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Moon Gold - Tech Moons Specifically - I dont get your strategy CCP!

Author
Mr R4nd0m
Doomheim
#1 - 2012-10-10 08:27:07 UTC
So we know technetium is a little broken shall we say. But I still don't understand CCPs reasoning of why the stuck it all in the north? especially Venal.

CCP create this game, play this game surely they must of seen that someone lmajor coalition would control this, and whoever did would almost have unlimited isk, risk free pvp and a SRP only many would dream of, and have a distinct advantage over the rest of eve.

So why did CCP do this? Why have they left the south with absolutely nothing?
Why wasnt or is tech just balanced across the whole of the universe and not just concentrated in the north? Just like prom and dyspro moons used to be.
Why give the south such a distinct disadvantage?

I would just love to know what was the thinking behind this.
Poetic Stanziel
The Scope
Gallente Federation
#2 - 2012-10-10 08:29:41 UTC
It was supposed to drive conflict.

And I suppose it has. Goonswarm has so much of it, that they are now taking pretty much all of it.
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#3 - 2012-10-10 08:30:17 UTC
Posting in a Stealth Nerf Something Thread :D

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Tippia
Sunshine and Lollipops
#4 - 2012-10-10 08:35:15 UTC
Mr R4nd0m wrote:
CCP create this game, play this game surely they must of seen that someone lmajor coalition would control this, and whoever did would almost have unlimited isk, risk free pvp and a SRP only many would dream of, and have a distinct advantage over the rest of eve.
For one, when they created the game, it wasn't really worth controlling…

…but then, everything initially had its regions of concentration to ensure that there was always some reason to go somewhere else to get everything you needed.
Nalha Saldana
Aliastra
Gallente Federation
#5 - 2012-10-10 08:38:39 UTC
Jim Hazard
Fury Industry
#6 - 2012-10-10 08:39:53 UTC
Poetic Stanziel wrote:
It was supposed to drive conflict.


I would also guess that this is the case. If you distribute all resources equally over the whole map, there barely would be any reason to actually fight over a region. So having all the technetium in one area of the map in general would not be a bad think if people would stop whining about it and start an invasion instead.

I agree on the problem with the south though. There should be more resources which are limited to a certain region so that every alliance has the chance to gain control over a certain resource, that way there would a good reason to conquer any of the regions. Also those resources should be equally important for production.
Ludi Burek
The Player Haters Corp
#7 - 2012-10-10 08:43:06 UTC
Clearly the solution is to open up high sec moon harvesting.
SegaPhoenix
Chicks on Speed
#8 - 2012-10-10 09:45:01 UTC
Mr R4nd0m wrote:
So we know technetium is a little broken shall we say. But I still don't understand CCPs reasoning of why the stuck it all in the north? especially Venal.

CCP create this game, play this game surely they must of seen that someone lmajor coalition would control this, and whoever did would almost have unlimited isk, risk free pvp and a SRP only many would dream of, and have a distinct advantage over the rest of eve.

So why did CCP do this? Why have they left the south with absolutely nothing?
Why wasnt or is tech just balanced across the whole of the universe and not just concentrated in the north? Just like prom and dyspro moons used to be.
Why give the south such a distinct disadvantage?

I would just love to know what was the thinking behind this.


You should learn some history sometime if you have reading time there is quite a long story behind the way CCP does things. Anyways in a time long long ago the moons in the south were the modern day technetium. In a game like EVE there is almost always going to be a bottl-necked product.
Inquisitor Kitchner
The Executives
#9 - 2012-10-10 09:53:11 UTC  |  Edited by: Inquisitor Kitchner
SegaPhoenix wrote:

You should learn some history sometime if you have reading time there is quite a long story behind the way CCP does things. Anyways in a time long long ago the moons in the south were the modern day technetium. In a game like EVE there is almost always going to be a bottl-necked product.



Thats why the Goons cascaded themselves so they could move up north.

It's a conspiracy!

