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Fleet hangars and changes to various settings

First post First post
Author
Iniquita
Perkone
Caldari State
#21 - 2012-10-19 16:11:43 UTC  |  Edited by: Iniquita
Quote:
Corp members can access both the SMB and the fleet hangar with the setting "Allow corp member usage"
Fleet members can access both the SMB and the fleet hangar with the setting "Allow fleet member usage"


Since most pilots of larger ships like suppercarriers and titans use their fleet hangar to store expensive modules which go on their ship, yet also have a large SMB to allow for reshipping options for other members such as spare dictors and the like. Wouldn't it make more sense to have seperate check boxes for fleet hangar and SMB access?

I may want someone to be able to take ships from my SMB but that doesn't mean I want to give them access to the fuel and officer mods in my fleet hangar.
Alli Othman
Republic Military School
Minmatar Republic
#22 - 2012-10-19 16:12:40 UTC
Maintain divisions with separate access options for them (I may want someone able to grab a module to refit, but not something expensive or that *I* will need to refit to, so having a fleet-members-have-at-it division is beyond necessary), and please please please have separate SMB and Hangar access options. There's far too many issues that arise without having these two things that will just encourage orca and cap pilots to just never allow access at all otherwise.
ELA Riald
Caldari Provisions
Caldari State
#23 - 2012-10-19 16:13:18 UTC
Indeterminacy wrote:
I disagree. The current mechanism being tested is simpler. Simpler = better IMO.

Then you obviously don't store anything expensive in your capital.

I want to give out rifters, not my expensive faction stuff.

-Sun Tzu

Skrilla Zilla
Doomheim
#24 - 2012-10-19 16:15:56 UTC
Wibla wrote:
1. Separate access options for SMB and Fleet hangar
2. Do not remove divisions from the fleet hangar.


This.
I might want to let people grab cyno ships out of my SMB but not those officer cap rechargers sitting in my CHA.
Divisions are also incredibly useful, they should stay.
Vincent Gaines
Deep Core Mining Inc.
Caldari State
#25 - 2012-10-19 16:18:51 UTC
Does the setting save for "allow corp/alliance access" and is it saved to the character or to the ship?

Not a diplo. 

The above post was edited for spelling.

Lors Dornick
Kallisti Industries
#26 - 2012-10-19 16:33:16 UTC
CCP Habakuk wrote:

Fleet hangars:
Corporation hangars on capital ships and Orcas have been converted into fleet hangars. These fleet hangars have no divisions and corp roles are irrelevant. The size of the fleet hangar is the same as the old corp hangar and all items are moved from the corp hangar to the fleet hangar at deployment of the patch.


Aargh!

Using an Orca for mining support (absurd but it happens) will in most cases mean that you use the Corp Hanger to transfer (and finally store) ore and carry replacement crystals.

Having both types in one hangar will create lots of pain for both miners and Orca pilots.

CCP Greyscale: As to starbases, we agree it's pretty terrible, but we don't want to delay the entire release just for this one factor.

Artemisia Doubleday
Doomheim
#27 - 2012-10-19 16:35:52 UTC  |  Edited by: Artemisia Doubleday
CCP Habakuk wrote:
Storing the forcefield password of ships on the server
Forcefield passwords are now stored on the server. But: We are currently working on another iteration of this to improve the consistency. Please do not send bugreports about this yet. ;)


What about ships I sell? If I set the password for my pos on a ship and then sell it on the market or on contract do either of those clear the saved passwords?

I'm not terribly worried about the new hanger setup; the Unified inventory, as most people seem to forget, has filters that will make most of these concerns moot.
agrajag119
Caldari Provisions
Caldari State
#28 - 2012-10-19 16:58:52 UTC
Reiterating the question - Will we be able to drop items *into* a fleet hangar if the box isn't checked. Losing that ability will play havoc with a great number of things.
Kari Juptris
Dreddit
Test Alliance Please Ignore
#29 - 2012-10-19 17:06:17 UTC
Indeterminacy wrote:
Wibla wrote:
1. Separate access options for SMB and Fleet hangar
2. Do not remove divisions from the fleet hangar.


I disagree. The current mechanism being tested is simpler. Simpler = better IMO.


Tell me about the billions of isk and hundreds of items you have stored in your capital ship. No?
We need divisions to maintain organization in bays. The names of the divisions are always the corp names, but in my capitals they're all used for my personal use and allow me to quickly find a bunch of items that I want grouped together. EX: OH GOD, SWAP FROM CAP FIT TO TANK FIT NOW NOW NOW
Gritz1
Ice Fire Warriors
#30 - 2012-10-19 17:09:26 UTC
I used the different hangars quite often when organizing things for myself, deliveries for others, and so on. Please let them stay!
NickG158 Sasen
Caldari Provisions
Caldari State
#31 - 2012-10-19 17:19:33 UTC
Rascal deJascal wrote:
I guess this also means that items in the fleet hangars can now be scanned.

Doesn't say that in the article at all.
LethalGeek
Sebiestor Tribe
Minmatar Republic
#32 - 2012-10-19 17:25:57 UTC
It's like the people here complaining about losing their capital divisions have never noticed the Search function in the universal Inventory or that they can make custom filters they can toggle at will.

