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Dev Blog: Fast Forward

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Author
Bad Messenger
Rehabilitation Clinic
#141 - 2012-10-22 20:14:28 UTC
Jaime Gomes wrote:
MAGICAL!!! SIMPLY MAGICAL!

24 hours notice. Espetacular! Especially for a paying customer. Thanks for the apretiation of being treated like dirt for the 24 hours notice. THe consideration for the players was imense. Trully unbefuking leavable.

"oh those evil afk plexers!". Like afk plexers will end with this. like plexing will end with this.

Thanks for locking up lp's of thousands of characters. this will fail either way . people will completely abandom amarr for good. and caldari will go the same way. just gallente and minmatar from now on. And the only flippings will be done by swutching for a few days and rejoin the other militia. Even alts can do that. Your work will resume to 0. only less billionaires in the game. now they will just be millionaires.

RIP caldari militia. If we dont flip systems tonight.





no point to flip, just put alt to gallente and defend tomorrow, easy lp with 1 day alts
IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#142 - 2012-10-22 20:15:25 UTC
Good patch, thank god enough warning was given to the players to make strategic decisions before such a big change.

Oh wai-

Still at least it will stop the carebears from cashing out one last time

Oh wait.


Yes its a good update and anything that nerfs farmers is good, but ninja patching isn't cool, mkay?
Ranger 1
Ranger Corp
Vae. Victis.
#143 - 2012-10-22 20:17:57 UTC  |  Edited by: Ranger 1
Jaime Gomes wrote:
MAGICAL!!! SIMPLY MAGICAL!

24 hours notice. Espetacular! Especially for a paying customer. Thanks for the apretiation of being treated like dirt for the 24 hours notice. THe consideration for the players was imense. Trully unbefuking leavable.

"oh those evil afk plexers!". Like afk plexers will end with this. like plexing will end with this.

Thanks for locking up lp's of thousands of characters. this will fail either way . people will completely abandom amarr for good. and caldari will go the same way. just gallente and minmatar from now on. And the only flippings will be done by swutching for a few days and rejoin the other militia. Even alts can do that. Your work will resume to 0. only less billionaires in the game. now they will just be millionaires.

RIP caldari militia. If we dont flip systems tonight.




You seem to forget, Amarr can flip those systems overnight if they wish too... but previously it was more profitable not to.

Now it will be in their best interest to take those systems that they have purposely left vulnerable on the Minmatar side and defend them. They need to get their Tier up and it will be easier to reap LP's if they do so.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ty Delaney
Gambit Roulette
#144 - 2012-10-22 20:18:47 UTC
X Gallentius wrote:
Farmers will move to defensive plexing.


They're only going to get paid worth a damn for d-plexing when doing so in heavily-contested systems, which means (thanks to needing to kill the rats) they'll be plexing in systems with lots of armed enemies right there. I wish them luck.
X Gallentius
Black Eagle1
#145 - 2012-10-22 20:20:14 UTC
Jaime Gomes wrote:
btw i forgott. Good to see csm supporting this. ffs
Caldari FW mission running alt spotted.
Perhaps the 75k LP/day run by the Caldari was a bit too overwhelming for the devs to look the other way. Still, that 75k LP will go a long way after the patch, and you guys don't even have to spend a week busting bunkers - (not that the farming alts did any of that sort of thing anyways).
Bad Messenger
Rehabilitation Clinic
#146 - 2012-10-22 20:22:03 UTC
Ty Delaney wrote:
X Gallentius wrote:
Farmers will move to defensive plexing.


They're only going to get paid worth a damn for d-plexing when doing so in heavily-contested systems, which means (thanks to needing to kill the rats) they'll be plexing in systems with lots of armed enemies right there. I wish them luck.


you really think that some one will still attack plex?
kalath1032
Deep Core Mining Inc.
Caldari State
#147 - 2012-10-22 20:22:34 UTC
Thanks CCP for giving us the chance to put cleverly thought out plans into action........

And Id be surprised if any large corps / alliances remain in the caldari militia any longer than a week after the changes, because you now created a system were if you all ready own 90% of the systems you will ALWAYS keep 90% of the systems as its now worth defending!

Personally I feel you would have been better off removing LP from vulnerable systems and removing T1 and T5 (just keep T2 to T4). But hey when in the 5 years ive been playing EVE have CCP even changed one thing at a time rather than trying an entirely new failed system
Ranger 1
Ranger Corp
Vae. Victis.
#148 - 2012-10-22 20:22:36 UTC
Ty Delaney wrote:
X Gallentius wrote:
Farmers will move to defensive plexing.


They're only going to get paid worth a damn for d-plexing when doing so in heavily-contested systems, which means (thanks to needing to kill the rats) they'll be plexing in systems with lots of armed enemies right there. I wish them luck.

Yep, solo ninja plexing is pretty much going the way of the Dodo. You'll have to go in with a group and fight to keep the plex. I don't really view that as a bad thing.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Veshta Yoshida
PIE Inc.
Khimi Harar
#149 - 2012-10-22 20:23:18 UTC
Ranger 1 wrote:
..Personally I believe the largest payouts possible should be for killing rival faction pilots, not territory games, but I know that is difficult to keep free of alt exploitation.

Would be possible if it was moved inside plexes. Slap a x4-5 (or MOAR!) modifier on LP-for-Kills inside plexes, logistics of needing to manually eject to give alt ship to blow up (one or other probably can't dock) combined with needing to be able to access a size restricted plex would keep abuse at bay (mostly Big smile).

Could probably throw some modifier into system upgrade paths as well .. but pew does not seem to be the focus FW from a design standpoint so 'meh' Big smile
Niko Lorenzio
United Eve Directorate
#150 - 2012-10-22 20:23:48 UTC
X Gallentius wrote:
Niko Lorenzio wrote:
"We will be implementing a cap on the number of missions one character can have open at once. This cap will affect all Security, Distribution and Mining missions, not just FW missions. The exceptions to the limit will be Storyline, Cosmos and Epic Arc missions. The current plan is for the cap to be 5 simultaneous missions."

Say what? How does this fix anything.
The most efficient way to run FW missions is to take your warp core optimized interceptor to every single agent and pick up a mission. Then you go run them all at once which increases efficiency because I think the missions were originally balanced with the expectation that the player would make 12 jumps or more per mission. If you run them all at once, then the travel time from agent to mission is reduced since you only have to make the initial trip to the enemy warzone once.

Limiting the number of open missions directly nerfs the maximum LP/hour a hard core FW mission farmer can make. It doesn't, however, nerf the amount of LP/hour a more casual mission runner can achieve.


And that's exactly how I was doing it. Would pickup 18-22 missions and run them all at once. It made it worthwhile. I don't see what the big deal with farming is. I understand doing it in stealth bombers sucks coz that provides no opportunities so they should fix it so it can't be done with SBs. I really didn't think anyone would bother doing such dangerous missions for such little reward. Oh well, it is what it is.

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

Ranger 1
Ranger Corp
Vae. Victis.
#151 - 2012-10-22 20:23:58 UTC
Bad Messenger wrote:
Ty Delaney wrote:
X Gallentius wrote:
Farmers will move to defensive plexing.


They're only going to get paid worth a damn for d-plexing when doing so in heavily-contested systems, which means (thanks to needing to kill the rats) they'll be plexing in systems with lots of armed enemies right there. I wish them luck.


you really think that some one will still attack plex?

If they want to make ISK by raising their Tier level they have little choice but to take systems (and subsequently defend them).

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

X Gallentius
Black Eagle1
#152 - 2012-10-22 20:24:05 UTC
Ranger 1 wrote:
Yep, solo ninja plexing is pretty much going the way of the Dodo. You'll have to go in with a group and fight to keep the plex. I don't really view that as a bad thing.

