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EVE New Citizens Q&A

 
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Greetings

First post
Author
Claire Katelo
School of Applied Knowledge
Caldari State
#1 - 2011-10-08 22:28:58 UTC  |  Edited by: Claire Katelo
Hey all

Just been in game for 3 days and well so far so good. The players who ive spoken to so far in game have been very welcoming and very helpful. I wont mention one player who helped me yesterday with scanning !!! haha but between her help and the youtube video ive got the hang of it now.

Ive always wanted to play eve for many years but the depth and scope of eve combined with the technicalities of game mechanics always put me off picking up the game before. However now Ive been playing MMOS for a while now, the most recent one being star trek online, I felt the time was right to move up to a game where the content is there. When i started playing STO the game kept me coming back for more, doing the next mission, ranking up to the next level etc however I soon found myself at end game with nothing to do. Also, the direction that game is taking and the lack of content and depth of game, has left me wandering around the last few months.

So i thought right time to get to grips with eve. Its taken me 3 days and im sure im not through half the basics yet however thats not a bad thing because i can see this game is going to offer me the time sink/content/challenge I need. When I found out how to open up the whole map all i can say is wow. Eve is such a huge universe. Compared to STO universe I feel eves universe definately makes it feel like space.

It kinda rmeinds me of the old freelancer game. My top games are Arma 2, command and conquer, and up until recently Star Trek Online. In a way eve feels like a space mil sim/tactical game. Already I can see me playing this for a while yet.

Just a few quesitons I do have to help me feel less lost I guest.

1) Im currently running tutorial missions through the agents and I gather as I go to various stations more and more agents will open up offering more misisons ? what do you do once all misisons are completed ? do i find a job ? what do i do for a job ? i guess everyone mines ? i guess my quesiton is what is the career advancement/ranking system in eve ?

2) Will eve ever open up to 3rd person ground combat ? i saw a movie somewhere and they had players on a surface in 3rd person view battling against tanks ? i think it would be awesome as my other fave MMO was planetside and if eve had the ground combat factor it would open up a whole new gameplay

3) Going back to ranking/levelling how do i progress to new/bigger ships ? im currently flying a frigate but ultimately id like to be in a frontline support/combat role ? whats the best route of progression ?

4) What are the pvp rules in eve ? i was doing a scanning tutorial and didnt realise id spent ages sat near to an enemy contact who was in red on the contacts list (i dont think it was an npc as the contact had a player name) is there a safe zone where you cant be fired on ?

5) how do clones work ? i want to make sure i have a clone just as a backup ! ive been podded twice doing the tutorial missions and I would hate to be one of these people who get ganked and lose everything. What do i need to do so I know i can respawn safely knowing ive not lost anything ?

Sorry for all the questions but any help or advice you can give a new player is welcome !
gfldex
#2 - 2011-10-08 23:04:38 UTC
1) While finishing missions you gain ständing with agents and NPC corps. Once you got enough standings more agents will become available. When you are at an agent click the corp logo next to his lovely face and you will be presented with the NPC corp info dialog that will tell you more.

2) There is Dust and you will need to buy a Sony product to enjoy it (maybe).

3) You get the skillbook from the market and train that skill to the lvl that is required to sit in to that ship. (I intentionally avoided the term "pilot". That tends to need more then one skill.)

4) You are save while docked. In any other case the green number that is displayed near the upper left corner of you screen while in space indicates that any illegal attack against you will spawn NPCs that will stop the attacker from attacking you. They may not come in time tho.

5) There are many stations that have a medical facility. Read the welcome page that is blocking your view when you hit the medical button. As a side note, podding means you not only lose your ship but are turned into a frozen corpse. You will notice by waking up in your clowning station. You may or may not lose some skill points when podded, depending on the grade of your clown. For the first two weeks you don't need to worry about that tho. The basic clown will do.

If you take all the sand out of the box, only the cat poo will remain.

Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#3 - 2011-10-09 01:24:26 UTC
a job in eve is what you make out of it, after tutorial missions there is lvl 1, 2, 3, 4, and 5 missions
people do missions for a few things in eve
+cash
+Loyalty points
+ standings ( rep in other games)

cash is... cash
loyalty points are like special currency to get special stuff, like faction items
higher rep gives a bunch of perks that are too numerous to mention... basically u want everyone to like you as much as they can ( note that this is impossible)

too get a bigger ship look at one, say a cruiser
you need racial frigate 4, and racial cruiser 1 just to step into that ship
but wait, to fit that ship right u will need medium turrets, a shield or armor repper, hardeners to improve resist and much more... dont rush it,
Its better to fly a smaller ship well then a bigger ship with a fail fit


a player can technically kill u any time u undock, the trick is, if the security is above 0.4 ( .5 or higher) they will be killed by the police. so they lose thier ship, do not make yourself worth killing.
there are exceptions, if you are at war, or you steal from a wreck.

clones are simple, look at your total SP, then your clone SP, you want to have your clone to have more SP then your total at all times... that way if you die you don't lose SP... when u die u must update your clone.
Ines Tegator
Serious Business Inc. Ltd. LLC. etc.
#4 - 2011-10-09 04:17:59 UTC
Your 1st question is the biggest sticking point for EVE rookies so I'll address that one. The rest should become fairly obvious as you get into things.

The tutorials are a rough (very rough) introduction to the different methods of making money. Once you finish them, stop and figure out which aspect of play seems like your thing. EVE is a sandbox, there is nothing you NEED to do. It's up to you to pick what you WANT to do. Then start a little research into that path and start training up the skills for it. Combat for example is one career path. Google is your friend, and the in-game help channel is good also. Also, I highly recommend joining a training corp. EVE University is the best known and one of the best as well. If you are scratching it out on your own, you are missing most of the game, so get out and mixing it up with other people as soon as you can.
DeMichael Crimson
Republic University
Minmatar Republic
#5 - 2011-10-09 06:29:55 UTC
http://wiki.eveonline.com/en/wiki/Guides

The Evelopedia has lot's of information available.

The various sub forums also have different channels containing threads that are 'Sticky'. The 'Sticky' threads are located at the top of each sub forum channel and contain links to information pertaining to that specific channel.

Good luck and welcome to Eve.


DMC
Baneken
Arctic Light Inc.
Arctic Light
#6 - 2011-10-09 08:39:16 UTC  |  Edited by: Baneken
Claire Katelo wrote:
Hey all

Just been in game for 3 days and well so far so good. The players who ive spoken to so far in game have been very welcoming and very helpful. I wont mention one player who helped me yesterday with scanning !!! haha but between her help and the youtube video ive got the hang of it now.

Ive always wanted to play eve for many years but the depth and scope of eve combined with the technicalities of game mechanics always put me off picking up the game before. However now Ive been playing MMOS for a while now, the most recent one being star trek online, I felt the time was right to move up to a game where the content is there. When i started playing STO the game kept me coming back for more, doing the next mission, ranking up to the next level etc however I soon found myself at end game with nothing to do. Also, the direction that game is taking and the lack of content and depth of game, has left me wandering around the last few months.

So i thought right time to get to grips with eve. Its taken me 3 days and im sure im not through half the basics yet however thats not a bad thing because i can see this game is going to offer me the time sink/content/challenge I need. When I found out how to open up the whole map all i can say is wow. Eve is such a huge universe. Compared to STO universe I feel eves universe definately makes it feel like space.

It kinda rmeinds me of the old freelancer game. My top games are Arma 2, command and conquer, and up until recently Star Trek Online. In a way eve feels like a space mil sim/tactical game. Already I can see me playing this for a while yet.

Just a few quesitons I do have to help me feel less lost I guest.

