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Why the PVP Tournament is a waste of money.

First post
Author
Xercodo
Cruor Angelicus
#81 - 2012-10-17 19:32:28 UTC
RNG is a ***** in WoT...but you can live with it if you consistently hit weak point on tanks.

EVE's RNG involvement in combat is minimal since so many factors such as signature radius and tracking speed contribute more so than RNG does. Same way you can compensate for WoT's RNG by always aiming for weak spots and thin armor in EVE you can effect the damage by flying the ship properly. Make the enemy miss more by doing the "spiral" and keep them from moving too much with a web :D

And then there's the micro around cap management and module overheating to take into account. Especially when neuts are around. Since cap recharge isn't linear boosting yourself at the right time can mean the difference between survival and death (I'd assume boosting yourself to about 33% would be best).

To further highlight the importance of this I elect that the ship that you both fly, in the challenge I listed above, be executioners with a neut and cap booster each and that as a part of the "equal training plan" you both train thermodynamics and nanite operation.

The Drake is a Lie

Nerf Burger
Doomheim
#82 - 2012-10-17 19:38:25 UTC  |  Edited by: Nerf Burger
Xercodo wrote:


EVE's RNG involvement in combat is minimal


you keep trying to scrape that turd under the rug but I can still smell it.

Also, toggling and ability on and off with a key press is not micro.
Tippia
Sunshine and Lollipops
#83 - 2012-10-17 19:42:16 UTC  |  Edited by: Tippia
Nerf Burger wrote:
do you know that people show up in the thousands to watch SC2 played live by pro players?
So it's actually not particularly popular even among the people who play the game…

“Thousands”… that's alliance tournament numbers — pretty sorry for a game that has sold some five million copies and been pirated almost as much.

Oh, and the question kind of remains: why shouldn't CCP cater to those of us who understand or appreciate PvP in EVE just because you don't?
Nerf Burger
Doomheim
#84 - 2012-10-17 19:49:37 UTC  |  Edited by: Nerf Burger
Tippia wrote:
Nerf Burger wrote:
do you know that people show up in the thousands to watch SC2 played live by pro players?
So it's actually not particularly popular even among the people who play the game…

“Thousands”… that's alliance tournament numbers — pretty sorry for a game that has sold some five million copies and been pirated almost as much.

Oh, and the question kind of remains: why shouldn't CCP cater to those of us who understand or appreciate PvP in EVE just because you don't?


you do realize i'm talking about being there in-person, right? There are tournaments held almost every week. The last GSL tournament had over 25,000 people present in-person for the finals and they happen around every 2 months. You would be lucky to get 500 people to come watch EVE pvp in a real life location.

you also failed to comprehend what this thread is about.
Xercodo
Cruor Angelicus
#85 - 2012-10-17 19:51:38 UTC
Nerf Burger wrote:
Xercodo wrote:


EVE's RNG involvement in combat is minimal


you keep trying to scrape that turd under the rug but I can still smell it.

Also, toggling and ability on and off with a key press is not micro.


Look at what you just said....do you have any idea how much games like SC2 rely on that exact same mechanic? In SC2 a Sentry with perfect timing of a Guardian Shield can make or break the game. Or what about a toggling the transformation of a Viking? Or an Immortal turning on Hardened Shield? I'm sure many in EVE would argue that to being comparable to overheating your repper and hardeners.

Would you even acknowledge the validity of the challenge I mentioned to prove a point? If the results are even then you'll have won your argument about the RNG meaning more than skill, if there is a heavy bias to the more experienced player then clearly there is more to it than you think....especially if both players run with identical ships and skills.

The Drake is a Lie

Xercodo
Cruor Angelicus
#86 - 2012-10-17 19:52:22 UTC
Nerf Burger wrote:


you do realize i'm talking about being there in-person, right? There are tournaments held almost every week. You would be lucky to get 500 people to come watch EVE pvp in a real life location.


Fanfest?

The Drake is a Lie

Tippia
Sunshine and Lollipops
#87 - 2012-10-17 19:54:56 UTC
Nerf Burger wrote:
you do realize i'm talking about being there in-person, right?
You realise that you said thousands watch these matches… just like the ATs. Oh, and by the way, when EVE PvP matches are held live, people show up in… pretty much as many as the venue will fit. “Thousands” for a game as popular as SC2 is pretty pathetic.

Quote:
you also failed to comprehend what this thread is about.
The thread is about you complaining that CCP is catering to interests you don't have but others do. So the question remains: why should they not cater to those who have that insight and interest just because you don't?
Tul Breetai
Impromptu Asset Requisition
#88 - 2012-10-17 19:58:00 UTC
The prize is and always has been provided by own3D.tv, read the ******* blog. The prizes are cash, read the ******* blog. The auction is with PLEX, read the ******* blog. The alliance is ON TV, READ THE ******* BLOG.

