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[Updated][Winter] Missile Rebalance 2.0 + Hurricane tweak

First post First post First post
Author
Onictus
Federal Navy Academy
Gallente Federation
#4501 - 2012-10-10 08:28:16 UTC
Keko Khaan wrote:


If the cane pilot isnt moron he gets drake in neut range as cane is faster ship.. Also cane can always burn out of point range and warp out unless its webbed/scrammed but then it would also be in neut range.. So drake aint winning crap without noob piloting cane.


If the drake pilot isn't a moron he warpd in at 40 km and cane is in armor when it gets there.

See how this works? Even better, the drake has a web.



[/quote]

Then cane warps to station for repairs and warps back at 0.. Yea i see how it works Lol
[/quote]

Warps to what? Without a scanner he has no warp in. Unless you are dumb enough to sit there.

Have you ever done this? Seriously if you wait for someone to rewarp you deserve to die in a fire, much less dock up.

I thought null sec players were supposed to be terrible, what is this ****.
Spugg Galdon
Federal Navy Academy
Gallente Federation
#4502 - 2012-10-10 08:29:45 UTC
To all those little girls whining about skill point redemption because you think HML's will be useless after the patch build a bridge and get over it.

If you want your skill points back then also pay back ALL the ISK you have earned using them while they have been in their unbalanced state. You've had a great time while HML's have been outperforming the other weapons. Hell, so have I. I have made billions, tens of billions from HML Drakes in WH space. You got to use them while they were the go to weapon system and you will get to use them after the patch when they will simply be on par with other ships. Tengu's will still be one of the best PvE hulls in the game and will outperform the other T3's for a while. Drakes will still be used in large gangs in null sec and those people saying Drakes don't get used in Low sec must be blind or on drugs. I've seen many Drakes in Low sec. I've flown many Drakes in Low sec. I use them to run plex's usually and the HAM Drake is a great ship for small gang PvP. With the patch it's going to be even better.

Suck it up. Stop moaning. Adapt, or do us all a favour and biomass yourself.
Keko Khaan
Center for Advanced Studies
Gallente Federation
#4503 - 2012-10-10 08:49:37 UTC  |  Edited by: Keko Khaan
Onictus wrote:
Keko Khaan wrote:


If the cane pilot isnt moron he gets drake in neut range as cane is faster ship.. Also cane can always burn out of point range and warp out unless its webbed/scrammed but then it would also be in neut range.. So drake aint winning crap without noob piloting cane.


If the drake pilot isn't a moron he warpd in at 40 km and cane is in armor when it gets there.

See how this works? Even better, the drake has a web.





Then cane warps to station for repairs and warps back at 0.. Yea i see how it works Lol
Quote:


Warps to what? Without a scanner he has no warp in. Unless you are dumb enough to sit there.

Have you ever done this? Seriously if you wait for someone to rewarp you deserve to die in a fire, much less dock up.

I thought null sec players were supposed to be terrible, what is this ****.


Well lets say that drake had landed 40k towards station from belt 1. So if cane warps back from station to belt at 40k he will land drake at 0 if drake havent been moving. Also why wouldnt cane be able to use cov ops alt? If drake is near celestial cov ops alt dont even need probes. But anyways you said that drake would land 40k from cane. So first of all how did drake pilot get warpin without scouts? And why would cane sit there still in armor? Thats the same reason drake would be still sitting there when cane comes back...

And no i havent waited in armor to someone come kill me. Have you ever waited in armor that someone come kill you? Or why you started talking about it? Tought you was joking or something with that example...
Sinzor Aumer
Planetary Harvesting and Processing LLC
#4504 - 2012-10-10 09:00:40 UTC
Would you stop this Drake/Cane hollywar, please?
This is pathetic.
Keko Khaan
Center for Advanced Studies
Gallente Federation
#4505 - 2012-10-10 09:12:00 UTC  |  Edited by: Keko Khaan
Sinzor Aumer wrote:
Would you stop this Drake/Cane hollywar, please?
This is pathetic.


But the A was just going to tell how they use drake to kill cane they cant point that are sitting still in armor 40k away. Big smile
Noemi Nagano
Perkone
Caldari State
#4506 - 2012-10-10 09:25:10 UTC
OT Smithers wrote:
[
But as I have said, I am not particularly opposed to an HML nerf. I am absolutely opposed to one at this time. Until CCP actually fixes some of the other currently broken Caldari ships, talking about nerfing the only one they have left is ludicrous.


Again, all what you said is correct. I just quoted the last part again, because it is whats making people go crazy here: exactly what you say, the problem is not the nerf per se, but what it in fact means for Caldari missile PvP. Fix HML when other stuff is there and working, and no one will complain.
Noemi Nagano
Perkone
Caldari State
#4507 - 2012-10-10 09:27:44 UTC  |  Edited by: Noemi Nagano
Spugg Galdon wrote:
To all those little girls whining about skill point redemption because you think HML's will be useless after the patch build a bridge and get over it.

Suck it up. Stop moaning. Adapt, or do us all a favour and biomass yourself.


To all those little girls whining about HML to be so OP, build a bridge and get over it.

Suck it up. Stop moaning. Adapt, or do us all a favour and biomass yourself.
Onictus
Federal Navy Academy
Gallente Federation
#4508 - 2012-10-10 09:36:55 UTC
Keko Khaan wrote:
Sinzor Aumer wrote:
Would you stop this Drake/Cane hollywar, please?
This is pathetic.


But the A was just going to tell how they use drake to kill cane they cant point that are sitting still in armor 40k away. Big smile


You said the faster ship. So can a cane run down a drake with a headstart?

Sure.

Does he WANT to, lol yeah go try it, a nano-cane is only 300m/s or so faster then a drake and has about 10k less shield buffer and Crap resists in comparison. Getting into a footrace with a drake is just as ******* stupid as waiting for a rewarp
You hold that cane at arm's reach he has to swap to barrage and shoot into your strongest resist....or piddle away doing less DPS with less tank at 13km ish with faction ammo. Hurricane only puts up 600 DPS for 3km, its got a lower optimal then a BLASTER ship.

So yeah you want to go nose to nose with a cane you deserve to get screwed, I might try it with a mrym, oddly no cane will warp in on a bait myrm, not unless the have back up, or don't know what they are doing. No AC cane wants to deal with a mrym up close, they may get lucky kiting, but its really easy to screw up.

If you are in a fight that isn't to your advantage, you already ****** up.
Keko Khaan
Center for Advanced Studies
Gallente Federation
#4509 - 2012-10-10 09:46:19 UTC
Onictus wrote:
Keko Khaan wrote:
Sinzor Aumer wrote:
Would you stop this Drake/Cane hollywar, please?
This is pathetic.


But the A was just going to tell how they use drake to kill cane they cant point that are sitting still in armor 40k away. Big smile


You said the faster ship. So can a cane run down a drake with a headstart?

Sure.

Does he WANT to, lol yeah go try it, a nano-cane is only 300m/s or so faster then a drake and has about 10k less shield buffer and Crap resists in comparison. Getting into a footrace with a drake is just as ******* stupid as waiting for a rewarp
You hold that cane at arm's reach he has to swap to barrage and shoot into your strongest resist....or piddle away doing less DPS with less tank at 13km ish with faction ammo. Hurricane only puts up 600 DPS for 3km, its got a lower optimal then a BLASTER ship.

So yeah you want to go nose to nose with a cane you deserve to get screwed, I might try it with a mrym, oddly no cane will warp in on a bait myrm, not unless the have back up, or don't know what they are doing. No AC cane wants to deal with a mrym up close, they may get lucky kiting, but its really easy to screw up.

If you are in a fight that isn't to your advantage, you already ****** up.


Yes i said cane is faster ship which means cane can get in neut/optimal or burnout of drakes point range. But the fact is that drake needs to be in point range to point anything or otherwise cane just warps away. So why would drake warp cane at 40k knowing that cane will just warp away? Anyways this pretty useless thing to argue.. Soo...
Keko Khaan
Center for Advanced Studies
Gallente Federation
#4510 - 2012-10-10 09:58:38 UTC
Spugg Galdon wrote:
To all those little girls whining about skill point redemption because you think HML's will be useless after the patch build a bridge and get over it.


Suck it up. Stop moaning. Adapt, or do us all a favour and biomass yourself.


No im not going to build a bridge. Im going to build a machariel to adapt and get over it. But sell i will all my hml drakes and tengus. And the fact remains that they wont be used anymore in null blobs or pve. Some few funny solo/small gang ham drakes might still be seen in lowsec but thats pretty much all its going to be...
Spugg Galdon
Federal Navy Academy
Gallente Federation
#4511 - 2012-10-10 09:58:52 UTC
Noemi Nagano wrote:
Spugg Galdon wrote:
To all those little girls whining about skill point redemption because you think HML's will be useless after the patch build a bridge and get over it.

Suck it up. Stop moaning. Adapt, or do us all a favour and biomass yourself.


To all those little girls whining about HML to be so OP, build a bridge and get over it.

Suck it up. Stop moaning. Adapt, or do us all a favour and biomass yourself.



This would include the develpopers of the game which means that they are overpowered. If you think otherwise you are delusional and need to be commited
Onictus
Federal Navy Academy
Gallente Federation
#4512 - 2012-10-10 10:00:31 UTC
Keko Khaan wrote:
Onictus wrote:
Keko Khaan wrote:
Sinzor Aumer wrote:
Would you stop this Drake/Cane hollywar, please?
This is pathetic.


But the A was just going to tell how they use drake to kill cane they cant point that are sitting still in armor 40k away. Big smile


You said the faster ship. So can a cane run down a drake with a headstart?

Sure.

Does he WANT to, lol yeah go try it, a nano-cane is only 300m/s or so faster then a drake and has about 10k less shield buffer and Crap resists in comparison. Getting into a footrace with a drake is just as ******* stupid as waiting for a rewarp
You hold that cane at arm's reach he has to swap to barrage and shoot into your strongest resist....or piddle away doing less DPS with less tank at 13km ish with faction ammo. Hurricane only puts up 600 DPS for 3km, its got a lower optimal then a BLASTER ship.

So yeah you want to go nose to nose with a cane you deserve to get screwed, I might try it with a mrym, oddly no cane will warp in on a bait myrm, not unless the have back up, or don't know what they are doing. No AC cane wants to deal with a mrym up close, they may get lucky kiting, but its really easy to screw up.

If you are in a fight that isn't to your advantage, you already ****** up.


Yes i said cane is faster ship which means cane can get in neut/optimal or burnout of drakes point range. But the fact is that drake needs to be in point range to point anything or otherwise cane just warps away. So why would drake warp cane at 40k knowing that cane will just warp away? Anyways this pretty useless thing to argue.. Soo...


Engaging a close range ship inside point range is pretty stupid anyway. Warp at range and see if he bites, if he does you win if he warps you didn't lose anything.

Fortunately solo is a small part of the game.
Onictus
Federal Navy Academy
Gallente Federation
#4513 - 2012-10-10 10:07:52 UTC
Keko Khaan wrote:
Spugg Galdon wrote:
To all those little girls whining about skill point redemption because you think HML's will be useless after the patch build a bridge and get over it.


Suck it up. Stop moaning. Adapt, or do us all a favour and biomass yourself.


No im not going to build a bridge. Im going to build a machariel to adapt and get over it. But sell i will all my hml drakes and tengus. And the fact remains that they wont be used anymore in null blobs or pve. Some few funny solo/small gang ham drakes might still be seen in lowsec but thats pretty much all its going to be...


That is the point most like drake was stepping into battleship shoes.

That is what the are trying to stop.

HAM Drakes aren't terrible and HAM Tengus are bloody mean.
HELLBOUNDMAN
Aliastra
Gallente Federation
#4514 - 2012-10-10 10:12:00 UTC
Onictus wrote:



Yeah, I'd like all off the time and SP I spent on medium pulse, beam and rails.......the ones I've never mounted on a ship......ever back. While we are at it, large beam, I've never used a T2 mega beam.

Oh, and I have more SP missiles than you do.

Cry more, man.


I've got almost 9mil sp in missiles and am trained for t2 hmls, cruise, and torps. Pretty much all my missile support skills are at 5.


Now, as far as the rest of your comment, you trained those skills for a certain reason, the fact that you changed that reason and/or aborted that purpose is none of my concern.

However, I trained certain skills and it is CCP that is removing the purpose for training those skills, not myself.


You argue and entirely different point.
You use an example of wanting a refund because you don't use those skills.

However, the truth with me is I want a refund because CCP has removed the use I have for those skills.

Two totally different things.

Quote:
What about compensation for none-HML pilots then?
All this time that heavy missiles were OP, they were fighting unfair battle. Some of them (maybe most in fact) even knew their weapon system was inferior, but refused to make yet some more contribution into turning EVE Online into Drake&Tengu Online. They deserve encouragement, dont you think?

