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Dev blog: If you smell smoke, look for fire

First post First post First post
Author
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#201 - 2012-10-08 21:25:51 UTC
CCP Goliath wrote:
Salpun wrote:
CCP Goliath wrote:
Salpun wrote:
Akrasjel Lanate wrote:
CCP Goliath you could also mention that there is a "Live Events" chat channel in-game, it'sa place to be if you are interested in live events. Blink

"Live events" was dead during the last couple of events it needed to be used more.


I was in the channel for all 3 events, roleplaying IC in 2 of them, and it seemed mighty busy to me. It also tells people where the event is happening and when in the MOTD, and is where fleets are formed. I saw the population of it rise from 30 in our first event to almost 90 in the 3rd.

kk I'll check my channel link then becouse the "live events" channel that was used for incursions had no activity.

"Live Events" has the christmas caravan MOD and nothing about the new events.

Its currently ran by the players that is good but it needs dev control so its not out of date all the time.

The channel has a standing membership of 50 adding 40 people is not a big improvementWhat?


I would say that almost doubling the membership of a channel with minimal effort is a huge improvement. The channel MOTD was updated with each new event as the bottom part of the MOTD each time I entered it. Perhaps one of those responsible for maintaining it can add more detail here. There are no plans to dev-admin this channel, as our resources are better spent on the events themselves.

Thanks

The MOD got cleaned up today a little its still got a lot of stuff in it that will confuse first timersCool Its just that its a source where we cannot filter out the OOC content or confirm you are posting there. Alot of what you post gets lost very fast. Its like the history needs a filter that catches IC posts and makes them stick around longer.
It comes back to the IC/OOC mix of post in that channel.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

highonpop
KarmaFleet
Goonswarm Federation
#202 - 2012-10-08 22:45:38 UTC
CCP Goliath wrote:
Ghostdog9 wrote:
This explains nothing. nor does the blog post.


Indeed! How exciting and mysterious!

Actually it does explain a fair bit if you read between the lines (or just the lines P)

Too cryptic, didnt read? - Live Events are back


I think the picture at the bottom of the dev blog explains everything here....

FC, what do?

Katran Luftschreck
Royal Ammatar Engineering Corps
#203 - 2012-10-09 04:28:13 UTC
I remember that in Matrix Online (RIP) the entire game was driven by a combination and live events. Meaning that how the players responded during the live events would actually effect the storyline and lore being added to the game. It was quite remarkable.

http://youtu.be/t0q2F8NsYQ0

Klaus Treilund
Science and Trade Institute
Caldari State
#204 - 2012-10-09 22:19:41 UTC
This sounds pretty damn awesome! Live events make any game better, EVE is no exception. Will they be running 24/7, or only during peak hours? I have some weird log in times, on weekdays. Curious if these will be fixed in size/format, or somehow scaled to active players in system or something like that. IMO that's the only downfall of Sansha's Incursions. There can be a lot of waiting for the right fleet to assemble, especially if you have drop outs due to that wait. They are otherwise one of the best additions to the game during my years of playing.
Klaus Treilund
Science and Trade Institute
Caldari State
#205 - 2012-10-09 22:21:57 UTC
Katran Luftschreck wrote:
I remember that in Matrix Online (RIP) the entire game was driven by a combination and live events. Meaning that how the players responded during the live events would actually effect the storyline and lore being added to the game. It was quite remarkable.


I had friends who played and they really loved that fluid dynamic to the Matrix MMO. One of the most satisfying things in any game is feeling you have an impact on the course of events.
Xintri Ra'Virr
Yamaguchi-Gumi
#206 - 2012-10-10 07:20:36 UTC
True Sight wrote:
Part of the problem is the dev blog is referencing "fluffer RP" that is, material that has no actual visual impact in-game, i.e. Angel bombarding planets has no impact on players, we can't see it happening, can't see a giant hole in the planet afterwards. Since fluffer content has been posted for years, the change now that this actually means something and people should pay attention to it becomes confusing, primarily with the constant switching between IC/OOC.