1) Im currently running tutorial missions through the agents and I gather as I go to various stations more and more agents will open up offering more misisons ? what do you do once all misisons are completed ? do i find a job ? what do i do for a job ? i guess everyone mines ? i guess my quesiton is what is the career advancement/ranking system in eve ?

2) Will eve ever open up to 3rd person ground combat ? i saw a movie somewhere and they had players on a surface in 3rd person view battling against tanks ? i think it would be awesome as my other fave MMO was planetside and if eve had the ground combat factor it would open up a whole new gameplay

3) Going back to ranking/levelling how do i progress to new/bigger ships ? im currently flying a frigate but ultimately id like to be in a frontline support/combat role ? whats the best route of progression ?

4) What are the pvp rules in eve ? i was doing a scanning tutorial and didnt realise id spent ages sat near to an enemy contact who was in red on the contacts list (i dont think it was an npc as the contact had a player name) is there a safe zone where you cant be fired on ?

5) how do clones work ? i want to make sure i have a clone just as a backup ! ive been podded twice doing the tutorial missions and I would hate to be one of these people who get ganked and lose everything. What do i need to do so I know i can respawn safely knowing ive not lost anything ?

Sorry for all the questions but any help or advice you can give a new player is welcome !


To begin with get your self in to a player corp that can teach you the basics.

1) Missions are meant for getting you ISK not really as any sort of challenge though they may seem like it first.
If you like to mine then you train for hulk + stuff and start mining it's no rocket science or mystery. ;P
2) D.U.S.T 512 is for PS3 only title FPS shooter which is meant to have a link on sov warfare; at it's current iteration EVE sov mechanics have no way of supporting it.
3) you get a new ship when you have ISK and SP to use and loose it, simple isn't it ?
4) High sec shooting anything without a wardec and you die to concorde, low sec same deal but you get shot by gate guns/stations which alos prevent docking/using gates for 3mins (aggression timer) while you get shot by sentries.
In null you can murder and pillage all you like no one but players will come after you.
So no place is ultimately safe in EVE.

edit: no Concorde in low sec (0.4 and below so beware).

5) if your clone is not up to date you lose SP from the highest rank & lvl of skill that you own so always keep your clone updated in case you get podded (NPC never pods or targets pods though so in that regard you're safe in high sec).
If you die you have to buy up a new clone (dirt cheap) and new implants (hideously expensive depending what you stuff in your head) and appear to your 'home station' which in your case is the school where you started your game unless you move the cloning 'home station'.
If you keep your stuff in station and in your hangar and never give it to anyone you cannot lose it, moving that valuable stuff between stations or getting scammed by nefarious contracts is when people lose stuff.

Do note that "being podded" refers getting your pod (the egg thing that you enter when your ship explodes or use when you leave a station without a ship) shot to bits causing you to lose a said clone inside.
NightCrawler 85
Phoibe Enterprises
#7 - 2011-10-09 08:54:16 UTC
First off i would like to say welcome to Eve Smile

Its very good that you are realistic on how deep Eve is and how long it takes to learn "everything". There are so many aspects of the game that you will most likely never be able to say that you know everything about everything Big smile Dont be afraid to ask people questions,but never take it for granted that people are giving you the correct answear. Like in all games Eve has people who find enjoyment in tricking new players or giving them bad advice. And ofc you have to consider the fact that everyone has different ways of doing things.

Ok now for your questions.

1) When you do a mission you will get standing. You will get faction standing,standing with the npc corp your working for and you will also loose a bit of standing with the factions who are against you. In your case you will mainly loose standings with Gallente. But that is something you really dont have to worry about for a while since it requieres some hard core mission running before you get to low. As your standing increase you will be able to use more and more agents,and eventually agents that are a higher level. To find an agent do as someone else here said, Click on the corp logo next to the agents name and cilck on the agents tab. This will provide a full list over the corps agents,their locations and what standings you need to use them.
You can choose your self what faction and corp you want to work for,and even what kind of missions you prefer to do.

1b. Not everyone mines. Actually some Eve players wouldent mine even if you tried to force them to do so. I wont lie,if your solo mining can be really really boring in the long run. It is nice if your just looking for something to do while your not able to pay attention at all times. (especially when you get into a larger mining ship like a barge or exhumer).

So more or less this is a question that is impossible to answear. There is no ranking system in Eve. You just get thrown out there to do whatever you want to do. Which is one of the things that is rough on new players since they still dont know what they CAN do. If you enjoy the mining missions i would either train for a mining ship and a decent hauler,if you like the kill missions keep going and make your self able to use lvl 4 agents (but for the love of god dont try to do them before you have a ship that can handle it,and skills that makes you able to fly that ship decently). The level 4 agents brings you a decent income no matter what so this is something you will most likely want to do anyway.

You can also jump straigh out there and give pvp a try. But please be aware over the fact that if you loose your ship,you need to buy a new one,and if you loose your pod you have to buy a new clone.

2) http://wiki.eveonline.com/en/wiki/Dust_514

3) Most young players are very impatient when it comes to getting into larger ships. Remember that in Eve size really does not matter Blink Take your time,get the support skills before you even get the skills to fly a ship. If you have the ship sitting in your hangar and the skill to actually fly it, the temptation to try it will get the best of you and worst case you end up loosing it because you did not have the skills to actually fly it. Sorry i have no better way to word it... One of the bad things with not being a native english speaker Smile
But again,take your time,get the support skills,ask people for advice on how to fit it to get the general idea then find a fit that you feel comfterbale with.

4) If you undock there is always the chanse that someone will kill you. But in general your safe as long as you stay in 0.5 and up. This is not the case if your in a war (since your currently in an NPC corp this is not something you have to worry about),or if you steal someones can/wreck.
If someone tried to blow you up in empire space they will get blown up by concord (the white npc's you see floating around in empire) and they will loose securety status. If they sec status gets to low they will have trouble entering empire space. (its possible that the person you saw was an outlaw). Im not to familiar with how does rules work since i have never been in that situation my self,so someone please feel free to correct me Big smile

5) Always make sure you have a clone that is up to date! If you have implants they will be lost. The only way to avoid that is to get a jump clone. You can get a jump clone in several ways. Either from someone with a cap ship with this abilety (ask around and im sure you can find someone who sells this),getting 8.0 standing with an npc corp who has medical,or joining an alliance with an outpost. More about how jump clones work can be found here ; http://www.eve-wiki.net/index.php?title=Guides:Jump_Clones

Note that no matter what you will always have to update your clone when you get podded.

I hope this could be of some help and good luck out there Big smile

Regards,
NightCrawler
Asana Keikira
Doomheim
#8 - 2011-10-09 12:34:25 UTC
Claire Katelo wrote:


1) Im currently running tutorial missions through the agents and I gather as I go to various stations more and more agents will open up offering more misisons ? what do you do once all misisons are completed ? do i find a job ? what do i do for a job ? i guess everyone mines ? i guess my quesiton is what is the career advancement/ranking system in eve ?

3) Going back to ranking/levelling how do i progress to new/bigger ships ? im currently flying a frigate but ultimately id like to be in a frontline support/combat role ? whats the best route of progression ?


Answering these together, as they somewhat interrelate.

Currently in your tutorials, you're getting taught in Frigates, the most basic ship in the game. Once you have completed all 5 career agents, you will have received a number of ships, a good sum of ISK to start with, and, importantly, a skill book for Destroyers and a ship to use it with, the Comorant. As you'll be running missions to make a bit of ISK anyway, the Comorant is a good ship to do the level 1's with. You might also consider doing the Sisters of Eve epic arc (starts in the Arnon system in CONCORD space between Gallente and Caldari space) which, by the end, if you haven't already trained and gotten into a Cruiser, you should be able to do so after finishing the arc. A cruiser will make the level 2 missions relatively easy. Later, you'll move to the Battle Cruiser and level 3 missions, with Battleship and level 4's coming after.

After finishing the SoE arc (or even before starting it), you'll work with level 1 agents of the various corporate factions (in your case, you'll probably be working with factions in Caldari space). Each mission you do will increase your standing with that faction, and as your faction goes up, you'll have higher level agents open up, where you'll get missions that offer better rewards. There will also be the occasional storyline mission, that will give standing with your national faction, which affects your ability to use agents of other corporate factions. As an example, I punched through the 3.0 standing mark with Caldari State. My primary faction has been Caldari Navy and I'm able (at 8.0+ standing) to access the level 4 CN agents, but now, with my current standing, I can access any level 3 agent in factions aligned with Caldari State.

If you want to read up on further information, check out the ISK Guide, sort of the bible to playing EVE Online. Also, for ship information, there's a great thread in this forum right now covering that very topic of "What should I fly?"

Quote:
2) Will eve ever open up to 3rd person ground combat ? i saw a movie somewhere and they had players on a surface in 3rd person view battling against tanks ? i think it would be awesome as my other fave MMO was planetside and if eve had the ground combat factor it would open up a whole new gameplay


This has already been covered, but again, Dust514 is the MMOFPS being developed by CCP, and looks quite a bit like Planetside, and is supposed to be tied into EVE.

Quote:
4) What are the pvp rules in eve ? i was doing a scanning tutorial and didnt realise id spent ages sat near to an enemy contact who was in red on the contacts list (i dont think it was an npc as the contact had a player name) is there a safe zone where you cant be fired on ?


When it comes to PVP, there are essentially no rules against it in any space, high-, low- or null-sec. However, that doesn't mean there aren't consequences for hostile action. In high-sec (0.5 space and higher), unauthorized hostility will get the aggressor a visit from CONCORD. However, keep in mind that CONCORD only punishes and can't be relied on for rescue. In low-sec (0.4 to 0.1 space), the aggressor will to wait out a timer before using gates and NPC stations, as they won't be able to jump and, if in range, gate/station sentry guns will fire on them. In null-sec (0.0), you have absolute no protection from aggression, unless you hvae friends around that can respond (in time). There are essentially two hard rules in EVE (and you'll hear them all the time): 1. Don't fly anything you can't afford to lose. and 2. The only absolute safe place is docked in an NPC station.

Quote:
5) how do clones work ? i want to make sure i have a clone just as a backup ! ive been podded twice doing the tutorial missions and I would hate to be one of these people who get ganked and lose everything. What do i need to do so I know i can respawn safely knowing ive not lost anything ?


First off, a bit of terminology - You are "ganked" before you are "podded". :) "Ganked" is loss of your ship and your capsule ejected. "Podded" means that your pod is destroyed, with you in it, and subsequent activation of your medical clone. NPC's will NEVER "pod" you. Player's can, however, and some will.

When it comes to clones, there are essentially two types (well, there's a third, but it's more of a technicality than anything else - the body you currently inhabit is actually a clone itself. Aura explains this after you create your character.) The medical clone is where you go when your pod is destroyed. You need to make sure this one is up-to-date at all times. For the other type of clone, the jump clone, here's a pretty decent read on what that is and what it takes to have one: http://dl.eve-files.com/media/corp/EstelArador/jumpclone_guide.pdf

Only one other item of inerest I can offer: Get into a player corporation that fits your current play style. There's a huge number of corps in-game and cover almost every play style/interest you can imagine.

Fly safe!


Atlas Phoenix
Aliastra
Gallente Federation
#9 - 2011-10-09 22:05:55 UTC
Being a fellow new player (about 3 weeks now) I'll share what I've already learned in relation to your third question, which is really just reiterating what others have already mentioned, which is: bigger doesn't mean better.

I've already almost lost a destroyer (essentially one ship "above" your starting frigate class) that I thought was all bad ass with 7 turret slots to a band of rats. I didn't have it fit properly but I figured since it was a destroyer that I'd have a much easier time killing rats and doing missions. When that ship almost got killed I quickly jumped into my tristan, which I had been using previously and had a much better setup, and finished the mission no sweat.

I've already seen how the small frigates are useful in fleets, people want them as tacklers (warp jammers), scouts, and even bait. And from what I've been able to tell, a good deal of people use high end frigates for pvp, I'm guessing because they're cheaper to replace and slightly faster to train up for.

I've also heard from several people how they've lost cruisers and battlecruisers to a single well armed, highly skilled pirate in a frigate. To put that in to context for some other people who might be new and coming from some other MMOs, that's the equivalent of a level 15 killing a level 40 in world of warcraft. Where in WoW that would be impossible, due to hit ratings and other mechanics, in EVE I'd wager it's quite common. Really, the only thing a larger ship offers is more effective hit points (ehp), higher levels of modules, and more slots, but you're still just as vulnerable to a skilled frigate pirate if you're in a cruiser as you are in another frigate. There's some really good pvpers out there who don't need much more than a pimped out frigate to lay the hurt on much larger ships with bad fits and/or inadequately skilled pilots.
Aston Bradley
Aliastra
Gallente Federation
#10 - 2011-10-10 10:35:51 UTC  |  Edited by: Aston Bradley
Welcome to new Eden. It's a very friendly place where people will politly blow your ship over and over again Big smile.

Seriously though, Eve isn't really "hard" despite common belief from new players. Everything about eve is accessible to eveyone, you don't have to be a a poly-tech to understand how to play it. The extreme learning curve is justified by the quantity of stuff there is to learn rather than it's compexity.

Because there is a lot to do in eve, new players usually come to a point where they ask themselves "what am i suppose to do now?' And it's usually at that point that many of them give up on the game. The key is to find the role you want to fill in the void of space. From what i read, you want to be a combat pilot. But as siad above, flying big dosn't have to be your ultimate goal unless that is what you really want. Flying a battleship well will take you a few months of skill training, so my advice is focus on smaller ships for now.

Big boats are good to shoot other big things, that's what you need them for. But you need the smallers ship for those very annoying small ship that slow down, warp scramble, neut the bigger ships. Bigger isn't better, it's just a different role. Some of the most dangerous ships in eve are stealth bomber (specialized firgates) and tech 3 cruisers are monsters (But very expensive).

Still, if you want to fly a big ship, you certainly can make it your role. I do suggest that you find a corp that need such ships however, as i do not recommend those outside fleet operations.

Finding a good corp that is new player friendly is a good move if you want to soften that learning curve.

[i]FiS should be the priority, but WiS should not be burried!

Don't encourage CCP to make empty promises or Incarna will happen again![/i]

Aston Bradley
Aliastra
Gallente Federation
#11 - 2011-10-10 10:36:28 UTC  |  Edited by: Aston Bradley
EDIT

[double post]

[i]FiS should be the priority, but WiS should not be burried!

Don't encourage CCP to make empty promises or Incarna will happen again![/i]

CCP Navigator
C C P
C C P Alliance
#12 - 2011-10-10 17:20:12 UTC
Hello Claire,

Welcome to EVE and I hope you are having a great time Smile

it seems that people have already got in here and helped you out with your questions. One piece of advice I would give is to join a player corporation as early as possible, meet new people and start working towards goals.
Mattias Kerensky
The Flying Tigers
D3ad End
#13 - 2011-10-18 11:50:28 UTC
NightCrawler 85 wrote:

Sorry i have no better way to word it... One of the bad things with not being a native english speaker Smile


Regards,
NightCrawler


Still posted better than plenty of native english speakers, bravo sir!
And good advice too.