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Dust-514 - No Hostile Planet Warfare?

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Author
Nova Fox
Novafox Shipyards
#21 - 2011-10-17 06:43:56 UTC  |  Edited by: Nova Fox
Bloodpetal wrote:
Nova Fox wrote:
Hershman wrote:
I'm more interested in whether or not my high-sec colonies are in jeopardy.


They shouldnt be.

Low sec colonies also wouldnt be as well as theyll be the 'npc' fest.

0.0 are the only colonies that should be 'at risk'



I'd be very surprised if your high sec colonies could not be attacked. They say that the dangers and risk reward for Dust will reflect through the current risk-reward profiles of High/Low/Null sec areas... but that's for Dust players. It means that there will be warfare in high sec, ultimately. How High Sec warfare will be less "risky" for the average Dust player I can't say.


The only thing I can imagine that is obvious is the movement of the "Mobile Command Platform" MUST move through EVE space. So on some level the Dust ships will have some basic EVE space ship interface to move around EVE. My question is, can you blow one of these ships up as they go through null sec? And is that the dangers they are referring to alone? Or do they mean further risk/reward profiles for Dust players.



Barges are always there or going to be like the custom offices are. Eve players cannot interfer where dust players can deploy and vice versa without having to jump games or afflence though the other game, however over the PI area is where they screw each other over. Luckily Isk that goes into eve never comes back out so Dust mercs cant possibly hire eve online players to do thier bidding, however we eve players can transfer isk to them and to them its worth alot more so they can definelty use our money to good use.

Dust players will need planets to access resources to build thier tanks guns ammo armor and strike craft and support craft well at least better ones. Eve players will need them for PI resources and infrastrucutre PI is going to provide eve (example though not sure if true, local gets removed, having a router on the planet restores local. Dust mercs take it over you lose local channel.)

I wonder if betting pools would start when two merc teams go at it over a single planet.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Baneken
Arctic Light Inc.
Arctic Light
#22 - 2011-10-17 07:12:14 UTC
Actually on latest build (before they took it down) has orbital platform that has to be hauled to the planets orbit for building a customs office.
So in the future orbital custom offices can be destroyed in null sec in high sec you get concorded and I bet you have to move stuff to planet though customs office/orbital ships that can be shot down to prevent you from getting equipment on the surface.

I agree on that for all this to be viable you would need PI to be massively improved or otherwise EVE side is giving a rats ass for the planets as far as conquering goes because planet side mats are that easy to make in high sec or other planets if necessary.

If planets get tied to sov/building ships/ etc. bombing the planets gets a lot more interesting on EVE side.
To make it interesting for EVE it has to hurt the alliance that happens to own that sov. or dust will be meaningless for most of us.
pussnheels
Viziam
#23 - 2011-10-17 07:31:27 UTC
watching that interview and some of the other vid on there about dust made me wonder if i should borrow the PS from the kids and play the game when it comes out

very interesting concepts i am beginning to like it

I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire

Ciar Meara
PIE Inc.
Khimi Harar
#24 - 2011-10-17 07:32:23 UTC
Hershman wrote:
I'm more interested in whether or not my high-sec colonies are in jeopardy.


Just as everything else in EVE, nothing should be safe, your colonies should be in peril.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Botleten
Perkone
Caldari State
#25 - 2011-10-17 07:33:02 UTC
CCP Shadow wrote:
At launch, DUST's 514's combat won't let you blast holes in faces and then toss the bodies of your enemies into lava pits or have vehicles used on water surfaces, as you mentioned, though this doesn't necessarily mean it won't/couldn't happen one day. DUST isn't something we're shipping and then done with and moving on to some sequel, like many other console shooters out there -- it'll keep evolving over time.



If I could blast holes in the faces of my enemies then toss their carcasses into lava pits, I would TOTALLY buy a playstation 3 just to play dust.
FlamesOfHeaven
Ministry of War
Amarr Empire
#26 - 2011-10-17 08:11:10 UTC
Null sec for null sov warfare and high/ low sec DUST warfare as part of the Faction Warfare for Eve. Dynamic empire sov?

There, two problems solved at once :P
Ciar Meara
PIE Inc.
Khimi Harar
#27 - 2011-10-17 08:21:56 UTC  |  Edited by: Ciar Meara
CCP Shadow wrote:
At launch, DUST's 514's combat won't let you blast holes in faces and then toss the bodies of your enemies into lava pits or have vehicles used on water surfaces, as you mentioned, though this doesn't necessarily mean it won't/couldn't happen one day. DUST isn't something we're shipping and then done with and moving on to some sequel, like many other console shooters out there -- it'll keep evolving over time.


That is a shame since it is clearly alluded to in the latest chronicle and artwork on the dust514 site.

FlamesOfHeaven wrote:
Null sec for null sov warfare and high/ low sec DUST warfare as part of the Faction Warfare for Eve. Dynamic empire sov?

There, two problems solved at once :P


Not implementing DUST514 for Faction Warfare would be a shamefull display or inattention to detail and mostly another smirk at Faction Warfare.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Hershman
Creepers Corporation
#28 - 2011-10-17 10:00:02 UTC
High-sec planets must be protected by Concord.

I play EVE every day! Follow me at http://www.twitch.tv/matthershman

Reeno Coleman
#29 - 2011-10-17 10:17:20 UTC
CCP Shadow wrote:
At launch, DUST's 514's combat won't let you blast holes in faces and then toss the bodies of your enemies into lava pits or have vehicles used on water surfaces, as you mentioned, though this doesn't necessarily mean it won't/couldn't happen one day. DUST isn't something we're shipping and then done with and moving on to some sequel, like many other console shooters out there -- it'll keep evolving over time.


Translation CCP => English: "No"
Cailais
The Red Pill Taker Group
#30 - 2011-10-17 10:37:19 UTC
CCP Shadow wrote:
At launch, DUST's 514's combat won't let you blast holes in faces and then toss the bodies of your enemies into lava pits or have vehicles used on water surfaces, as you mentioned, though this doesn't necessarily mean it won't/couldn't happen one day. DUST isn't something we're shipping and then done with and moving on to some sequel, like many other things we've done....oh wai.....


CCP Games - exporting the 'Soon(tm)' to a console near you soon!

C.


David Grogan
University of Caille
Gallente Federation
#31 - 2011-10-17 12:37:48 UTC  |  Edited by: David Grogan
Adunh Slavy wrote:
Gas planet ground troops ... brought to you by the same people that came up with government intelligence


some gas planets do have a solid core.............
The internal structure of Neptune:
1. Upper atmosphere, top clouds
2. Atmosphere consisting of hydrogen, helium and methane gas
3. Mantle consisting of water, ammonia and methane ices
4. Core consisting of rock (silicates and nickel-iron)

The internal structure of Uranus:
1. Upper atmosphere, top clouds
2. Atmosphere consisting of hydrogen and helium
3. Mantle consisting of water, ammonia and methane ices
4. Core consisting of rock (silicates and nickel-iron)

its very likely that gas giants also have a tiny solid core surrounded by a molten metallic mantle... however the gravity, pressure and heat would be too intense for humans to survive there.

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

Apollo-Moor
Republic Military School
Minmatar Republic
#32 - 2011-10-17 12:45:22 UTC
CCP Shadow wrote:
At launch, DUST's 514's combat won't let you blast holes in faces and then toss the bodies of your enemies into lava pits or have vehicles used on water surfaces, as you mentioned, though this doesn't necessarily mean it won't/couldn't happen one day. DUST isn't something we're shipping and then done with and moving on to some sequel, like many other console shooters out there -- it'll keep evolving over time.


Battlefield 3. Evolved its combat...

Modern Warfare sort of evolved its combat.

I don't play Halo, so I can't say..

Gears of War another evolved combat system

MAG was a great first attempt at MMOFPS status on a console. Could maybe take somethings from there.

Alot of console FPS shooter sequals are actually better than their formers. LoL but w/e CCP More Hype for you..

But please don't say console shooters don't evolve tho. There are only a few actual good FPS's on consoles that people actually play. I say now though that although your ambitions are warranted and favored. It really shouldn't take YEARS to evolve or it will fall into the wayside. The console market moves alot faster as far as games than the PC market. Know this now or you guys are gonna be hurting for live players in your game.

Traversing the console market is very different from the PC market just keep that in mind... Oh and WiS would more than likely help your guys efforts. Ya' might wanna let someone at the office know about that one.
Bloodpetal
Tir Capital Management Group
#33 - 2011-10-17 13:41:00 UTC  |  Edited by: Bloodpetal
Nova Fox wrote:

Barges are always there or going to be like the custom offices are. Eve players cannot interfer where dust players can deploy and vice versa without having to jump games or afflence though the other game, however over the PI area is where they screw each other over. Luckily Isk that goes into eve never comes back out so Dust mercs cant possibly hire eve online players to do thier bidding, however we eve players can transfer isk to them and to them its worth alot more so they can definelty use our money to good use.



It's been stated pretty clearly you'll have to move your War Barge around EVE.


How interactable it is is the question. I understand that the PI orbital war is the relevant place to interact, but I would think it unusual that moving your War Barge around EVE isn't visible to Capsuleers. It would actually be a genuine "NPC" (Non-Pod Capsuleer) ship, which would be pretty freaking cool. Also the first EVE ship ever that players can walk inside - while it moves through space. So, I'm wondering how THAT will be handled. Looking out into each unique solar system? Seeing EVE Ships fly by?

Think about it, if Capsuleers will be able to do orbital strikes, it would mean that they can SEE the Dust Map, potentially Dust assets moving around on our orbital strike UI, so we'd need all those art assets on EVE (or very low resolution versions of it). How unlikely is it that Dust Mercs will need EVE assets to SEE what they're shooting at in space? At that point, you might as well just go the whole way.


Likely, unlikely? CCP Shadow Commentary?

Where I am.

Soma Khan
State War Academy
Caldari State
#34 - 2011-10-17 13:46:21 UTC
console = who cares
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#35 - 2011-10-17 14:45:43 UTC  |  Edited by: Hakaru Ishiwara
CCP Shadow wrote:
At launch, DUST's 514's combat won't let you blast holes in faces and then toss the bodies of your enemies into lava pits or have vehicles used on water surfaces, as you mentioned, though this doesn't necessarily mean it won't/couldn't happen one day. DUST isn't something we're shipping and then done with and moving on to some sequel, like many other console shooters out therelike most EVE Online expansions -- it'll keep evolving over time be dropped and left to rot while CCP chases its next development pipe dream.
Fixed that for you.

Oh, and, why is this not surprising that a CCP product release is of limited-scope, thereby breaking immersion?

Ciar Meara wrote:
CCP Shadow wrote:
content
That is a shame since it is clearly alluded to in the latest chronicle and artwork on the dust514 site.


CCP Shadow == owned.

I can just see the posts now:

Console Jockey: "Hey guys, there is only one map! Where are all the other planets?"

EVE Bitter Vet: "Because of CCP."

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Nova Fox
Novafox Shipyards
#36 - 2011-10-17 15:20:41 UTC
CCP is running out of pipe dreams to chase though so they only got one real option left improve everthing before.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Serial Chi
White Knights of Equestria
#37 - 2011-10-17 16:26:31 UTC
Bloodpetal wrote:


Think about it, if Capsuleers will be able to do orbital strikes, it would mean that they can SEE the Dust Map, potentially Dust assets moving around on our orbital strike UI, so we'd need all those art assets on EVE (or very low resolution versions of it). How unlikely is it that Dust Mercs will need EVE assets to SEE what they're shooting at in space? At that point, you might as well just go the whole way.




i believe the way ccp explained it was that DUST players will be able to point to a specific spot for orbiting ships to bomb. im pretty sure its going to work in the way broadcasting targets works, not actually zooming in and seeing the specific spot.
Bloodpetal
Tir Capital Management Group
#38 - 2011-10-17 16:29:24 UTC
Serial Chi wrote:
Bloodpetal wrote:


Think about it, if Capsuleers will be able to do orbital strikes, it would mean that they can SEE the Dust Map, potentially Dust assets moving around on our orbital strike UI, so we'd need all those art assets on EVE (or very low resolution versions of it). How unlikely is it that Dust Mercs will need EVE assets to SEE what they're shooting at in space? At that point, you might as well just go the whole way.




i believe the way ccp explained it was that DUST players will be able to point to a specific spot for orbiting ships to bomb. im pretty sure its going to work in the way broadcasting targets works, not actually zooming in and seeing the specific spot.



I would totally not press that big red button unless I get to see the aftermath.

Dust mercs can eat dirt until I get to see the pretty special effects and the carnage. :)

Where I am.

mkint
#39 - 2011-10-17 16:34:25 UTC
/me is looking forward to finding every last way possible to grief duster out of the game forever.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Nova Fox
Novafox Shipyards
#40 - 2011-10-17 17:31:00 UTC
mkint wrote:
/me is looking forward to finding every last way possible to grief duster out of the game forever.


Wait until they greif you back and steal your corporations planetary assest.

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

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