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Retribution's New Bounty System

First post First post First post
Author
Mars Theran
Foreign Interloper
#301 - 2012-10-08 03:27:18 UTC
I don't know about the rest of you, but I'm just going to wait and see how it turns out. Smile ..not that I won't check out the devblog of course.
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Jaison Savrin
Brave Empire Inc.
Brave United
#302 - 2012-10-08 03:29:02 UTC
Quote:
Let me ask you, how does it feel to be mollycoddled and henpecked at the same time?



Lol, look at my corp history. I lived in 0.0 for the past few months and just left. As soon as I get my invite to the corp I am joining I'll be in a WH. Just because I think these changes are good doesn't mean I am a highsec dweller.
Darth Gustav
Sith Interstellar Tech Harvesting
#303 - 2012-10-08 03:29:52 UTC  |  Edited by: Darth Gustav
Jaison Savrin wrote:
Quote:
Let me ask you, how does it feel to be mollycoddled and henpecked at the same time?



Lol, look at my corp history. I lived in 0.0 for the past few months and just left. As soon as I get my invite to the corp I am joining I'll be in a WH. Just because I think these changes are good doesn't mean I am a highsec dweller.

Then just imagine what it must feel like for them, then.

How humiliating!

[edit] or most of them are just afk farming mats for isk or botting, whichever. [/edit]

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Lord Arakkis
The Scope
Gallente Federation
#304 - 2012-10-08 03:34:58 UTC
Selinate wrote:
Poetic Stanziel wrote:
Selinate wrote:
Also, scoliosis.
No. One boob is bigger than the other, which shifts my weight.


You'll do well here.


By boob, she means peee-knis

Your still a child in the eyes of the universe

Jaison Savrin
Brave Empire Inc.
Brave United
#305 - 2012-10-08 03:36:32 UTC  |  Edited by: Jaison Savrin
Quote:
Then just imagine what it must feel like for them, then.

How humiliating!



You're not making any sense. I think the dreaded carebears will enjoy this new more fair highsec. The only people who don't like it are the people who are gaming the current system to their advantage.


Edit because of other person's edit: I think there are less bots in highsec than some people like to go on about. There are too many but every miner who doesn't want to chat with you in local isn't a botter.
Darth Gustav
Sith Interstellar Tech Harvesting
#306 - 2012-10-08 03:43:45 UTC
Jaison Savrin wrote:
Quote:
Then just imagine what it must feel like for them, then.

How humiliating!



You're not making any sense. I think the dreaded carebears will enjoy this new more fair highsec. The only people who don't like it are the people who are gaming the current system to their advantage.


Edit because of other person's edit: I think there are less bots in highsec than some people like to go on about. There are too many but every miner who doesn't want to chat with you in local isn't a botter.

CCP confirmed at fanfest that the majority of bots operate in Caldari High-sec space.

That's a fact. How many you think we think there might be compared to this metric is irrelevant.

So tell me who's gaming the current system, please.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Jaison Savrin
Brave Empire Inc.
Brave United
#307 - 2012-10-08 04:06:41 UTC
Quote:
CCP confirmed at fanfest that the majority of bots operate in Caldari High-sec space.

That's a fact. How many you think we think there might be compared to this metric is irrelevant.

So tell me who's gaming the current system, please.



I'd say both. Botters are bad. Easy mode ganking is bad. Both are bad.


Did they differentiate between miner and trading bots? I am not trying to pick you apart. I am honestly curious.


Either way I think the risk in ganking is too easily managed. The ganker sets the when and how without any retaliation that they didn't also calculate in. Concord is predictable and not a risk or variable. Their biggest risk is not bringing enough alpha which is also a manageable variable by scanning to predict the other person's tank or knowing how much HP a freighter might have.
Darth Gustav
Sith Interstellar Tech Harvesting
#308 - 2012-10-08 04:09:50 UTC
Jaison Savrin wrote:
Quote:
CCP confirmed at fanfest that the majority of bots operate in Caldari High-sec space.

That's a fact. How many you think we think there might be compared to this metric is irrelevant.

So tell me who's gaming the current system, please.



I'd say both. Botters are bad. Easy mode ganking is bad. Both are bad.


