These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

Dev Blog: Fast Forward

First post First post
Author
Bad Messenger
Rehabilitation Clinic
#81 - 2012-10-22 18:14:51 UTC
CCP Phantom wrote:
Bad Messenger wrote:
To implement this earlier is biggest fuckup CCP can make in FW ever
If that is the case, then it would be great to hear why it is so in your opinion. Just saying that you think something would be bad doesn't help our developers to figure out eventual issues.



I do not see any reason why new fw will work at all.

There is no reason to attack plex at all.
- If you think that people will take any plex on tier 1 if enemy side has example tier3 , why would they ?
- LP is practically worthless after this update because you can not really compete with all those stockpiled tier5 items.
- Defending is so much easier, you can still use 1 day alts for defending.

finally i doubt there is not even contested systems to defend.

There is not driving force for whole militia like tier 5 bonused shop is now.

so people go back to missioning and FW system warfare is over.

You are nerfing FW too hard because you 1st boosted it too much.

And why to implement it on 1 day warning when it has been 6 month broken, now all systems will be on some side and no one can implement their plans.

Maybe Hans want to make sure that minmatar will not be on trouble.
CCP Fozzie
C C P
C C P Alliance
#82 - 2012-10-22 18:15:28 UTC  |  Edited by: CCP Fozzie
Poetic Stanziel wrote:
Hmm. Seems the only posting the CSM does now is to cheerlead devblogs.

At least we know the CSM is doing their job marketing the game.


My devblogs bring all the capsuleers to the yard.

In all seriousness, it's one of the side effects of showing dev blogs to the CSM ahead of time and often incorporating some of their feedback before release. Cool

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

marketjacker
Mr. Clean Corp..
#83 - 2012-10-22 18:15:57 UTC
X Gallentius wrote:
There was certainly massive levels of dialogue. Have you seen the threads?

And the only thing wrong right now is that PVP has gone from OMGWTF MASSIVE levels to OMGWTF incredible levels lately. Kills/corp are still over 2x times they were before May. So, sorry to disappoint. INFERNO WAS GREAT for FW.

But otherwise I agree a bit. Farmers will move to defensive plexing. Front is going to stagnate a bit - but it's been pretty stagnant lately anyways - where it counts. I think it will be easier for small groups to hold space because defensive farmers will do most of their defensive work for them, but it may be tougher for small groups to take a system for the same reason.


Veshta Yoshida wrote:

Thank you for vindicating all my doom'n'gloom. Saddens me on the behalf of FW that I was not proven wrong though Sad




If you enjoy killing the same 10 people and shooting dessie's and frigs, then yes I suppose FW was great. If you hunted merlins and incursus, then yea it was AMAZING.

Otherwise FW was temporarily fixed then quickly ruined by Inferno. This system was insane, the new one while it makes sense, doesn't lure in farmers, which is great, but I think everyone is about to find the FW low sec areas a little quieter. I'm glad because Caldari have all systems vunerable now and should take them. Gallente LP will never be as easy to come by as it was now, and my riches will be worth far more in the future than they were now. CCP didn't do Gallente any favors, nor Caldari.

Gallente are stuck at 11-15 systems, and Caldari are stuck with no tier 5 push because they are greedy :).
Veshta Yoshida
PIE Inc.
Khimi Harar
#84 - 2012-10-22 18:18:57 UTC
CCP Fozzie wrote:
Tomorrow is definitely not the last FW patch in the near future. We're still releasing another set of changes in Retribution at the very least.

But the system being implemented will be set in stone as it were, yes? So will those future patches be more than the NPC/ Plex changes and tweaks to the various spreadsheets .. that is my concern, because I frankly don't see how switching from swarming Zerg mechanics to a bunkering Terran ditto will do much for FW when it comes to fun/gameplay.
CCP Fozzie wrote:
And as for the storyline, all I can tell you is that I'm very excited about what I know is coming, and I'm not privy to all of the secret plans.

Don't know your sensitivity, you could be one of those people who get faint at the mention of a new iphone coming out even when knowing it will be more of the same .. just saying Big smile
Otherwise, good to know. Maddening neglect on that front so will be happy that anything is coming really ..
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#85 - 2012-10-22 18:19:31 UTC
alert
plex price crashes in multiple sectors incomeing
Price increase also coming in other sectors.


inb4 holycrapsauce
Orakkus
ImperiaI Federation
Goonswarm Federation
#86 - 2012-10-22 18:30:06 UTC
Quote:

•Have plex capture timers visible to everyone in system so you can easily tell which plexes are close to being captured.


