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Crime & Punishment

 
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What is the downside to killing people in low-sec?

Author
Ristlin Wakefield
Viziam
Amarr Empire
#21 - 2012-10-09 13:59:15 UTC
Reppyk wrote:
Ristlin Wakefield wrote:
You forget people exploring, doing PI, transporting goods, traveling between systems, etc.

Actually pirates only make up 75% of the average low-sec system population when they are gate camping.
I should have said "living in lowsec", it's not "passing by".


Ah, yes, then I agree. Though I would put the number up even higher. Lost bears don't really "live" in low-sec for long Twisted

I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license.

Lyrrashae
Hellstar Towing and Recovery
#22 - 2012-10-10 05:45:28 UTC  |  Edited by: Lyrrashae
Taoist Dragon wrote:
Lyrrashae wrote:
Xylorn Hasher wrote:
Destiny Corrupted wrote:
The downside is that you get called a sociopath by well-adjusted, contributing members of society, and then CCP continuously nerfs your playing style.


All that CCP nerfs so far is hisec griefing. Which is no Piracy at all. Sure we suffer too due to mining barges change, but to be hornest a ship that costs 250m ISK shouldn't die to a single Thorax no matter what.

Pirate's biggest advantage is our ability to adapt quickly. No matter what CCP do we will always find a way to play our style.
Yes some of us are sociopaths, but tell me that popping 500m ISK worth capsule and collecting a floating corpse to do funny things with later doesn't bring a smile on your face!


Oh, for ****'s sakes, another one...Roll

Actually, by the classic definition of piracy, hisec "griefing" is very much piracy. (Well, you can't directly hijack someone else's ship yet, but check some of the exploits of Paul Clavet among others. There are ways, in a manner of speaking at least Twisted. Or at least, there were ways. RIP, ninja-salvaging, you served well and with unswerving "honour." Cry)

Is EVE to remain a sandbox, or not?

Which is it, because you can't have both:

"You can free-PvP there, but hard-coded mechanics/rules forbid free-PvP here" =/= sandbox, it is a core element of a themepark, however carefully disguised.

EVE, being the simplistic, ****-poorly coded, and increasingly clunky game that it is at its core, would make a rather lame themepark, and in any case there are many games that do that far better out there already.


LOL

The 'hard coding' does not stop you from ganking someone in HS......

It is still a sandbox. All the coding is doing is adding meaningfull consequences to your actions in a 'control''ed and patrolled' space.

eg. if you are out in the middle of nowhere in a war and shoot someone there probably won't even be a question asked (null sec). If you are 'in the hood' of a downtrodden city then questions will be asked and penalties will be applied if you are caught in the act but after a relatively short period of time no body bothers about it but you may start getting a reputation as being bad (sec drops). But if you pull out a gun and start shooting in a city center then you will likely be hunted down and penalised/shot (high sec)

get over it and stop crying. And yes i'm a privateer and enjoy a good gank from time to time.


It doesn't stop you yet. At the rate CCP seems to be going, hellbent for fluffy, craven little carebear cash, this might not remain the case in future.

But wait a minute, this already exists:

Pull GCC in hisec = guaranteed ship/module loss from CONCORDokken, plus heavy sec-hit, enough of which will eventually lock you out of hisec, and once you go blinky-blinky, makes you freely attackable --even pod-able-- by anyone in hisec, with you also being urp'ed by faction police. (They're easy enough to get away from initially, but dawdle at a gate, and they will make very short work of you.)

So why is all this necessary?

It's worked just fine since the institution of CONCORD, way back when.

This simply isn't needed.

Ni.

Karl Planck
Perkone
Caldari State
#23 - 2012-10-10 16:57:30 UTC
Mrs Liverlips wrote:
Looks like if I kill people in NPC corps it will lower my standing with their corp but that is a very small disadvantage correct?


suprised no one went into detail on this. This can actually have a significant impact if your not careful. Shooting and especially podding pilots in any NPC corp will draw a significant loss of standings to the corp. While at the surface this may seem inconsequential, there are some things to consider.

Don't bother grinding up standing with a corp that can house players in order to use jump clones.
Don't plan to be able to use fw agents (for locating or missions)
If by chance you decide to live a wierd lowsec pocket and you want to run missions, make sure you don't shoot ppl who belong to the corp you want to run missions with (this would rarely ever happen)

I has all the eve inactivity

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