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Getting Rid of the Undesirables (for good this time)

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Lord Fudo
Doomheim
#281 - 2012-10-12 22:47:58 UTC
I love when people cry about High-Security Space being too High-Security, and/or becoming more secure. If you don't like it, quit the game, or go kill in less secure areas of space. That's why there's less security in Low-Security space and none in Null-Security space. There's also Wormhole space.

There's 3 vast areas of the game where you're practically free to kill as much as you'd like without many consequences. Yet, people whine and complain that it's becoming harder and harder to kill in a highly secure area of the game.

Pirate <----pirates sure do cry a lot on these forums.



Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#282 - 2012-10-12 22:53:03 UTC
Lord Fudo wrote:
I love when people cry about High-Security Space being too High-Security, and/or becoming more secure. If you don't like it, quit the game, or go kill in less secure areas of space. That's why there's less security in Low-Security space and none in Null-Security space. There's also Wormhole space.

There's 3 vast areas of the game where you're practically free to kill as much as you'd like without many consequences. Yet, people whine and complain that it's becoming harder and harder to kill in a highly secure area of the game.

That's a fallacy. High-sec accounts for over two-thirds of the game's entire population, and also has the highest concentration of players in the game. The problem with null/low is that there isn't a whole lot to kill there. Wormholes, while highly-interesting, don't provide the amount of activity most people seek. I've done wormhole stuff (and own two of them) since the week they came out, but unfortunately, it's a secondary activity for pvpers.

I really appreciate you making the ages-old "high-sec should be for bears" argument and trying to outsource all dangerous elements to other areas of space for your own benefit, but you should really know what you're talking about before you make an attempt at something like this.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Lord Zim
Gallente Federation
#283 - 2012-10-12 22:57:03 UTC
Destiny Corrupted wrote:
That's a fallacy. High-sec accounts for over two-thirds of the game's entire population, and also has the highest concentration of players in the game.

And since null sucks dicks to actually live in (thanks ccp for still not focusing on null you're a dear *mwah*), a large portion of the hisec population is also nullsec alts.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

EvEa Deva
Doomheim
#284 - 2012-10-12 23:02:29 UTC
Kinda sounds like UO 12 years ago, vendor buy bank guards
Piugattuk
Litla Sundlaugin
#285 - 2012-10-12 23:12:34 UTC  |  Edited by: Piugattuk
Darth Gustav wrote:
Jonah Gravenstein wrote:
Those are the costs of doing business, you chose to be in that particular line of business and costs just went up.

Yes. Apparently it means that for the first time in Eve, if we are aggressed by rookies in a rookie system we don't really have any alternatives.

Still waiting to find out about those petitions. Shocked

Sure you do, keep on trolling....I mean rolling, I've been shot at by rookies in a noob system and guess what they got blapped and I barely noticed, kept on trucking but why are so many concerned about noobs attacking a new guy will get blapped to easily by even a carebear with drones, its not like noobs can mount a serious attack towards PVP gods no??? Besides Tony Montana didn't worry Tony said say hello to my lil friend before he went ape on those noobs.
Alavaria Fera
GoonWaffe
#286 - 2012-10-13 00:10:32 UTC
Lord Zim wrote:
Destiny Corrupted wrote:
That's a fallacy. High-sec accounts for over two-thirds of the game's entire population, and also has the highest concentration of players in the game.

And since null sucks dicks to actually live in (thanks ccp for still not focusing on null you're a dear *mwah*), a large portion of the hisec population is also nullsec alts.

Nullsec, let's blob up:ONLINE

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Lord Fudo
Doomheim
#287 - 2012-10-13 00:32:49 UTC  |  Edited by: Lord Fudo
Destiny Corrupted wrote:
Lord Fudo wrote:
I love when people cry about High-Security Space being too High-Security, and/or becoming more secure. If you don't like it, quit the game, or go kill in less secure areas of space. That's why there's less security in Low-Security space and none in Null-Security space. There's also Wormhole space.

There's 3 vast areas of the game where you're practically free to kill as much as you'd like without many consequences. Yet, people whine and complain that it's becoming harder and harder to kill in a highly secure area of the game.

That's a fallacy. High-sec accounts for over two-thirds of the game's entire population, and also has the highest concentration of players in the game. The problem with null/low is that there isn't a whole lot to kill there. Wormholes, while highly-interesting, don't provide the amount of activity most people seek. I've done wormhole stuff (and own two of them) since the week they came out, but unfortunately, it's a secondary activity for pvpers.

I really appreciate you making the ages-old "high-sec should be for bears" argument and trying to outsource all dangerous elements to other areas of space for your own benefit, but you should really know what you're talking about before you make an attempt at something like this.


I understand. You're just upset that your killboard losses will go up after the change. Those that you kill, who receive a kill-right against you, are going to turn that kill-right lose so that everyone in highsec and gang up on you. I completely understand.

