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Player Features and Ideas Discussion

 
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Captains Quarters... ideas, suggestions and enhancements

First post
Author
Webvan
All Kill No Skill
#381 - 2012-10-10 01:07:25 UTC
A youtube clicker for the main screen Big smile (streaming audio/video)
Exterior station cams.

I'm in it for the money

Ctrl+Alt+Shift+F12

Ocih
Space Mermaids
#382 - 2012-10-10 01:27:39 UTC  |  Edited by: Ocih
CQ invites (6 to start)

Office versions (Corp versions) that can be rented for Aurum. These will need to have invite (meeting) features as well.
Dersen Lowery
The Scope
#383 - 2012-10-10 02:35:11 UTC
I'd want customizable CQs to be fixed in place and rentable--although I do like the idea of a transportable customization skin, if it took up cargo space. I'd like it if there was a lot more variation between stations, so that the type of station mattered as well as the faction. Factories and Navy stations wouldn't have much. Pleasure hubs would be incredibly decadent.

It would also be interesting to not have stations be completely infinite. Imagine if, instead of being one station the size of a small planet, Jita 4-4 was a station with some room for CQs and ships, and there was a business opportunity for capsuleers to handle the overflow. Maybe have an NPC station or two there to soak the initial load. If Jita 4-4 looked like a metropolis in space, that would be incredible. If much of it was player-built, that would be even more incredible.

I'm not sure what kind of transport system would get capsuleers to the main hub--maybe they could trade from the hotels?--but the opportunities for competition are many.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Matthias Vilmet
Deep Core Mining Inc.
Caldari State
#384 - 2012-10-10 13:10:59 UTC
oldbutfeelingyoung wrote:
Matthias Vilmet wrote:
1)Well Rested Bonuses - some sort of bonus gained for taking time out in your quarters or a station. It could improve agility or damage or whatever. You spend 15 minutes "resting", then you get a 2 hour bonus.

2)In game bars where you have a chance to "attract" special agents to give you missions that are epic or evocative.

3) Gambling/Mini Games - who didn't like Pazaak in Knights of the Old Republic? Make your own game for this unvierse.

4) In game jails/penal colony... because let's face it. Gankers might take having a bounty a little more seriously if they were sent to prison for 1 hour after they got caught.




Forcing somebody into Avatarplay doesn,t work well in this community,but thanks for the ideas



LOL@U

Which idea FORCES you to be in avatar mode. Furthermore, you are aware that this is a discussion about captains quarters and stations, where you will be walking around someday as your avatar? These are just ways to encourage players to use this area, and I think that "Rest Bonuses" make sense.

Soooo... you'd like only ideas that don't encourage the use of captains quarters or walk in stations? Why are you in this thread?
oldbutfeelingyoung
Perkone
Caldari State
#385 - 2012-10-10 17:04:24 UTC
Matthias Vilmet wrote:
oldbutfeelingyoung wrote:
Matthias Vilmet wrote:
1)Well Rested Bonuses - some sort of bonus gained for taking time out in your quarters or a station. It could improve agility or damage or whatever. You spend 15 minutes "resting", then you get a 2 hour bonus.

2)In game bars where you have a chance to "attract" special agents to give you missions that are epic or evocative.

3) Gambling/Mini Games - who didn't like Pazaak in Knights of the Old Republic? Make your own game for this unvierse.

4) In game jails/penal colony... because let's face it. Gankers might take having a bounty a little more seriously if they were sent to prison for 1 hour after they got caught.




Forcing somebody into Avatarplay doesn,t work well in this community,but thanks for the ideas



LOL@U

Which idea FORCES you to be in avatar mode. Furthermore, you are aware that this is a discussion about captains quarters and stations, where you will be walking around someday as your avatar? These are just ways to encourage players to use this area, and I think that "Rest Bonuses" make sense.

Soooo... you'd like only ideas that don't encourage the use of captains quarters or walk in stations? Why are you in this thread?



first of all try to reread all WIS related threads maybe you see my name a lot more then you think now.
And believe it or not ,i am pro WIS

When CQ started ,there was no option to turn it off
People on the forums raged about it,bc of the long loading times it had back then

The only idea which not forces you to avatar play is the gambling and mini games

the rest kinda forces you into Avatarplay to get bonuses
I don,t mind the use of Avatar play ,but a part of this community does.
It will just get another rage in this community ,bc people tend to be jealous

If some day the station will open up for Avatars, i am the first to cheer about it


greetings and fly safe



R.S.I2014

The Bazzalisk
One Risky Click
Snuffed Out
#386 - 2012-10-10 17:44:03 UTC
Replace walking in stations with walking in ship and i will care. otherwise i have no want or need for wis.
oldbutfeelingyoung
Perkone
Caldari State
#387 - 2012-10-10 17:46:31 UTC
The Bazzalisk wrote:
Replace walking in stations with walking in ship and i will care. otherwise i have no want or need for wis.


Yeah lets call it WIS ,Walking in Ships .
but hey ,you don,t want or need WIS

R.S.I2014

Matthias Vilmet
Deep Core Mining Inc.
Caldari State
#388 - 2012-10-10 18:41:48 UTC
Eh, that is your opinion.

Like anything in game, it's a trade off. I have to spend time (and we all know that time = isk) to get a small bonus. You spend ISK to get bonuses... right? Why not spend time to get a bonus?

What you are saying right now, is illogical. You are saying "I prefer no option... to having an option."

You are only arguing over semblance, not substance. If CCP decides to have players walk through a station, filled with shops, people, bars, and houses... to get a mission... they would probably either A) Increase the rewards of that mission due to increased length of acquiring it or B) reduce the distance you have to jump to get to said mission, to mitigate putting "extra time" on missioners.

The real question is then... Would you rather spend your time in Eve jumping a few extra times or would you rather spend it walking through the station?

I tend to prefer something that doesn't make me fall asleep and get ganked.
Borisk Zeltsh
Alcohlics Anonymous
#389 - 2012-10-11 01:55:09 UTC  |  Edited by: Borisk Zeltsh
1. my own slaver hound
2. my own slave
3. a exsotic dancer
4. Small decrotive holograms of ships (make them tradeable items)
5. a veiw of the closest planet
6. interactive screen ( kill death stats flash warning if bounty placed on you super cap kills) maybe a stream of any large 0.0 sov fights
7. mini gambling game
8. market items i.e furniture/decritive items
9. sytem intel kills/losses in system past 24
Dex Tera
Science and Trade Institute
Caldari State
#390 - 2012-10-11 21:17:46 UTC
just a quick copypasta for another thred but i wanted to post it here tooBig smile

CCP RedDawn wrote:
This new feature should come with a brand new bounty hunter helmet that is free on the NeX.

Just a thought.


YES THIS !!!OMG PLZPLZPLZ BE COOL FOR ONCE CCP GIVE US STUFF

things we need in nex store

hats / helmets ala vader / bobafett style lololol
gloves
armored suits caldari used to have cool armor but you took it way WHY! Q_Q
the spz torch NOW gdamit!!!
red/black latex suit that was on sisi a while ago you know the one from the orginal incarna trailerss
skirts that are short
more boots
BAD ASS canes cause you know i have to get my pimp walk on in station PWIS! lol
cyberntic arms and legs let us make our selvs look like this dood
tattoos
your entire line of rl shrits and hoodies buy one in rl get a one for your toon deal!!!
more implant like stuff like a pantom of the opera style half faceplate thingy thats al cyber punkish
also some of us smoke in rl so how bout leting us have a cig or a pipe in our mouth i mean tabbaco is in game but i would most likely like to have the option to take a pic with me taking a huge hit of my test bong yaknow so ppl would know what im all bout when the see my pic lololol SPACESHIPS AND PURPLE HAZE MOFOS!!!!

thats all for now
Lateris
#391 - 2012-10-11 22:59:51 UTC
I am not going to wait any longer. First we get shafted as PC gamers by CCP with Dust 514, and now we get the shaft with avatars in Eve Online. Laters.
Baako Azubuke
Clann Fian
#392 - 2012-10-12 11:29:04 UTC
While CQ would add to the immersion it dosen't really add to the gameplay. I personally just use the ship hangar all the time. It;s immersive enough.

You could make some holo-pokemon battles if you really want to and then link PLEX cards and Planet types to it somehow.

I'm sure it will be succesfull. But do you want to go that way?
Dex Tera
Science and Trade Institute
Caldari State
#393 - 2012-10-12 12:16:06 UTC
Baako Azubuke wrote:
While CQ would add to the immersion it dosen't really add to the gameplay. I personally just use the ship hangar all the time. It;s immersive enough.

You could make some holo-pokemon battles if you really want to and then link PLEX cards and Planet types to it somehow.

I'm sure it will be succesfull. But do you want to go that way?


pokemon battels 0.o bro are you crazy my ears just stopped bleeding for my case of lavnder town syndrome and the urge to kill my self is gone
Naomi Zirud
DNS Enterprises
#394 - 2012-10-15 23:43:45 UTC
I'd like to see my ship 'Docked' not floating in a circle with no care in the world, like it shows here. I also want to walk to my docked ship to undock (of course still leave the option to undock on the tab. There should also be a cool undocking-docking clip inplace ot the loading screen (Lets face it. The loading screen is getting kinda old)
Buzzy Warstl
Quantum Flux Foundry
#395 - 2012-10-16 15:47:18 UTC
Lateris wrote:
I am not going to wait any longer. First we get shafted as PC gamers by CCP with Dust 514, and now we get the shaft with avatars in Eve Online. Laters.

Drama much?

http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs

Utremi Fasolasi
La Dolce Vita
#396 - 2012-10-16 19:11:30 UTC
Not sure if it'e been mentioned yet but Amarr quarters are too dark and need to be brighter. Minmatar quarters are brighter..
Dersen Lowery
The Scope
#397 - 2012-10-16 19:19:13 UTC
Naomi Zirud wrote:
I'd like to see my ship 'Docked' not floating in a circle with no care in the world, like it shows here.


FYI, that's an assembly array, not a dock.

I agree that it would be amazing if the actual docks looked similar.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Naomi Zirud
DNS Enterprises
#398 - 2012-10-17 05:50:17 UTC
Dersen Lowery wrote:
Naomi Zirud wrote:
I'd like to see my ship 'Docked' not floating in a circle with no care in the world, like it shows here.


FYI, that's an assembly array, not a dock.

I agree that it would be amazing if the actual docks looked similar.

I noticed that but I'd like something similar. A ship spining around gets kind of boring ya know.
Arduemont
Rotten Legion
#399 - 2012-10-20 14:41:55 UTC
Here's a suggestion for CQ

- Get CCP to actually develop something.

I know a couple of people who have left because they have become disheartened with CCPs attitude towards Avatar based game play. Don't get me wrong, I'm not just some carebear, I'm a PvPer at heart but I still want WiS content. We haven't heard anything from CCP for ages about it, and its about time we got some news. Anything to show that CCP hasn't just abandoned the idea.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Scuzzy Logic
Space Spuds
#400 - 2012-10-21 06:26:51 UTC
I'd really like it to feel like my ship is being inspected, restocked and refueled. A few drones welding and zipping back and forth with crates along with bubbling fuel hoses hooked up to my ship would also easily make it more lively in that aspect and easy to program in as looping sprites.

It's a small thing, but I'd like to be able to turn on/off some minor decor in the quarters like ashtrays..


Also, the Amarr could use a pillow.