But seriously, folks. You now have a chance to open a new chapter in your way in EVE. And you want to skrew it with SP reimbursement? Do you really think that if you manage to train for new ship and/or weapon in easy-mode, it will make you happy? Only through struggle gain we strength. So dont be lazy, stop whining - and adapt.


Sure, you can have compensation for none-hml pilots as soon as the users of every other missile system in game gets compensated for being under powered compared to virtually every other weapon system in game.

Also, you compare it as though the hml is so superior to others, yet the only reason th drake is even a viable option is due to its EHP.
If the drake didn't have double the standard EHP of other bc's, no one would fly it.

Now the tengu is a freak of nature. It's capable of fitting a 100mn afterburner, a significant dps, and a solid tank all at the same time.
So, yeah, it's a bit hard to beat.
Now, as far as compensation for losing to a tengu, well, write a petition to CCP. You lost your ship/s due to game issues beyond your control, so technically they should replace it.
They won't, but they should.. This is beyond my control as a player.


As far as the whole "New chapter" part.
To you it may be a new chapter.

To me it's the removal of a chapter.

They're removing the tengu as a viable opton in lvl 4 missions.
Not just with this hml nerf, but also with the up and coming t3 nerfs which will surely see the nerfing of the tengu if not all 4 t3's.

However, even with just this missile nerf I'm losing the effectiveness from the tengu that is the only reason why I trained it over another ship.
I've flown and trained for every possible missile boat above a tengu and nothing outperforms it partly due to the tengu being OP, but also because missile boat bs's are subpar to bs turret boats in just about every way.

So, I will see removal of the tengu as the top tier missile boat for lvl 4 missioners, but will also NOT see the rebalance of a single missile boat bs in order to compensate.
This means if I want comperable efficiency to what I had with the tengu, I'm going to have to cross train for a turret boat, and probably take a large hit because no one is going to want a tengu built for lvl 4 missions anymore.
Onictus
Federal Navy Academy
Gallente Federation
#4515 - 2012-10-10 10:16:11 UTC
HELLBOUNDMAN wrote:
Onictus wrote:



Yeah, I'd like all off the time and SP I spent on medium pulse, beam and rails.......the ones I've never mounted on a ship......ever back. While we are at it, large beam, I've never used a T2 mega beam.

Oh, and I have more SP missiles than you do.

Cry more, man.


I've got almost 9mil sp in missiles and am trained for t2 hmls, cruise, and torps. Pretty much all my missile support skills are at 5.


Now, as far as the rest of your comment, you trained those skills for a certain reason, the fact that you changed that reason and/or aborted that purpose is none of my concern.

However, I trained certain skills and it is CCP that is removing the purpose for training those skills, not myself.


You argue and entirely different point.
You use an example of wanting a refund because you don't use those skills.

However, the truth with me is I want a refund because CCP has removed the use I have for those skills.

Two totally different things.

Quote:
What about compensation for none-HML pilots then?
All this time that heavy missiles were OP, they were fighting unfair battle. Some of them (maybe most in fact) even knew their weapon system was inferior, but refused to make yet some more contribution into turning EVE Online into Drake&Tengu Online. They deserve encouragement, dont you think?

But seriously, folks. You now have a chance to open a new chapter in your way in EVE. And you want to skrew it with SP reimbursement? Do you really think that if you manage to train for new ship and/or weapon in easy-mode, it will make you happy? Only through struggle gain we strength. So dont be lazy, stop whining - and adapt.


Sure, you can have compensation for none-hml pilots as soon as the users of every other missile system in game gets compensated for being under powered compared to virtually every other weapon system in game.

Also, you compare it as though the hml is so superior to others, yet the only reason th drake is even a viable option is due to its EHP.
If the drake didn't have double the standard EHP of other bc's, no one would fly it.

Now the tengu is a freak of nature. It's capable of fitting a 100mn afterburner, a significant dps, and a solid tank all at the same time.
So, yeah, it's a bit hard to beat.
Now, as far as compensation for losing to a tengu, well, write a petition to CCP. You lost your ship/s due to game issues beyond your control, so technically they should replace it.
They won't, but they should.. This is beyond my control as a player.


As far as the whole "New chapter" part.
To you it may be a new chapter.

To me it's the removal of a chapter.

They're removing the tengu as a viable opton in lvl 4 missions.
Not just with this hml nerf, but also with the up and coming t3 nerfs which will surely see the nerfing of the tengu if not all 4 t3's.

