These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Low sec and missions!

Author
Opertone
State War Academy
Caldari State
#1 - 2012-10-15 18:33:46 UTC  |  Edited by: Opertone
Simple, please, make low sec mission runners somewhat secure.

Low sec, 1000% risk missions. PVE fits are weak, PVP fits suck at PVE, you make so little money that it is not worthwhile to bring PvP guard. There is not enough reward to compensate BODYGUARDs, lost PVE ship. But risk is 100 higher than current reward.

Only way to make low MISSIONS viable - collapsible warp gate, a certain key that takes you to the mission deadspace, so that noone except your team can interfere in your mission. At least it is fair for the PVE pilot, he can still be ganked on gate or station. But not while he is busy.

High rewards do matter, but risks that are 100 times greater prevent all attempts.

It is the ratio of risk to reward - if it was 1:10 to win 100 mill ISK - this is kind of reward people may want to try.

Today it is 1:100 to win 15 mill ISK. Contrast more than 60 times!!!

Low sec mission runners need to be protected while in mission pocket!


Access key given by mission agent, or automatically filtering warp gate. It will make risks a lot lower, and low sec life will be possible.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Kahega Amielden
Rifterlings
#2 - 2012-10-15 18:38:39 UTC
1) Instancing is not nor will it ever be a feature of EVE.

2) You cannot gank someone who is not comatose on a station because of redocking and instas.


Anyone who is even remotely competent uses their directional scanner to learn about inbound threads long before they get a chance to get point. The problem with missions has nothing to do with the risk involved.
ShahFluffers
Ice Fire Warriors
#3 - 2012-10-15 18:45:58 UTC
No. PvPers will take advantage of this by massing fleets and boosters in the mission.

Also...

I do level 5 missions in low-sec quite often... usually with other people... in PvP fits... with hostiles in system. And rewards for level 5s can be around 100 to 150 mil (split 3 ways, that's 33 to 50 mil per person for less than 30 to 40 minutes of effort) plus a large mass of Loyalty Points.

Try altering your tactics and figure out better ways of running such missions rather than change the mechanics (i.e. don't just "tank and gank"... try "kiting and sniping"... or "RR-Battleships").
Opertone
State War Academy
Caldari State
#4 - 2012-10-15 18:47:39 UTC
you post nonsense.

sorry, but RISK involved in being ganked before mission completes nullifies the mission.

Try doing it yourself. Then talk about risks.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Opertone
State War Academy
Caldari State
#5 - 2012-10-15 18:53:59 UTC  |  Edited by: Opertone
Some lvl 1-4 agents give missions in low sec. Rewards are not worth it. Risk 500 mill battleship for 15 mill payout. What is the point???

If you run lvl 5 missions in PvP ships, it takes 10 pirates to bust your mission party. They do it for fun.

If you want to have two low sec dominant groups - they will always fight, no matter what. Simply because they can. Even if two competing groups merge, they will not tolerate newcomers.

This will leave low sec underpopulated. Because new players would not be able to come.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Gankatron 2000
Doomheim
#6 - 2012-10-15 18:55:03 UTC
Opertone wrote:
Simple, please, make low sec mission runners somewhat secure.

Low sec, 1000% risk missions. PVE fits are weak, PVP fits suck at PVE, you make so little money that it is not worthwhile to bring PvP guard. There is not enough reward to compensate BODYGUARDs, lost PVE ship. But risk is 100 higher than current reward.

Only way to make low MISSIONS viable - collapsible warp gate, a certain key that takes you to the mission deadspace, so that noone except your team can interfere in your mission. At least it is fair for the PVE pilot, he can still be ganked on gate or station. But not while he is busy.

High rewards do matter, but risks that are 100 times greater prevent all attempts.

It is the ratio of risk to reward - if it was 1:10 to win 100 mill ISK - this is kind of reward people may want to try.

Today it is 1:100 to win 15 mill ISK. Contrast more than 60 times!!!

Low sec mission runners need to be protected while in mission pocket!


