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Multiple statics on all wormholes

Author
CeNSeR
Sebiestor Tribe
Minmatar Republic
#1 - 2012-10-21 20:53:28 UTC
I have read a few posts latley about changing wormhole mass and mechanics to try and make things a little harder farming sleepers and to try and promote pvp.

Would it not be a good idea to give all wormholes multiple statics?

More statics means more K162s and that means more pvp!

The situation as is, is that all highclass wormholes C5/C6 have 1 static and to my mind makes it safer to do your bear activities in which seems a little silly as most of the biggest wormhole entities reside in them.

Also giving more statics means corps and alliances will fight over any wormhole offering the best statics and not just the effects they offer.
Borlag Crendraven
The Scope
Gallente Federation
#2 - 2012-10-21 21:18:50 UTC
Rather than a simple static as such, introduce more randomness and danger by having a second "static" being of varying nature. You have your usual static that always leads to C5, high sec or what ever, then you have a guaranteed roaming hole into literally any space. Way too often you run into the exact same holes when rolling, or even when you're not rolling but simply scanning your pipe. By introducing that randomness there you take away some of the safety and that itself introduces more chances for PvP which is always good.
Jack Miton
School of Applied Knowledge
Caldari State
#3 - 2012-10-21 22:11:44 UTC
Dunno about all WHs but even if they give, say, C4s dual statics like C2s, would be great.
Except they should be dual WH statics rather than a WH and a kspace like C2s.

Very much in favour of this.
if nothing else, would make wh chain maps much more awesome :D

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

CeNSeR
Sebiestor Tribe
Minmatar Republic
#4 - 2012-10-22 02:04:17 UTC
Jack Miton wrote:
Dunno about all WHs but even if they give, say, C4s dual statics like C2s, would be great.
Except they should be dual WH statics rather than a WH and a kspace like C2s.

Very much in favour of this.
if nothing else, would make wh chain maps much more awesome :D


Can you elaborate a little on the not sure about all WHs.

What would be the downside of this?

I am not even sure CCP would consider this idea to be honest as it would maybe make kspace a little easier to access and counter to the nomadic gameplay they had in mind for some wormholes.
Kalel Nimrott
Caldari Provisions
#5 - 2012-10-22 02:36:29 UTC
Dual wspace exits for c4 are a great idea. Everyone says theyare somewhat isolated faming islands, so, why not?

Bob Artis, you will be missed.

O7

Jack Miton
School of Applied Knowledge
Caldari State
#6 - 2012-10-22 05:08:59 UTC
CeNSeR wrote:
Jack Miton wrote:
Dunno about all WHs but even if they give, say, C4s dual statics like C2s, would be great.
Except they should be dual WH statics rather than a WH and a kspace like C2s.

Very much in favour of this.
if nothing else, would make wh chain maps much more awesome :D


Can you elaborate a little on the not sure about all WHs.

What would be the downside of this?

I am not even sure CCP would consider this idea to be honest as it would maybe make kspace a little easier to access and counter to the nomadic gameplay they had in mind for some wormholes.


I didnt meant im against it as such but I can understand CCP being hesitant to change all the WHs like that at once.
I think that just giving C4s (or any other class WH, just an example) dual static would be enough of a change to get things rolling in that direction.

that said, personally i'd prefer more random WHs.
low class whs have roaming connections but their arent any from high end whs (apart from kspace ones).
they should add things like c5/6 > c4 roaming holes, c5/6 > c5/6 roamings ect. would add the extra connections whithout them being predictable.
then they should give them about double the spawn rate of the existing low class ones and double the rate for the existing ones and job's done IMO.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Svodola Darkfury
Federal Navy Academy
Gallente Federation
#7 - 2012-10-22 05:40:41 UTC
Jack Miton wrote:
Dunno about all WHs but even if they give, say, C4s dual statics like C2s, would be great.
Except they should be dual WH statics rather than a WH and a kspace like C2s.

Very much in favour of this.
if nothing else, would make wh chain maps much more awesome :D



Agreed; some farming islands are fine, but quite frankly they're all fairly PVP devoid unless a C5 corp is popping through or we catch somebody else doing C4 sites in them.

Svo.

Director of Frozen Corpse Industries.

CeNSeR
Sebiestor Tribe
Minmatar Republic
#8 - 2012-10-22 06:44:58 UTC
Borlag Crendraven wrote:
Rather than a simple static as such, introduce more randomness and danger by having a second "static" being of varying nature. You have your usual static that always leads to C5, high sec or what ever, then you have a guaranteed roaming hole into literally any space. Way too often you run into the exact same holes when rolling, or even when you're not rolling but simply scanning your pipe. By introducing that randomness there you take away some of the safety and that itself introduces more chances for PvP which is always good.


Random static would be a great idea, with random mass so you could maybe jump those caps into a C1/C4 Big smile
Pancake King
Deep Core Mining Inc.
Caldari State
#9 - 2012-10-22 07:17:48 UTC
I like it - although I'd like new statics to be only to/from W-Hole space. Leave the K-space connections as they are imo.
Irya Boone
The Scope
#10 - 2012-10-22 08:47:16 UTC
humm no no thanks.

If you want more pvp just take a ship and go in your Lsec or Null sec

Just put some Kspace connections to the c4

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Kalel Nimrott
Caldari Provisions
#11 - 2012-10-22 09:09:21 UTC
No, we wanna enter your c4.

Bob Artis, you will be missed.

O7

smokeAjoint
Catch And Release Privateering
#12 - 2012-10-22 11:25:27 UTC
Irya Boone wrote:
humm no no thanks.

If you want more pvp just take a ship and go in your Lsec or Null sec

Just put some Kspace connections to the c4


C4 needs no K-space connections


Kalel Nimrott wrote:
Dual wspace exits for c4 are a great idea. Everyone says theyare somewhat isolated faming islands, so, why not?


this would be nice

** legalize it**

Terrorfrodo
Interbus Universal
#13 - 2012-10-22 11:35:50 UTC
A second "random static" to w-space in C4-6s would be awesome Big smile

Not in C1-3s though. C1 should probably remain the shallow playing ground for newbies. C2s already have two statics. C3s with a w-space static would be just too good.

.

Borlag Crendraven
The Scope
Gallente Federation
#14 - 2012-10-22 11:42:06 UTC
CeNSeR wrote:
Borlag Crendraven wrote:
Rather than a simple static as such, introduce more randomness and danger by having a second "static" being of varying nature. You have your usual static that always leads to C5, high sec or what ever, then you have a guaranteed roaming hole into literally any space. Way too often you run into the exact same holes when rolling, or even when you're not rolling but simply scanning your pipe. By introducing that randomness there you take away some of the safety and that itself introduces more chances for PvP which is always good.


Random static would be a great idea, with random mass so you could maybe jump those caps into a C1/C4 Big smile


That would easily lead into lower class holes becoming a wasteland with the smaller and lower skill corporations abandoning them without means to fly their own capitals. Not sure if that would be worth it just to get to the guys who think they're invulnerable in their little holes with capitals built for their defense (not that they actually are, even now).

Another possible way to achieve a similar thing, would be to make K162's scannable without requiring the spawning of the said hole from the other side. Afterall if a wormhole exists somewhere, it should be possible to find it on both sides of it, not just when it's convenient for the residents of the other side.
Kryxal
Wing Born Echos
#15 - 2012-10-22 18:09:52 UTC
Personally, I like the idea of C4s having dual statics ... actually, since C2s have two different statics, why not have C4s have two statics of the SAME class, or limited to C4-C6? It's a bit of a random idea, but it's sure to turn WH chains into trees, without necessarily making the "rabbit-hole" feel of the C4-C6 any less.
Kalel Nimrott
Caldari Provisions
#16 - 2012-10-22 19:19:16 UTC  |  Edited by: Kalel Nimrott
Drunk idea. A handful of hi class wh that lets you jump capitals to lower class wh.
Eh?, Am I right, eh? EH?!?

Bob Artis, you will be missed.

O7

Ya Huei
Imperial Collective
#17 - 2012-10-23 05:44:40 UTC
Kalel Nimrott wrote:
Drunk idea. A handful of hi class wh that lets you jump capitals to lower class wh.
Eh?, Am I right, eh? EH?!?


Great idea ! Let's take this even further, and let suppose we have a "WH generating" gizmo that allows u to build up this connection when it is required ? Wouldn't that be totally awesomesauce ?


Borlag Crendraven
The Scope
Gallente Federation
#18 - 2012-10-23 06:23:42 UTC
I wouldn't go with things that make it easier to either live or invade smaller holes, but rather with just things that make it more likely to get PvP both wanted and unwanted. For example that guaranteed random class roaming WH, highly unlikely that it could be utilized for sieging as such as it'd still have the usual limitations, but at the same time it'd make it slightly harder to make safe farming conditions while providing more traffic in all wormholes.
CeNSeR
Sebiestor Tribe
Minmatar Republic
#19 - 2012-10-23 06:29:35 UTC  |  Edited by: CeNSeR
Say you had a random static in your low class Wh maybe a very rare connection would spawn that could take the mass of a caps.

I do think Whs are the best place to be in eve but it has become a little stale and needs a bit of Jazzing up!!!

Rarther than adding more content, toying with timers or mass adding a few more connections to the mix would keep me happy for a while.
William Bowman
Republic Military School
Minmatar Republic
#20 - 2012-10-24 09:41:01 UTC
I do not like this idea half as much as mine which was letting us send exploding lemmings towards a wormhole till it closes.

I also find the OP ideas more sided towards PVP, i do like PVP but there is much more to eve than that! think of the bigger picture.
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