However, even with just this missile nerf I'm losing the effectiveness from the tengu that is the only reason why I trained it over another ship.
I've flown and trained for every possible missile boat above a tengu and nothing outperforms it partly due to the tengu being OP, but also because missile boat bs's are subpar to bs turret boats in just about every way.

So, I will see removal of the tengu as the top tier missile boat for lvl 4 missioners, but will also NOT see the rebalance of a single missile boat bs in order to compensate.
This means if I want comperable efficiency to what I had with the tengu, I'm going to have to cross train for a turret boat, and probably take a large hit because no one is going to want a tengu built for lvl 4 missions anymore.


65km with a hamgu works for null statics, it'll wreck level 4s

For the sorry you suck at 8 th grade math, the damage calculation isnt hard.
Veschenko
Sebiestor Tribe
Minmatar Republic
#4516 - 2012-10-10 11:07:14 UTC
/me starts training Gunnery
Bouh Revetoile
In Wreck we thrust
#4517 - 2012-10-10 11:56:41 UTC
Noemi Nagano wrote:
OT Smithers wrote:
[
But as I have said, I am not particularly opposed to an HML nerf. I am absolutely opposed to one at this time. Until CCP actually fixes some of the other currently broken Caldari ships, talking about nerfing the only one they have left is ludicrous.


Again, all what you said is correct. I just quoted the last part again, because it is whats making people go crazy here: exactly what you say, the problem is not the nerf per se, but what it in fact means for Caldari missile PvP. Fix HML when other stuff is there and working, and no one will complain.

Just have a look at, well, all the other sub BS missile systems, and all the caldari missile hulls the are being rebalanced. Caldari are having the high end of the rebalance pass, and you are completely ignoring it. Missile frigates never had any problem BTW, the fact you say the opposite is meaningful...

But even worse : cruise and torp would have be mainly fixed if the TE/TC thing would have go through, and other missiles systems would have had an amazing buff, but everyone cried in fear of TD. Retards they were, and you are paying the price now. But HML need to be rebalanced anyway, CCP know it, and most players know it. The only ones complaining here don't understand anything or are dishonnest (or both...)
Jorma Morkkis
State War Academy
Caldari State
#4518 - 2012-10-10 12:44:04 UTC
Noemi Nagano wrote:
Fix HML when other stuff is there and working, and no one will complain.


Do you want them to balance ships now and missiles later?

That would mean missiles would be balanced after all subcaps are rebalanced. That's quite long time to wait...

Of course they can't balance ships before weapon system those ships use is in line with other weapon systems in same class.

HAMs still work:
http://www.youtube.com/watch?v=nSoFCC26KGw

Oversized ABs too until they rebalance T3s (probably last subcap ship class).
Daichi Yamato
Jabbersnarks and Wonderglass
#4519 - 2012-10-10 13:14:54 UTC
Noemi Nagano wrote:
Spugg Galdon wrote:
To all those little girls whining about skill point redemption because you think HML's will be useless after the patch build a bridge and get over it.

Suck it up. Stop moaning. Adapt, or do us all a favour and biomass yourself.


To all those little girls whining about HML to be so OP, build a bridge and get over it.

Suck it up. Stop moaning. Adapt, or do us all a favour and biomass yourself.


u cried bro.

we just tried to explain CCP's thinking to u

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Keko Khaan
Center for Advanced Studies
Gallente Federation
#4520 - 2012-10-10 14:19:11 UTC  |  Edited by: Keko Khaan
Jorma Morkkis wrote:
Noemi Nagano wrote:
Fix HML when other stuff is there and working, and no one will complain.


HAMs still work:
http://www.youtube.com/watch?v=nSoFCC26KGw

Oversized ABs too until they rebalance T3s (probably last subcap ship class).


Thats nice vid.. But why is it bad thing that T3 can fit 100mn AB? Thats the whole point of T3 imho. That you can modify it with subsystems to be unique in the ways T1 and T2 hulls never can be. You want T3's to just be low sig battlecruisers or what? Or you want everyone to fly with similar ships without ability to modify them for your needs? Like microwave meals you can always add ketchup to them but their still just microwave meals..

Also that most 100mn T3's will disappear anyways after HML nerf hits the tengu. These few rare 100mn legions wont be playing big role here.

100mn AB T3's are part of this game and they shouldnt be removed is my opinion.. Even i dont really fly them myself i think others should be able to fit them. Ive have used 100mn fleet T3 few times tho..


Edit: well you didnt actually say that you would want to remove them but thats how i did understood you..