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Any Blender Geeks Out There? [Help me build a Blender Render Rig!]

Author
Fiori 161
Doomheim
#1 - 2012-10-15 21:09:33 UTC
In my search for new forms of entertainment outside of EVE Online I have discovered Blender. This computer graphics software is free and, to be frank, it is freakin awesome. It is powerful as hell and it is taking my artistic abilities to new heights after only a month of playing with it's incredibly-NOT-intuitive-overly-complicated control system. Ironically playing EVE Online was good practice Big smile


This is my first (non-textured) render of a human head
After only a month of self-learning... that's not to shabby if I do say so myself.




However on my current computer that has trouble playing EVE Online's WIS feature, rendering this took 30 min with my processor running at 100% and fan on high. At this rate my computer will burn out and become a paperweight in short order. I was in the market for a better gaming computer anyway, and now I have a second reason to upgrade. The priority now goes to rendering efficiently over simply a "leet" gaming rig.




Blender Geeks I Want To Pick Your Brain!

Some research on my part has revealed that Cuda rendering in Nvidia 6xxx GPU's makes blender crash Shocked It has also been suggested that their is something about the 5xxx GPU architecture that makes the 500 series render faster then the 600's (even though 600's are better for games) I do not fully understand this, so if there is anyone out there who actually uses blender please feel free to explain.



Here Are My Two Options (for gaming and rendering)


Configuration 1:

Brand: Maingear Vybe-Ultimate
Motherboard: Intel® DZ77BH Featuring USB 3.0, SATA 6G, Lucid Virtu, CrossFire and SLI
Processor: Intel® Core™ i7 3770K 3.5GHz/3.9GHz Turbo 8MB L3 Cache HD 4000
RAM: 16GB Corsair® Vengeance™ DDR3-1600 1.5V (2x8GB)
Graphics Card: NVIDIA® GeForce™ GTX 670 2GB GDDR5 w/PhysX
Operating System: Windows 7 Premium.



Configuration 2:

Brand: Potenza Super Stock
Motherboard: Asus® P8Z77-I Deluxe Featuring USB 3.0, SATA 6G, 802.11n/Bluetooth, Lucid Virtu MVP
Processor: Intel® Core™ i7 3770K 3.5GHz/3.9GHz Turbo 8MB L3 Cache HD 4000
RAM: 16GB Corsair® Vengeance™ DDR3-1600 1.5V (2x8GB)
Graphics Card: NVIDIA® GeForce™ GTX 560 Ti 1GB GDDR5 w/PhysX
Operating System: Windows 7 Premium.




So yea... it is exactly the same except for the graphics card. the diffence in cost between these two rigs is 300 dollars (not an issue for me) and all I need is to be able to play eve on high settings without lag. I am fairly certain that a 560 ti will accomplish this without issue. So the only thing left to factor in is the render speed for blender. I am reading that 5xxx series do it better.... sooooo.... Blender nerds... is this true?


Do you have any advice for me?
Has the 6xxx series Cuda issues been fixed?
Is the cake also a lie?


Awaiting your replies, & thx!
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#2 - 2012-10-15 21:29:58 UTC
But will it blend? Big smile

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Jill Xelitras
Xeltec services
#3 - 2012-10-15 21:32:43 UTC
Surfin's PlunderBunny wrote:
But will it blend? Big smile


Curse you ... I wanted to say that !


Don't anger the forum gods.

ISD Buldath:

> I Saw, I came, I Frowned, I locked, I posted, and I left.

Unsuccessful At Everything
The Troll Bridge
#4 - 2012-10-15 21:37:00 UTC
Came expecting new hardware to make smoothies with. Leaving...confused.

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Agaetis Byrjun Endalaust
#5 - 2012-10-15 21:41:23 UTC  |  Edited by: Agaetis Byrjun Endalaust
first, grats for your model, as a linux and open source supporter I love blender and I tried to climb its learning curve myself. Unfortunately I didn't have all the time necessary to do it but my results were not comparable to yours :thumb_up:

Talking about rendering, the gtx 6xx are gaming gpu, specifically reduced in their gpgpu capabilities. The amd 7's are several times better than the nvidia counterpart for rendering. Could it be why the gtx are better for gaming? :p

Anyway..... it's probably better to stick on a sli of gtx 5xx than a single amd 7xxx, or of course a xfire of 7xxx will be even better (but way more expensive, also for the mobo), but if you want to be serious about blender and rendering, the nvidia Quadro based on the gk110 chip is the way to go.

For your info, the next nvidia gaming card will NOT be based on the gk110 chip, but on a new one which is the gk114 (even if not officially confirmed yet) which will have again a reduced gpgpu capability. So as to say that nvidia will mantain and develop 2 different kind of gpu's, one for gaming one for professionial uses.

edit: just saw that one of the 2 mobo (the asus) has an itx form factor. You kidding? Get an atx and possibly a fat and large one, should you need to sli one day and eventually use some large gpu or some aftermarket cooling. Don't be cheap on your mobo if you want to use professional stuff on it.

Ram: vengeance are very famous because cheap and "good enough". They're bad instead! Go for g.skill ripjaws, 16 Gb should be ok.

Cpu: 3770k, you got it, don't forget the "k"

May I add a good PSU as well? For a single gpu 650 are more than enough, not the same in case of a sli. Don't be cheap on that too.

__________________________ just because you're paranoid it doesn't mean they're not after you

Kitty Bear
Deep Core Mining Inc.
Caldari State
#6 - 2012-10-15 21:42:53 UTC
Unsuccessful At Everything wrote:
Came expecting new hardware to make smoothies with. Leaving...confused.


I came expecting to find Angry Robots demanding i kiss thier shiny metal butt ......


then realised it said "Blender" Oops
Fiori 161
Doomheim
#7 - 2012-10-15 21:47:09 UTC  |  Edited by: Fiori 161
Agaetis Byrjun Endalaust wrote:
first, grats for your model, as a linux and open source supporter I love blender and I tried to climb its learning curve myself. Unfortunately I didn't have all the time necessary to do it but my results were not comparable to yours :thumb_up:

Talking about rendering, the gtx 6xx are gaming gpu, specifically reduced in their gpgpu capabilities. The amd 7's are several times better than the nvidia counterpart for rendering. Could it be why the gtx are better for gaming? :p

Anyway..... it's probably better to stick on a sli of gtx 5xx than a single amd 7xxx, or of course a xfire of 7xxx will be even better (but way more expensive, also for the mobo), but if you want to be serious about blender and rendering, the nvidia Quadro based on the gk110 chip is the way to go.

For your info, the next nvidia gaming card will NOT be based on the gk110 chip, but on a new one which is the gk114 (even if not officially confirmed yet) which will have again a reduced gpgpu capability. So as to say that nvidia will mantain and develop 2 different kind of gpu's, one for gaming one for professionial uses.



Thx this was helpful.



As far as I can tell the best of the Nvidia line for rendering is the GTX 580. The 560 Ti is pretty darn close in terms of rendering benchmarks. The blender forums developed this neat little google doc that I just found here @ post 20 and it does indeed confirm that that new 6xx series cards render slower. Thx for the info Big smile
Webvan
All Kill No Skill
#8 - 2012-10-16 00:02:08 UTC
Mainly you want video card memory. Depending on what you plan to get into, a half GB of physical video memory is a good start. Nah, won't hurt your processor, just make sure the system is cool, ventilated, maybe extra fans if you need them. At least in the case were my old computer (years ago) could take up to two days for a single render, a week for a short or crude animation, I used a full tower case and loaded it with fans. But now, systems don't run as hot, I even have a modeling app on my nexus 7 and it has no fans with a quad-core cpu, though it's not render capable but that is just lack of software prob. But it spins polygons very well, nice for concept work.

I tend to model a lot more on my laptop currently, unlike my last laptop. Desktop is still superior, especially with bigger jobs, though the bulk of my work is low-poly sub-division which is actually challenging for getting the best possible model for real-time rendering; low-poly and no errors present. You are sculpting there, can be done on any device, though yes rendering can take a little time depending on your settings in the render job. I haven't used Blender in maybe 5 years, so I'm not sure how it's default renderer is, or if it's any good, though I'm sure it has plug-ins for rendering engines that I've used (such as V-Ray). Personally I'm not a fan of Blender, was a little too quirky for me, and yes not crash proof - at least back then that I knew.

Well, started with drafting in high school (pre-CAD days) couple semesters, helped a lot for blueprint/plan reading in various jobs over the years. Got into CAD some 15 years ago; we used it at the company I was working with at the time. Easily translated into modeling apps, started that a little over ten years ago including animation which was a lot of what I had to do with my CAD productions. Drawing pixels since before drafting (actually had to calculate them), so UV texturing was a no brainer. Sculpting like you have there is fun, I'd highly recommend trying out sculptris by pixologic, the makers of z-brush which is imo the by faaaaar best sculpting app made or unmade for any computer (it's industry standard). Though you don't need z-brush currently, but you do need sculptris, and it's quite free while remaining loaded with fun. You can use more than one app, and should, and eventually must as your skill improves.

Not only Sculptis, but if you are intending to go the sculpting direction, you may want to look into DAZ Studio and the community revolving around DAZ 3D which is very large. DAZ Studio is for rendering, and does a good job, especially for beginners in that it's easy and forgiving. It'll probably render faster than Blender, but that is just my guess form comparison five years ago. There is a free version there to get you started with plenty of goodies. If you ever want to buy apps form DAZ 3D, wait for a sale, always great sales near give away... and sometimes give aways since they make most of their money of the GIANT community driven store (you sell your stuff there).

But anyway, VRAM is going to do you the most good short of having your own server cluster for render jobs. 30 minutes for a render is nothing, though probably not needed for that render as any enhanced features on a single model will probably not be detectable by the human eye. System RAM will help, but mostly just for running that modeling app at the same time as your bloated OS. No need to go over the top on a CPU, you mainly want a fairly good current architecture GPU. But for GPU, I recommend Nvidia, as their development tools are far better than ATI, far-far better. Nvidia developer tools are just the best, period. If you get an ATI and wind up wanting to work on shaders for your models for instance, you'll throw a tantrum for not having an Nvidia card to run their tools.

Modeling takes time to master, 1000's and 1000's of hours practicing. imo 1000hrs to just get past raw beginner. Keep at it, most people that start wind up quitting before the first month. Into your second month now, it' may be something for you.

I'm in it for the money

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