, you're probably not ready for escalations.


this ^^


I'm theory crafting a different way.


you will die

no more games... it's real this time!!!

King Rothgar
Deadly Solutions
#13 - 2012-10-28 18:37:14 UTC
A distinct possibility, but how is that any different from anything else we do in eve?Cool

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Kalel Nimrott
Caldari Provisions
#14 - 2012-10-28 18:57:12 UTC
You being killed by sleepers?

Bob Artis, you will be missed.

O7