I am kind of curious on this. To me this change doesn't really improve gameplay and this piece of intel definately favors the attacking player and not the defensive player, because I presume that the timer will be actively showing on everyone's HUD throughout the system, so you will know if an enemy is at a particular plex or not. While I see how this information could be "nice" to have, I don't see it something critical or game-breaking if it wasn't implimented. In some respects, it makes finding your opponent, particularly solo pilots, a bit too easy.

Could you clarifiy the reasoning behind this?

He's not just famous, he's "IN" famous. - Ned Nederlander

Carlton Foster
Doomheim
#87 - 2012-10-22 18:32:46 UTC  |  Edited by: Carlton Foster
Herping yourDerp wrote:
alert
plex price crashes in multiple sectors incomeing
Price increase also coming in other sectors.


inb4 holycrapsauce


I appologize for being a bit ignorant on this subject, but how exactly does this effect PLEX prices? I have heard people are getting a lot of ISK out of some imbalance or other in FW. But how does this directly effect PLEX sales? Do people with a lot of cash just buy PLEX for the thrills? I'm just curious how it all works.
Carlton Foster
Doomheim
#88 - 2012-10-22 18:33:18 UTC  |  Edited by: Carlton Foster
Oops, double post.
Radgette
EVE Irn Bru Distribution
#89 - 2012-10-22 18:36:00 UTC
i realise the afk plex system has to change as it's too easy to speed tank the plex

i do however believe having to kill the npc's which will in turn absolutely destroy your faction standings will disuade a large number of players from FW

personally i'm already -10 with amarr faction so this won't affect me, i do however think it will stop a lot of people doing offensive plexes, especially with defensive plexes offering lp as well, even if it's on a smaller scale

so perhaps lower the standing hit from the npc's in the fw plexes or i do see it becoming a graveyard.
Tiberious Thessalonia
True Slave Foundations
#90 - 2012-10-22 18:37:58 UTC
Radgette wrote:
i realise the afk plex system has to change as it's too easy to speed tank the plex

i do however believe having to kill the npc's which will in turn absolutely destroy your faction standings will disuade a large number of players from FW

personally i'm already -10 with amarr faction so this won't affect me, i do however think it will stop a lot of people doing offensive plexes, especially with defensive plexes offering lp as well, even if it's on a smaller scale

so perhaps lower the standing hit from the npc's in the fw plexes or i do see it becoming a graveyard.


Being in the opposite factions militia should absolutely tank your standings. This just makes sense.
Vyktor Abyss
Abyss Research
#91 - 2012-10-22 18:40:59 UTC
I've already given my feedback on the proposed winter changes in the relevant threads.

This early instalment is great news though.... Especially the requirement to kill all NPCs to complete an offensive plex - though as has been pointed out, this will just turn the farmers towards defensive plexing.

The proposed change of effectively making all plexes 'offensive' which I presume will come later in winter really needs to be given the boot, and a different solution to defensive plex farming be found.
- My preferred personal solution would be to make the tags count more so that EVERY LP store transaction requires some number or variety of tags (only gained from offensive plexing) making the LP themselves more dependant on the number of tags taken from offensive plexing.

This blog also caught my eye for the lack of talk of any real system upgrades.... The majority of my feedback was concerning how uninspiring I found your [CCP] vision and plans for those system upgrades and that they were the key element and resource of making people actually want to fight over FW space. I was very surprised to read nothing about them - can you please re-examine your plans for those for the next iteration (after tomorrow). They will still be the key to strategic goals and longer term fun for FW folks after the development spotlight moves away from FW.

All in all though, a very welcome surprise.

Cheers. Blink
Zarnak Wulf
Task Force 641
Empyrean Edict
#92 - 2012-10-22 18:40:59 UTC
CCP Fozzie wrote:
Poetic Stanziel wrote:
Hmm. Seems the only posting the CSM does now is to cheerlead devblogs.

At least we know the CSM is doing their job marketing the game.


My devblogs bring all the capsuleers to the yard.

In all seriousness, it's one of the side effects of showing dev blogs to the CSM ahead of time and often incorporating some of their feedback before release. Cool


I'm sorry to disturb you sir, but but but..... is there any chance I can direct your attention over to the Combat Cruiser thread. It's getting really terribubble whatever that is.
Silk daShocka
Greasy Hair Club
#93 - 2012-10-22 18:42:19 UTC
Carlton Foster wrote:
Herping yourDerp wrote:
alert
plex price crashes in multiple sectors incomeing
Price increase also coming in other sectors.


inb4 holycrapsauce


I appologize for being a bit ignorant on this subject, but how exactly does this effect PLEX prices? I have heard people are getting a lot of ISK out of some imbalance or other in FW. But how does this directly effect PLEX sales? Do people with a lot of cash just buy PLEX for the thrills? I'm just curious how it all works.