Access key given by mission agent, or automatically filtering warp gate. It will make risks a lot lower, and low sec life will be possible.



Low/Null Sec Missions Pay more in ISK/LP

If you can't fly safely in lowsec, the problem is not with low sec. The problem is with you.

There is an effective counter to every low sec pirate tactic.

They are in order of importance
1) D-Scan
2) Gate Scout Ship
3) Warp Core Stabilizer
4) Different Travel/Mission Fit - Use travel fit when changing systems then change to Mission fit in Mission System

Learn how to use those and you will NEVER lose your mission ship to a pirate.
Opertone
State War Academy
Caldari State
#7 - 2012-10-15 19:25:01 UTC  |  Edited by: Opertone
more importantly you will never complete your mission either, try actually doing them. There is an objective. It is long and difficult.

You suggest to wait till pirates fall asleep, out sit them. This is why missions suck. They are sit ass profession.

So pirates prevent mission completion, or make them impossibly long in waiting.

Missioning is not like anomalies.

And we can always keep lvl 5 missions as they are. But lvl 1-4 could be more secure in low, so that crowd moves in. They will slowly learn other PvP aspects.

It turns out that D-SCAN does not help much. If you are hunted, you are hunted.

WCS - omg, have you tried them? -50% scan res and targeting? no not really viable for anything.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Daichi Yamato
Jabbersnarks and Wonderglass
#8 - 2012-10-15 19:55:53 UTC  |  Edited by: Daichi Yamato
ur basically asking for big mission payouts whilst trying to remove the risk.

hell no

i believe ur harder to probe down whilst in a mission (or is it just certain anoms) but the first rule of missioning in blow sex is (or should be): anyone who missions in low runs the risk of attracting pvp, and they should prepare accordingly.

-if u dnt like them, then just skip the mission and do the next one. there are plenty of hi-sec level 3-4 missions to fill ur wallet with.

-if u insist on doing low sec missions then u should get into level 5's, but as stated above, they will often require team work and vigilance.

-if u insist on working alone and dnt want to learn how to D-scan, then u better get used to running whatever missions u can and accept ur measly payouts (edit - consider it ur punishment for being stubborn and anti-social)

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Gankatron 2000
Doomheim
#9 - 2012-10-15 21:33:05 UTC  |  Edited by: Gankatron 2000
Opertone wrote:
more importantly you will never complete your mission either, try actually doing them. There is an objective. It is long and difficult.

You suggest to wait till pirates fall asleep, out sit them. This is why missions suck. They are sit ass profession.

So pirates prevent mission completion, or make them impossibly long in waiting.

Missioning is not like anomalies.

And we can always keep lvl 5 missions as they are. But lvl 1-4 could be more secure in low, so that crowd moves in. They will slowly learn other PvP aspects.

It turns out that D-SCAN does not help much. If you are hunted, you are hunted.

WCS - omg, have you tried them? -50% scan res and targeting? no not really viable for anything.


I am an almost exclusive solo PvE player
(except for this alt which likes to gank people farming complexes in high sec or weaponless FW alts)

I ONLY mission in low sec/null.
I run missions with alts 75% of time. With friends 25% of the time.

Primarily L5s, these days but spent a long time in syndicate running L4s

Low sec is not "un-safe". I think it is more safe than high sec.

1) You will never get a suicide gank in low sec
2) You know who everyone is. The friends and the pirates. There aren't a lot of "Randoms"


You're right that L5s are fine as they are. Most can be completed in 1-7 minutes of actual mission running. I often run them with pirates out hunting me knowing that I can complete the mission faster than they can scan me down.

As far as L4s.
1) You have to learn how to run the missions quickly and decline the ones that take a long time
2) Have multiple missions/systems available
3) Sometimes you just have to dock/cloak up and go enjoy a beer/watch football/hang out with your neglected kid
4) Be a less juicy looking target

If a pirate knows that
1) You are good at running missions and will probably finish before he scans you down.
2) If he does scan you down you're just going to bug off
3) If he does manage to catch you, he's only going to get a T1 fitted ship worth 20->100 million ISK

HE'S NOT GOING TO BOTHER


Seriously. Low sec is very safe, but it is not "easy"

If you are willing to put in the time to think and plan out your strategy you can reap the rewards. But I guess that's just like everything else in Eve. Stupid die quick and smart make a killing.

You do make a good point about PvP though. The longer you hang out in low the more you will PvP.

Edit .. .
On the Warp Core Stabilizers . . .
Since you are especially dense. You put them on your "Travel Fit" not on your "Mission Fit" . . .
ShahFluffers
Ice Fire Warriors
#10 - 2012-10-15 21:43:50 UTC
Opertone wrote:
Some lvl 1-4 agents give missions in low sec. Rewards are not worth it. Risk 500 mill battleship for 15 mill payout. What is the point???

Then don't use a 500 mil battleship. Use a 30 million ISK Assault Frigate (<3 my Ishkur).

Opertone wrote:
If you run lvl 5 missions in PvP ships, it takes 10 pirates to bust your mission party. They do it for fun.

No... they do it for kills. And they get easily bored. Believe me... I'm a "pirate." I know how they think. Blink

As for PvP ships being killed by 10 pirates... sorry to be rude, but you sound like you have never seriously PvP'ed in your career. Five well skilled and well fitted RR-battleships can curbstomp 10 pirates in battlecruisers.

Opertone wrote:
If you want to have two low sec dominant groups - they will always fight, no matter what. Simply because they can. Even if two competing groups merge, they will not tolerate newcomers.

Low-sec politics =/= null-sec politics.
There are WAY too many egos and personal differences between various low-sec groups for anyone to form more than a hour-long truce with another group (if even that).
Understand... even if you are the biggest and baddest "pirate" in low-sec... the chances of being chased after are the same as a mission runner's... hell, it might even be greater because the pirate has pissed people off and/or may actually fight back.

Opertone wrote:
This will leave low sec underpopulated. Because new players would not be able to come.

Many people don't go to low-sec not because there is too much risk... but because they haven't learned how to mitigate those risks and/or get around them.

Quote:
It turns out that D-SCAN does not help much. If you are hunted, you are hunted.

My advice? Join up with a PvP corp and learn from the "hunters" themselves. They will show you how important D-Scan is to both the predator and prey.
King Rothgar
Deadly Solutions
#11 - 2012-10-15 22:30:44 UTC
I run missions all the time in low sec, have for years, never lost a ship to players doing it. Even do it with hostiles in system. As said, you have to be ******** or comatose to get caught. I agree that lvl1-4 aren't worth it since the pay difference isn't terribly significant but lvl5's most definitely are. The issue isn't the danger (there isn't any if you do it right), it's the inconvenience.

[u]Fireworks and snowballs are great, but what I really want is a corpse launcher.[/u]

Opertone
State War Academy
Caldari State
#12 - 2012-10-16 05:16:51 UTC
you sound like a bunch of forum trolling alts.

No seriously your stuff makes no sense at all.

1st. You are uber, elite, but regular players are not. They are not safe, welcome or aware of current situation in a given system. It goes to the point where you are the only one able to do it. Only one man. Low sec remains empty. Bad point, your skill doesn't transfer to everyone.

2nd. If you fly a PvP boat in mission, you are mostly incompetent. No mission allows PVP tanks, as the NPC dps is outrageously high on certain DMG type.

3rd. You do loose ships, or you can not complete mission. If more people came to low sec uprotected, pirates would have more interest and grow in size and power until they finish all mission runners.

You seem to be confusing anomalies complexes and regular missions, which are times tougher than the first two.

You can run a low sec anomaly or complex no problem - takes 10 mins then move on to another constellation. But with every mission you have to sit at the hot spot for 30-40 minutes. A short 20 min break and your agent sends you to be a sitting duck again for 30-40 minutes.

You've never done anything in low sec - it sounds like. And you only were active while everyone was not, afk, busy, sleeping.

If a scanning party can't find you in low sec mission and and come in COVERT CLOAKED ships, then omg, you are posting complete lies and live with carebears and macro bots in low sec.