(afk imicus with three T1 drones in minors) Farmers are gonna farm, though not as much starting tomorrow.
Mike deVoid
University of Caille
Gallente Federation
#153 - 2012-10-22 20:24:24 UTC
I didn't manage to get these answered in the last FW thread so here goes:

1) will the faction navy still try to kill you in highsec if you have low faction standing?
2) How about after you leave FW?
3) If the answers to the above are both yes, then is there a plan to allow us to recover faction standing more than once? Data centres/epic arc can only be done the once.
Rengerel en Distel
#154 - 2012-10-22 20:26:20 UTC
I still don't like the idea of plexes showing up on the overview for everyone, especially if there's going to be a clock next to it showing it counting down (btw, don't recall seeing that suggested in any of the FW threads).

If you're in the militia, your onboard scanner should be able to find the plex; if you're not in militia, you need to scan them down.
If you're in the militia, your onboard scanner should be able to find the FW mission beacons; if you're not in the militia, you need to scan them down.
Plexes in a system should be part of the FW window if you're in the militia. Double click the system, and it shows you the loaded plexes, and their countdown timers if running. If you're in the system, you can warp to from the window.

The plexes and missions should be for militia based pvp, and pirates should have to work for their targets, not be spoonfed them by an overview.

With the increase in shiptoasting, the Report timer needs to be shortened.

X Gallentius
Black Eagle1
#155 - 2012-10-22 20:27:14 UTC
Mike deVoid wrote:
I didn't manage to get these answered in the last FW thread so here goes:

1) will the faction navy still try to kill you in highsec if you have low faction standing?
2) How about after you leave FW?
3) If the answers to the above are both yes, then is there a plan to allow us to recover faction standing more than once? Data centres/epic arc can only be done the once.

http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1403699

Epic arc, cosmos missions.
Tiberious Thessalonia
True Slave Foundations
#156 - 2012-10-22 20:28:28 UTC
IHaveCandyGetInTheVan69 wrote:
Good patch, thank god enough warning was given to the players to make strategic decisions before such a big change.

Oh wai-

Still at least it will stop the carebears from cashing out one last time

Oh wait.


Yes its a good update and anything that nerfs farmers is good, but ninja patching isn't cool, mkay?


Ninja patching would have involved no warning whatsoever.
Mike deVoid
University of Caille
Gallente Federation
#157 - 2012-10-22 20:29:57 UTC
Also:

4) when are you doing something to reduce the need to click 200,000 times in the LP store?
X Gallentius
Black Eagle1
#158 - 2012-10-22 20:30:07 UTC
Rengerel en Distel wrote:
I still don't like the idea of plexes showing up on the overview for everyone, especially if there's going to be a clock next to it showing it counting down (btw, don't recall seeing that suggested in any of the FW threads).
Pirates camping plexes is a great source of pvp.
Ty Delaney
Gambit Roulette
#159 - 2012-10-22 20:30:15 UTC
Garviel Tarrant wrote:
But now that you have done this CCP what are you going to do about Isk inflation..

Lp stores work as a decent isk sink.. With the current rate of inflation in eve don't you think you need to do something radical to fight it?

(I say increase HS tax to 10% and nerf all HS isk paying activities by 25% Twisted )



Yes, with the two major ISK sources currently FW LP stores and Tech moons, clearly the solution is to nerf high-sec income.
Ty Delaney
Gambit Roulette
#160 - 2012-10-22 20:31:32 UTC
Poetic Stanziel wrote:
Hans Jagerblitzen wrote:
IMHO, there should be only one type of plex period, with NPC's spawning either way.
OMFG?!?

Are you seriously championing Susan Black's idea that plexes should have NO ship restrictions whatsoever? Do you just blindly agree with every dumb idea she puts forward?

Who got elected to the CSM? You or her? You don't seem to do much independent thinking, that's for sure.


Jesus man, breathe.

He was talking about removing the difference between defensive and offensive plexes, not size limitations. Learn to context.