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Skill Idea Ready To Be Flamed!

First post
Author
ctx2007
Industrial Mining and Mayhem HS
Mayhem Unlimited
#21 - 2012-10-15 17:01:29 UTC
New players should have come to EVE earlier instead of wasting years on WoW..... simple

You only realise you life has been a waste of time, when you wake up dead.

ISD Suvetar
ISD Community Communications Liaisons
ISD Alliance
#22 - 2012-10-15 17:02:53 UTC
It's good that you're thinking about this sort of thing, I welcome that - although I can assure you that anything said that affects older players isn't going to always go down well!

Also, don't forget that new players now get a skill training booster for the first 35 days.

[b]ISD Suvetar Captain/Commando Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Natsett Amuinn
Caldari Provisions
Caldari State
#23 - 2012-10-15 17:15:48 UTC  |  Edited by: Natsett Amuinn
Sen Cate wrote:

The thing I think should be addressed however is the vast general advantage old characters have over newer characters. They have more experience, more tactics, more knowledge, more ISK and more skillpoints. They can fly and fit better ships, and fly those ships more effectively whether in combat, mining or hauling.

It's got to be a bit of a put-off for a new player,but it might just level the playing field a bit.


Quote:
They have more experience, more tactics, more knowledge

CCP can't make people smarter.

You can get ISK if you're willing to spend a few dollars on PLEX.

You can use those PLEX to buy a character on the bazaar.

EVE apeals to the sort of person who doesn't have esteem issues; CCP can't help those that do.
Marlona Sky
State War Academy
Caldari State
#24 - 2012-10-15 17:49:40 UTC  |  Edited by: Il Feytid
Jint Hikaru wrote:
Yaaay, lets penalize our longest paying customers...... That sure sounds like a great business model.


When you have the chance, I would like to introduce the Clone Upgade Cost mechanic to you. I think it is about time you two meet.
Carver DiGriz
Agony Unleashed
Agony Empire
#25 - 2012-10-15 18:09:53 UTC
OP makes an excellent case here... for a downvote button.
Zagdul
Federal Navy Academy
Gallente Federation
#26 - 2012-10-15 18:14:37 UTC
I have almost 130 million skill points.

However, when I fly an interceptor, one of my most favorite ships, I'm only actually making use of about 8 million of my skill points.


Dual Pane idea: Click!

CCP Please Implement

Corina Jarr
en Welle Shipping Inc.
#27 - 2012-10-15 18:27:25 UTC
Don't you already get a skill point boost till 900k or so? Its been a while since I had a character that low, so it may have changed.
Derath Ellecon
Lotek Academy
#28 - 2012-10-15 18:27:45 UTC
Bad idea overall.

Basically it comes down to this. EVERY MMO game has this issue. New players vs old. The nice thing about EVE is that it creates a far less pronounced problem.

In most MMO's trying to PVP against a far older character is just suicide. not so in EVE.


In EVE you have have a relatively new player in a T1 tackling frig turn the tide in a fleet battle.

In EVE a player with less SP can beat an older player through tactics and piloting.

In EVE a lower SP player can still be very well specialized to specific ships. The main benefit the older player has is more options of ships they can fly well.

Plenty of other examples. But bottom line is that a characters age in EVE means far less than every other MMO i've played.
Ginger Barbarella
#29 - 2012-10-15 18:30:47 UTC
Jim Era wrote:
no that is a bad idea.
You can always buy a new character from the bazaar, problem solved you are no longer lacking in SP.


And if someone wants to win the lottery just pay off the lottery officials. Simple.

"Blow it all on Quafe and strippers." --- Sorlac

Sen Cate
Viziam
Amarr Empire
#30 - 2012-10-15 18:57:35 UTC  |  Edited by: Sen Cate
Thanks all for your valid points. I did write a reply but my browser crashed but here's the gist of it:

I am 2008, so this boost probably isn't going to affect me.

I was chatting with my friend about starting playing Eve. Sure we could have some fun blobbing, smacktalking and getting blown up, but the time requirements to be effective living self supporting outside of hisec are prohibitive. The time requirements of getting a career up to the point where you could fund a Rifter exploding habit without PLEX or rich friends are prohibitive.

This is not an easy game to get into, I accept it wasn't easy back in the day either. Making new players run some kind of hamster wheel gauntlet just because we did is not the way to encourage new people!
Ranger 1
Ranger Corp
Vae. Victis.
#31 - 2012-10-15 19:06:27 UTC
Sen Cate wrote:
Thanks all for your valid points. I did write a reply but my browser crashed but here's the gist of it:

I am 2008, so this boost probably isn't going to affect me.

I was chatting with my friend about starting playing Eve. Sure we could have some fun blobbing, smacktalking and getting blown up, but the time requirements to be effective living self supporting outside of hisec are prohibitive. The time requirements of getting a career up to the point where you could fund a Rifter exploding habit without PLEX or rich friends are prohibitive.

This is not an easy game to get into, I accept it wasn't easy back in the day either. Making new players run some kind of hamster wheel gauntlet just because we did is not the way to encourage new people!



Time prohibitive?

Do you realize how many Rifters you can buy and outfit (and insure) with an hour of ratting or missioning?

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Shizuken
Venerated Stars
#32 - 2012-10-15 19:07:40 UTC  |  Edited by: Shizuken
Jint Hikaru wrote:
... and you too will probably realize how amazing and balanced the skill point system is in a world of grind for exp MMOs, and flame someone like the '2012-you' on the forums.


Amen to that. I tried Tera when it came out back in April. The combat was fun but I quit before the level cap. I just can no longer stand the XP grind and the moving from zone to zone hack and slash format. SWTOR was the same experience for me. I am a realist; I would much rather go camping than wonder around frontierland at Disney World.
Adeleda Adoudel
ChuangShi
Fraternity.
#33 - 2012-10-15 19:09:31 UTC
The thing that's great about the current training scheme is that it takes time. It takes commitment. Over the time it takes to train these long skills you have time to learn how to use whatever it is you're training for.
Countless times I've seen a 2 month old player jump into lowsec in a terribly fitted battleship thinking they're the dogs danglers. Then a Merlin, a 500k isk frig shoots them down to reality. I did it myself.
The point is.. the long training times may suck, but in the long run they're worth it to learn the game.
Conrad Makbure
Trident Expedition
#34 - 2012-10-15 19:49:44 UTC
A better way would be to buff the cyber learning implants; have the betas start at +3 and they go up from there.
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