These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

How about a tourney for the rest of us?

Author
Schalac
Apocalypse Reign
#41 - 2012-10-17 17:01:43 UTC
Quote:


  • Fastest probing down of a group of anomalies
  • This could be done scavenger hunt style. Place random ships around the solar system with a specific mod equipped or item in the cargo. The prober would have to probe out the ship fly to it and scan it then move onto the next one and repeat. Have like 4-6 ships and when they get back to the rally point they have to name the item that was equipped or in cargo to win the prize. If they don't name them all then the next person gets his chance to.

    That could be kinda fun.

    SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac

    Val'Dore
    PlanetCorp InterStellar
    #42 - 2012-10-17 17:52:22 UTC
    I like the idea of a transgalactic noobship race.

    Star Jump Drive A new way to traverse the galaxy.

    I invented Tiericide

    Baroness Vulna
    Armada vi Vulnezia
    #43 - 2012-10-17 17:52:56 UTC
    My god, CCP is going out of their way after keeping this game fun for years in making a tournament like this. This is a big risk for them but i think it will pay off and players will like it. So why all the haters? Why can't CCP come up with a tourny like this for a game they gave to us for all these years? If you think the tourny sucks then start your own tourny, you fork over all the effort the risk the time and money and you make an event......what? oh you dont want to.....then just show some respect to those who can and do.

    brought to you by -Barony of Vulnezia MMO micro nation- www.vulnezia.com Be a part of the world's first MMO Micro Nation

    Alcmeme
    Pator Tech School
    Minmatar Republic
    #44 - 2012-10-17 18:36:56 UTC
    Lady Ayeipsia wrote:
    Nostradamouse Riraille wrote:
    Tiberious Thessalonia wrote:
    I can think of nothing I would rather watch less than a couple of people in hulks mining a belt.

    They're fun to watch...


    When you gank them...


    You lack imagination. Try miner bowling. Using 100mwd tengu/loki, who can displace the most miners and send a miner tge furthest in one bump? Miner bowling!


    I propose a tournament to bump capships out of POSses. I am sure it would look something like this
    Arch Stanton's Neighbour
    Forceful Resource Acquisition Inc
    #45 - 2012-10-17 23:29:22 UTC
    Swarm Of Bees wrote:

    • Fastest salvage of a field of wrecks - 100% based on trained skills



    Madam, allow me to illustrate. When clearing a field with a Noctis first and foremost the pilot must be a good multitasker to keep all his salvagers busy the whole time. He must simultaneously: loot wrecks that are close, select another wreck and activate salvagers on it when the last is done, then target another wreck, wait for the tractor to deactivate from the previously salvaged wreck then activate it on the newly acquired target.

    Also there are other strategies to consider: move around following the wrecks or stay stil? Moving around is more effort because you have to manually target on space the wrecks that are being left behind not letting them get out of range. When those wrecks are in multiple clusters, at which point to start moving towards the new one? Also, how fast to burn? Burning too fast lengthens the tractoring time of the wrecks being left behind, OTOH shortens that of the ones being approached so it is a trade off as to the optimal moment to start burning off and how fast.

    Standing still also allows for another advanced tactic: manually deactivating the tractors on wrecks that have already 'arrived' so another one can be tractored immediatelly. This is important when pulling multiple wrecks that are far away to avoid the salvagers sitting idle with no close wrecks while all tractors are busy.

    Finally, if using the above strategy, the player must consider how many tractors and salvagers to fit. If he expects most wrecks to be close 5 salvagers would be a good idea, otherwise 5 tractors might be best. An auto targeter, to increase the maximum allowed number of targets, is also useful to reduce pilot load because more wrecks can be targeted and the job of reactivating tractors becomes easier.

    Finally, there's the decision of fitting for salvage or cargo, the former potentially wasting time with extra trips to drop off the cargo.

    So you see, that is the depth of the profession of the salvager. I believe it is clear how it could be a competitive event and how the outcome would depend on player skill, not character skill.

    Similar narratives can be made for the other competitions as well.
    Lady Spank
    Get Out Nasty Face
    #46 - 2012-10-17 23:52:51 UTC
    If you think that requires effort then there's no hope for you.

    (ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

    Previous page123