By the way, there's plenty of pvp outside of highsec. You just have to not be so lazy and go out there. Kil2 does it. He goes out there and get plenty of good fights. I dont see him crying about highsec. Be like Kil2, go find fights. Stop crying to CCP to make it easier for you to kill softer targets in highsec space. Unless you're just soft yourself, in which case, cry on.
Ohh Yeah
Jerkasaurus Wrecks Inc.
Sedition.
#288 - 2012-10-13 00:33:50 UTC
Andski wrote:
These are ~new game enhancements~ don't you know?


OP made Star Wars analogies

I see what you did there

Ludi Burek
The Player Haters Corp
#289 - 2012-10-13 00:34:06 UTC
Having operated as -10 in high sec in the past I'm pretty confident in my abilities to only be available for others to shoot when I choose, so going FFA for the epic crime of stealing (lol) doesn't bother me much. It almost seems interesting. I can tell you now, no one will ever spring a kill rights FFA "lol trap" on me in high sec either. Thanks to loop holes already presented and the fact I won't be herpa derping around in a orca (and without rr alts, yes plural) Roll but what does annoy me immensely is the devaluation of the contract killer/bounty hunter profession.

I was very much looking forward to transferable kill rights in the form of exclusive rights. You buy the kill rights and you have the license to go hunt the dude. Way to go completely ruining a possibly very interesting way to play the game for those who like the whole hunter stalker style.
Karrl Tian
Doomheim
#290 - 2012-10-13 00:39:15 UTC
Ludi Burek wrote:
Way to go completely ruining a possibly very interesting way to play the game for those who like the whole hunter stalker style.


EVE's hunting design tends to fall more towards the deer stand imo.
Alavaria Fera
GoonWaffe
#291 - 2012-10-13 00:42:22 UTC
Karrl Tian wrote:
Ludi Burek wrote:
Way to go completely ruining a possibly very interesting way to play the game for those who like the whole hunter stalker style.

EVE's hunting design tends to fall more towards the deer stand imo.

Deer can run pretty fast.

Freighters, though... they need some help.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#292 - 2012-10-13 00:49:01 UTC
Lord Fudo wrote:
I understand. You're just upset that your killboard losses will go up after the change. Those that you kill, who receive a kill-right against you, are going to turn that kill-right lose so that everyone in highsec and gang up on you. I completely understand.

Nothing I do in high-sec will result in the acquisition of kill rights by others. About 80% of my kills are via wars, and the other 20% through aggro flags, such an engaging people who shoot me when I provide RR to someone. So how are my killboard losses going to go up after the change? Please tell me how people I kill will receive kill rights against me. I really want to know.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#293 - 2012-10-13 00:54:34 UTC  |  Edited by: Destiny Corrupted
Ludi Burek wrote:
...but what does annoy me immensely is the devaluation of the contract killer/bounty hunter profession.

I was very much looking forward to transferable kill rights in the form of exclusive rights. You buy the kill rights and you have the license to go hunt the dude. Way to go completely ruining a possibly very interesting way to play the game for those who like the whole hunter stalker style.

This is essentially my primary grievance with the new kill rights system and the purpose of this thread. The bears are claiming tears because apparently I am going to get shot by everyone, and they're missing the point entirely. Being shot by everyone isn't the issue.* It's the fact that everyone can shoot the kill rights target that's the issue.

Edit: *being shot by everyone isn't the issue, but it is stupid as hell. It will simply encourage gankers to use alts exclusively for their work. As it is right now, there are still people who use their mains to gank, with sec grinds in between ganking sprees. Those people will simply roll alts. This system will in fact make things worse, instead of better.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Alavaria Fera
GoonWaffe
#294 - 2012-10-13 01:35:28 UTC
Destiny Corrupted wrote:
Ludi Burek wrote:
...but what does annoy me immensely is the devaluation of the contract killer/bounty hunter profession.

I was very much looking forward to transferable kill rights in the form of exclusive rights. You buy the kill rights and you have the license to go hunt the dude. Way to go completely ruining a possibly very interesting way to play the game for those who like the whole hunter stalker style.

This is essentially my primary grievance with the new kill rights system and the purpose of this thread. The bears are claiming tears because apparently I am going to get shot by everyone, and they're missing the point entirely. Being shot by everyone isn't the issue.* It's the fact that everyone can shoot the kill rights target that's the issue.

Edit: *being shot by everyone isn't the issue, but it is stupid as hell. It will simply encourage gankers to use alts exclusively for their work. As it is right now, there are still people who use their mains to gank, with sec grinds in between ganking sprees. Those people will simply roll alts. This system will in fact make things worse, instead of better.

Making ganking increase?

Well if that happens I'm sure a "fix" will be quickly forthcoming.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Eugene Kerner
TunDraGon
Goonswarm Federation
#295 - 2012-10-13 08:03:03 UTC
Alavaria Fera wrote:
Destiny Corrupted wrote:
Ludi Burek wrote:
...but what does annoy me immensely is the devaluation of the contract killer/bounty hunter profession.

I was very much looking forward to transferable kill rights in the form of exclusive rights. You buy the kill rights and you have the license to go hunt the dude. Way to go completely ruining a possibly very interesting way to play the game for those who like the whole hunter stalker style.

This is essentially my primary grievance with the new kill rights system and the purpose of this thread. The bears are claiming tears because apparently I am going to get shot by everyone, and they're missing the point entirely. Being shot by everyone isn't the issue.* It's the fact that everyone can shoot the kill rights target that's the issue.

Edit: *being shot by everyone isn't the issue, but it is stupid as hell. It will simply encourage gankers to use alts exclusively for their work. As it is right now, there are still people who use their mains to gank, with sec grinds in between ganking sprees. Those people will simply roll alts. This system will in fact make things worse, instead of better.

Making ganking increase?

Well if that happens I'm sure a "fix" will be quickly forthcoming.


I would laugh tears if they change their system before launch...

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

KillerPriest
Tribal Liberation Force
Minmatar Republic
#296 - 2012-10-13 08:31:21 UTC  |  Edited by: ISD Dorrim Barstorlode
LOL....Hey Hey Now!!!


Shoutout to all of the "pros" who were claiming yesterday in another thread that EvE is a PvP Game, and not PvE as well.


Hahahaha....looks like you folk won't be getting those easy kills anymore without consequence eh?

Seems CCP doesn't share your view that people should be forced to PvP.

Now go sit and cry in your corner....it's gonna be alriiiight...
Lord Zim
Gallente Federation
#297 - 2012-10-13 08:41:04 UTC
KillerPriest wrote:
LOL....Hey Hey Now!!!


Shoutout to all of the "pros" who were claiming yesterday in another thread that EvE is a PvP Game, and not PvE as well.


Hahahaha....looks like you pusswads won't be getting those easy kills anymore without consequence eh?

Seems CCP doesn't share your view that people should be forced to PvP.

Now go sit and cry in your corner....it's gonna be alriiiight...

I absolutely adore it whenever people like this completely misunderstand the argument, and make a strawman insult as a result.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

KillerPriest
Tribal Liberation Force
Minmatar Republic
#298 - 2012-10-13 08:42:00 UTC
Lin-Young Borovskova wrote:
You asked high sec to become a cold harsh place, you got it.

Activate your kill rights, or someone does this vs you, then it's no man s land and shoot everything shooting you or shoot everything legally with appropriated flag. This couldn't be better to turn high sec in to some place everyone shoots at every one.

How the heck can you silly puppies still moan and cry about it?

Roll



Because these pussies don't want a FIGHT dude....they NEVER DID in Highsec....they want to GANK and GRIEF in highsec. They want to leave nul and come blow up trial accounts and miners. This confusion you have will go away when you embrace the FACT that these people are simply COWARDS who want use use the excuse of null is boring" to grief. Real PvPers would simply be asking CCP to fix nulsec, not ruin highsec fr carebears.


But again....they don't WANT null fixed....because that would mean they'd have to fight other PVPers....

They. want. to. GRIEF.
KillerPriest
Tribal Liberation Force
Minmatar Republic
#299 - 2012-10-13 08:42:37 UTC
Lord Zim wrote:
KillerPriest wrote:
LOL....Hey Hey Now!!!


Shoutout to all of the "pros" who were claiming yesterday in another thread that EvE is a PvP Game, and not PvE as well.


Hahahaha....looks like you pusswads won't be getting those easy kills anymore without consequence eh?

Seems CCP doesn't share your view that people should be forced to PvP.

Now go sit and cry in your corner....it's gonna be alriiiight...

I absolutely adore it whenever people like this completely misunderstand the argument, and make a strawman insult as a result.



...pretty sure I referenced a completely diff thread.

Lord Zim
Gallente Federation
#300 - 2012-10-13 09:00:27 UTC
KillerPriest wrote:
Lord Zim wrote:
KillerPriest wrote:
LOL....Hey Hey Now!!!


Shoutout to all of the "pros" who were claiming yesterday in another thread that EvE is a PvP Game, and not PvE as well.


Hahahaha....looks like you pusswads won't be getting those easy kills anymore without consequence eh?

Seems CCP doesn't share your view that people should be forced to PvP.

Now go sit and cry in your corner....it's gonna be alriiiight...

I absolutely adore it whenever people like this completely misunderstand the argument, and make a strawman insult as a result.



...pretty sure I referenced a completely diff thread.

Oh, so you were posting in the wrong thread, then? I mean, I thought you were trying to tell us that we were whining in this thread about how these changes meant we weren't getting easy kills without consequence, when that's not even remotely close to what we're arguing for.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat