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[Proposal] Ways to stop AFK Game play

Author
Prince Kobol
#1 - 2012-10-19 12:22:04 UTC
Hey All,

One of my personal issues with Eve and perhaps some others is the way you can play and earn isk whilst afk.

I think perhaps the following changes could help limit this.

Mining in High Sec

Since the change to the Mack, it is now easier then ever to afk mine in HS.

A possible way to combat this would be by changing the way belts rats work.

Instead of them just spawning and doing zlich, put a timer on where if they are not destroyed after x time, a new wave will appear.

This wave will include bigger rats which do more damage and will also scram the target ship.

Also a change the NPC rats so they change targets to include drones.

In order to stop people from farming the additional rats, make them give no bounty and no drops.

I feel this might help combat afk mining and perhaps some bots without having to nerf or buff anything.

Missions / Complexes / Anons / Sigs Sites

CCP have already annouced changes to the AI and hopefully they will continue down this path. I would like to see more NPC's using neuts, ECM's, webs and scrams introduced.

However, I feel that more needs to be done.

Introduce random elements into each of these. Effectively so you have a general idea what you are going to face but never 100%

Not only would this help with the afk but it will also help making these slightly more interesting.

I would use sites in WH as a guide as you can not afk these due to the NPC's AI





Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#2 - 2012-10-19 14:03:17 UTC
If the act of being AFK itself offends you, you will have to suggest something against traders, haulers, PI, moon mining, manufacturing, etc. who make money while offline.

If it's not just the fact that they are AFK, you will have to provide reason why you're picking on these two groups in particular.
Cyprus Black
School of Applied Knowledge
Caldari State
#3 - 2012-10-19 14:33:04 UTC
As another player said in another thread:
Corina Jarr wrote:
Can you come up with a way to do this (removing afk cloaking) that does not hurt active cloakers?


So far no one has.
It's a little different but the argument stands. Can you come up with a way to remove AFK play without hurting active players? So far no one has.

Your proposal does nothing to squelch AFK play without hurting active players. The main problem is that active players who mine are indistinguishable from AFK players who mine. Their behavior is exactly the same and that is the fault of mining mechanics, not players.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Nariya Kentaya
Ministry of War
Amarr Empire
#4 - 2012-10-19 14:59:13 UTC
Cyprus Black wrote:
As another player said in another thread:
Corina Jarr wrote:
Can you come up with a way to do this (removing afk cloaking) that does not hurt active cloakers?


So far no one has.
It's a little different but the argument stands. Can you come up with a way to remove AFK play without hurting active players? So far no one has.

Your proposal does nothing to squelch AFK play without hurting active players. The main problem is that active players who mine are indistinguishable from AFK players who mine. Their behavior is exactly the same and that is the fault of mining mechanics, not players.

best way to discourage afk gameplay?

frolic around in gank-destroyer, find afk, suicide afk, afk forgets to elarn the error of his ways, suicide again, rins repeat.

now either youll get rich off hulkageddon, or people will stop afk mining in yield-fits. either way is a win in my book.
Prince Kobol
#5 - 2012-10-19 15:12:24 UTC
Abdiel Kavash wrote:
If the act of being AFK itself offends you, you will have to suggest something against traders, haulers, PI, moon mining, manufacturing, etc. who make money while offline.

If it's not just the fact that they are AFK, you will have to provide reason why you're picking on these two groups in particular.


I suggest you actually figure out what is meant by earning isk whilst afk.

PI is passive incoming, as in moon mining.

Manufacturing will only earn you isk if you done your sum correctly.

Why are so you for people being able to mine and run missions / sigs / anons etc whilst afk?

I am pretty sure CCP did not design these activities to be run in this way.
Prince Kobol
#6 - 2012-10-19 15:15:48 UTC
Cyprus Black wrote:
As another player said in another thread:
Corina Jarr wrote:
Can you come up with a way to do this (removing afk cloaking) that does not hurt active cloakers?


So far no one has.
It's a little different but the argument stands. Can you come up with a way to remove AFK play without hurting active players? So far no one has.

Your proposal does nothing to squelch AFK play without hurting active players. The main problem is that active players who mine are indistinguishable from AFK players who mine. Their behavior is exactly the same and that is the fault of mining mechanics, not players.


How does anything I have suggested hurt active players?

Lets use the belt NPC's as an example.

If you are active then you kill the rats's before they call in for help, if you cant kill them you warp off or ask for help.

If you are afk then your ship goes pop :)

Same goes with missions and such.

If CCP introduced random spawns and you are active you either kill them or warp off. If you are afk boom :)

Cyprus Black
School of Applied Knowledge
Caldari State
#7 - 2012-10-19 15:28:06 UTC
Let it go guy. Your argument is invalid. Now you're just stomping your feet and whining.

Maybe you can take solace in that you're not the first one to fail at this argument. Scores of forum trolls attempt this argument all the time and not one has produced a valid counter point.

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Prince Kobol
#8 - 2012-10-19 17:08:50 UTC
Cyprus Black wrote:
Let it go guy. Your argument is invalid. Now you're just stomping your feet and whining.

Maybe you can take solace in that you're not the first one to fail at this argument. Scores of forum trolls attempt this argument all the time and not one has produced a valid counter point.


Lmao

Think it is you who is failing :)

I bet you are one of those people who are screaming about the up and coming changes to the AI :)
Gizznitt Malikite
Agony Unleashed
Agony Empire
#9 - 2012-10-19 17:40:14 UTC  |  Edited by: Gizznitt Malikite
1.) Want to limit AFK mining of ice belts... make ice roids deplete. That forces people to target new roids and reactivate lasers... which means they are around...
--- waves of rats won't do anything, as ice belts are full of drones, which automatically aggress and destroy NPC's... Those NPC's already do target drones.. .but a hobgoblin will destroy them long before they destroy the hobgoblin...

2.) AFK mission runners are not really a problem.... and the new AI will make it more difficult on them anyway. And players typically don't run anomalies and plexes while afk.... they are almost always near the keyboard and paying some attention... I personally agree more randomness should be included in missions, Incursions, Sleeper sites, and most PvE against NPCs...

3.) What about AFK hauling? In my opinion, it's fine.... as the warp-to-15 autopilot pretty much ensures they operate slow as **** and risk getting suicide ganked if they haul anything of value.

4.) You didn't mention AFK Cloakers.... I'm proud of you here.... good job....

5.) There are lots of "offline" activities, as has been pointed out, that earn massive isk. PI, R&D, basically all S&I activities, Moon Mining and Reactions, Trade, etc... Are those problematic too? (I think not, and hope you feel the same... especially those activities that require leaving structures in space that can be attacked while they are offline!).
Sepheir Sepheron
State War Academy
Caldari State
#10 - 2012-10-20 02:44:07 UTC
Prince Kobol wrote:
Abdiel Kavash wrote:
If the act of being AFK itself offends you, you will have to suggest something against traders, haulers, PI, moon mining, manufacturing, etc. who make money while offline.

If it's not just the fact that they are AFK, you will have to provide reason why you're picking on these two groups in particular.


I suggest you actually figure out what is meant by earning isk whilst afk.

PI is passive incoming, as in moon mining.

Manufacturing will only earn you isk if you done your sum correctly.

Why are so you for people being able to mine and run missions / sigs / anons etc whilst afk?

I am pretty sure CCP did not design these activities to be run in this way.


Are you suggesting I watch the three minute timer for my ore repeat till my cargo is full?

Also have you ever mined in high sec?

You have to change targets all the time cause the roids are so small, gotta check on it every 3-9 minutes. Not an AFK job.
Prince Kobol
#11 - 2012-10-20 06:56:23 UTC
Sepheir Sepheron wrote:
Prince Kobol wrote:
Abdiel Kavash wrote:
If the act of being AFK itself offends you, you will have to suggest something against traders, haulers, PI, moon mining, manufacturing, etc. who make money while offline.

If it's not just the fact that they are AFK, you will have to provide reason why you're picking on these two groups in particular.


I suggest you actually figure out what is meant by earning isk whilst afk.

PI is passive incoming, as in moon mining.

Manufacturing will only earn you isk if you done your sum correctly.

Why are so you for people being able to mine and run missions / sigs / anons etc whilst afk?

I am pretty sure CCP did not design these activities to be run in this way.


Are you suggesting I watch the three minute timer for my ore repeat till my cargo is full?

Also have you ever mined in high sec?

You have to change targets all the time cause the roids are so small, gotta check on it every 3-9 minutes. Not an AFK job.


I have an alt that does nothing but mine in HS as its one of the easiest ways to earn isk afk :)

Sepheir Sepheron
State War Academy
Caldari State
#12 - 2012-10-20 09:18:45 UTC
Prince Kobol wrote:
Sepheir Sepheron wrote:
Prince Kobol wrote:
Abdiel Kavash wrote:
If the act of being AFK itself offends you, you will have to suggest something against traders, haulers, PI, moon mining, manufacturing, etc. who make money while offline.

If it's not just the fact that they are AFK, you will have to provide reason why you're picking on these two groups in particular.


I suggest you actually figure out what is meant by earning isk whilst afk.

PI is passive incoming, as in moon mining.

Manufacturing will only earn you isk if you done your sum correctly.

Why are so you for people being able to mine and run missions / sigs / anons etc whilst afk?

I am pretty sure CCP did not design these activities to be run in this way.


Are you suggesting I watch the three minute timer for my ore repeat till my cargo is full?

Also have you ever mined in high sec?

You have to change targets all the time cause the roids are so small, gotta check on it every 3-9 minutes. Not an AFK job.


I have an alt that does nothing but mine in HS as its one of the easiest ways to earn isk afk :)



Then you're a poor tool.

~3000 mining yield = ~600,000 ISK a minute with HS ore
So 10 minutes is 6,000,000 ISK
1 hour is 36,000,000 ISK

Mining yield is based on max skilled orca pilot support with a hulk mining, so really you need two people afking to achieve this yield. Then you have to add the fact that you're constantly switching asteroids, switching belts cause they're so empty... Yeah.