People have made alts specifically to farm FW, alot of them, some people even have multiple alts just for this purpose. You make so much money from FW it's easy to sub the FW alt with a plex. You will most likely even make that money back to some degree if you train the alt usefully, by selling him on the bazaar.
Grideris
The Scope
Gallente Federation
#94 - 2012-10-22 18:42:44 UTC
Tiberious Thessalonia wrote:
Radgette wrote:
i realise the afk plex system has to change as it's too easy to speed tank the plex

i do however believe having to kill the npc's which will in turn absolutely destroy your faction standings will disuade a large number of players from FW

personally i'm already -10 with amarr faction so this won't affect me, i do however think it will stop a lot of people doing offensive plexes, especially with defensive plexes offering lp as well, even if it's on a smaller scale

so perhaps lower the standing hit from the npc's in the fw plexes or i do see it becoming a graveyard.


Being in the opposite factions militia should absolutely tank your standings. This just makes sense.


I'm not always with this guy, but when I am, it's blatantly obvious why.

Going into Faction warfare and maintaining good standings with the faction you're fighting against should be mutually exclusive.

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

Marlona Sky
State War Academy
Caldari State
#95 - 2012-10-22 18:43:45 UTC
Good stuff. Keep the balancing changes coming and never stop.
Gritz1
Ice Fire Warriors
#96 - 2012-10-22 18:43:48 UTC
Poetic Stanziel wrote:
Hmm. Seems the only posting the CSM does now is to cheerlead devblogs.

At least we know the CSM is doing their job marketing the game.


Seems all you do is.... whine about the csm? Shocked


This surprise patch was so incredibly needed. I am completely ecstatic about having a war zone again - not a bunch of random plexing alts buzzing around backwater systems, running and hiding the second anyone comes near the plex!
Tiberious Thessalonia
True Slave Foundations
#97 - 2012-10-22 18:46:17 UTC
Grideris wrote:
Tiberious Thessalonia wrote:
Radgette wrote:
i realise the afk plex system has to change as it's too easy to speed tank the plex

i do however believe having to kill the npc's which will in turn absolutely destroy your faction standings will disuade a large number of players from FW

personally i'm already -10 with amarr faction so this won't affect me, i do however think it will stop a lot of people doing offensive plexes, especially with defensive plexes offering lp as well, even if it's on a smaller scale

so perhaps lower the standing hit from the npc's in the fw plexes or i do see it becoming a graveyard.


Being in the opposite factions militia should absolutely tank your standings. This just makes sense.


I'm not always with this guy, but when I am, it's blatantly obvious why.

Going into Faction warfare and maintaining good standings with the faction you're fighting against should be mutually exclusive.


Man, Grid, you are with me more often than not, at least in OOC things. lets just admit we are buds. <3
Grideris
The Scope
Gallente Federation
#98 - 2012-10-22 18:54:30 UTC
Tiberious Thessalonia wrote:
Grideris wrote:
Tiberious Thessalonia wrote:
Radgette wrote:
i realise the afk plex system has to change as it's too easy to speed tank the plex

i do however believe having to kill the npc's which will in turn absolutely destroy your faction standings will disuade a large number of players from FW

personally i'm already -10 with amarr faction so this won't affect me, i do however think it will stop a lot of people doing offensive plexes, especially with defensive plexes offering lp as well, even if it's on a smaller scale

so perhaps lower the standing hit from the npc's in the fw plexes or i do see it becoming a graveyard.


Being in the opposite factions militia should absolutely tank your standings. This just makes sense.


I'm not always with this guy, but when I am, it's blatantly obvious why.

Going into Faction warfare and maintaining good standings with the faction you're fighting against should be mutually exclusive.


Man, Grid, you are with me more often than not, at least in OOC things. lets just admit we are buds. <3


Fine. I admit it. Even though you're a toaster. <3

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

Shang Fei
Garoun Investment Bank
Gallente Federation
#99 - 2012-10-22 18:55:17 UTC
Very nice!
iskflakes
#100 - 2012-10-22 18:58:35 UTC
Great work CCP!

However, some criticism is needed. This change is WAY too late. This should have happened within 4 weeks of the original release, when it became obvious that FW bears were earning hundreds of billions with AFK alts, trashing the PLEX market (just look at the T5/PLEX correlation) and destroying mission runner income.

You have done a good job with this patch though. It is especially good that the FW bears will not have time to push T5 before the change.

-