CCP gets 1) free prizes for its players, 2) increased demand in PLEX, 3) free advertising.

There's nothing worse than an EVE player, generally considered to be top of the food chain in the MMO world, that cannot smacktalk with wit and coherency.

Nerf Burger
Doomheim
#89 - 2012-10-17 19:59:31 UTC  |  Edited by: Nerf Burger
Xercodo wrote:
Nerf Burger wrote:
Xercodo wrote:


EVE's RNG involvement in combat is minimal


you keep trying to scrape that turd under the rug but I can still smell it.

Also, toggling and ability on and off with a key press is not micro.


Look at what you just said....do you have any idea how much games like SC2 rely on that exact same mechanic? In SC2 a Sentry with perfect timing of a Guardian Shield can make or break the game. Or what about a toggling the transformation of a Viking? Or an Immortal turning on Hardened Shield? I'm sure many in EVE would argue that to being comparable to overheating your repper and hardeners.

Would you even acknowledge the validity of the challenge I mentioned to prove a point? If the results are even then you'll have won your argument about the RNG meaning more than skill, if there is a heavy bias to the more experienced player then clearly there is more to it than you think....especially if both players run with identical ships and skills.


you are talking about several different units that you have to control the abilities and movements of while at the same time managing everything else. In eve, there is only one unit. It is not hard at all.

fine i acknowledge it. Of course RNG isn't everything. But its there.
Ranger 1
Ranger Corp
Vae. Victis.
#90 - 2012-10-17 20:06:23 UTC
Nerf Burger wrote:
Xercodo wrote:
Nerf Burger wrote:
Xercodo wrote:


EVE's RNG involvement in combat is minimal


you keep trying to scrape that turd under the rug but I can still smell it.

Also, toggling and ability on and off with a key press is not micro.


Look at what you just said....do you have any idea how much games like SC2 rely on that exact same mechanic? In SC2 a Sentry with perfect timing of a Guardian Shield can make or break the game. Or what about a toggling the transformation of a Viking? Or an Immortal turning on Hardened Shield? I'm sure many in EVE would argue that to being comparable to overheating your repper and hardeners.

Would you even acknowledge the validity of the challenge I mentioned to prove a point? If the results are even then you'll have won your argument about the RNG meaning more than skill, if there is a heavy bias to the more experienced player then clearly there is more to it than you think....especially if both players run with identical ships and skills.


you are talking about several different units that you have to control the abilities and movements of while at the same time managing everything else. In eve, there is only one unit. It is not hard at all.

Well in EVE it can be thousands of individual units against thousands.
In a tournament you are looking (in this case) at 8 per side.
Each one different, each one with unique capabilities.
Try again?

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Darek Castigatus
Immortalis Inc.
Shadow Cartel
#91 - 2012-10-17 20:10:23 UTC
Tippia wrote:
Nerf Burger wrote:
you do realize i'm talking about being there in-person, right?


You realise that you said thousands watch these matches… just like the ATs. Oh, and by the way, when EVE PvP matches are held live, people show up in… pretty much as many as the venue will fit. “Thousands” for a game as popular as SC2 is pretty pathetic.

Quote:
you also failed to comprehend what this thread is about.


The thread is about you complaining that CCP is catering to interests you don't have but others do. So the question remains: why should they not cater to those who have that insight and interest just because you don't?


I noticed you Nerf Burger failing to answer the quite highly relevant question raised in this post. Please do so for your arguement to have any semblence of meaning beyond 'WHAAAA, CCP STOP DOING STUFF I DONT LIKE!!!!'

On a seperate note I actually prefer the slower pace of eve combat simply because it doesnt force me to develop RSI inducing mouse click speeds or force me to memorise largely unimportant lists of things that only relate to one specific way to play the game. Pretty much everything I've ever learned about eve combat has been useful to me no matter what ship ive been flying at the time.

Pirates - The Invisible Fist of Darwin

you're welcome

Nerf Burger
Doomheim
#92 - 2012-10-17 20:12:12 UTC  |  Edited by: Nerf Burger
Ranger 1 wrote:
Nerf Burger wrote:
Xercodo wrote:
Nerf Burger wrote:
Xercodo wrote:


EVE's RNG involvement in combat is minimal


you keep trying to scrape that turd under the rug but I can still smell it.

Also, toggling and ability on and off with a key press is not micro.


Look at what you just said....do you have any idea how much games like SC2 rely on that exact same mechanic? In SC2 a Sentry with perfect timing of a Guardian Shield can make or break the game. Or what about a toggling the transformation of a Viking? Or an Immortal turning on Hardened Shield? I'm sure many in EVE would argue that to being comparable to overheating your repper and hardeners.

Would you even acknowledge the validity of the challenge I mentioned to prove a point? If the results are even then you'll have won your argument about the RNG meaning more than skill, if there is a heavy bias to the more experienced player then clearly there is more to it than you think....especially if both players run with identical ships and skills.


you are talking about several different units that you have to control the abilities and movements of while at the same time managing everything else. In eve, there is only one unit. It is not hard at all.

Well in EVE it can be thousands of individual units against thousands.
In a tournament you are looking (in this case) at 8 per side.
Each one different, each one with unique capabilities.
Try again?



and each player with 3-5 buttons to operate. Wow, hard.

fail again?
Silk daShocka
Greasy Hair Club
#93 - 2012-10-17 20:15:29 UTC  |  Edited by: Silk daShocka
Nerf Burger wrote:


and each player with 3-5 buttons to operate. Wow, hard.

fail again?



Sounds like league of legends or Dota, pretty sure they have a solid fan base.

Have a look at Owned streams and tell me which is more popular, micro intensive RTS (i.e. SC2) or I control one unit and press 4 buttons MOBAS.

I think this should prove to you that a lack of micro-management means nothing in terms of how viable a game is to become an e-sport.
Real Poison
Sebiestor Tribe
Minmatar Republic
#94 - 2012-10-17 20:16:38 UTC
EVE PvP is like Paper-Scissors-Rock.

Or maybe more like Paper-Scissors-Lizard-Spock-Rock.
And also with added tactics and initiative and a bit of luck to it.

Skills make you have heavy paper with your shiny logo watermarked on it and your name imprinted in golden letters.
But the youngster with the kid's crafting scissors will still beat your shiny all-Level-5 paper.
Tippia
Sunshine and Lollipops
#95 - 2012-10-17 20:19:06 UTC
Nerf Burger wrote:
and each player with 3-5 buttons to operate. Wow, hard.
Indeed. SC2 isn't particularly hard in terms of its controls.
Nerf Burger
Doomheim
#96 - 2012-10-17 20:22:14 UTC  |  Edited by: Nerf Burger
Tippia wrote:
]You realise that you said thousands watch these matches… just like the ATs. Oh, and by the way, when EVE PvP matches are held live, people show up in… pretty much as many as the venue will fit. “Thousands” for a game as popular as SC2 is pretty pathetic.


wrong. I said "people show up in the thousands". The last GSL in Korea had over 25000 people in attendance. Meaning they were actually there, not watching on their computers from all over the world. Learn to read before you make yourself look like even more of an idiot. In terms of actual viewership, not including those present at the tournament, Starcraft2 tournament viewership can be well over 100,000.

Is that all you got? Roll

Tippia wrote:
Nerf Burger wrote:
and each player with 3-5 buttons to operate. Wow, hard.
Indeed. SC2 isn't particularly hard in terms of its controls.


ah, yes, resort to nonsense arguments like the rest of the derps. ******* classic. Lol

You just got owned. now get back to your basement!
Ranger 1
Ranger Corp
Vae. Victis.
#97 - 2012-10-17 20:23:20 UTC  |  Edited by: Ranger 1
You know, if you'd like for anyone to actually think you had the slightest idea of what you are talking about you'd use an alt that actually had a combat record of some sort.

So far the only impression you've made is that you have zero understanding of how combat actually works in EVE, and might (it's a stretch) have run a mission or two.

Credibility zero.

Try again? Or continue to try and milk your troll?

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Tippia
Sunshine and Lollipops
#98 - 2012-10-17 20:29:18 UTC  |  Edited by: Tippia
Nerf Burger wrote:
wrong. I said "people show up in the thousands".
…and that's pretty pathetic for the number of units sold (and pirated). We know. You don't have to repeat it.

Quote:
Starcraft2 tournament viewership can be well over 100,000.
So maybe a percent. Just as pathetic.

Oh, and the question remains: why should CCP not cater to those who have that insight and interest just because you don't?

Quote:
ah, yes, resort to nonsense arguments like the rest of the derps
Well, if you stopped doing it, people might stop thinking of you as a derp. For instance, it would help if you had any idea how the two games you're talking about work. No, SC2's controls are not hard. If they are, I think we've found the problem…
Sheynan
Lighting the blight
#99 - 2012-10-17 20:42:53 UTC
I want a 250vs 250 alliance tournament :(
Ranger 1
Ranger Corp
Vae. Victis.
#100 - 2012-10-17 20:47:54 UTC
"I think we’re just getting closer and closer to a place where the people we lose are people that it’s okay to lose."
-Kristoffer Touborg, Eve lead designer

By the way, you are the poster child for your forum sig. Blink

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.