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Making the Procuror, Skiff, Covetor and Hulk Relevant

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Author
Darth Gustav
Sith Interstellar Tech Harvesting
#1 - 2012-10-12 23:52:36 UTC  |  Edited by: Darth Gustav
It has occurred to me that CCP didn't miss the mark by as far as it may seem with regard to the barge and exhumer buffs.

Give the Procuror and skiff a drone damage and hitpoint bonus, so that it is a legitimate combat threat. It becomes the "action-miner" ship CCP intended and retains the format of "toughest hull, moderate storage, weakest yield."

That leaves the Retriever, Mackinaw, Covetor, and Skiff. What to do?

For starters, repurpose the Covetor and Hulk to be the "ninja miners." But rather than give them more yield, as I proposed in a prior thread, give them the ore bay of the Retriever and Mackinaw, and vice-versa. This gives the Hulk the best yield, second-best storage, and lowest EHP. That's consistent with high-risk and high-reward. It also makes the Hulk the go-to for ninja mining operations.

Then, we're left with the Retriever and the Mackinaw. Having received ore bays from the Covetor and Hulk, their moderate yield and moderate EHP are now balanced by increased micromanagement, making mining in these vessels a more engaging activity. However, it's obvious miners would find this nerf to be unfavorable, so how about a little something extra? Since the Mackinaw is a general-purpose mining tool (as seen in Eve today) why not also give these boats a bit of utility capability? I'd propose adding a salvaging drone bonus to both the Retriever and the Mackinaw in conjunction with all of these changes.

[edit] The Mackinaw should also get a Tractor Beam bonus, now that I've looked it over again.[/edit]

These changes give unmistakable roles to each of the class of barge and exhumer while in every case attempting to provide balance to what has become a set-it-and-forget-it bore. Is there a legitimate reason these changes would not be a benefit to the mining profession?

Thank you for your factual, well-thought comments or your concise, articulate questions.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Karl Hobb
Imperial Margarine
#2 - 2012-10-12 23:57:03 UTC
I endorse this service/product. Also, trust Darth Gustav to look out for the weakest among us; a true "good Samaritan".

A professional astro-bastard was not available so they sent me.

ISD TYPE40
Imperial Shipment
Amarr Empire
#3 - 2012-10-13 00:04:03 UTC
Thread moved from GD to F&I - ISD Type40

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Goldensaver
Maraque Enterprises
Just let it happen
#4 - 2012-10-13 00:41:51 UTC
Actually gives the Hulk the best yield and the best storage, and puts it back up on the top of the totem pole for "best miner".
Darth Gustav
Sith Interstellar Tech Harvesting
#5 - 2012-10-13 01:10:57 UTC  |  Edited by: Darth Gustav
Goldensaver wrote:
Actually gives the Hulk the best yield and the best storage, and puts it back up on the top of the totem pole for "best miner".

Only if you don't count its EHP and the risk entailed in piloting it. This forces a decision to be made again, but in a way where there are also clear roles. And it's second best storage.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Goldensaver
Maraque Enterprises
Just let it happen
#6 - 2012-10-13 01:14:39 UTC
Darth Gustav wrote:
Goldensaver wrote:
Actually gives the Hulk the best yield and the best storage, and puts it back up on the top of the totem pole for "best miner".

Only if you don't count its EHP and the risk entailed in piloting it. This forces a decision to be made again, but in a way where there are also clear roles. And it's second best storage.


No, you're looking at giving it the Retriver/Mackinaw's storage, which is the highest storage currently.

And most people didn't give a damn about the EHP in the first place anyways, this would just make things like they used to be.
Darth Gustav
Sith Interstellar Tech Harvesting
#7 - 2012-10-13 01:34:21 UTC
Goldensaver wrote:
Darth Gustav wrote:
Goldensaver wrote:
Actually gives the Hulk the best yield and the best storage, and puts it back up on the top of the totem pole for "best miner".

Only if you don't count its EHP and the risk entailed in piloting it. This forces a decision to be made again, but in a way where there are also clear roles. And it's second best storage.


No, you're looking at giving it the Retriver/Mackinaw's storage, which is the highest storage currently.

And most people didn't give a damn about the EHP in the first place anyways, this would just make things like they used to be.

Fair enough, it [i[would[/i] be the highest storage. My mistake.

I somehow doubt it would make things how they used to be. The Hulk did not used to have a 27km ore bay. Cool

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Goldensaver
Maraque Enterprises
Just let it happen
#8 - 2012-10-13 01:35:26 UTC
Darth Gustav wrote:
Goldensaver wrote:


No, you're looking at giving it the Retriver/Mackinaw's storage, which is the highest storage currently.

And most people didn't give a damn about the EHP in the first place anyways, this would just make things like they used to be.

Fair enough, it [i[would[/i] be the highest storage. My mistake.

I somehow doubt it would make things how they used to be. The Hulk did not used to have a 27km ore bay. Cool

True, it would make it more ridiculous :P
Darth Gustav
Sith Interstellar Tech Harvesting
#9 - 2012-10-13 01:37:10 UTC
Goldensaver wrote:
Darth Gustav wrote:
Goldensaver wrote:


No, you're looking at giving it the Retriver/Mackinaw's storage, which is the highest storage currently.

And most people didn't give a damn about the EHP in the first place anyways, this would just make things like they used to be.

Fair enough, it [i[would[/i] be the highest storage. My mistake.

I somehow doubt it would make things how they used to be. The Hulk did not used to have a 27km ore bay. Cool

True, it would make it more ridiculous :P

Nah, because after people lose a hulk or three to gankers they'll re-evaluate the choices of Skiff and Mackinaw.

The Hulk, as outlined, would be best suited to the role of ninja mining, not continuous mining.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Skydell
Bad Girl Posse
#10 - 2012-10-13 02:07:47 UTC
Hulk and Covetor didn't get a role bonus where the other 4 did. I don't know why that was done and I don't know what role bonus would be fitting. In line with the descriptions something to do with yield. 25% or something.
Paikis
Vapour Holdings
#11 - 2012-10-13 03:24:58 UTC
Darth Gustav wrote:
Thank you for your factual, well-thought comments


Your proposed change is silly and you're a troll.
Darth Gustav
Sith Interstellar Tech Harvesting
#12 - 2012-10-13 03:50:57 UTC  |  Edited by: Darth Gustav
Paikis wrote:
Darth Gustav wrote:
Thank you for your factual, well-thought comments


Your proposed change is silly and you're a troll.


Your opinions are duly noted but this is a legitimate discussion.

Skydell wrote:
Hulk and Covetor didn't get a role bonus where the other 4 did. I don't know why that was done and I don't know what role bonus would be fitting. In line with the descriptions something to do with yield. 25% or something.


Perhaps the Hulk and Covetor should get the warp strength bonus from the Procuror and Skiff.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Obsidiana
Atrament Inc.
#13 - 2012-10-13 07:59:41 UTC
Hulks need EHP. Problem solved.

It is too weak to consider using. It should be strong enough that you could consider using it and a Mack on a mining op. The idea is to use the Macks as haulers/cans and to mix up the two ships to get a balance of mining yield vs. mining time.

The Orca might need an ore hold boost to make 6 hulks something it could keep up with.
Ark Anhammar
Federal Navy Academy
Gallente Federation
#14 - 2012-10-13 09:29:13 UTC
Darth Gustav wrote:
It has occurred to me that CCP didn't miss the mark by as far as it may seem with regard to the barge and exhumer buffs.

Give the Procuror and skiff a drone damage and hitpoint bonus, so that it is a legitimate combat threat. It becomes the "action-miner" ship CCP intended and retains the format of "toughest hull, moderate storage, weakest yield."

That leaves the Retriever, Mackinaw, Covetor, and Skiff. What to do?

For starters, repurpose the Covetor and Hulk to be the "ninja miners." But rather than give them more yield, as I proposed in a prior thread, give them the ore bay of the Retriever and Mackinaw, and vice-versa. This gives the Hulk the best yield, second-best storage, and lowest EHP. That's consistent with high-risk and high-reward. It also makes the Hulk the go-to for ninja mining operations.

Then, we're left with the Retriever and the Mackinaw. Having received ore bays from the Covetor and Hulk, their moderate yield and moderate EHP are now balanced by increased micromanagement, making mining in these vessels a more engaging activity. However, it's obvious miners would find this nerf to be unfavorable, so how about a little something extra? Since the Mackinaw is a general-purpose mining tool (as seen in Eve today) why not also give these boats a bit of utility capability? I'd propose adding a salvaging drone bonus to both the Retriever and the Mackinaw in conjunction with all of these changes.

[edit] The Mackinaw should also get a Tractor Beam bonus, now that I've looked it over again.[/edit]

These changes give unmistakable roles to each of the class of barge and exhumer while in every case attempting to provide balance to what has become a set-it-and-forget-it bore. Is there a legitimate reason these changes would not be a benefit to the mining profession?

Thank you for your factual, well-thought comments or your concise, articulate questions.

This is a terrible idea. You're trying to get the Hulk as to go-to do-all wonder that it was before. Deal with it. If you want more yield, use a Hulk; more room, use a Mackinaw, and if you want more hp, use a Skiff. It's not rocket science, and the fact that you can't understand those simple distinctions means you probably shouldn't be posting.

Also, it's a pretty fail attempt at trolling.
Daichi Yamato
Jabbersnarks and Wonderglass
#15 - 2012-10-13 13:57:24 UTC
yeah this would just put everyone back into hulks.
hulks are now for fleet mining with orca support, so they dnt need an ore bay. they have even more EHP than before and really dnt need any more, u just need to start putting tanks on them.

if anything is gonna be a 'ninja' miner it will be the new mining frigate. it will be great.

skiffs and procurors are decent for null and wh mining, cause they can survive long enough for back up to be called. i dont see what would be bad about a drone bonus tho.

and retrievers and macks are perfect for solo/afk mining.

they're fine as they are

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#16 - 2012-10-13 14:33:25 UTC  |  Edited by: Verity Sovereign
The balance of "low HP" is not needed... you already have the choice between the Retty/Mack and Covy/Hulk and the Skiff/Proc for yield vs HP
Then within the two higher yields you have the choice between highest yield, or highest capacity...

The ninja mining role seems fitting for the new mining frigate.

The only change I could support, is giving the Procuror/Skiff a drone damage bonus (or a +2 warp strength), so that it can not only withstand a gank attempt until concord arrives... but it also may be able to kill some weaker ships (like frigates and destroyers)



Skydell - As far as the role bonuses... can't you see that they give all the ships effectively the same number of ice harvesters/strip miners before the skill based bonuses?
I don't know why they didn't just give all the barges 3 high slots and the fitting+ cap to run 3 strip miners...
Unless their intent was to make some of the miners more economical when it comes to mining with crystals
Astroniomix
School of Applied Knowledge
Caldari State
#17 - 2012-10-13 15:41:00 UTC
Verity Sovereign wrote:
The balance of "low HP" is not needed... you already have the choice between the Retty/Mack and Covy/Hulk and the Skiff/Proc for yield vs HP
Then within the two higher yields you have the choice between highest yield, or highest capacity...

The ninja mining role seems fitting for the new mining frigate.

The only change I could support, is giving the Procuror/Skiff a drone damage bonus (or a +2 warp strength), so that it can not only withstand a gank attempt until concord arrives... but it also may be able to kill some weaker ships (like frigates and destroyers)



Skydell - As far as the role bonuses... can't you see that they give all the ships effectively the same number of ice harvesters/strip miners before the skill based bonuses?
I don't know why they didn't just give all the barges 3 high slots and the fitting+ cap to run 3 strip miners...
Unless their intent was to make some of the miners more economical when it comes to mining with crystals

It's because they would have had to seriously rework the barges to get 3 turret mounts on all of them. (you can't just "add turret")
Nevyn Auscent
Broke Sauce
#18 - 2012-10-13 23:31:42 UTC
The Hulk/Covetor could probably use matching the Skiff/Procurer in ore bay. I don't see the reason it has half the size of the Skiff for Ore bay.

The Mack/Skiff have the same theoretical yield (I say theoretical as the lost time on the Skiff cycles may set you behind if you don't use an ore scanner and perfectly time your cycles). So the Hulk & Skiff having the same ore bay size makes sense.

In order to even out the yields a bit between Skiff & Mack and slightly boost Skiffs use I'd also change the role bonus from bonus yield to decreased cycle/cap time, the same as the ice bonus on the two of them. As that will reduce the lost cycles to be the same as the hulk.
Kara Books
Deal with IT.
#19 - 2012-10-14 00:10:26 UTC
I like the new changes the way they are right now, CCP is fully taking care of everything posible to ensure Miners flourish and multiply, consistently with little to nothing to stop them.

Your changes are based on financial gain and loss, they have nothing to do with improving gameplay at this time.


If the need arises, CCP should look into it, but for now, there are very few and sporadic theosis that actually serve to improve gameplay.


The mining frigate, I hope the Tech 2 variant will be made for Ninja salvagers, now that could be FUN!
Proclus Diadochu
Slipstream Horizons
#20 - 2012-10-14 00:17:39 UTC
So CCP completely revamps the mining barges and exhumers and you still aren't satisfied? I don't know, but it seems to me that the other players who do the other various forms of gameplay should get some revamp love first, before we circle back around to "fix" the "problems" that the miners have with their "new" ships.

Enjoy what you have, let the newness wear off a little, and let them fix some other people's ships...

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