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Navy frigs

Author
Vayeate Marquise
Doomheim
#1 - 2012-10-07 22:03:13 UTC  |  Edited by: Vayeate Marquise
I'm curious about the various Navy frigs (Hookbill, Slicer, Comet, Firetail).

How do you use each in PVP situations? What are some useful fits?

Problem? ~.~

John Ratcliffe
Tradors'R'us
IChooseYou Alliance
#2 - 2012-10-07 22:06:05 UTC
Open question is open.

Curious about what exactly?

Plus ça change, plus c'est la même chose

Caleidascope
Republic Military School
Minmatar Republic
#3 - 2012-10-07 22:46:50 UTC
They are ok. I have used slicer and firetail in pve, they worked alright.

Life is short and dinner time is chancy

Eat dessert first!

Tarn Kugisa
Kugisa Dynamics
#4 - 2012-10-08 01:06:47 UTC
Hookbill has got to be my favorite frigate

It gets nasty in 1v1's with frigs when you get 2 TD's

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Mike Whiite
Deep Core Mining Inc.
Caldari State
#5 - 2012-10-08 09:03:12 UTC
Tarn Kugisa wrote:
Hookbill has got to be my favorite frigate

It gets nasty in 1v1's with frigs when you get 2 TD's



or 2 webbs

Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#6 - 2012-10-08 09:12:56 UTC
Slicer roams are fun, It's like 20 Flys annoying a Horse.... And somehow the horse dies :D

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Alara IonStorm
#7 - 2012-10-08 11:35:12 UTC
Alice Saki wrote:
And somehow the horse dies :D

If the flies also attached steel melting lasers to either side of themselves a lot more horses would probably die.

That is both hilarious and sad.
Lord Ryan
True Xero
#8 - 2012-10-08 12:59:40 UTC
Firetail looks cool. The other 3 are useful.

Do not assume anything above this line was typed by me. Nerf the Truth, it's inconvenient.

Meditril
Hoplite Brigade
Ushra'Khan
#9 - 2012-10-08 13:48:12 UTC
Slicer works very good with MWD + Pulse Lasers + Long Point. Simply orbit at 17 km and kill with Scorch crystals, very nice damage for the range. Gives you good possibilities to run away if things go wrong. However, you have no buffer so you are vulnerable to snipers.

Caldari Navy Hookbill is a very though ship since you never know what you will meet. Some people go short range with rockets others go snipy with missiles. Option to use Webs + Tracking Disruptors at once is awesome. (Also other E-War is possible due to the many slots.) However, the hookbill is rather slow and tends to have cap issues.

Comet is the DPS king of these class, drones + blasters are great from this perspective. Others go for kiting with rails. Problem is if you go buffer plates then you get slow and sluggish, if you go active armor you will run into cap issues.

Firetail is known to be the worst of all. It is slightly faster then the others but thats all. Slot layout is nice, but damage output is still bad. Slicer will melt you if he manages to stay out of range and you don't have Tracking Disruptor. Hookbill will keep you at range with webs and melts you then and comet simply insta-popps you with its dps. So if someone know an awesome Firetail fitting please post it, I am happy to learn something new.
Vayeate Marquise
Doomheim
#10 - 2012-10-08 16:28:27 UTC
Why wouldn't the firetail work like a rifter?


Also I sort of feel more inclined to use AB since the faction frigs get no bonus for it like interceptors and assault frigs. But I guess if you want to stay at long point range you'd need it.

Problem? ~.~

Varactyl Charante
The Scope
Gallente Federation
#11 - 2012-10-08 20:24:31 UTC
A Firetail with an agility fit and fast tracking speed can orbit really close and web/jam while doing okay dps for a frigate.
Maybe use one for Tackle on ships that have longer range guns?
Also It IS really fast.

I'm sorry to whoever had the hostage, but I may have just sawed them in half.

Petrus Blackshell
Rifterlings
#12 - 2012-10-09 00:08:17 UTC
Meditril wrote:
Slicer works very good with MWD + Pulse Lasers + Long Point. Simply orbit at 17 km and kill with Scorch crystals, very nice damage for the range. Gives you good possibilities to run away if things go wrong. However, you have no buffer so you are vulnerable to snipers.

Caldari Navy Hookbill is a very though ship since you never know what you will meet. Some people go short range with rockets others go snipy with missiles. Option to use Webs + Tracking Disruptors at once is awesome. (Also other E-War is possible due to the many slots.) However, the hookbill is rather slow and tends to have cap issues.

Comet is the DPS king of these class, drones + blasters are great from this perspective. Others go for kiting with rails. Problem is if you go buffer plates then you get slow and sluggish, if you go active armor you will run into cap issues.

Firetail is known to be the worst of all. It is slightly faster then the others but thats all. Slot layout is nice, but damage output is still bad. Slicer will melt you if he manages to stay out of range and you don't have Tracking Disruptor. Hookbill will keep you at range with webs and melts you then and comet simply insta-popps you with its dps. So if someone know an awesome Firetail fitting please post it, I am happy to learn something new.

Very good post, though I should mention the Hookbill is only slow relative to the other faction frigates, but in reality it is quite fast/agile.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Garr Earthbender
Imperial Shipment
Amarr Empire
#13 - 2012-10-09 02:17:43 UTC
Hookbill also has rockets which are ( currently) immune to TDs. I HATE TD hookbills. Mainly cause I fly amarr and am gimped with 2 mids on the punisher and slicer, and 1 mid on the coercer (again, currently).

-Scissors is overpowered, rock is fine. -Paper

Deerin
East Trading Co Ltd
#14 - 2012-10-09 06:27:28 UTC
Vayeate Marquise wrote:
Why wouldn't the firetail work like a rifter?


Here my friend you have identified the core of the problem. Rifter is dead. New t1 frigs made rifter obsolote. While they are at it they made firetail obsolote too.

For firetail. I can still see some use in some dual prop setups for tackling and getting under the guns of bigger ships. Maybe something like this:

[Republic Fleet Firetail, Dual Prop x]
Pseudoelectron Containment Field I
Micro Auxiliary Power Core I
Gyrostabilizer II

Limited 1MN MicroWarpdrive I
1MN Afterburner II
Faint Epsilon Warp Scrambler I
Medium F-S9 Regolith Shield Induction

Small Diminishing Power System Drain I
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S
125mm Gatling AutoCannon II, Republic Fleet Phased Plasma S

Small Projectile Burst Aerator I
Small Polycarbon Engine Housing I
Small Anti-EM Screen Reinforcer I

Not meant for solo work though. Other t1 frigs will possibly rip this apart.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#15 - 2012-10-09 10:04:38 UTC
I think this page will work nicely.
Also, I recommend that blog in general, articles there are quite good.
Meditril
Hoplite Brigade
Ushra'Khan
#16 - 2012-10-09 10:07:25 UTC
Barrogh Habalu wrote:
I think this page will work nicely.
Also, I recommend that blog in general, articles there are quite good.


The blog is nice but unforutunatelly it also does not give any good Firetail fittings for solo PVP.
Reuqh Dew
Anasta.
#17 - 2012-10-09 10:12:01 UTC
Varactyl Charante wrote:
A Firetail with an agility fit and fast tracking speed can orbit really close and web/jam while doing okay dps for a frigate.
Maybe use one for Tackle on ships that have longer range guns?
Also It IS really fast.


Very much this.
The slot layout makes Firetail the most versatile of the navy frigs. And from all the fits I've come up with, by far my favourite is this:


[Republic Fleet Firetail, Shield]
Damage Control II
Tracking Enhancer II
Nanofiber Internal Structure II

1MN Afterburner II
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Medium F-S9 Regolith Shield Induction

150mm Light AutoCannon II, Republic Fleet Phased Plasma S
150mm Light AutoCannon II, Republic Fleet Phased Plasma S
Rocket Launcher II, Caldari Navy Inferno Rocket

Small Polycarbon Engine Housing I
Small Low Friction Nozzle Joints I
Small Projectile Metastasis Adjuster I

Really fast and agile. Can abuse short range ships by kiting with barrage, and low tracking ships by diving for tight orbit. It also has good GTFO -ability when poo hits the fan. DPS is a bit low (125), but it's very well projected.
Vilnius Zar
SDC Multi Ten
#18 - 2012-10-09 11:31:21 UTC
Note that with the frigate buffs nearing completion the state of the faction ships is... questionable. For instance an Executioner can do almost the same as Slicer at a fraction of the cost, same for the Incursus vs Comet. Only the Hookbil and Firetail stand out, mostly because the Kestrel isn't out yet and because the Rifter didn't get any real buffs.
Meditril
Hoplite Brigade
Ushra'Khan
#19 - 2012-10-09 12:54:17 UTC
Vilnius Zar wrote:
Note that with the frigate buffs nearing completion the state of the faction ships is... questionable. For instance an Executioner can do almost the same as Slicer at a fraction of the cost, same for the Incursus vs Comet. Only the Hookbil and Firetail stand out, mostly because the Kestrel isn't out yet and because the Rifter didn't get any real buffs.


I totally disagree to this. For example an Executioner even after buff is still significantly worser than a Slicer. It can maybe match Slicers speed but with regards to damage and range it is significantly sub-par. The Slicer can use Pulse Laser + Scorch to kite from 17 km (because of its range bonus). Executioner can't do this, it has to use Beams to do so which do significantly less damage and have worser tracking.
Vilnius Zar
SDC Multi Ten
#20 - 2012-10-09 13:04:03 UTC  |  Edited by: Vilnius Zar
Meditril wrote:
Vilnius Zar wrote:
Note that with the frigate buffs nearing completion the state of the faction ships is... questionable. For instance an Executioner can do almost the same as Slicer at a fraction of the cost, same for the Incursus vs Comet. Only the Hookbil and Firetail stand out, mostly because the Kestrel isn't out yet and because the Rifter didn't get any real buffs.


I totally disagree to this. For example an Executioner even after buff is still significantly worser than a Slicer. It can maybe match Slicers speed but with regards to damage and range it is significantly sub-par. The Slicer can use Pulse Laser + Scorch to kite from 17 km (because of its range bonus). Executioner can't do this, it has to use Beams to do so which do significantly less damage and have worser tracking.



115 dps @16km while sporting a TD. Ofcourse it's not "the same" but it's capable of doing the same thing with just slightly lower performance, at a fraction of the cost and it's actually a lot safer to use due to the TD.

[Executioner, Kite 2]
Heat Sink II
Tracking Enhancer II
Nanofiber Internal Structure II

Limited 1MN MicroWarpdrive I
Warp Disruptor II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
Medium Pulse Laser II, Scorch S
[empty high slot]

Small Energy Locus Coordinator I
Small Energy Locus Coordinator I
Small Processor Overclocking Unit I
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