"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli

baltec1
Bat Country
Pandemic Horde
#10 - 2012-10-10 09:59:25 UTC
Inquisitor Kitchner wrote:
SegaPhoenix wrote:
[quote=Mr R4nd0m]

You should learn some history sometime if you have reading time there is quite a long story behind the way CCP does things. Anyways in a time long long ago the moons in the south were the modern day technetium. In a game like EVE there is almost always going to be a bottl-necked product.



Thats why the Goons cascaded themselves so they could move up north.

It's a conspiracy!

You cant prove we killed JFK so we cold fake the moon landings on the grassy knoll to fool people into thinking moons were nothing but useless dustballs orbiiting a flat earth.
Graic Gabtar
The Lemon Party
#11 - 2012-10-10 10:15:34 UTC
I dun know wat it is, but I dun like it.

Better nerf the bejesus out of eet.
Holy One
Privat Party
#12 - 2012-10-10 10:47:43 UTC
I lack a degree in geopolitics but I would have thought a scarcity of resources drives conflict not a limitless supply.
Just sayin.

:)

Val'Dore
PlanetCorp InterStellar
#13 - 2012-10-10 10:53:09 UTC
As long as not all of them are in one region, it is fine.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Veschenko
Sebiestor Tribe
Minmatar Republic
#14 - 2012-10-10 10:56:52 UTC
If it moves, nerf it.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#15 - 2012-10-10 11:18:03 UTC
balance nullsec by moving all technetium to The Forge
Planktal
Kenshao Industries
#16 - 2012-10-10 11:21:57 UTC
Why do I feel like I'm back in 08-09... oh right cause this was the same complaints about Dysprosium and Promethium. CCP 'fixed' it and look where we are now.

Here sanity, nice sanity.....THWOOK Got the bastard

Kitty Bear
Deep Core Mining Inc.
Caldari State
#17 - 2012-10-10 11:25:47 UTC
Holy One wrote:
I lack a degree in geopolitics but I would have thought a scarcity of resources drives conflict not a limitless supply.
Just sayin.


it should, the USA constantly invades places to secure oil rights
but finite resources in an MMO would quickly turn hisec in a depression era like dustbowl, not even nulsec wouldnt stay viable for all that long

so we get infinite resources
which leaves only location and access as conflict points

being blue is too easy, so theres little conflict there.
Vertisce Soritenshi
The Scope
Gallente Federation
#18 - 2012-10-10 11:28:17 UTC
Poetic Stanziel wrote:
It was supposed to drive conflict.

And I suppose it has. Goonswarm has so much of it, that they are now taking pretty much all of it.

The difference being that Goonswarm didn't "earn" it. They were handed their space to them by TCF a few years ago. They didn't fight for it...they didn't take it. It was GIVEN to them and they have reaped the benefits ever since.

Bounties for all! https://forums.eveonline.com/default.aspx?g=posts&m=2279821#post2279821

Cede Forster
Deep Core Mining Inc.
Caldari State
#19 - 2012-10-10 11:28:33 UTC
Kitty Bear wrote:
Holy One wrote:
I lack a degree in geopolitics but I would have thought a scarcity of resources drives conflict not a limitless supply.
Just sayin.


it should, the USA constantly invades places to secure oil rights
but finite resources in an MMO would quickly turn hisec in a depression era like dustbowl, not even nulsec wouldnt stay viable for all that long

so we get infinite resources
which leaves only location and access as conflict points

being blue is too easy, so theres little conflict there.


i like this idea - finite resources for an mmo

just give it a shot, you can still add more later
Spurty
#20 - 2012-10-10 11:28:37 UTC
TL;DR lazy mechanic, fine in 2006 with 10k players, but 2012 looks like 8 bit code

If you want to drive conflict, you make it finite and cause an exploration war to go find the new font of the stuff. Now if there's a power block there, you have a conflict! You can't move in and sit on it
Without the locals coming at you :-)

Having it in on place = current owner has unlimited ISK and can pay for someone else to defend it (forever) which basically doesn't happen as no one can afford to fight that war anyway. That's today that is. No one can afford conflict. Only crazies and rampaging barbarians come visit them.

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

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