These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Test Server Feedback

 
  • Topic is locked indefinitely.
 

Scanning, Wormholes and Buckingham?

First post
Author
Nex apparatu5
GoonWaffe
Goonswarm Federation
#1 - 2012-10-11 02:01:28 UTC
So I wanted to test out wormhole space before I dove headfirst in, so I fit up a covops frig and got ready to scan some holes. After 15 systems, I'm ready to ask.

Is there nothing to probe on buckingham? I hit ~15 systems and there was nothing at all on probes.

Oh, and as a bonus: If you have the scanning screen open to the map and you jump a gate, it screws up your game almost to the point of unplayability. The overview works, but you can't leave the map screen, see probes, drag to move, etc. Just try it, you'll see.
CCP Goliath
C C P
C C P Alliance
#2 - 2012-10-11 09:16:54 UTC
Nex apparatu5 wrote:
So I wanted to test out wormhole space before I dove headfirst in, so I fit up a covops frig and got ready to scan some holes. After 15 systems, I'm ready to ask.

Is there nothing to probe on buckingham? I hit ~15 systems and there was nothing at all on probes.

Oh, and as a bonus: If you have the scanning screen open to the map and you jump a gate, it screws up your game almost to the point of unplayability. The overview works, but you can't leave the map screen, see probes, drag to move, etc. Just try it, you'll see.


Have you submitted a bug report on this? If not, please do so as a matter of urgency.

EDIT: The bonus that is, not the wormhole distribution.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Nex apparatu5
GoonWaffe
Goonswarm Federation
#3 - 2012-10-11 16:24:04 UTC
CCP Goliath wrote:
Nex apparatu5 wrote:
So I wanted to test out wormhole space before I dove headfirst in, so I fit up a covops frig and got ready to scan some holes. After 15 systems, I'm ready to ask.

Is there nothing to probe on buckingham? I hit ~15 systems and there was nothing at all on probes.

Oh, and as a bonus: If you have the scanning screen open to the map and you jump a gate, it screws up your game almost to the point of unplayability. The overview works, but you can't leave the map screen, see probes, drag to move, etc. Just try it, you'll see.


Have you submitted a bug report on this? If not, please do so as a matter of urgency.

EDIT: The bonus that is, not the wormhole distribution.


Yes I did. Any idea about the no anoms/plexes bit? I assume that's either intentional or I just have astronomically bad luck.
CCP Habakuk
C C P
C C P Alliance
#4 - 2012-10-11 17:56:14 UTC
Nex apparatu5 wrote:
Yes I did. Any idea about the no anoms/plexes bit? I assume that's either intentional or I just have astronomically bad luck.


Hi! Could you please send me the id of this bugreport, so that I can check what happened with it? Somehow I'm unable to find it. I reproduced the problem today and it is waiting now for a programmer to fix it.

Low amount of anoms / sigs: As far as we know, this is caused by the completely different usage of test servers (in comparison with TQ). It is best to try systems, which are not used at all on Buckingham. Don't expect any anoms / sigs near 6-CZ49.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

CCP Habakuk
C C P
C C P Alliance
#5 - 2012-10-11 17:58:33 UTC
CCP Habakuk wrote:
Nex apparatu5 wrote:
Yes I did. Any idea about the no anoms/plexes bit? I assume that's either intentional or I just have astronomically bad luck.


Hi! Could you please send me the id of this bugreport, so that I can check what happened with it? Somehow I'm unable to find it. I reproduced the problem today and it is waiting now for a programmer to fix it.

Low amount of anoms / sigs: As far as we know, this is caused by the completely different usage of test servers (in comparison with TQ). It is best to try systems, which are not used at all on Buckingham. Don't expect any anoms / sigs near 6-CZ49.


Ah, ISD Malkhas was faster than me and attached it already to our internal defect. Mystery solved. Cool

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Nex apparatu5
GoonWaffe
Goonswarm Federation
#6 - 2012-10-12 01:40:19 UTC
Glad to have been of service. I'll try farther away from 6-C. Thanks!
Matthew97
#7 - 2012-10-12 09:41:01 UTC
Nex apparatu5 wrote:
Glad to have been of service. I'll try farther away from 6-C. Thanks!



It may take some time as WH's are distributed "differently" to TQ. As noone is really active in a WH there are no "Exit" holes from a WH --> Known Space as noone has generated them (noone in the WH) so you're only able to really find "Enterance" Holes of the few loaded WH's