Did they differentiate between miner and trading bots? I am not trying to pick you apart. I am honestly curious.


Either way I think the risk in ganking is too easily managed. The ganker sets the when and how without any retaliation that they didn't also calculate in. Concord is predictable and not a risk or variable. Their biggest risk is not bringing enough alpha which is also a manageable variable by scanning to predict the other person's tank or knowing how much HP a freighter might have.

They most certainly did. Miners got a buff, trading bots didn't.

I hope that helps clear up some perspective on that question.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Jaison Savrin
Brave Empire Inc.
Brave United
#309 - 2012-10-08 04:25:23 UTC
Quote:
They most certainly did. Miners got a buff, trading bots didn't.

I hope that helps clear up some perspective on that question.



Not what I was asking but sure. I'll bite.

Mining bots didn't benefit from the barge changes as they relate to ganking. The bots are more perfect than humans at avoiding ganks. They have a perfect attention span and a perfect handle on local/d-scan.

Also, are you arguing that the game should stagnate at the fear of making botting easier? Human players also benefited from the mining barge/exhumer changes. They were the ones that benefited the most from those changes. They are the ones that will benefit from these changes. Ganking will still be possible it will just have variables that are outside the gankers control.

In the system as it exists now where is the non-controlled risk to gankers?

Where is the surprise gate camp?

Where is the "oops they brought our fleet comp's perfect counter," that exists in PvP?

Where is the "they brought more people," that also exists in PvP?

Where are the unpredictable variables in highsec suicide ganking in its current state?
Darth Gustav
Sith Interstellar Tech Harvesting
#310 - 2012-10-08 04:31:15 UTC
Jaison Savrin wrote:
Quote:
They most certainly did. Miners got a buff, trading bots didn't.

I hope that helps clear up some perspective on that question.



Not what I was asking but sure. I'll bite.

Mining bots didn't benefit from the barge changes as they relate to ganking. The bots are more perfect than humans at avoiding ganks. They have a perfect attention span and a perfect handle on local/d-scan.

Also, are you arguing that the game should stagnate at the fear of making botting easier? Human players also benefited from the mining barge/exhumer changes. They were the ones that benefited the most from those changes. They are the ones that will benefit from these changes. Ganking will still be possible it will just have variables that are outside the gankers control.

In the system as it exists now where is the non-controlled risk to gankers?

Where is the surprise gate camp?

Where is the "oops they brought our fleet comp's perfect counter," that exists in PvP?

Where is the "they brought more people," that also exists in PvP?

Where are the unpredictable variables in highsec suicide ganking in its current state?

There are no unpredictable variables. In contests between miners and gankers, the ganker loses every time now, even if the target drops. That's because there's no way with the current mechanics to kill miners efficiently when they are displaying highly bot-like ignorant behavior by sitting still while mining instead of mining aligned and warping out at the first sign of ships on grid.

High-sec mining bots don't look for new arrivals in local because they are surrounded by CONCORD and operating the most overpowered mining equipment we've ever seen in Eve in the form of the new Mack.

Inferring they do otherwise is disingenuous when they can ignore almost any threat with overwhelming confidence now?

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Jaison Savrin
Brave Empire Inc.
Brave United
#311 - 2012-10-08 04:49:42 UTC
Quote:
There are no unpredictable variables. In contests between miners and gankers, the ganker loses every time now, even if the target drops. That's because there's no way with the current mechanics to kill miners efficiently when they are displaying highly bot-like ignorant behavior by sitting still while mining instead of mining aligned and warping out at the first sign of ships on grid.

High-sec mining bots don't look for new arrivals in local because they are surrounded by CONCORD and operating the most overpowered mining equipment we've ever seen in Eve in the form of the new Mack.

Inferring they do otherwise is disingenuous when they can ignore almost any threat with overwhelming confidence now?



The highlighted part is a different argument. Who says ganking miners should be efficient? I believe it was CCP Soundwave that said ganking isn't supposed to be about profit. I don't remember where exactly.

Either way the variable is how many ships does it take to kill a Mackinaw? That is predictable. I do not know the answer as it is not a part of the game I participate in.

