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Contesting Incursions

Author
Kandee Kane
Doomheim
#1 - 2012-10-10 20:55:05 UTC
Good afternoon CSM,

Is it possible to deliberate or consider changing incursion mechanics so that if a fleet enters a site, they either have a timer or are exclusively tied to the site until they down it or leave?

I'm not sure how to actually make it work, but it'd be pretty fantastic to implement something along those lines.

Cheers
Gizznitt Malikite
Agony Unleashed
Agony Empire
#2 - 2012-10-10 22:17:30 UTC
Kandee Kane wrote:
Good afternoon CSM,

Is it possible to deliberate or consider changing incursion mechanics so that if a fleet enters a site, they either have a timer or are exclusively tied to the site until they down it or leave?

I'm not sure how to actually make it work, but it'd be pretty fantastic to implement something along those lines.

Cheers


I'm sorry... can you please explain what the problem is??
Kandee Kane
Doomheim
#3 - 2012-10-11 04:13:11 UTC
Hypothetical situation:

Incursion Fleet 1.
Incursion Fleet 2.

1 enters a site, begins cleaning out the site.
2 enters the same site, begins clearing it out as well.
- There are 3 other empty sites (same type even) waiting to be cleared.
2 knows they have more firepower.
2 wins the contest, 1 spent 20 minutes of complete waste, while 2 trolls and follows 1 down to every site they go to disallow them from earning ISK.

Dersen Lowery
The Scope
#4 - 2012-10-11 18:35:08 UTC  |  Edited by: Dersen Lowery
I've been on the receiving end of that particular tactic, and I still don't understand how it isn't a valid form of PVP.

It happens in exploration sites, too.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Gizznitt Malikite
Agony Unleashed
Agony Empire
#5 - 2012-10-11 20:42:57 UTC

I understand how contesting a site works....

And here are some solutions....

Expand your gang so you have more firepower and can win the contest.
Move to a different system.

I don't see why it's a problem?
admiral root
Red Galaxy
#6 - 2012-10-12 15:50:38 UTC
Kandee Kane wrote:
Hypothetical situation:

Incursion Fleet 1.
Incursion Fleet 2.

1 enters a site, begins cleaning out the site.
2 enters the same site, begins clearing it out as well.
- There are 3 other empty sites (same type even) waiting to be cleared.
2 knows they have more firepower.
2 wins the contest, 1 spent 20 minutes of complete waste, while 2 trolls and follows 1 down to every site they go to disallow them from earning ISK.



The situation you describe isn't hypothecial but rather a daily ocurrence. Fleet 2 has the option to go to another incursion system, get moar bigger gunz, or my favourite - more guns *and* people that have proper skills for the ships they're flying (the number of incursion runners I've seen flying battleships with sub-optimal cruiser skills is staggering). This may come as a shock to you, but contested sites are just as much PvP as if I shoot your spaceship in the face.

No, your rights end in optimal+2*falloff

Zwo Zateki
Doomheim
#7 - 2012-10-20 18:32:23 UTC
Better solution: split ISK in accordance w/ damage done. This way shiny fleets will stop being parasites during contests.

http://cvmkr.com/R4JG