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The Great Null Sec Push

Author
Gealla
The Scope
Gallente Federation
#121 - 2011-10-18 01:50:46 UTC
Weaselior wrote:

it's not that we have no enemies, it's that there is no one left to fight we haven't been fighting forever, it's just not new

bob had their boredom fixed that by a plucky alliance full of newbies that burst onto the scene and systematically evicerated everyone between scalding pass and delve


Lol Yes I remember that, goons were hell fun back then, we followed their exploits against the opressive mega alliance with much joy Lol

Now sadly, they seem to have replaced said alliance....... oh well that's progress I suppose....

Unforunately when one alliance gets too big it depletes the opportunities for the rest of the game population, which as someone said above, causes all the kids to huddle in one small corner of the sandpit.
Aidan Brooder
Dynasphere Ltd.
#122 - 2011-10-18 01:54:02 UTC
Elise DarkStar wrote:
There are some very good points being made here, and I just want to make it abundantly clear that I (and I assume others who are arguing similar points) are in no way, shape or form talking about forcing everyone to become peons in massive nullsec alliances. Far from it. If anything, huge nullsec alliances are more of a hindrance than a help.

However, there is this very tangible barrier that everyone who has left the hisec belt or lvl 4 mission hub had to cross, and I guarantee the the vast majority of us have absolutely zero regreats about doing so as it opens an entire new world of gameplay that is not available in any other game out there, no exaggeration. We want to help other people cross that barrier because we know how hard it can be, we know you'll almost assuredly appreciate it, and finally because then we get to play the game with you as friends, allies, enemies, whatever. It's not even a matter of leaving hisec so much as it's getting out of those gd belts and mission hubs and interacting with other players on a substantial level.


Tell me the options you have. We are currently, including about 20 silent allies in other corps, like 30 players. Now tell me what chances would we have in 0-Sec except renting or kissing Miss Tani arses. Or how we would have more fun there than in wormholes, low sec, high sec?

We do interact very vividly in our TS and chats. We already have fun and enjoy the game. So... What's so wrong about it? It's not like we cannot fly stealth ships and have no idea what 0.0 space looks like?

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Aidan Brooder
Dynasphere Ltd.
#123 - 2011-10-18 01:58:27 UTC
Gealla wrote:
Weaselior wrote:

it's not that we have no enemies, it's that there is no one left to fight we haven't been fighting forever, it's just not new

bob had their boredom fixed that by a plucky alliance full of newbies that burst onto the scene and systematically evicerated everyone between scalding pass and delve


Lol Yes I remember that, goons were hell fun back then, we followed their exploits against the opressive mega alliance with much joy Lol

Now sadly, they seem to have replaced said alliance....... oh well that's progress I suppose....

Unforunately when one alliance gets too big it depletes the opportunities for the rest of the game population, which as someone said above, causes all the kids to huddle in one small corner of the sandpit.


I remember that, too. I cheered for the Goons, because they were a fresh element. Creative, disruptive and anti-establishment.
Establishment being BoB at the time.

Now the Goons are the Establishment. Probably more boring than being rebels. And their ranks swell with "easy ISK" guys.

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Elise DarkStar
Garoun Investment Bank
Gallente Federation
#124 - 2011-10-18 02:00:22 UTC
Aidan Brooder wrote:
Tell me the options you have. We are currently, including about 20 silent allies in other corps, like 30 players. Now tell me what chances would we have in 0-Sec except renting or kissing Miss Tani arses. Or how we would have more fun there than in wormholes, low sec, high sec?

We do interact very vividly in our TS and chats. We already have fun and enjoy the game. So... What's so wrong about it? It's not like we cannot fly stealth ships and have no idea what 0.0 space looks like?


Well then youre obviously not part of the group I am clearly and unequivocally referring to in the post you just responded to, are you?
Mara Rinn
Cosmic Goo Convertor
#125 - 2011-10-18 02:00:28 UTC
Weaselior wrote:
Mara Rinn wrote:
The JB nerf didn't go far enough. We need mineral compression and stargates nerfed too: mass limits per jump/hour, with upgrades possible through Stargate Reinforcement Units. That will give you small targets worth fighting over, especially since the pain of logistics will reinvigorate T1 manufacturing and kill Jita.


no it won't, it'll mean nobody lives in nullsec. people may control parts, but they'll live in torrinos and just travel out to control tech moons. why live in vfk when 0.0 has everything that much harder? if nobody lives in vfk, what's the point of fighting over it?


If logistics everywhere is harder (not just null sec, dear neck beard Weaselior), how will you just travel out from Torrinos to defend your tech moons? If nobody lives in null sec, where are the ships coming from to attack your infrastructure?
Aidan Brooder
Dynasphere Ltd.
#126 - 2011-10-18 02:10:01 UTC
Elise DarkStar wrote:
Aidan Brooder wrote:
Tell me the options you have. We are currently, including about 20 silent allies in other corps, like 30 players. Now tell me what chances would we have in 0-Sec except renting or kissing Miss Tani arses. Or how we would have more fun there than in wormholes, low sec, high sec?

We do interact very vividly in our TS and chats. We already have fun and enjoy the game. So... What's so wrong about it? It's not like we cannot fly stealth ships and have no idea what 0.0 space looks like?


Well then youre obviously not part of the group I am clearly and unequivocally referring to in the post you just responded to, are you?


I think I made it clear in prior posts that we do not hug to High Sec all the time... And, no. I don't want to be part of your group, but if you can spell out UNEQUIVOCALLY backwards without stuttering on TS, I will award you a medal. ;)

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Elise DarkStar
Garoun Investment Bank
Gallente Federation
#127 - 2011-10-18 02:14:05 UTC
Aidan Brooder wrote:
I think I made it clear in prior posts that we do not hug to High Sec all the time... And, no. I don't want to be part of your group, but if you can spell out UNEQUIVOCALLY backwards without stuttering on TS, I will award you a medal. ;)


You do realize you're not even responding to what you're quoting, right?

I'll give you one more chance to read back on the line of conversation to see if you can pick it up, and if not, then I'm just going to ignore you.

Good luck.
Adunh Slavy
#128 - 2011-10-18 02:15:12 UTC
The Apostle wrote:
Adunh Slavy wrote:
There has always been a push to 0.0.

So why isn't it happening?

It's one thing for some to say where people "should" be. If it's not happening now, using a big stick ain't gonna make it happen either.



I agree. The idea of changing Risk/Reward is barking up the wrong tree. Where they need to look is the fun/effort balance. I've ideas on that, but not gonna spam any one with it. :)

Necessity is the plea for every infringement of human freedom. It is the argument of tyrants; it is the creed of slaves.  - William Pitt

The Apostle
Doomheim
#129 - 2011-10-18 02:15:46 UTC
Skunk Gracklaw wrote:
The Apostle wrote:
It IS a sandbox as long as you play it MY way. Common theme 'round here.

This is rich coming from the guy who wants CCP to break the sandbox and make highsec miners completely safe.

That's only partially correct and nor is it for the reasons you think.

My ideal is that PvP be restricted in highsec because( imho) it would provide incentive for the conflicts to move into more remote areas - i.e. lowsec/WH's and 0.0 instead of being safely ensconced in highsec with easy supply and convenience.

Protecting miners etc. is such a non-issue because most of the isk generation in highsec is already done in relative safety. A few skirmishes here and there does not affect the economy at all. Even Hulkageddon at its height only made small movements in a limited number of commodities.

Even "the ice show" being run has only had an impact on a very narrow range of commodities and would need to be run for a long, long time to be any kind of serious impact. Suicide ganking has to be so prolonged and so effective to impact the economy that it simply can't happen.

So ditching the acceptance of highsec ganking (less cheap targets) in the search for better alternatives to promote PvP (more likely targets elsewhere).