If you want to kill a Mack you can predict the exact force needed and the cost of that force with much more accuracy than any other "PvP" situation in the game. Your variable is essentially limited to "do they warp away?" If they do it is 0 cost to the ganker unless somehow they get their ship destroyed due to low sec status which is also something he/she alone controls. They can not "ignore" any threat. I assure you that if 50 thrashers hits grid and targets them it is a threat they couldn't afford to ignore whether they do or not. I also assure you that if I logged into my trade alt and looked at Jita I could give you an exact cost for those 50 thrashers. All I would need is a ganking fit.
Darth Gustav
Sith Interstellar Tech Harvesting
#312 - 2012-10-08 04:51:49 UTC
Jaison Savrin wrote:
Quote:
There are no unpredictable variables. In contests between miners and gankers, the ganker loses every time now, even if the target drops. That's because there's no way with the current mechanics to kill miners efficiently when they are displaying highly bot-like ignorant behavior by sitting still while mining instead of mining aligned and warping out at the first sign of ships on grid.

High-sec mining bots don't look for new arrivals in local because they are surrounded by CONCORD and operating the most overpowered mining equipment we've ever seen in Eve in the form of the new Mack.

Inferring they do otherwise is disingenuous when they can ignore almost any threat with overwhelming confidence now?



The highlighted part is a different argument. Who says ganking miners should be efficient? I believe it was CCP Soundwave that said ganking isn't supposed to be about profit. I don't remember where exactly.

Either way the variable is how many ships does it take to kill a Mackinaw? That is predictable. I do not know the answer as it is not a part of the game I participate in.

If you want to kill a Mack you can predict the exact force needed and the cost of that force with much more accuracy than any other "PvP" situation in the game. Your variable is essentially limited to "do they warp away?" If they do it is 0 cost to the ganker unless somehow they get their ship destroyed due to low sec status which is also something he/she alone controls. They can not "ignore" any threat. I assure you that if 50 thrashers hits grid and targets them it is a threat they couldn't afford to ignore whether they do or not. I also assure you that if I logged into my trade alt and looked at Jita I could give you an exact cost for those 50 thrashers. All I would need is a ganking fit.

Not if they pay the least bit of attention, or change the game in any way by say, tanking their Mackinaw. Roll

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Jaison Savrin
Brave Empire Inc.
Brave United
#313 - 2012-10-08 05:00:00 UTC
Quote:
Not if they pay the least bit of attention, or change the game in any way by say, tanking their Mackinaw.



If they are paying attention they warp away and the ganker suffers no loss.



Ship Scanner
The Ship Scanner is an active, mid-slot item. Using this will allow you to check what modules a ship is carrying.


Using this module you can predict their tank and therefor predict with high accuracy how much force is required. You can then calculate whether that amount of force is worth the cost of ganking the target. The variables are predictable.


I am not saying that ganking is cost effective if you're trying to turn a profit but I also think that making a profit off high-sec ganking shouldn't be the point. From my perspective the cost and process of ganking lacks variables and it also lacks a way for a ganked target to retaliate once their ship is destroyed. Most miners and haulers lack combat skills. These changes means that they won't be forced to deviate from their chosen profession to seek some retribution. It gives them a viable avenue to pay the gankers back. I still don't see a problem with any of it.



Myrkala
Royal Robot Ponies
#314 - 2012-10-08 05:07:12 UTC
I've read this whole discussion between Malcanis and Pipa and I have come to the conclusion that Mrs. Pipa is a big fat scaredycat.

I've tried suicide ganking with Sard Caid once a while back, before the mining barge EHP buff.

I fail to see how the calculated risk of loosing a ship costing 2-3m to kill a ship that costs 100 times more is somehow an equivalent exchange (loosing a ship) that should reward the gankers the ability to know who will bring the Retribution let alone the ability to potentially having the first shot again.

The only thing you are entitled to in this game is the Undock Button and the risk that comes with it.

All of the arguments that Pipa has made regarding the viewpoints of ganker vs gankee(bounty hunter) are moot. The funniest thing is that in reality Pipa is afraid of being put in (essentially) the same situation as the harmless highsec miner waiting to be ganked. HTFU.

I think transferable/sellable killrights would make the game much more interesting and fun for all parties involved in a suicide gank. Bear
Jaison Savrin
Brave Empire Inc.
Brave United
#315 - 2012-10-08 05:10:23 UTC
Myrkala wrote:
I've read this whole discussion between Malcanis and Pipa and I have come to the conclusion that Mrs. Pipa is a big fat scaredycat.

I've tried suicide ganking with Sard Caid once a while back, before the mining barge EHP buff.

I fail to see how the calculated risk of loosing a ship costing 2-3m to kill a ship that costs 100 times more is somehow an equivalent exchange (loosing a ship) that should reward the gankers the ability to know who will bring the Retribution let alone the ability to potentially having the first shot again.

The only thing you are entitled to in this game is the Undock Button and the risk that comes with it.

All of the arguments that Pipa has made regarding the viewpoints of ganker vs gankee(bounty hunter) are moot. The funniest thing is that in reality Pipa is afraid of being put in (essentially) the same situation as the harmless highsec miner waiting to be ganked. HTFU.

I think transferable/sellable killrights would make the game much more interesting and fun for all parties involved in a suicide gank. Bear




I didn't want to come across as abrasive but that is essentially how I feel.
Gogela
Epic Ganking Time
CODE.
#316 - 2012-10-08 05:11:40 UTC
I'm going to put bounties on empire mining corps. For mining ships. Just cuz.

Signatures should be used responsibly...

Darth Gustav
Sith Interstellar Tech Harvesting
#317 - 2012-10-08 05:13:10 UTC
Gogela wrote:
I'm going to put bounties on empire mining corps. For mining ships. Just cuz.

Good call. Can we put bounties on NPC Corps, too?

How about bounties on Mackinaws?

I'd buy that for a dollar.

He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom

Alavaria Fera
GoonWaffe
#318 - 2012-10-08 05:17:22 UTC
Myrkala wrote:
The only thing you are entitled to in this game is the Undock Button and the risk that comes with it.

All of the arguments that Pipa has made regarding the viewpoints of ganker vs gankee(bounty hunter) are moot. The funniest thing is that in reality Pipa is afraid of being put in (essentially) the same situation as the harmless highsec miner waiting to be ganked. HTFU.

I think transferable/sellable killrights would make the game much more interesting and fun for all parties involved in a suicide gank. Bear

Heh heh.

Sounds like it'll be an interest change then, eh.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Myrkala
Royal Robot Ponies
#319 - 2012-10-08 05:21:36 UTC  |  Edited by: Myrkala
Darth Gustav wrote:
Gogela wrote:
I'm going to put bounties on empire mining corps. For mining ships. Just cuz.

Good call. Can we put bounties on NPC Corps, too?

How about bounties on Mackinaws?

I'd buy that for a dollar.


AFAIK: You can put bounties on anyone, this will make things interesting. Anyone with ISK can turn another player or groups of players into juicier targets to be attacked by wardec, suicide gank or maybe even RETRIBUTION (transferable killrights.) Lol

EDIT:
Though I think you would have to be more selective with who you put bounties on than just generalizing Mackinaws. (I'm guessing you would gain from them being exploded in some way. Big pile of minerals to inflate the price of? Large collection of Mackinaw bpcs or even a bpo? Blink)
Gogela
Epic Ganking Time
CODE.
#320 - 2012-10-08 06:32:21 UTC
Myrkala wrote:
Darth Gustav wrote:
Gogela wrote:
I'm going to put bounties on empire mining corps. For mining ships. Just cuz.

Good call. Can we put bounties on NPC Corps, too?

How about bounties on Mackinaws?

I'd buy that for a dollar.


AFAIK: You can put bounties on anyone, this will make things interesting. Anyone with ISK can turn another player or groups of players into juicier targets to be attacked by wardec, suicide gank or maybe even RETRIBUTION (transferable killrights.) Lol

EDIT:
Though I think you would have to be more selective with who you put bounties on than just generalizing Mackinaws. (I'm guessing you would gain from them being exploded in some way. Big pile of minerals to inflate the price of? Large collection of Mackinaw bpcs or even a bpo? Blink)

Killrights could become very lucrative too. I would pay a lot for certain killrights Twisted

Signatures should be used responsibly...