You've never met the real pirates!!! Just low sec industrialists! Look at real pirate kill board. Try actually hot spot low sec. Go system by system and you'll see how many manage to complete more than one missions.

You've made only bare unbacked claims! I can this I can that, but in fact haven't been anywhere close to the thing.

This post sums up why the 'best' work with DCM inc.

WARP DRIVE makes eve boring

really - add warping align time 300% on gun aggression and eve becomes great again

Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#13 - 2012-10-16 06:01:15 UTC
Quote:
I do level 5 missions in low-sec quite often... usually with other people... in PvP fits... with hostiles in system. And rewards for level 5s can be around 100 to 150 mil (split 3 ways, that's 33 to 50 mil per person for less than 30 to 40 minutes of effort) plus a large mass of Loyalty Points.


That's pretty bad.

I have corp mates that can run L4's in the security of high sec in a BS solo. Some take 30 min while others up to 1.5 hours. They make 50 mil up to 150 mil per mission. Between the bounties, loot, salvage, and finally the little bit as a reward and bonus. In about 2 months, I'll be doing it myself.

Time is money, so not only can they match the payout doing a L4 solo that you can with a L5 split between a few of ya, but they also don't have to waste time doing all the things people say you should do to 'travel safe' in low/null.

I've made one attempt at running missions in low/null. Dscan? No prob. Warped to the gate at max out (I didn't have a book mark yet) then moved away until I could warp to it, went a little bit farther then dropped a book mark. No prob.
Warped in just as someone came in but too late and moved to the next system. Jumped into the mission, I was in the middle of it when he warped into my mission, and before I could warp out. Scrammed, webbed and being pounding by not only him/her but a couple of npc's as well.

So what if I had got out of there? Dock up? Then what, wait? Time is money and the more time I spend waiting for the coast to be clear is less time making isk.

The payout is higher but the isk/time ratio sucked.

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

ShahFluffers
Ice Fire Warriors
#14 - 2012-10-16 06:44:26 UTC
Angeal MacNova wrote:
Quote:
I do level 5 missions in low-sec quite often... usually with other people... in PvP fits... with hostiles in system. And rewards for level 5s can be around 100 to 150 mil (split 3 ways, that's 33 to 50 mil per person for less than 30 to 40 minutes of effort) plus a large mass of Loyalty Points.


That's pretty bad.

I have corp mates that can run L4's in the security of high sec in a BS solo. Some take 30 min while others up to 1.5 hours. They make 50 mil up to 150 mil per mission. Between the bounties, loot, salvage, and finally the little bit as a reward and bonus. In about 2 months, I'll be doing it myself.

I must confess... we usually are fairly drunk when we do stuff like this. And bored. Plus we're PvPers and kinda suck at PvE stuff. Big smile

I also I tend to underestimate ISK amounts and rewards when making a point off the top of my head... usually on the basis of, "if the "worst case scenario" sounds okay... the the "best case scenario" is even better."
Angeal MacNova
Holefood Inc.
Warriors of the Blood God
#15 - 2012-10-16 18:11:52 UTC
understandable.

I also tend to over estimate. lol

http://www.projectvaulderie.com/goodnight-sweet-prince/

http://www.projectvaulderie.com/the-untold-story/

CCP's true, butthurt, colors.

Because those who can't do themselves keep others from doing too.

Gizznitt Malikite
Agony Unleashed
Agony Empire
#16 - 2012-10-16 18:37:18 UTC

Rather than asking for safer "solo" content in lowsec, you should be asking for more profitable group activities in lowsec....

The safety in nullsec and lowsec come more from numbers than from mechanics... and that should be rewarded / encouraged...

Remember, A group of ships is much more daunting to engage than a single ship...
Fango Mango
University of Caille
Gallente Federation
#17 - 2012-10-16 19:47:04 UTC
Opertone wrote:
you sound like a bunch of forum trolling alts.

No seriously your stuff makes no sense at all.

