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New Change to locked targets and Brackets?

First post
Author
Uwara
The Ares project
#21 - 2012-10-16 18:54:14 UTC
Tippia wrote:
highonpop wrote:
I understand the brackets will have some upgrades. What I am questioning is the reasoning behind the circular S/A/H indicators and why they are getting rid of the timer that tells you how long until your target is locked.
Consistency. They're also not getting rid of the timer.


So is the lock timer still gonna be in number form under the target or a progress circle around the target?

And honestly, what is the point in having a S/A/H indicator around the target in space and also around the target icon on top of the screen?
If the SAR indicator is shown only around one selected ship in space, we get that same info for all the locked targets on top of the screen. Nobody will cycle targets in space to check their status when all info is already shown elsewhere.

Won a G510 keyboard in AT-X onĀ  21.07.2012. Still not delivered, CCP keeps quiet. Customer support needs a raise.

Roll Sizzle Beef
Space Mutiny
#22 - 2012-10-16 18:58:58 UTC  |  Edited by: Roll Sizzle Beef
Pak Narhoo wrote:
In the past you had circular S/A/H in your UI, they where removed because rectangular CCP discovered, was more clear. Now we go back to circular. Not because it's obviously more clear but because they want change for changes sake.

The old circles were pretty mangled. Specially when you couldn't adjust UI scale like you can now. Circles are easier to differentiate I feel in a cluster when it comes to targeting. Same with target time as We have been reading our module time in the same fashion for a long time now. Though they should still show the actual time under the ship name. And it makes everything more unified (they like that word).
I am however on the fence with the S/A/H targeted group. Or how it plays into their ideas from fanfest. depends on how they color code it for me I guess. Or if they adjust the overall circle like so shield and armor are top half sharing the same arc and the all important hull is the lower half, I don't know.
Maybe if they would just keep the circular targeted, yet you can choose between wrap or flat S/A/H
Vertisce Soritenshi
The Scope
Gallente Federation
#23 - 2012-10-16 18:59:42 UTC
It is a marked improvement over what we currently have and I cannot believe that someone still found a reason to complain about it.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Zarian Uphius
Adversity.
Psychotic Tendencies.
#24 - 2012-10-16 19:01:13 UTC
Vertisce Soritenshi wrote:
It is a marked improvement over what we currently have and I cannot believe that someone still found a reason to complain about it.



Please explain the improvement
I Love Lesbians
Doomheim
#25 - 2012-10-16 19:08:48 UTC
It used to be ok

Nothing wrong with round, its just being reused Lol

And tbh i like it more than the current one.
Dessau
The Scope
#26 - 2012-10-16 19:15:00 UTC
Zarian Uphius wrote:
In space the locked box in the ship is bigger, takes up more room and will make it harder to click other targets.

It's a circle showing 3 different stats. You have to now scan your eye all over the locked box just to see where its at as oppose to the current system. It shows nothing different, but makes it harder to read

More or less sums up my take on the OP mock-ups.

Aesthetically, clean and consistent with recent UI additions. Yet more intrusive, and less informative.

Interested in how they will continue to develop this WIP.
CCP Falcon
#27 - 2012-10-16 20:04:05 UTC

Feedback is always a good thing, but lets keep it in the right place so that Team Pony Express can take everyone's views on board Blink

Feel free to post in the official feedback thread.

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

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