It's all ass about. People are pushing to move the Carebears out - they ain't going anywhere (or they'll quit). I'm suggesting we look at ways to get the "PvP'ers" out - with the right incentive.

They already "have a pair" as it were and are MORE LIKELY to respond to changes than CCP trying to move relcalcitrant carebears.

If there's even less reasons for PvP'ers to stay in highsec and more reason to move out, that's a good thing right?

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Weaselior
GoonWaffe
Goonswarm Federation
#130 - 2011-10-18 02:19:03 UTC
Mara Rinn wrote:
Weaselior wrote:
Mara Rinn wrote:
The JB nerf didn't go far enough. We need mineral compression and stargates nerfed too: mass limits per jump/hour, with upgrades possible through Stargate Reinforcement Units. That will give you small targets worth fighting over, especially since the pain of logistics will reinvigorate T1 manufacturing and kill Jita.


no it won't, it'll mean nobody lives in nullsec. people may control parts, but they'll live in torrinos and just travel out to control tech moons. why live in vfk when 0.0 has everything that much harder? if nobody lives in vfk, what's the point of fighting over it?


If logistics everywhere is harder (not just null sec, dear neck beard Weaselior), how will you just travel out from Torrinos to defend your tech moons? If nobody lives in null sec, where are the ships coming from to attack your infrastructure?

they're coming from other empire entrances. seriously this is the most ******** idea ever never post again

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Weaselior
GoonWaffe
Goonswarm Federation
#131 - 2011-10-18 02:20:03 UTC
if you make it so you can't stock torrinos, a highsec non-island system eve is completely dead not just 0.0

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Aidan Brooder
Dynasphere Ltd.
#132 - 2011-10-18 02:22:13 UTC
Elise DarkStar wrote:
Aidan Brooder wrote:
I think I made it clear in prior posts that we do not hug to High Sec all the time... And, no. I don't want to be part of your group, but if you can spell out UNEQUIVOCALLY backwards without stuttering on TS, I will award you a medal. ;)


You do realize you're not even responding to what you're quoting, right?

I'll give you one more chance to read back on the line of conversation to see if you can pick it up, and if not, then I'm just going to ignore you.

Good luck.


This is what I was quoting:
There are some very good points being made here, and I just want to make it abundantly clear that I (and I assume others who are arguing similar points) are in no way, shape or form talking about forcing everyone to become peons in massive nullsec alliances. Far from it. If anything, huge nullsec alliances are more of a hindrance than a help.

However, there is this very tangible barrier that everyone who has left the hisec belt or lvl 4 mission hub had to cross, and I guarantee the the vast majority of us have absolutely zero regreats about doing so as it opens an entire new world of gameplay that is not available in any other game out there, no exaggeration. We want to help other people cross that barrier because we know how hard it can be, we know you'll almost assuredly appreciate it, and finally because then we get to play the game with you as friends, allies, enemies, whatever. It's not even a matter of leaving hisec so much as it's getting out of those gd belts and mission hubs and interacting with other players on a substantial level.


Now reducing this to logical statements, it reads like this:
- You do not want to force anyone to be in a large 0-sec alliance
- It is hard but rewarding to leave High Sec behind
- You want to free people from High Sec to join you in 0-Sec or wherever (you did not clarify)

So I agree that High Sec alone can be boring. Now, please, Master of Rhetorics, educate me in me wrong-quoting you. Otherwise I'll just ignore you, ok?

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Elise DarkStar
Garoun Investment Bank
Gallente Federation
#133 - 2011-10-18 02:26:15 UTC
Aidan Brooder wrote:
Now reducing this to logical statements, it reads like this:
- You do not want to force anyone to be in a large 0-sec alliance
- It is hard but rewarding to leave High Sec behind
- You want to free people from High Sec to join you in 0-Sec or wherever (you did not clarify)

So I agree that High Sec alone can be boring. Now, please, Master of Rhetorics, educate me in me wrong-quoting you. Otherwise I'll just ignore you, ok?