1st. You are uber, elite, but regular players are not. They are not safe, welcome or aware of current situation in a given system. It goes to the point where you are the only one able to do it. Only one man. Low sec remains empty. Bad point, your skill doesn't transfer to everyone.


I am not uber elite. I suck at PvP. Everyone I hang out with lives in low sec solo or small corp. Makes sense since I also live in low sec but it is not empty. Just less crowded and not full of random pilots. It doesn't take uber skill points or uber gaming skills to live in low sec. You just have to use that spongy tissue located above your shoulders.

Quote:

2nd. If you fly a PvP boat in mission, you are mostly incompetent. No mission allows PVP tanks, as the NPC dps is outrageously high on certain DMG type.

Have you considered maybe using more than one ship???? NPCs only shoot at the first ship that they see (for the time being). Bring in one ship that can tank the room (maybe with a RR added on a spare highslot of your DPS ships). Fit everything else for DPS/PvP.

Quote:

3rd. You do loose ships, or you can not complete mission. If more people came to low sec uprotected, pirates would have more interest and grow in size and power until they finish all mission runners.

Yes I lose ships all the time. It's the cost of doing business. I lose my ships to NPCs (because I didn't trigger right, or was to busy watching TV, or umm interned "video". Not because some blood thirsty pirate tracked me down. I also fly cheap. If you're making 500million LP/hour you can afford to replace an Exequror or two.

Quote:

You seem to be confusing anomalies complexes and regular missions, which are times tougher than the first two.

You can run a low sec anomaly or complex no problem - takes 10 mins then move on to another constellation. But with every mission you have to sit at the hot spot for 30-40 minutes. A short 20 min break and your agent sends you to be a sitting duck again for 30-40 minutes.

You've never done anything in low sec - it sounds like. And you only were active while everyone was not, afk, busy, sleeping.

If a scanning party can't find you in low sec mission and and come in COVERT CLOAKED ships, then omg, you are posting complete lies and live with carebears and macro bots in low sec.

Yes it is possible to scan someone down without you ever seeing their probes on dscan. There are only a handful of people in Eve who can do this though. No they do not troll empty lowsec looking to kill a missioning carebear with who warps off at the first sign of trouble.

You've never met the real pirates!!! Just low sec industrialists! Look at real pirate kill board. Try actually hot spot low sec. Go system by system and you'll see how many manage to complete more than one missions.

Wasn't your first point that low sec is empty . . . now you're arguing that it's too full or that I don't live in the "real lowsec"


There are some systems where people are constantly pirating. Go there if you want to PvP This constitutes maybe 5-10 systems out of all of low sec.
If you want to mission, which is what you were complaining about find a QUIET part of lowsec . . . There are lots of L4/L5 agents in quiet parts of Low/NPC null.

Quote:

You've made only bare unbacked claims! I can this I can that, but in fact haven't been anywhere close to the thing.


Check out all my forum posts over the past year about running L5 missions

-fango Mango aka Gankatron 2000


The truth of the matter is that you have never lived in low sec. Those of us that do try and tell people how to do it. It's not that hard, there's lots of ISK to be made, and it's easy to meet new friends (and gently work your way into pvp).
Goldensaver
Maraque Enterprises
Just let it happen
#18 - 2012-10-16 19:58:33 UTC
I'm certainly no pro at PvP, nor Low-Sec, or anything like that. I'm no elite player. But low-sec missions are perfectly safe (well, as perfectly safe as missions are) as long as you do a couple basic things. Pay some attention, d-scan frequently, drop cans on warpins/gates to uncloak cloakies, try to make friends witht the locals (when I moved, I managed to get an agreement with the people who lived in the system where I was based), and most importantly, don't fly what you can't afford to lose.

If you fly cheap, you're hardly worth ganking. If you pay attention, it's really damn hard to catch you, because of local being such reliable intel, and because of d-scan. If you drop cans, cloakies can't get the drop on you. If you get some agreements going with people who live in the surrounding systems, you can actually form a decent group of... well, not friendlies, but people who might at least let you into their intel channel, and might even be happy to hear about that ship that's hunting you, where he is, which kind of ship, and the like.