These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

The new bounty system, and "death marks" for hisec miners

Author
Ranger 1
Ranger Corp
Vae. Victis.
#21 - 2012-10-19 17:50:04 UTC
Arduemont wrote:
Different, but not better or worse in my opinion.

Of course those suicide gankers will now not be able to enter Highsec for 30 days without being killable by almost everyone around him. So pros and cons really.



They can. It just ensures that they use that character in a very focused way, solely for suicide ganks against an already picked out target.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#22 - 2012-10-19 17:51:08 UTC
Karl Hobb wrote:
Arduemont wrote:
Of course those suicide gankers will now not be able to enter Highsec for 30 days without being killable by almost everyone around him. So pros and cons really.

The best part is that you think kill rights will be meaningful after Winter.


For the intelligent they will be very meaningful, just not overly so in this particular situation.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Solstice Project
Sebiestor Tribe
Minmatar Republic
#23 - 2012-10-19 17:52:45 UTC
Arduemont wrote:
Different, but not better or worse in my opinion.

Of course those suicide gankers will now not be able to enter Highsec for 30 days without being killable by almost everyone around him. So pros and cons really.


HAHAHAHAHAHAHAHAHAHAHAHAHA XD
Arduemont
Rotten Legion
#24 - 2012-10-19 17:52:52 UTC  |  Edited by: Arduemont
Karl Hobb wrote:
Arduemont wrote:
Of course those suicide gankers will now not be able to enter Highsec for 30 days without being killable by almost everyone around him. So pros and cons really.

The best part is that you think kill rights will be meaningful after Winter.


Maybe not for alt gankers or semi-permanent nullbears on a holiday, but at least it stops "tourist" suicide ganking, per se.

I never said the killright would be game-changing (nice of you to think you can ridicule me for something you thought I meant), but they will be there and they will affect some people significantly.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Lin-Young Borovskova
Doomheim
#25 - 2012-10-19 17:54:35 UTC
KrakizBad wrote:
Looking forward to encouraging ganking on shiny Incursion fleets.


I thought you think like Zim and Darth: high sec is safer than ever Lol

brb

Dessau
The Scope
#26 - 2012-10-19 18:01:52 UTC
So...

  1. Accost High Sec miner
  2. If no response, Bump and move to next miner
  3. If response, Ransom for 365 day Indulgence
  4. If accepted, move to next miner
  5. If declined, Bounty exhumer by type

...sounds like a workable flow.

Personally, I'm only interested in punishing AFK'ers and macrominers, but don't have a spare 5 billion for that purpose.
Moondancer Starweaver
Hideaway Hunters
The Hideaway.
#27 - 2012-10-19 18:01:57 UTC
Well i think it can (not sure if it will) create an interesting dynamic where you have gankers killing miners and miners selling kill rights to bounty hunters, and bounty hunters killing gankers
Karl Hobb
Imperial Margarine
#28 - 2012-10-19 18:03:28 UTC
Arduemont wrote:
Of course those suicide gankers will now not be able to enter Highsec for 30 days without being killable by almost everyone around him. So pros and cons really.
Arduemont wrote:
nice of you to think you can ridicule me for something you thought I meant

So, if you're not talking about kill rights, what are you talking about?

A professional astro-bastard was not available so they sent me.

Solstice Project
Sebiestor Tribe
Minmatar Republic
#29 - 2012-10-19 18:05:20 UTC
Arduemont wrote:
Karl Hobb wrote:
Arduemont wrote:
Of course those suicide gankers will now not be able to enter Highsec for 30 days without being killable by almost everyone around him. So pros and cons really.

The best part is that you think kill rights will be meaningful after Winter.


Maybe not for alt gankers or semi-permanent nullbears on a holiday, but at least it stops "tourist" suicide ganking, per se.

I never said the killright would be game-changing (nice of you to think you can ridicule me for something you thought I meant), but they will be there and they will affect some people significantly.

So, now you're talking crap because people responded to what you *actually* said ?

Way to go, really.
Lin-Young Borovskova
Doomheim
#30 - 2012-10-19 18:07:03 UTC
Moondancer Starweaver wrote:
Well i think it can (not sure if it will) create an interesting dynamic where you have gankers killing miners and miners selling kill rights to bounty hunters, and bounty hunters killing gankers



The second being the "other alt" of the "third" one
How to create easy to exploit features Lol

brb

Riot Girl
You'll Cowards Don't Even Smoke Crack
#31 - 2012-10-19 18:07:19 UTC
So after reading the article, it seems the new bounty system will keep high-sec players firmly in high-sec. If you place a bounty on a miner, they are still relatively safe in high-sec but in low sec they are an open target. They will never enter low-sec.
Lin-Young Borovskova
Doomheim
#32 - 2012-10-19 18:13:23 UTC
Riot Girl wrote:
So after reading the article, it seems the new bounty system will keep high-sec players firmly in high-sec. If you place a bounty on a miner, they are still relatively safe in high-sec but in low sec they are an open target. They will never enter low-sec.



Witch is not what usual moaners ask, they ask more easy to kill targets and don't give a crap there will not be more players in low after this.

brb

destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Looking for Trouble
#33 - 2012-10-19 18:13:55 UTC
Yay another passive income.

Wait. Shocked

I'm betting a goon came up with this bounty system. since their looseing the isk war. In the tech moon war..
Arduemont
Rotten Legion
#34 - 2012-10-19 18:16:18 UTC  |  Edited by: Arduemont
Solstice Project wrote:

So, now you're talking crap because people responded to what you *actually* said ?

Way to go, really.


All I said was the the killrights were a con to the bounty's pro. Admittedly only if your not using alts, and if your not going to spend the next 30 days in null/low anyway. Even without those two, it is still a restriction. For 30 days, if they enter highsec they can't go anywhere near any trade hubs without dying, simple as that. They've already said the killrights will be obvious, visible and activated by anyone.

You may think my comment was stupid, but only because your too stubborn and stupid to think about it thoroughly.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Dread Pirate Pete
Doomheim
#35 - 2012-10-19 18:23:53 UTC
I can't help but note that if all these people crying for the violent death of carebears actually had their way anyone who shoots stuff for a living will have to spend even more time grinding isk to pay for ships getting more expensive when production dwindles due to lack of minerals. Roll
Solstice Project
Sebiestor Tribe
Minmatar Republic
#36 - 2012-10-19 18:33:51 UTC
Arduemont wrote:
Solstice Project wrote:

So, now you're talking crap because people responded to what you *actually* said ?

Way to go, really.


All I said was the the killrights were a con to the bounty's pro. Admittedly only if your not using alts, and if your not going to spend the next 30 days in null/low anyway. Even without those two, it is still a restriction. For 30 days, if they enter highsec they can't go anywhere near any trade hubs without dying, simple as that. They've already said the killrights will be obvious, visible and activated by anyone.

You may think my comment was stupid, but only because your too stubborn and stupid to think about it thoroughly.

It's easy to teach people how to survive being free for all.
It's not really an issue, except for those who can't adapt.

I didn't judge your post at all ... why do you react to something you thought i implied, although i didn't ?
Ranger 1
Ranger Corp
Vae. Victis.
#37 - 2012-10-19 18:34:31 UTC
Dread Pirate Pete wrote:
I can't help but note that if all these people crying for the violent death of carebears actually had their way anyone who shoots stuff for a living will have to spend even more time grinding isk to pay for ships getting more expensive when production dwindles due to lack of minerals. Roll

Meaning miners make much better profit for their time spent.
Those Goons, always giving and giving and giving....

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Ranger 1
Ranger Corp
Vae. Victis.
#38 - 2012-10-19 18:37:43 UTC
It's almost like CCP "knew" this was coming when they rebalanced mining vessels.

It's like they had a plan or something.... wierd..... Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Darth Khasei
Wavestar Business Ventures Inc.
#39 - 2012-10-19 20:04:38 UTC  |  Edited by: Darth Khasei
Ranger 1 wrote:
To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight, out run, or out wit your competitors.
If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set as the rest of the player base. Smile


Respect. Cool

I think that you have the best sig in the forums.
Arduemont
Rotten Legion
#40 - 2012-10-19 20:35:44 UTC  |  Edited by: Arduemont
Solstice Project wrote:
... why do you react to something you thought i implied, although i didn't ?


I said almost exactly that a few posts ago.

Solstice Project wrote:

So, now you're talking crap because people responded to what you *actually* said ?

Way to go, really.


That's what you replied.

Solstice Project wrote:
It's not really an issue, except for those who can't adapt.


Above, you just reworded what I said in the original post you laughed at.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf