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Getting Rid of the Undesirables (for good this time)

First post First post First post
Author
Touval Lysander
Zero Wine
#501 - 2012-10-15 04:09:42 UTC
captain foivos wrote:
Touval Lysander wrote:
Now all we need is for the entire CCP team to realise they're not as smart as you guys and Eve will be "fixed".


In all seriousness, that would be a godsend.

"In all seriousness" << and right THERE lies the problem.

You ACTUALLY believe it. Amazing.

"I've always been mad, I know I've been mad, like the most of us...very hard to explain why you're mad, even if you're not mad..."

James Amril-Kesh
Viziam
Amarr Empire
#502 - 2012-10-15 04:36:50 UTC
Touval Lysander wrote:
captain foivos wrote:
Touval Lysander wrote:
Now all we need is for the entire CCP team to realise they're not as smart as you guys and Eve will be "fixed".


In all seriousness, that would be a godsend.

"In all seriousness" << and right THERE lies the problem.

You ACTUALLY believe it. Amazing.

I don't think they're unintelligent. They're simply misguided and/or dishonest about the direction they want to take.

Enjoying the rain today? ;)

Alavaria Fera
GoonWaffe
#503 - 2012-10-15 05:10:23 UTC
James Amril-Kesh wrote:
Touval Lysander wrote:
captain foivos wrote:
Touval Lysander wrote:
Now all we need is for the entire CCP team to realise they're not as smart as you guys and Eve will be "fixed".

In all seriousness, that would be a godsend.

"In all seriousness" << and right THERE lies the problem.

You ACTUALLY believe it. Amazing.

I don't think they're unintelligent. They're simply misguided and/or dishonest about the direction they want to take.

Can anyone but them tell the difference?

In fact, can they?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#504 - 2012-10-15 06:19:26 UTC  |  Edited by: Destiny Corrupted
Players like Lin-Young and Touval claim that the changes in their proposed form will lead to an increase in/betterment of pvp. I am not sure whether they think that sincerely, or whether saying something like this simply promotes their own agendas, whatever they may be. Either way, they refuse to even acknowledge our argument for why they are wrong. So, I will type it out here, in nice bold letters, so that they have no excuse to not address this point. Ready, everyone?

These changes will not affect us because will use alts to engage in criminal activities. We will use alts to suicide-gank, and we will use alts to flip peoples' cans.

In the case of suicide-ganking, our usage of alts will prevent loss and inconvenience because these alts are used in such a manner that they are only exposed to neutral players for very short periods of time, as in the couple of seconds they remain on grid after warping in but before CONCORD blows them up. These alts are already outlaws, and are disposable (as in, we do not care about further security status losses or killboard stats). Their ships are also disposable, so even if the alts get hit by players before CONCORD arrives, the loss is minimal and negligible.

In the case of can-flipping, the alts will flip miners'/missioners' cans, then transfer the entire contents to their own cans, at which point our mains will take from our alts' cans, and then transfer the contents to new cans. This way we will still be able to remain suspect-neutral on our mains, while at most risking a shuttle or a frigate on our alts to accomplish the same thing that can be done today using our mains alone.

This is why these changes will not result to increased/better pvp. Our mains will never gain those suspect flags, and no one will be able to openly shoot them. The only people who will legitimately suffer are low-sec pvpers who travel to high-sec. In fact, that might cause some of them to rethink their low-sec pvp habits. This would lead to a net decrease in pvp.

The reasons given above are why you are wrong. I am not saying this as a bystanding speculator. I am saying this as a person whose activities have been 99% pvp for almost a decade. We have absolutely no incentive to perform these criminal activities with our mains if they result in such unbalanced consequences. Therefore, you will never see us with suspect flags. Unless we are baiting, in which case you won't win anyway.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Vanyr Andrard
VacuumTube
#505 - 2012-10-15 06:28:36 UTC
Destiny Corrupted wrote:


[b]These changes will not affect us because will use alts to engage in criminal activities. We will use alts to suicide-gank, and we will use alts to flip peoples' cans.


So, you're saying that with realistic penalties in place, people who live in high-sec won't engage in criminal activities on their mains, but that you'll use alts so that those criminal activities will still take place?

So
1. Realism is promoted, no more criminal mains in high-sec.
2. The cruel sandbox is preserved, as people will create criminal alts to still gank and canflip.

Sounds like a win-win to me. What's the problem again?

From the conclusion of the OP

"So, there you have it. CCP is finally getting rid of the undesirables. There's no other explanation for it. It's impossible to justify this new set of rules as anything other than "we no longer consider suicide-ganking, or for that matter any type of unwanted aggression, an acceptable gameplay mechanic."

That, or CCP really really wants people to roll more disposable Thrasher alts."

So, you've decided, after 26 pages, that, yes, CCP really wants people to roll more disposable thrasher alts, which is exactly where we started. Pointless thread is pointless? (p.s. disposing of those alts is a bannable exploit, surely you meant something else?)
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#506 - 2012-10-15 06:31:24 UTC
I didn't mention disposing of them anywhere.

You are correct on all other counts, however.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Vanyr Andrard
VacuumTube
#507 - 2012-10-15 06:33:32 UTC  |  Edited by: Vanyr Andrard
Destiny Corrupted wrote:
disposable Thrasher alts


I guess you mean thrasher alts on disposable accounts? That makes sense, nvm my point then.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#508 - 2012-10-15 06:37:07 UTC
Okay I see what you mean. It's really a matter of semantics. When we call them disposable, we mean that losing sec status or getting loss mails on those characters is not detrimental to our interests, like it might be with our mains.

When those gank alts hit -10, we continue using them.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Vanyr Andrard
VacuumTube
#509 - 2012-10-15 06:43:55 UTC  |  Edited by: Vanyr Andrard
Destiny Corrupted wrote:
Okay I see what you mean. It's really a matter of semantics. When we call them disposable, we mean that losing sec status or getting loss mails on those characters is not detrimental to our interests, like it might be with our mains.

When those gank alts hit -10, we continue using them.


Ok, semantics like you said.

People get too wrapped up in preserving the past. More penalties, more realism, more consequences is good. The problem is that balance isn't maintained in these consequences. Make highsec safer, fine..but keep the profit potential in hisec in balance with the danger. Have they implemented NPCs in lowsec that will only talk to people with low secstatus yet? The imbalance is the only thing that bugs me about these kinds of changes. But, in this case, using alts in the way you described actually adds to the realism, so it's not too bad.
Doddy
Excidium.
#510 - 2012-10-15 10:31:55 UTC
Sounds like someones easy mode is getting broken Big smile. Of course someone elses easy mode is getting easier, ccp giveth and ccp taketh away.Sad
GM Homonoia
Game Master Retirement Home
#511 - 2012-10-15 10:48:20 UTC  |  Edited by: GM Homonoia
Destiny Corrupted wrote:
Darth Gustav wrote:
ISD Suvetar wrote:
Destiny Corrupted wrote:
Jonah Gravenstein wrote:
That's just asking for a ban, you know rookie systems are like wildlife reserves, and rookies are a protected species, no hunting allowed.

They shot first. I was just passing through on my way to being a good EVE citizen in Motsu.


All absolute seriousness, I urge you not to test the GMs on this point Pirate

So in other words if you pass through a rookie system and get engaged by noobs, petition it and don't shoot back?

I'm just looking for clarification, here.

Not to sound mean, but between the changes and the enforcement of said changes, they don't really know what they're doing. I can construct these tactics in such a manner that they'll have to invent a reason to punish me for something entirely arbitrary. Which is in fact what I'm doing right now.


I know I am very late to the party here, but I read this bit of conversation and I am going to clarify.

If you are attacked you can fight back, of course.

BUT, if you try and game the system to trick rookies into attacking you first (by, for example, having your alt activate the kill right on you right when you happen to sit at the undock of a rookie station(and yes, we can see that sort of thing) ) you are being the type of person that we give free vacations to. In all seriousness, do NOT try and game the system to go after rookies. We do not care how well you argue or how well your internet lawyering skills are. We do NOT allow this and the spirit of this principle trumps any and all other rules about game play we have. If you do this and your argument is "but this rule or this mechanic states..." then stop right there and do not bother; we WILL hammer down on that. No exceptions.

Senior GM Homonoia | Info Group | Senior Game Master

Malcanis
Vanishing Point.
The Initiative.
#512 - 2012-10-15 11:38:59 UTC
Let me tell you about a little Law of EVE that some guy once discovered.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Warde Guildencrantz
Caldari Provisions
Caldari State
#513 - 2012-10-15 12:38:37 UTC
honestly just come camp a low sec gate if you want to catch rookies at a legit mistake, instead of baiting them :\

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Warde Guildencrantz
Caldari Provisions
Caldari State
#514 - 2012-10-15 12:50:16 UTC
Vincent Athena wrote:
I wonder what will happen the first time a griefer corp warps 15 pilots to the Jita undock and has all of them go suspect at once.


One of them gets attacked and the others can't attack the opposition unless the opposition attacks them as well :P

TunDraGon ~ Low sec piracy since 2003 ~ Youtube ~ Join Us

Meryl SinGarda
Belligerent Underpaid Tactical Team
#515 - 2012-10-15 13:26:21 UTC
Why are you upset over this? I would love being able to shoot someone in high security space without Concord taking me out for lunch. Either learn to accept and deal with change, or play another game that never changes.
Grumpy Owly
Imperial Shipment
Amarr Empire
#516 - 2012-10-15 14:15:03 UTC
Destiny Corrupted wrote:
Whine .. whine .. whine...

People get to shoot me now *cry*, I feel entitled to not allow others to do this freely, but expect suicide ganking to have no consequece for criminal activity.

I dont care, I'll just use alts like the coward I am, I dont care about EvE or gameplay, just an invalid sense of acheivement from cheating the system.


No respect for you at all Destiny Corrupted. Your worse than all the carebear whiners with your similar "I must win at all costs" mentality.
Bloodpetal
Tir Capital Management Group
#517 - 2012-10-15 14:28:59 UTC
@OP

Are you even aware of the fact they're adding an idiot switch *not officially announced yet* that will basically stop anyone from accidentally shooting anyone and causing certain criminal actions?

Basically, your example with the Rookie is impossible, because it will be impossible for him to commit a crime with that switch set to "on".

You get the picture.

I agree with what you're saying. And as you said, people will just use alts specifically for this, and they will never see the light of day except to nado gank your freighter.

Ugh

Where I am.

Karl Hobb
Imperial Margarine
#518 - 2012-10-15 14:34:24 UTC
Bloodpetal wrote:
Basically, your example with the Rookie is impossible, because it will be impossible for him to commit a crime with that switch set to "on".

It's quite possible because the rookie would be shooting a legal target; a suspect can be shot by one and all.

A professional astro-bastard was not available so they sent me.

Lin-Young Borovskova
Doomheim
#519 - 2012-10-15 15:13:10 UTC
GM Homonoia wrote:
BUT, if you try and game the system to trick rookies into attacking you first (by, for example, having your alt activate the kill right on you right when you happen to sit at the undock of a rookie station(and yes, we can see that sort of thing) ) you are being the type of person that we give free vacations to. In all seriousness, do NOT try and game the system to go after rookies. We do not care how well you argue or how well your internet lawyering skills are. We do NOT allow this and the spirit of this principle trumps any and all other rules about game play we have. If you do this and your argument is "but this rule or this mechanic states..." then stop right there and do not bother; we WILL hammer down on that. No exceptions.



Thx for this clarification GM Homonoia. Seems some people around are by far more interested on how to abuse rules to engage rookies than actually profit from this new awesome system you guys work on to actually get more pvp.

Would like your confirmation on my readings, you are actually creating more pvp opportunities and making high sec less safer.

Am I right?

brb

Natsett Amuinn
Caldari Provisions
Caldari State
#520 - 2012-10-15 15:17:53 UTC  |  Edited by: Natsett Amuinn
Destiny Corrupted wrote:
Players like Lin-Young and Touval claim that the changes in their proposed form will lead to an increase in/betterment of pvp. I am not sure whether they think that sincerely, or whether saying something like this simply promotes their own agendas, whatever they may be. Either way, they refuse to even acknowledge our argument for why they are wrong. So, I will type it out here, in nice bold letters, so that they have no excuse to not address this point. Ready, everyone? These changes will not affect us because will use alts to engage in criminal activities. We will use alts to suicide-gank, and we will use alts to flip peoples' cans. In the case of suicide-ganking, our usage of alts will prevent loss and inconvenience because these alts are used in such a manner that they are only exposed to neutral players for very short periods of time, as in the couple of seconds they remain on grid after warping in but before CONCORD blows them up. These alts are already outlaws, and are disposable (as in, we do not care about further security status losses or killboard stats). Their ships are also disposable, so even if the alts get hit by players before CONCORD arrives, the loss is minimal and negligible. In the case of can-flipping, the alts will flip miners'/missioners' cans, then transfer the entire contents to their own cans, at which point our mains will take from our alts' cans, and then transfer the contents to new cans. This way we will still be able to remain suspect-neutral on our mains, while at most risking a shuttle or a frigate on our alts to accomplish the same thing that can be done today using our mains alone. This is why these changes will not result to increased/better pvp. Our mains will never gain those suspect flags, and no one will be able to openly shoot them. The only people who will legitimately suffer are low-sec pvpers who travel to high-sec. In fact, that might cause some of them to rethink their low-sec pvp habits. This would lead to a net decrease in pvp. The reasons given above are why you are wrong. I am not saying this as a bystanding speculator. I am saying this as a person whose activities have been 99% pvp for almost a decade. We have absolutely no incentive to perform these criminal activities with our mains if they result in such unbalanced consequences. Therefore, you will never see us with suspect flags. Unless we are baiting, in which case you won't win anyway.


None of your excuses prevent more pvp. Your alt will be legal to shoot at by more people with these changes than they are today. Currently gankers and flippers are only ever legal to the guy they target, and that guy rarely ever has the means to fight back. I don't know where you get the idea that you'll just be able to suicide yourself to make the flag go away. Did CCP state somewhere that the flag is removed if you die? I was under the impression that the public killrights would effectively work as an individual contract that is available for anyone to take. If I accept one on you, I have 15 miutes to blow you up; not you're main or alt.

I was under the impression that if you kill someone you get blown up, get some flag that lasts some amount of time and gankee gets killrights for like 24 hours. He can than set the killright so that anyone AROUND YOU can choose to accept a 15 minute pvp flag that makes you both legal to each other, until THEY blow you up. Am I missing something here?

Who cares if it's your main. Who cares if you'll log your alt off or use disposables. You have every right in the world to play like a pansy.

The only people this effects are people that, today, who's only threat is concord, and are pissed that soon they'll actually have to worry about other players. You know damned well that this will lead to more pvp, and that you'll be exposed to more people who are allowed to shoot at you, and that is your problem.

None of this has anything to do with outlaws. Guys under -5 have their methods of getting around high sec, and they should. Are these guys not already legal targets as long as they're red in high sec?

This is attaching short term concensual pvp timers onto activeties that many people take part in. It's basically only effects yellow blocks. Some of them will now have short term pvp flags. I could have swore that this change only means that if you gank someone than for 24 hours every person you are near is a possible pvp target, and if you flip a can you get a what, 15 minute ffa flag? How does that not have the potential to create more pvp?


I hope that with the flipping, if I go into a belt with several ships mining and they have combat drones out to deal with rats, that if I touch a can that those drones will come at me if they're set to aggressive; making the owner of the drones a legal target for me to shoot. Miners should need to pay attention if they have drones out, and I see a lot with drones out; not paying attention.



Edit: WTF