Or they can be lazy whiners instead of learning how to do these things, whatever.
raukosen
Doomheim
#33 - 2012-10-19 17:36:57 UTC
LethalGeek wrote:
It's like the people here complaining about losing their capital divisions have never noticed the Search function in the universal Inventory or that they can make custom filters they can toggle at will.

Or they can be lazy whiners instead of learning how to do these things, whatever.


What a great reason for removing functionality.
Now you can achieve the same result through a much more complicated method!
Thomas Gilmour
Doomheim
#34 - 2012-10-19 17:50:02 UTC  |  Edited by: Thomas Gilmour
'he hell CCP?!
NO. We like the CHA divisions for all the reasons stated above.
Select-able divisions with a toggle for corp/fleet give/take would be the best way to do this.

LethalGeek wrote:
It's like the people here complaining about losing their capital divisions have never noticed the Search function in the universal Inventory or that they can make custom filters they can toggle at will.

Or they can be lazy whiners instead of learning how to do these things, whatever.

Those filters don't let me select a group of modules to refit with.
Iniquita
Perkone
Caldari State
#35 - 2012-10-19 17:51:32 UTC
LethalGeek wrote:
It's like the people here complaining about losing their capital divisions have never noticed the Search function in the universal Inventory or that they can make custom filters they can toggle at will.

Or they can be lazy whiners instead of learning how to do these things, whatever.



It's more than just sorting. Divisions gave a way to restrict access to certain items as without the roles to see certain divisions you could not take from them either.
War Kitten
Panda McLegion
#36 - 2012-10-19 18:03:48 UTC
LethalGeek wrote:
It's like the people here complaining about losing their capital divisions have never noticed the Search function in the universal Inventory or that they can make custom filters they can toggle at will.

Or they can be lazy whiners instead of learning how to do these things, whatever.


It's like you read half of a post and missed the point entirely.

Allowing access to *some* corp hangars, not the entire fleet hangar, was a useful distinction.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Lord Haur
Star Frontiers
Brotherhood of Spacers
#37 - 2012-10-19 18:07:11 UTC
LethalGeek wrote:
It's like the people here complaining about losing their capital divisions have never noticed the Search function in the universal Inventory or that they can make custom filters they can toggle at will.

Or they can be lazy whiners instead of learning how to do these things, whatever.


In a not so subtle way, imagine what would happen if you removed all corp hanger divisions. I imagine your corporation has divisions set aside for things such as corp ships, general corp items, Capital-related assets, Industry/POS fuel type stuffs, and of course not forgetting your CEO/Director's collective stash/other highly-controlled items. Now everything is in one hanger.

Now tell me search functions and filters do the same job as divisions.
LethalGeek
Sebiestor Tribe
Minmatar Republic
#38 - 2012-10-19 18:19:17 UTC
Sorry I didn't realize a bunch of you were insane and just lugging around valuable equipment in capital hangers 24/7 for whatever reason instead of either keeping them locked away in stations/POS hangers or actively using them. Guess I'm a weirdo and put my toys away when I'm not using them?

I've spent enough time in the S&I window, POSes, PI, and the such to stop trying to meticulously place everything in perfect little stacks. Waste of effort, truly. I just fill things up and hit build/transfer/whatever until everything's done and move on with my day.
Iniquita
Perkone
Caldari State
#39 - 2012-10-19 18:31:13 UTC
LethalGeek wrote:
Sorry I didn't realize a bunch of you were insane and just lugging around valuable equipment in capital hangers 24/7 for whatever reason instead of either keeping them locked away in stations/POS hangers or actively using them. Guess I'm a weirdo and put my toys away when I'm not using them?


Let me just dock up my titan....
Kari Juptris
Dreddit
Test Alliance Please Ignore
#40 - 2012-10-19 18:34:15 UTC  |  Edited by: Kari Juptris
LethalGeek wrote:
Sorry I didn't realize a bunch of you were insane and just lugging around valuable equipment in capital hangers 24/7 for whatever reason instead of either keeping them locked away in stations/POS hangers or actively using them. Guess I'm a weirdo and put my toys away when I'm not using them?


You just missed the mark and need to work on your reading comprehension or understanding of game mechanics.

You don't just throw your alternate fits in a POS when you're flying a capital or super. You carry as much as you can with you, because if you get caught with your pants down you don't want to lose your 24 billion isk ship because you left your tank fit at home. You also don't want to idle in each midpoint for half an hour to cap back up either.

LethalGeek wrote:
I've spent enough time in the S&I window, POSes, PI, and the such to stop trying to meticulously place everything in perfect little stacks. Waste of effort, truly. I just fill things up and hit build/transfer/whatever until everything's done and move on with my day.


Your super convoy has been hotdropped by the HBC.

Please select your tank fit from among the other 100 items you have in your hanger. You have 10 seconds before those doomsdays land, so you'd better do it fast.

3..... 2..... 1..... Your supercarrier was just headshot by titans because you couldn't fit your tank fast enough. I hope you didn't want that 30 billion investment anyway. Maybe you'd have lived if you'd survived the first volley, who knows.