Yeah, and you failed. Please return when you can properly follow a chain of conversation.
Aidan Brooder
Dynasphere Ltd.
#134 - 2011-10-18 02:26:43 UTC
Oh, yes...
And you want people to interact. Which I said in a prior post we do quite a lot. ;)

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Aidan Brooder
Dynasphere Ltd.
#135 - 2011-10-18 02:28:03 UTC  |  Edited by: Aidan Brooder
No... Perhaps I will when you argue in a way simple man like me can understand.
It might be when you take that bathing cap of your head that grants you godly powers of conversation.

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Holy One
Privat Party
#136 - 2011-10-18 02:36:34 UTC  |  Edited by: Holy One
The biggest single issue most people face when determining if life in null sec is for them is - where the **** do I live? Assuming you are not enamoured of the 'blob', that means most of null is a closed shop to you. As you name is not 'Dan' so you're not coming in.

More dockable structures/stations/lifestyle options in null would bring people out of their shells.

Unless sov and/or null is radically overhauled, I have no desire to reside there. It is (imho) a far more depressing and futile escapade than a hundred thousand high sec mission runners ever were ..

:)

Elise DarkStar
Garoun Investment Bank
Gallente Federation
#137 - 2011-10-18 02:50:14 UTC
There really is little reason to deal with sov except supercapital construction. Every security class besides wormholes needs some reason to claim it in some degree and defend/maintain/upgrade/interact/idk with that space. Weasilor is right that "more money" or "less money" is less than half the problem. There needs to be increasing rewards for coordination and competition as you and your organization transition from hisec to lowsec to nullsec. I can see glimpses of ideas, which is what CCP did with Dominion: just lay the groundwork. Unfortunately they have never followed up with the fundamental game mechanics that reward coordinating and competing over space. I can't say I blame them, as it is obviously not easy, but it's also the core of the gd game, and they need to figure it out above all else.


...or just turn it into WHs online. I could live with that.
Xython
Federal Navy Academy
Gallente Federation
#138 - 2011-10-18 02:52:56 UTC
The Apostle wrote:
Adunh Slavy wrote:
There has always been a push to 0.0.

So why isn't it happening?

It's one thing for some to say where people "should" be. If it's not happening now, using a big stick ain't gonna make it happen either.


Because highsec is too safe, profitable, and easymode, especially when you add AFK Botting to the equation. If you couldn't mine ice, or you couldn't do L4s in highsec, or what have you, there would be a natural push towards lowsec and then nullsec.

Unfortunately lowsec is vastly underused, and NPC-nullsec, where all these mission runners et all are supposed to go, is filled with people who take a perverse pleasure in ensuring people don't do missions in nullsec. (Yes, aware of the irony of a Goon saying this, thank you.)

Not to mention all of nullsec's missions and whatnot are pirate missions. Kinda a pain in the ass to do those when it's ruining you for marriage. Er, highsec.

The answer is clear, a revamp of the mission and anomaly system. I'd love to probe down a signature and discover it's a Amarr missionary caravan that's broken down, and needs me to go rescue some kidnapped priests in a nearby system, or what have you. It's just not there yet. Hopefully someday soon -- but it's not on the cards for Winter, unfortunately.
Kattshiro
Deep Core Mining Inc.
Caldari State
#139 - 2011-10-18 03:05:49 UTC
High sec wars are dumb, drab, and usually fought using nothing but cheap tactics/neutral alts. They should nerf it into something far less gay.

There's always been attempted incentives to get people out to null. How is this new? Hell look at the latest winter patch dev blog. I hope they do find a way for solo'ers and small corps to find something to do out in null without needing to be apart of some huge alliance full of anal retentive neck beards with god complexes.
The Apostle
Doomheim
#140 - 2011-10-18 03:05:57 UTC
Xython wrote:

I'd love to probe down a signature and discover it's a Amarr missionary caravan that's broken down, and needs me to go rescue some kidnapped priests in a nearby system

+1. You care. You really do.

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]