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Wormhole Effects

Author
Tenar Molnak
Tactical Feed.
Pandemic Horde
#1 - 2011-10-17 20:25:35 UTC
Can anyone give some pointers on practical ..use/adjustment of setups with wormhole effects in mind?

For example Ive heard mentioned ....i think Wolf Rayett systems are bad for shield tank ships and help armor tank ships?

Anything else anyone can suggest/point out?

Tora Oni
Legendary Sidekicks in Space
#2 - 2011-10-17 21:17:17 UTC
Just go to a wh, start www.staticmapper.com and check what the effects are. If you armor tank and it has + on armor .. stay, if its - ... decide if you can handle it. If not leave...its that simple.
XXSketchxx
Sniggerdly
Pandemic Legion
#3 - 2011-10-17 21:29:45 UTC  |  Edited by: XXSketchxx
Quote:
Can anyone give some pointers on practical ..use/adjustment of setups with wormhole effects in mind?

For example Ive heard mentioned ....i think Wolf Rayett systems are bad for shield tank ships and help armor tank ships?

Anything else anyone can suggest/point out?.


Is it really that difficult to be innovative/mildly logical?
Obax Bannon
Caldari Provisions
Caldari State
#4 - 2011-10-18 11:16:25 UTC  |  Edited by: Obax Bannon
This might help you out a bit

http://wiki.eveonline.com/en/wiki/Wormholes#Wormhole_Environments

Also worth mentioning that as per a recent previous post wormhole effects apply only to player ships.
Sleepers and POS mods get no bonus for any effects.