Millions dead means nothing to an eve pilot, a buy order in that system for kilo-tones of medical supplies at a good markup does :)


You are correct.
We went to attacked system of Bogelek as soon as info bout attack went to public.
So we jumped in in full combat mode on and.... System was empty, colonies in place and fully operational. No a single wreck on scan - Nothing to worry about.

I just thought: "Meh, another CCP bullsh*t that never happend"
Elise Severasse
Deluxe
#207 - 2012-10-10 11:32:10 UTC
Not sure if it is pirate activity. Last night I was missioning out of a system and an NPC set me a level II mission in low sec. I was griefed as soon as I entered low sec by some 10+ pilots gate camping the gate. Guess that might be the norm as don't really venture to low sec. Was pretty upset to loose a Myrmidon well fitted on a PVE mission to people PVP'in. However I did hear on channels last night that griefers were also gate camping locations on the sister of eve epic arc to grief noob players. Surely not good for the game if new player get a bad experience, then I am sure that numbers of new player subs will drop. I will chalk it down to a bad experience, but if it continues to build in momentum I see little point in paying monthly for regular grief. I simply don't need it. I will be keep my eye open for them and payback will be sweet revenge.
Demos Mirak
The Scope
Gallente Federation
#208 - 2012-10-10 13:54:40 UTC
Elise Severasse wrote:
Not sure if it is pirate activity. Last night I was missioning out of a system and an NPC set me a level II mission in low sec. I was griefed as soon as I entered low sec by some 10+ pilots gate camping the gate. Guess that might be the norm as don't really venture to low sec. Was pretty upset to loose a Myrmidon well fitted on a PVE mission to people PVP'in. However I did hear on channels last night that griefers were also gate camping locations on the sister of eve epic arc to grief noob players. Surely not good for the game if new player get a bad experience, then I am sure that numbers of new player subs will drop. I will chalk it down to a bad experience, but if it continues to build in momentum I see little point in paying monthly for regular grief. I simply don't need it. I will be keep my eye open for them and payback will be sweet revenge.


Not sure what this has to do with the topic, but I might have missed something, as for what's the norm for gate camping in low-sec, a side from a few gateway systems (only entrances to low-sec in the surrounding area), is that it is a chance game, there might be someone waiting, there might not be. You could sent a scout first, or check the statistics in the map for killed pods and ships, altough you might be their first kill of the day.
Pavel Andreievich Chekov
Doomheim
#209 - 2012-10-10 14:35:05 UTC
Hay devs while I like the return of the live events but is there a chance that I could get involved in the planning side of thses events or even run an event like this.

In game events run by a group of players or something like that.

Just an idea as devs can get swamped around deployment time...
CCP Goliath
C C P
C C P Alliance
#210 - 2012-10-10 15:02:21 UTC
Pavel Andreievich Chekov wrote:
Hay devs while I like the return of the live events but is there a chance that I could get involved in the planning side of thses events or even run an event like this.

In game events run by a group of players or something like that.

Just an idea as devs can get swamped around deployment time...


Many players already run their own events. We heartily encourage this.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Pavel Andreievich Chekov
Doomheim
#211 - 2012-10-10 15:48:13 UTC  |  Edited by: Pavel Andreievich Chekov
CCP Goliath wrote:
Pavel Andreievich Chekov wrote:
Hay devs while I like the return of the live events but is there a chance that I could get involved in the planning side of thses events or even run an event like this.

In game events run by a group of players or something like that.

Just an idea as devs can get swamped around deployment time...


Many players already run their own events. We heartily encourage this.



Not realy the same thing.

The players don't have the resources to spawn x, y or z granted this comes from having the title DEV.

As an example say I wanted to be part of an event in jita but on the NPC pirate side this as it is from what I understand is impossible.
Now say I want to spawn more support because of the insane number of pilots attending this again is impossible.

This is the level of player interaction I would love to see I duno you could do a scheem like the ISD recruitment but for live events i'm prity sure you would get alot of support.

I would love to play as a pirate NPC pilot calling in more NPC's to support the ever growing event.

There are many ideas floating around in my head some off the wall maybe this is one such idea that is just never going to work Idea submited regardless.
CCP Goliath
C C P
C C P Alliance
#212 - 2012-10-10 16:26:31 UTC
Pavel Andreievich Chekov wrote:
CCP Goliath wrote:
Pavel Andreievich Chekov wrote:
Hay devs while I like the return of the live events but is there a chance that I could get involved in the planning side of thses events or even run an event like this.

In game events run by a group of players or something like that.

Just an idea as devs can get swamped around deployment time...


Many players already run their own events. We heartily encourage this.



Not realy the same thing.

The players don't have the resources to spawn x, y or z granted this comes from having the title DEV.

As an example say I wanted to be part of an event in jita but on the NPC pirate side this as it is from what I understand is impossible.
Now say I want to spawn more support because of the insane number of pilots attending this again is impossible.

This is the level of player interaction I would love to see I duno you could do a scheem like the ISD recruitment but for live events i'm prity sure you would get alot of support.

I would love to play as a pirate NPC pilot calling in more NPC's to support the ever growing event.

There are many ideas floating around in my head some off the wall maybe this is one such idea that is just never going to work Idea submited regardless.


This used to happen - the Mercury ISD program ran events with a certain amount of dev commands. We have absolutely no plans to re-implement this program or anything like it at this time.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

The Antiquarian
Imperial Academy
Amarr Empire
#213 - 2012-10-10 16:27:41 UTC
Pavel Andreievich Chekov wrote:
CCP Goliath wrote:
Pavel Andreievich Chekov wrote:
Hay devs while I like the return of the live events but is there a chance that I could get involved in the planning side of thses events or even run an event like this.

In game events run by a group of players or something like that.

Just an idea as devs can get swamped around deployment time...


Many players already run their own events. We heartily encourage this.



Not realy the same thing.

The players don't have the resources to spawn x, y or z granted this comes from having the title DEV.

As an example say I wanted to be part of an event in jita but on the NPC pirate side this as it is from what I understand is impossible.
Now say I want to spawn more support because of the insane number of pilots attending this again is impossible.

This is the level of player interaction I would love to see I duno you could do a scheem like the ISD recruitment but for live events i'm prity sure you would get alot of support.

I would love to play as a pirate NPC pilot calling in more NPC's to support the ever growing event.

There are many ideas floating around in my head some off the wall maybe this is one such idea that is just never going to work Idea submited regardless.


That would be extremely costly on both ends. Most likely, it's either we have our own player events indefinitely, or have Live Events hosted by CCP. I prefer the latter. Collaborative work with CCP is good, but that tends to leave or alienate many other players.

I say have CCP dictate the terms and make amends depending on capsuleers' reaction.

"Slave Heavenbound" is a fine example of the marriage between CCP and players. Let capsuleers roleplay and let CCP use its resources to play out our ideas while simultaneously playing out the already written Live Event Story initially conceived by CCP team. Players should not be empowered with controlling/spawning Angels or something so far fetched.
Leviathan Tank
T.R.I.A.D
Ushra'Khan
#214 - 2012-10-10 16:44:41 UTC  |  Edited by: ISD TYPE40
You have made 0.0 too safe so scrubs finding kills in hs.

Bears prosper.

Edit: Pavel Andreievich Chekov, players can spawn items you spacebad, just require isk to do so. *snip*

x

EDIT: We can do without that kind of comment in future thank you - ISD Type40.
Pavel Andreievich Chekov
Doomheim
#215 - 2012-10-10 17:21:01 UTC  |  Edited by: ISD TYPE40
Leviathan Tank wrote:
You have made 0.0 too safe so scrubs finding kills in hs.

Bears prosper.

Edit: Pavel Andreievich Chekov, players can spawn items you spacebad, just require isk to do so. *snip*

x



Back under the bridge you go troll you have provided nothing constructive in this statment.


EDIT: Just editing that quite - ISD Type40.
Vincent Athena
Photosynth
#216 - 2012-10-10 18:03:57 UTC
CCP Goliath wrote:
.... If we went crazy and gave out event info 1 week in advance, publicising it daily on the EVE Online twitter and facebook, renting some ad space during the Superbowl, etc. we would likely see a massive increase in the amount of players in and around system......


You do realize there are players like me who do not use twitter, facebook, or watch the superbowl?

Know a Frozen fan? Check this out

Frozen fanfiction

The Antiquarian
Imperial Academy
Amarr Empire
#217 - 2012-10-10 18:08:02 UTC
Vincent Athena wrote:
CCP Goliath wrote:
.... If we went crazy and gave out event info 1 week in advance, publicising it daily on the EVE Online twitter and facebook, renting some ad space during the Superbowl, etc. we would likely see a massive increase in the amount of players in and around system......


You do realize there are players like me who do not use twitter, facebook, or watch the superbowl?


And there are also many players who use twitter, facebook, and/or watch superbowl.

CCP Goliath is not saying that these are the only venues that will be used to disseminate Live Events info. They will be used in addition to the existing Devblogs, Live Events channel, and forums.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#218 - 2012-10-10 18:20:03 UTC
The Antiquarian wrote:
Pavel Andreievich Chekov wrote:
CCP Goliath wrote:
Pavel Andreievich Chekov wrote:
Hay devs while I like the return of the live events but is there a chance that I could get involved in the planning side of thses events or even run an event like this.

In game events run by a group of players or something like that.

Just an idea as devs can get swamped around deployment time...


Many players already run their own events. We heartily encourage this.



Not realy the same thing.

The players don't have the resources to spawn x, y or z granted this comes from having the title DEV.

As an example say I wanted to be part of an event in jita but on the NPC pirate side this as it is from what I understand is impossible.
Now say I want to spawn more support because of the insane number of pilots attending this again is impossible.

This is the level of player interaction I would love to see I duno you could do a scheem like the ISD recruitment but for live events i'm prity sure you would get alot of support.

I would love to play as a pirate NPC pilot calling in more NPC's to support the ever growing event.

There are many ideas floating around in my head some off the wall maybe this is one such idea that is just never going to work Idea submited regardless.


That would be extremely costly on both ends. Most likely, it's either we have our own player events indefinitely, or have Live Events hosted by CCP. I prefer the latter. Collaborative work with CCP is good, but that tends to leave or alienate many other players.

I say have CCP dictate the terms and make amends depending on capsuleers' reaction.

"Slave Heavenbound" is a fine example of the marriage between CCP and players. Let capsuleers roleplay and let CCP use its resources to play out our ideas while simultaneously playing out the already written Live Event Story initially conceived by CCP team. Players should not be empowered with controlling/spawning Angels or something so far fetched.


Or "Citizen Arson" who was directly based on an other player Drake Arson

CEO of Lanate Industries

Citizen of Solitude

The Antiquarian
Imperial Academy
Amarr Empire
#219 - 2012-10-10 18:29:38 UTC
Akrasjel Lanate wrote:

Or "Citizen Arson" who was directly based on an other player Drake Arson


Oh yup. That was definitely epic. And the ISD being "enslaved" as well.
CCP Goliath
C C P
C C P Alliance
#220 - 2012-10-10 18:35:10 UTC
The Antiquarian wrote:
Vincent Athena wrote:
CCP Goliath wrote:
.... If we went crazy and gave out event info 1 week in advance, publicising it daily on the EVE Online twitter and facebook, renting some ad space during the Superbowl, etc. we would likely see a massive increase in the amount of players in and around system......


You do realize there are players like me who do not use twitter, facebook, or watch the superbowl?


And there are also many players who use twitter, facebook, and/or watch superbowl.

CCP Goliath is not saying that these are the only venues that will be used to disseminate Live Events info. They will be used in addition to the existing Devblogs, Live Events channel, and forums.


Or who use the forums, where the information also is! I would like to say though that it is unlikely we will pursue the Superbowl idea.

The bottom line is, when we need to get the message out there, there are plenty of ways to do it. Believe me, if I could Santa-Claus my way around the world dropping personalised invitations to Live Events into peoples' hands as they slept, I wouldn't - that would be really creepy. I'd consider evemailing them or something though.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath